Machinima's Scores

  • Games
For 532 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 The Walking Dead: Season Two Episode 3 - In Harm's Way
Lowest review score: 10 NCIS
Score distribution:
  1. Negative: 27 out of 532
532 game reviews
    • 75 Metascore
    • 75 Critic Score
    A fascinating mishmash of concepts that don't always mesh well.
    • 75 Metascore
    • 75 Critic Score
    A Jekyll and Hyde of a game.
    • 75 Metascore
    • 70 Critic Score
    Though the game is incredibly difficult and will test the patience of even the most Zen players, it is still a blast to play and a definite challenge to hardcore players.
    • 75 Metascore
    • 80 Critic Score
    A fun game that is over all too quickly. The Mega Quest single-player game can get repetitive but offers up some good puzzle platforming action, and the multiplayer options will be a sure hit with your friends. Online gameplay and leaderboards add replayability to the game, but the cutesy art style might sway potential players away.
    • 75 Metascore
    • 80 Critic Score
    For longtime fans of the DiRT games, especially those who appreciate its realistic approach to rally racing, Showdown is an abomination, an overly simple sell-out, or a bad joke of a spin-off... But for fans of off-road racing games who want something more forgiving than DiRT but still somewhat rooted in reality, or someone wishing Forza Motorsport 4 had some off-road races and a demolition derby or two, Showdown is anything but a bumpy ride.
    • 75 Metascore
    • 70 Critic Score
    The whole experience feels like an anachronism. Younger gamers might accept some of these problems more readily, and when the game is on, it’s a lot of fun. If you enjoy the simplicity of the gameplay or collecting lots and lots of shiny objects, you’ll get tons of that here, giving you more entertainment after you’ve completed the main story.
    • 75 Metascore
    • 70 Critic Score
    Episode four serves to connect most of the pieces together and potentially meet the perpetrator behind all the chaos in Fabletown… though it doesn’t hype up the next episode as much as it could. Of course there’s always the possibility Telltale is saving the best stuff for the conclusion, so I’m still hopeful episode five will blow us all away.
    • 75 Metascore
    • 90 Critic Score
    Niggles aside, escapeVektor is a game in which everything included works perfectly and anything left on the cutting room floor isn't missed. It's a fantastic value in addition to being fantastically fun to play, and it belongs on every 3DS.
    • 75 Metascore
    • 80 Critic Score
    Warp implements fun new mechanics that haven't been fully embraced in a genre that just doesn't see much innovation. It's a brief, well-paced adventure that makes you actively use your brain along the way.
    • 74 Metascore
    • 85 Critic Score
    If you enjoy action games with quirk and charm, I can't recommend Binary Domain enough. It has all the hallmarks of an unpolished gem - except it's actually polished.
    • 74 Metascore
    • 70 Critic Score
    Even with its flaws, Magicka is fun and fresh, and offers a new experience for RPG fans.
    • 74 Metascore
    • 80 Critic Score
    A tight, well-made package. Playing this game makes you feel like a badass and a finely-honed killing instrument. If you've ever waved around an electric saw, cackling with power, this is a game you need to play.
    • 74 Metascore
    • 75 Critic Score
    Satisfying action and a fun cooperative experience make the game a blast to play, but a short lived campaign and frustrating difficulty hold the game back from being perfect.
    • 74 Metascore
    • 65 Critic Score
    Sadly, its targeting and save point distribution make it tough to recommend for all gamers. If you're a highly skilled player that loves a challenge then you might be able to look past the game's artificial difficulty.
    • 74 Metascore
    • 80 Critic Score
    Interesting puzzles, HD graphics, and a great soundtrack make for a one-of-a-kind puzzle experience. Tight controls keep things from being overly frustrating and a couple of extra modes add variety to the mix.
    • 74 Metascore
    • 75 Critic Score
    Syndicate is an incredibly ambitious, stylized, but definitely flawed game. I'm confident with another attempt, Syndicate could be something really special. I just hope that it gets the chance.
    • 74 Metascore
    • 60 Critic Score
    Wii controls continue to disappoint.
    • 74 Metascore
    • 65 Critic Score
    Don't get me wrong, I love the amount of jiggle, it's been a ridiculous and hilarious theme for several sequels now. But what I was really hoping for was more focus on how to play the game and tools to improve. I didn't see that in this installment.
    • 74 Metascore
    • 80 Critic Score
    Tokyo Jungle has the addicting gameplay to complement this rare animal takeover premise.
    • 74 Metascore
    • 65 Critic Score
    Contra and Metal Slug are the KFCs of the 2D shooter world. And this game is literally like hardboiled chicken–enjoyable for the price, but is no gourmet dish.
    • 74 Metascore
    • 75 Critic Score
    The game feels a tad lacking in content. Single player for each character takes less than 30 minutes to beat, multiplayer and versus aren't customizable by more than a few basic attributes – and unless you count the bonus challenges for each character, All-Stars will have you punching, kicking, shooting and supering your opponents for every moment you spend with it. More gameplay variety would have been nice.
    • 74 Metascore
    • 80 Critic Score
    Even though Neverwinter doesn’t challenge MMO norms in terms of content structure, it delivers retail-quality gameplay, endless expandability with user-generated content, and a fantastic twist on crafting that had me obsessively checking my crafting queue for hours. With a pricetag of free, all you have to lose is your time, and I can imagine about a hundred worse ways to spend your evening than playing Neverwinter.
    • 73 Metascore
    • 85 Critic Score
    From a story standpoint the single-player campaign is less ambitious than Black Ops II and less effective, despite several cool, fun moments. But wow, volume of content, tight multiplayer, and interest in Extinction, Ghosts is classic Call of Duty.
    • 73 Metascore
    • 85 Critic Score
    There’s a gritty, punk spirit here that I haven’t seen since No More Heroes. As such, Shadow Warrior is more than a victory for fans of the original, but a spiritual rebirth of what made games of that era so fun in the first place.
    • 73 Metascore
    • 90 Critic Score
    It's got its quirks; playing against the CPU can be a frustrating ordeal, and some of the autopilot weapons too often release you into tricky positions, sometimes even dropping you off the course completely. But the solid racing core laid out by ModNation Racers combined with the universe of creativity, variety and charm that the LBP franchise in known for makes for a karting game with near limitless potential and unrivaled multiplayer racing fun.
    • 73 Metascore
    • 75 Critic Score
    Though some of the minigames can be boring and uninspired, others can be a hoot while playing with friends.
    • 73 Metascore
    • 85 Critic Score
    With loads of unlockables, downright adorable presentation, and solid co-op gameplay, it's extremely difficult to think of a person that wouldn't enjoy LEGO Pirates of the Caribbean. Maybe if you hate the movies, hate LEGO games, or just plain hate happiness, you shouldn't give this game a chance.
    • 73 Metascore
    • 75 Critic Score
    A bite of fillet mingon is still better than a whole McDonald's burger. While The Missing Link doesn't deliver the robust experience of Human Revolution, it's the only way to experience more Deus Ex. That alone is worth the price of admission… just adjust your expectations accordingly.
    • 73 Metascore
    • 85 Critic Score
    By removing peripheral complexities, Hybrid focuses completely on what makes, or should make cover-based shooters fun. It reminds me a lot of NBA Jam - not in the sense that you'll pull of crazy tomahawk dunks as a futuristic mech soldier, but in that it creates basic, tight, and rewarding experiences by focusing on a few core gameplay mechanics.
    • 73 Metascore
    • 80 Critic Score
    The four or five challenges that click are easily worth the DLC's reasonable price. However, this DLC feels similar to the time trials in Mirror's Edge. Even though it's quality content it simply may not be what you want or expect. However, at such a price, I encourage you to jump in and find out for yourself.

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