Machinima's Scores

  • Games
For 532 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 BioShock Infinite
Lowest review score: 10 NCIS
Score distribution:
  1. Negative: 27 out of 532
532 game reviews
    • 77 Metascore
    • 45 Critic Score
    I really wanted to like this game. The fact that you get a free download of Fruit Ninja Kinect sweetens the deal, but not enough to save this game from mediocrity.
    • 76 Metascore
    • 40 Critic Score
    I can appreciate the goals and gumption of the game's small development staff, but the game is just painful to play.
    • 66 Metascore
    • 35 Critic Score
    Bad games happen all the time, and so do brand-extending cash-grabs. But when a game is this blatant in how it wants to take consumers' money-by mashing up long-standing franchises with mostly solid reputations-it's cause for disgust.
    • 66 Metascore
    • 35 Critic Score
    The solo game in Banana Splitz is competent and enjoyably challenging. Every other component of this package is a challenge to enjoyment.
    • 65 Metascore
    • 45 Critic Score
    There's no emotional investment, little challenge, and nothing that shakes off happier memories of War of the Monsters.
    • 63 Metascore
    • 45 Critic Score
    If you're a fan of the character somehow, that shows you like things that are "unique" and have a "dark" "personality," and are not at all manufactured in order to appeal to an overplayed "edgy" aesthetic. As such, this game is for you, because that means you have mediocre taste. Everyone else, save your valuable time and effort.
    • 60 Metascore
    • 40 Critic Score
    Anyone that is still actively playing (and enjoying) old beat 'em ups like Strider or Shinobi may have the temperance to enjoy Moon Diver. The controls are some of the tightest I've played in a platformer. Unfortunately, the crappy everything-else means that those who spend most of their time in modern games should stay there.
    • 59 Metascore
    • 40 Critic Score
    Dogfight 1942 isn't offensively bad outside of the racial issue, it's just completely forgettable. It doesn't do anything that other games haven't already done better, so why would you waste your time?
    • 58 Metascore
    • 40 Critic Score
    Somewhere, hidden within Gas Guzzlers: Combat Carnage, is a fun racer. Unfortunately, the fun is locked.
    • 58 Metascore
    • 45 Critic Score
    It's disappointing to see the quick and dirty license-based games reappear from days of yore. I'm sure Bleach fans will be all too willing to forgive this game's numerous shortcomings, but everyone else should stick to more intelligent fare.
    • 55 Metascore
    • 40 Critic Score
    This dungeon crawler is as long as it is generic, which is a terrible combination for a hack-and-slash game that appears to be a budget PS2 game selling on the PS3 at normal price.
    • 52 Metascore
    • 45 Critic Score
    Ultimately NeverDead is a failed opportunity to do something special. Too many bad design choices hold back the overall experience. Repetitive gameplay, constantly having to recover your limbs, useless supporting characters, poor controls, the list goes on. The real curse for the main character isn't immortality, but forever being a part of this game.
    • 49 Metascore
    • 40 Critic Score
    Bust-A-Move Universe – from the puzzles to the music – feels stale. There simply are not enough new features to warrant purchasing it.
    • 48 Metascore
    • 30 Critic Score
    Unless you're desperate for some mindless local multiplayer and attach an unhealthy sentiment to the Fire Pro brand, you can leave this one in the locker room.
    • 48 Metascore
    • 30 Critic Score
    Now, it’s relatively short, and completing each section awards a hefty 75 achievement points, which might be enough to compel some Gamerscore-whores to stick with it. But it’s ultimately a tedious slog with not enough self-awareness to make each snappy interaction in any way rewarding.
    • 47 Metascore
    • 35 Critic Score
    If you're a fan of the X-Men, you might find something to enjoy in this game, since there are tons of characters, and lots of powers to try out. But the game is so fundamentally flawed it will undoubtedly disappoint even those committed fans.
    • 46 Metascore
    • 40 Critic Score
    At no point did the FPS component of Gaea Mission feel relevant, let alone necessary.
    • 40 Metascore
    • 40 Critic Score
    A game that not even die hard Family Guy fans will appreciate. The jokes and crude humor are taken too far, even for the show's standards. Couple that with drab gameplay and poor controls and you've got a game that should be avoided by most accounts.
    • 39 Metascore
    • 15 Critic Score
    On paper, the ideas that went into this its creation must have come from a place of passion and excitement for a rich period in history. But then I remember that I actually played this unlikable, unfair, and unfinished game for many, many miserable hours, and the only person I feel bad for is me. Don't go near this thing, or else you'll be cursed with damnation, too.
    • 39 Metascore
    • 45 Critic Score
    The gameplay is frustrating and not worth the time you'll spend on it.
    • 39 Metascore
    • 25 Critic Score
    It's hard to imagine that anyone could enjoy Wipeout: In The Zone. Perhaps a five year-old child that can't tell the difference between a broken and a functioning game? Maybe a party guest so drunk that any combination of lights and sounds would entertain?
    • 38 Metascore
    • 45 Critic Score
    Out of the Shadows has all the trimmings of a fantastic brawler, but none of it works as it should. For every highlight the game showcases there are multiple failures: shoddy controls, a complicated combat system, and far too many glitches.
    • 35 Metascore
    • 10 Critic Score
    With terrible dialogue, a horrible story, and gameplay that's equivalent to matching shapes and colors at its most complex, I can't imagine the person that would be entertained by this game… but if he exists I hope I never meet him.
    • 34 Metascore
    • 30 Critic Score
    The controls are clunky, the graphics are student project-basic, the plot isn't worth discussing and the levels so repetitive you'll have seen all it has to offer within half an hour.
    • 33 Metascore
    • 30 Critic Score
    AMY
    The fact that Amy's concept was so intriguing sadly magnifies the feeling of gross letdown in its execution.
    • 17 Metascore
    • 20 Critic Score
    A pitiful remake of a classic game and a damn shame for gamers. Double Dragon II on the NES deserves a better remake than this. Broken gameplay, boring combat, and no replay value make this one of the worst games I’ve played.
    • tbd Metascore
    • 40 Critic Score
    As a longtime JRPG fan, I appreciate the irony. I can’t count the number of times I’ve defended the genre from people claiming it’s a mindless exercise of mash-X-until-you-win, but throwbacks like Dragon Fantasy don’t make the stigma any easier to dispel. Games like Cthulhu Saves the World and Anodyne show us that it’s possible to celebrate classic genres while still employing interesting design.