Machinima's Scores

  • Games
For 532 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Unfinished Swan
Lowest review score: 10 NCIS
Score distribution:
  1. Negative: 27 out of 532
532 game reviews
    • 71 Metascore
    • 75 Critic Score
    The Amazing Spider-Man has laid an awesome foundation of gaming mechanics through its open-world design; I just hope to see more of it embraced in future games.
    • 71 Metascore
    • 75 Critic Score
    NES Remix is such a simple concept yet it works exceedingly well.
    • 80 Metascore
    • 75 Critic Score
    While the story is subpar, the stealth mechanics are weak, and the lack of a dodge ability does hinder a solid combat system, this short game–clocking in at around seven to eight hours–is certainly entertaining to play.
    • 84 Metascore
    • 75 Critic Score
    If you stick to the online mode, have a good group of friends to share the road with, and love fast, sexy cars, you'll probably enjoy the game. It's not incredibly deep, so look elsewhere to scratch that driving itch, but it works for a quick, pulse-pounding hit of action and adrenaline...It's a shame the poor design that plagues the offline mode is so ingrained into the fundamental fabric of the gameplay.
    • 82 Metascore
    • 75 Critic Score
    Last Light isn’t as gameplay-dense an action / stealth experience as Dishonored and it’s not as impossibly polished as Call of Duty. If you enjoy directed single-player experiences, you can’t go wrong with Last Light… just don’t expect the most focused or deep experience.
    • 80 Metascore
    • 75 Critic Score
    Your interest in Tiger 12 is pretty much dependant on your enthusiasm for the Masters, and your appreciation of its mystique.
    • 74 Metascore
    • 75 Critic Score
    Syndicate is an incredibly ambitious, stylized, but definitely flawed game. I'm confident with another attempt, Syndicate could be something really special. I just hope that it gets the chance.
    • 77 Metascore
    • 75 Critic Score
    The in-depth fighting mechanics and awesome animation and visuals give KOF its own space alongside other mainstream fighters. The King of Fighters XIII is definitely an improvement over the last installment, but is still plagued with troubled online play.
    • 77 Metascore
    • 75 Critic Score
    Tales of Symphonia Chronicles is a wonderful addition to any RPG lover’s library and a showcase of the best the Tales series has to offer.
    • 78 Metascore
    • 75 Critic Score
    Rocking out to your favorite band is a blast, and the ability to instantly use all past DLC is a very smart move, but the game doesn't have the same wow factor as the original.
    • 63 Metascore
    • 75 Critic Score
    This version of Bionic Commando feels more like Bipolar Commando in that it doesn't know what type of game it wants to be. Giant boss fights and grappling gameplay make Rearmed 2 relentlessly challenging and fun just like its predecessors. But it becomes a more generic $15 game as soon as you realize that jumping, traversing over objects, and a regenerating health system are more akin to Shadow Complex than its Bionic Commando legacy.
    • 63 Metascore
    • 75 Critic Score
    As MercurySteam deserves credit for keeping much of the combat consistent with the first Lords of Shadow, they’ve also earned recognition for being consistent with the series’ detailed and visually robust art direction.
    • 68 Metascore
    • 75 Critic Score
    I'm worried that I'm making Lost In Shadow sound bad. It's not bad. It's actually rather good. It's just nothing terribly new.
    • 69 Metascore
    • 75 Critic Score
    There are still a few hiccups with AI, glitches in gameplay and presentation, and repetitive commentary that need to be checked off on the "To Do" list for next year. Overall, it's a solid, occasionally masterful, occasionally frustrating sim of the national pastime.
    • 75 Metascore
    • 75 Critic Score
    A Jekyll and Hyde of a game.
    • 74 Metascore
    • 75 Critic Score
    The game feels a tad lacking in content. Single player for each character takes less than 30 minutes to beat, multiplayer and versus aren't customizable by more than a few basic attributes – and unless you count the bonus challenges for each character, All-Stars will have you punching, kicking, shooting and supering your opponents for every moment you spend with it. More gameplay variety would have been nice.
    • 78 Metascore
    • 75 Critic Score
    If you consider yourself a gaming history connoisseur it represents great value and a fascinating insight into the evolution of action-adventure titles.
    • 54 Metascore
    • 75 Critic Score
    The only 3DS game that rivals the AR integration in this game is the card collection that came with the handheld. It's just too bad Spirit Camera's play length is disappointingly short, even when you include the non-story modes.
    • 79 Metascore
    • 75 Critic Score
    If you thrive on variety, your patience with Forza 5 will wear thin in ten hours or so… and the idea that DLC may fill out the experience sometime in the future isn’t very comforting. That’s tragic, because Forza 5 is one of the most gorgeous and best-feeling racers I’ve ever played.
    • 66 Metascore
    • 75 Critic Score
    The updated visuals give the dated games a fresh look, but the exclusion of levels and options like the park editor are sorely missed.
    • 68 Metascore
    • 75 Critic Score
    Though a handful of lacking options ding the game's value, Fortune Street is still a blast to play. It marries the classic sensibilities of a board game while embracing the complexity afforded by video games. If you have a stack of board games in the closet, this game is made for you.
    • 64 Metascore
    • 75 Critic Score
    While Trion has to be held accountable for the severe problems at launch, the truth is that the game’s experience is strong enough to shine through them. Unless you need an artificial goal like a level cap to work towards in an MMO, Defiance offers some of the best fun you can have online.
    • 75 Metascore
    • 75 Critic Score
    A fascinating mishmash of concepts that don't always mesh well.
    • 73 Metascore
    • 75 Critic Score
    A bite of fillet mingon is still better than a whole McDonald's burger. While The Missing Link doesn't deliver the robust experience of Human Revolution, it's the only way to experience more Deus Ex. That alone is worth the price of admission… just adjust your expectations accordingly.
    • 50 Metascore
    • 75 Critic Score
    Afterfall: Insanity gives fans of gritty, horror-action games a whole helping of what they enjoy. Despite its issues with a simplistic combat system and sometimes unintentionally comical cut scenes, the game is otherwise considerably solid.
    • 85 Metascore
    • 75 Critic Score
    Story and supporting cast don’t match Lara’s characterization growth.
    • 83 Metascore
    • 75 Critic Score
    If a game's quality is based solely on its replay value, then Guardian Heroes for the Xbox 360 is as good a game as Gears of War 3 or Call of Duty: Black Ops. While Guardian Heroes has plenty, unfortunately games aren't rated entirely on replay value.
    • 73 Metascore
    • 75 Critic Score
    Though some of the minigames can be boring and uninspired, others can be a hoot while playing with friends.
    • 80 Metascore
    • 75 Critic Score
    Lovers of dark fantasy and charming characters should play Last Story without a second thought, but a gamer used to modern-day levels of production value and polish won't easily set those expectations aside.
    • 77 Metascore
    • 75 Critic Score
    If you frequently entertain guests, Nintendo Land is an invaluable party staple. If you're a solo gamer, it's a much harder sell.