Joystiq's Scores

  • Games
For 743 reviews, this publication has graded:
  • 46% higher than the average critic
  • 3% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 20 Rush'N Attack Ex-Patriot
Score distribution:
  1. Negative: 67 out of 743
743 game reviews
    • 92 Metascore
    • 90 Critic Score
    Most importantly, though, Fire Emblem: Awakening resembles a soap opera in how thoroughly addictive it can be. Once you get hooked on the combat and these characters and their stories, you'll feel the overpowering need to keep checking in on them. Instead of an hour a day, though, you can visit Fire Emblem at any time, pulling out your 3DS on the bus or on your lunch break or before dozing off at night.
    • 78 Metascore
    • 90 Critic Score
    An exciting, shocking and mammoth adventure through the ghostly, unvarnished segments of space – and you do, thankfully, get to spend some more time flying. There aren't many games that can match the elegiac, liberating movements of Isaac Clarke in nullified gravity, or his vengeful, squishy stomps of victory...Huh, maybe I enjoyed more of Dead Space 3 than I thought.
    • 79 Metascore
    • 90 Critic Score
    A diligent approach to ensuring that no two encounters are the same keeps it from ever feeling stagnant or like a waste of your time. You're always moving, constantly pushing through the next enemy stronghold, never sure of what you'll face, and it's always harrowing.
    • 85 Metascore
    • 90 Critic Score
    As a platformer with beat-em-up tendencies, Battleblock Theater is a rousing good time, alone or accompanied, and it weaves a charming tale throughout every challenge.
    • 81 Metascore
    • 90 Critic Score
    Incredible storytelling and fantastically executed single-player modes. Even its online offerings, which may not be NetherRealm's best work, are worlds better than the majority of other solutions being floated by Capcom and Namco Bandai.
    • 83 Metascore
    • 90 Critic Score
    Monaco handily captures the Ocean's 11 flair for fun and action, but it runs deeper than its heist theme, presenting a challenge for hardcore fans of strategy and clever design.
    • 80 Metascore
    • 90 Critic Score
    Parody's a thorny thing, tricky to execute and often limited in appeal. It's to Ubisoft Montreal's credit that Blood Dragon broadens the appeal of its source, thanks to a hilarious, accessible dollop of nostalgia, coated in the mechanics that made Far Cry 3 great. This easily could've been a great idea greenlit into something terrible. We do love it when a plan comes together.
    • 82 Metascore
    • 90 Critic Score
    Metro: Last Light does belong in the company of Half-Life, though. It's an unusual, meticulously detailed shooter inextricable from its environment – making its refuge in the railways of Moscow all the more apt. The survival and shooting aspects engage with what is considered valuable in the world, and both leave ample room for moments of solace, exploration and concise violence.
    • 80 Metascore
    • 90 Critic Score
    Having played so many of the Firaxis' games and having spent so much time learning their intricate mechanics, I'm pleased to report the simple elegance of Sid Meier's Ace Patrol doesn't diminish the satisfaction and underlying depth the studio is known for.
    • 79 Metascore
    • 90 Critic Score
    This community engagement is not only smart from a marketing and outreach perspective, but it's what gives Don't Starve its depth: All of these features bundled into a survival game with streamlined, robust mechanics and infinite ways to die.
    • 88 Metascore
    • 90 Critic Score
    Yes, it can be boiled down to "just more Animal Crossing," but the introduction of your mayoral duties, a few housing and furniture enhancements and (let's be honest here) the ability to buy your character pants is enough to make Animal Crossing: New Leaf worth playing, even for series veterans.
    • 83 Metascore
    • 90 Critic Score
    At $10, Gunpoint is a proudly lean product, and its clever blend of stealth, puzzles and film noir humor is worth exploring, though you may want to avoid enhancing your real-life spy skills by following Conway's lead. Unless consistently hurling yourself through windows is already a hobby.
    • 83 Metascore
    • 90 Critic Score
    Magic 2014 is the jewel in the Stainless Games crown, and a shining example of the rewards of iterative development.
    • 82 Metascore
    • 90 Critic Score
    While it scales back the complexity that defined Princess Crown and Odin Sphere, its focus on deep, varied fighting mechanics make it one of the best beat-em-ups released for any platform in recent years.
    • 78 Metascore
    • 90 Critic Score
    Teleglitch is a harsh mistress, but the cruelest lessons are often the ones that truly stick with us.
    • 78 Metascore
    • 90 Critic Score
    Though it hews closely to the traditional ratio of exploration and critter killing, Tales of Xillia has more than enough unusual and refreshing elements to keep pushing you forward.
    • 92 Metascore
    • 90 Critic Score
    If you've ever gleaned enjoyment from a platformer in your life, there's simply no reason to pass up Rayman Legends. Should you own a Wii U you'll be treated to the original, if occasionally frustrating experience, though the game will make you smile no matter what system you call home.
    • 80 Metascore
    • 90 Critic Score
    Outlast perfects this self-inflicted madness in every area of its design, and it's absolutely petrifying. I love it.
    • 80 Metascore
    • 90 Critic Score
    Puppeteer is an excellent example of the 2D platform genre, but it wouldn't be nearly as memorable or enjoyable if it weren't for the way it so fully commits to its puppet show aesthetic.
    • 97 Metascore
    • 90 Critic Score
    An ambitious game, attempting to meld three very different characters together to tell one encompassing story of survival in what amounts to the worst place in America. That story stumbles, but the open-ended gameplay remains a showpiece for the vast amount of content that can be poured into a virtual world.
    • 84 Metascore
    • 90 Critic Score
    It's the finest simulation of basketball out there and this year's entry in the series is bolstered by smart and simple additions.
    • 87 Metascore
    • 90 Critic Score
    Whether you've wrangled dozens of Charmanders or couldn't pick a Pikachu out of a Safari Zone lineup, Pokémon X/Y is hands-down the best in the series.
    • 88 Metascore
    • 90 Critic Score
    Most importantly, the game seems to have been designed with usability in mind, while also maintaining the endless reams of Pokémon trivia and esoteric references that longtime fans demand.
    • 82 Metascore
    • 90 Critic Score
    "Faith" is the perfect beginning to a new adventure from Telltale, effortlessly pulling you in and making you invested in protecting these curious creatures from our storybooks.
    • 83 Metascore
    • 90 Critic Score
    Skylanders Swap Force is fun from start to finish, and outclasses its predecessors in depth and breadth of content.
    • 81 Metascore
    • 90 Critic Score
    The main draw for the Battlefield series has always been the chaotic camaraderie of its multiplayer, and that's no different here. But the sum of Battlefield 4's parts shows that DICE is capable of more. Not only has the developer iterated on and progressed its marquee multiplayer, it's provided a tight and cohesive campaign that is everything a military shooter needs to be.
    • 78 Metascore
    • 90 Critic Score
    The action sequences in the premiere episode are well-paced and fraught with tension. They're streamlined from the first season's experiments, offering a mix of timed clicks, button mashes and swipes, alongside a frantic search for the right weapon in the surrounding area.
    • 86 Metascore
    • 90 Critic Score
    Titanfall isn't tuned to perfection for everyone yet, but it starts as a smart, swift and startling movement in well-traveled space.
    • 87 Metascore
    • 90 Critic Score
    It's a whole-brain game with minimal controls, and it's the most fun I've had with a bow and arrow since The Year Of The Bow – or even the 1980s.
    • 80 Metascore
    • 90 Critic Score
    The sense of flight and weightlessness is as intoxicating as the build-what-you-want nature of the game's war machines. And besides, dying is just an excuse to try out a new combo of parts, and I'm mighty curious to see how an armored, cannon-firing airplane with an underwater engine would handle.