Metro GameCentral's Scores

  • Games
For 1,889 reviews, this publication has graded:
  • 14% higher than the average critic
  • 3% same as the average critic
  • 83% lower than the average critic
On average, this publication grades 10.8 points lower than other critics. (0-100 point scale)
Average Game review score: 62
Highest review score: 100 Street Fighter IV
Lowest review score: 0 Dungeon Keeper
Score distribution:
1,889 game reviews
    • 64 Metascore
    • 60 Critic Score
    Gorgeous 2D art still can't forgive the needless repetition, but while the novelty lasts this is a great little brain dead brawler.
    • 75 Metascore
    • 60 Critic Score
    A very half-hearted sort of reboot for the series with flawed new graphics and little real personality.
    • 82 Metascore
    • 60 Critic Score
    Not even half as crazy and daring as it likes to think, but instead a dispiritingly conservative collection of bland third person action and missed opportunities.
    • 74 Metascore
    • 60 Critic Score
    The comedy is an acquired taste but the presentation is an unqualified success. However, it's the gameplay that's the real problem in this tedious 2D actioner.
    • 63 Metascore
    • 60 Critic Score
    Another amusing look behind the veil of role-playing conventions, although it’s a shame the experience feels so slight and insubstantial.
    • 68 Metascore
    • 60 Critic Score
    Whether you know it best as Puzz Loop or Zuma this is an imaginative variation of the puzzle formula, even if it's a self-consciously weird one.
    • 81 Metascore
    • 60 Critic Score
    The games are historical touchstones more than they are all-time classics, but nostalgic fans will still enjoy these entertaining riffs on the work of Rare and Rockstar.
    • 70 Metascore
    • 60 Critic Score
    A disappointingly trivial expansion in terms of gameplay, story, and new features; although more Metal Gear Rising and Jetstream Sam was never going to be an entirely bad thing.
    • 78 Metascore
    • 60 Critic Score
    The best WWE game of the generation… but only because it successfully pulls upon your nostalgia strings, helping you forgot how mediocre the gameplay is.
    • 75 Metascore
    • 60 Critic Score
    The change of publisher has not yet ensured a change in quality for WWE games, although the 30 Years of WrestleMania mode is definitely of interest for long term fans.
    • 69 Metascore
    • 60 Critic Score
    No doubt a dream come true for fans, but with so little innovation in the core gameplay the boast of being an interactive cartoon seems more like a liability than a positive.
    • 69 Metascore
    • 60 Critic Score
    In pure gameplay terms this is one of Suda51's most accessible and entertaining games for years, but it's badly devalued by its extreme brevity.
    • 80 Metascore
    • 60 Critic Score
    An aggravatingly poor sequel that insists on changing things that didn't need changing and refusing to fix those that did.
    • 75 Metascore
    • 60 Critic Score
    A classic example that sometimes less is more, as a deadweight of mini-games and side characters dilutes an otherwise fun, if unambitious, platformer.
    • 61 Metascore
    • 60 Critic Score
    It gets most of the mechanics right, and it certainly looks like Sonic, but this new episode doesn't have the heart or the imagination of the originals.
    • 69 Metascore
    • 60 Critic Score
    The camera technology can't keep up with the game's ambition, but at least this Pokemon clone has some.
    • 71 Metascore
    • 60 Critic Score
    Competent but personality-free third person shooter that's another good demonstration of the Vita's ability, but an instantly forgettable playing experience.
    • 71 Metascore
    • 60 Critic Score
    A great technical showcase for the 3DS but also one of the least substantial launch games ever seen for a new console.
    • 66 Metascore
    • 60 Critic Score
    There are some compelling ideas at work here and probably the closest you’ll ever get to Chromehounds 2 – but only for those already intimately familiar with Armored Core V.
    • 77 Metascore
    • 60 Critic Score
    One of the best looking games ever, but its awe for retro Zelda ruins hopes for similarly inspired gameplay.
    • 66 Metascore
    • 60 Critic Score
    Amiibo Party is a welcome step back towards the franchise’s more enjoyable past, but the main modes aren’t proper board games – they’re just plain boring.
    • 74 Metascore
    • 60 Critic Score
    The once inspired mix of rhythm action and real-time strategy becomes further diluted by obscure rules and needlessly high difficulty.
    • 71 Metascore
    • 60 Critic Score
    A game of two halves: the new Marvel adventure is awful but the improved Toy Box is good enough to inspire kids to make something much better themselves.
    • 72 Metascore
    • 60 Critic Score
    What should be the most epic crossover of all time is reduced to Daley Thompson's Decathlon in the snow.
    • 75 Metascore
    • 60 Critic Score
    The co-op mode saves it from complete failure but this is a disappointingly timid update of the original, that squanders its potential in both gameplay and storytelling.
    • 83 Metascore
    • 60 Critic Score
    A slightly disappointing sequel, but still an addictively bizarre musical mini-game collection.
    • 70 Metascore
    • 60 Critic Score
    SNK fail to provide any real justification for continuing the 2D shooter series or for moving to the DS.
    • 88 Metascore
    • 60 Critic Score
    An ambitious and morally complex role-player, but one still limited by a poor script and half-broken game mechanics.
    • 79 Metascore
    • 60 Critic Score
    The princess may have bitten off more than she can chew with her clever but confused multiplayer melees.
    • 69 Metascore
    • 60 Critic Score
    The multiplayer options are impressively comprehensive and as Diablo clones go this ticks all the necessary boxes, except the ones for imagination and innovation.
    • 78 Metascore
    • 60 Critic Score
    One of the most beautiful video games ever made, but the gameplay is a far less attractive proposition – especially in this barely-altered remake.
    • 83 Metascore
    • 60 Critic Score
    Not a sequel that seemed desperately necessary, and it's arguable if the end result is any real improvement, but still an enjoyable - if quickly disposable - download.
    • 68 Metascore
    • 60 Critic Score
    It's a perfectly competent strategy role-player, but one lacking any real personality or imagination.
    • 69 Metascore
    • 60 Critic Score
    Superior, but still badly flawed, portable real-time strategy that lacks both depth and variety.
    • 65 Metascore
    • 60 Critic Score
    An always welcome celebration of one of the 16-bit era’s most innovative and cinematic arcade adventures, even if its gameplay irritations are even more obvious in today’s world.
    • 79 Metascore
    • 60 Critic Score
    Not as daring as you'd hope in terms of gameplay or humour, but this Diablo parody has its moments.
    • 63 Metascore
    • 60 Critic Score
    An improvement over the Wii version, but this still seems like the bare minimum that could be done with a Michael Jackson music game.
    • 78 Metascore
    • 60 Critic Score
    Konami play Frankenstein with another old series, but even though the seams are showing the game's still fun.
    • 73 Metascore
    • 60 Critic Score
    A near perfect update to what remains a game with far more style than substance, nice new graphics or not.
    • 55 Metascore
    • 60 Critic Score
    A poor man's Panzer Dragoon is still a relatively rich meal for anyone, even if this has little real connection to the original.
    • 70 Metascore
    • 60 Critic Score
    It's a shameless copy of Diablo, but this action role player still has some personality of its own.
    • 77 Metascore
    • 60 Critic Score
    A strange set of priorities and a peculiarly high price make Nintendo’s big DLC experiment a hard sell for all but the most committed platform fans.
    • 77 Metascore
    • 60 Critic Score
    For a Japanese role-player this is a fun, accessible romp, but it stops short of reinventing its ways out of any of the genre's more long-standing issues.
    • 73 Metascore
    • 60 Critic Score
    Better than My Life As A King but the bad guys still aren't having that much fun with their tower defence.
    • 58 Metascore
    • 50 Critic Score
    The fact that it’s free-to-play is almost the only point of interest in this derivative shooter – and even that is far less appealing once you get into the details.
    • 52 Metascore
    • 50 Critic Score
    Ratchet & Clank's less talented cousins show just how unimportant technical competence is when a game has no heart or ambition.
    • 63 Metascore
    • 50 Critic Score
    The faults are a shame because the basic gameplay works perfectly well and if the technical issues can be ironed out, and the musical horizons broadened, a follow-up could be the real evolution needed.
    • 58 Metascore
    • 50 Critic Score
    A competent clone of Zelda and a pretty poor adaptation of Adventure Time, this amiable but frustrating tie-in doesn’t really satisfy on either level.
    • 59 Metascore
    • 50 Critic Score
    One of the more reprehensible examples of withheld content in recent months, although you aren't really missing much from the mission or character.
    • 59 Metascore
    • 50 Critic Score
    Gauntlet with Pokemon is at least something different, but it's too repetitive and shallow to really work.
    • 50 Metascore
    • 50 Critic Score
    More an interactive hint at what could've been than a proper game, but more engrossing than the flat out disaster it first appears to be.
    • 76 Metascore
    • 50 Critic Score
    Some effort has gone into this ill-advised port, but it's still a pale shadow of the HD original.
    • 72 Metascore
    • 50 Critic Score
    Not the bold new reinvention that Assassin’s Creed needed but instead a rushed, patently unfinished mess whose improvements are minor and failings more obvious than ever.
    • 75 Metascore
    • 50 Critic Score
    Sega's legacy deserves a better celebration than this competent but unremarkable Mario Kart clone.
    • 49 Metascore
    • 50 Critic Score
    A relatively ambitious WiiWare game, but whose many options never provide any truly riotous fun.
    • 61 Metascore
    • 50 Critic Score
    Although this fixes many of the problems with the original it then undoes all the things it got right, in one of the most inexcusably brief games ever.
    • 71 Metascore
    • 50 Critic Score
    There's disappointingly little to get your teeth into in this only briefly entertaining consumable.
    • 68 Metascore
    • 50 Critic Score
    The Age of Discovery has enough excitement and intrigue to fill a hundred video games, just not this timid and repetitive strategy game.
    • 57 Metascore
    • 50 Critic Score
    After a solid few years the Dragon Ball games are regressing, particularly in this flawed fighter.
    • 53 Metascore
    • 50 Critic Score
    The exact opposite of what most fans of the TV show would probably want from A Game Of Thrones tie-in, but there are some interesting strategic ideas here nonetheless.
    • 62 Metascore
    • 50 Critic Score
    There are flashes of brilliance, but this graphic adventure lacks some very elementary features.
    • tbd Metascore
    • 50 Critic Score
    BioShock needs a new setting, storyline and gameplay. Instead it gets a story-less set of challenge rooms.
    • 66 Metascore
    • 50 Critic Score
    If the Burnout name is to remain alive it'll need something with a bit more fire in its belly than this mediocre destruction derby.
    • 71 Metascore
    • 50 Critic Score
    A not very dynamic comeback for Sony's other platforming duo in this repetitive and flawed adventure.
    • 72 Metascore
    • 50 Critic Score
    Impressively unique in terms of both visuals and gameplay but all the most interesting ideas seem to wash away disappointingly quickly.
    • 64 Metascore
    • 50 Critic Score
    Gameloft's cloners have excelled themselves in replicating all the basics of Batman: Arkham City on a smartphone - albeit only at shallow, surface level.
    • 73 Metascore
    • 50 Critic Score
    Relatively generous in size and scope, but being Second Son in miniature only helps to highlight what a hollow spectacle the game is.
    • 63 Metascore
    • 50 Critic Score
    Not an encouraging start for the first Harvest Moon on the 3DS, with a game that struggles to justify not only its own existence but that of the franchise as a whole.
    • 63 Metascore
    • 50 Critic Score
    Strangely self-defeating downloadable expansion that strips out everything that made the original fun.
    • 61 Metascore
    • 50 Critic Score
    Not a very good Batman game and certainly not a very interesting take on the Metroid formula, this portable dud squanders its potential on boring exploration and frustrating combat.
    • 79 Metascore
    • 50 Critic Score
    MegaTen's experiment in action role-playing continues, but it remains a flawed and repetitive ride.
    • 64 Metascore
    • 50 Critic Score
    An unexpectedly daring attempt to reinvent the series but one mired in technical and design flaws.
    • 54 Metascore
    • 50 Critic Score
    A masterpiece of mediocrity and a crowning achievement in unambitiousness. The Devil’s Cartel has sold its soul, not to Beelzebub but to boardroom suits and focus groups.
    • 64 Metascore
    • 50 Critic Score
    A flawed mix of shooter and Tower Defense, but a far great failure as an anniversary celebration – since it seems certain to decrease the chances of there ever being another.
    • 74 Metascore
    • 50 Critic Score
    A very slight improvement on the original but this is still a deeply flawed and unlikeable role-player.
    • 73 Metascore
    • 50 Critic Score
    There's plenty of novelty value in seeing your games on TV, but it's one that wears off very quickly.
    • 73 Metascore
    • 50 Critic Score
    The combat has it’s moments but it has very little to do with Final Fantasy, although the awful storytelling is all too familiar from the rest of the Final Fantasy XIII series.
    • 66 Metascore
    • 50 Critic Score
    It sounds, and to a degree looks, like the movies but this run of the mill graphic adventure lacks the soul and excitement of the film franchise.
    • 81 Metascore
    • 50 Critic Score
    Yet another inessential and senseless expansion that ignores all the best elements of the original.
    • 56 Metascore
    • 50 Critic Score
    Another overly simplistic WiiWare puzzler, that benefits hardly at all from being a video game.
    • 75 Metascore
    • 50 Critic Score
    Another perfectly crafted adventure that puts to shame most other retail games at five times its price.
    • 64 Metascore
    • 50 Critic Score
    The official World Rally Championship game is looking tired on just its second outing, with very few improvements to the first game and far too many flaws.
    • 73 Metascore
    • 50 Critic Score
    A flight simulation so shallow you barely need to hold the joypad to become a top gun.
    • 60 Metascore
    • 50 Critic Score
    The Wii U could've enabled a mini-revolution in karaoke games, but that'll never happen with the minimum effort and budget at work here.
    • 60 Metascore
    • 50 Critic Score
    Cheaply shovelled ports of four classic games, plus two awful new exclusives that do both their franchises and the 3DS an enormous disservice.
    • 71 Metascore
    • 50 Critic Score
    Nothing like the game implied by the trailer and an only occasionally interesting, and obviously low budget, attempt to marry Dead Rising with Fallout.
    • 71 Metascore
    • 50 Critic Score
    It looks the part, but this 18-rated Final Fight suffers from a repellent script and the usual descent into monotonous, skill-less button-bashing.
    • 67 Metascore
    • 50 Critic Score
    Another disappointing slice of downloadable content, with little of what made the main game great.
    • 67 Metascore
    • 50 Critic Score
    Resident Evil 4 might get something of a free pass but Code: Veronica was flawed 11 years ago, and none of the issues are fixed in this HD 'update'.
    • 53 Metascore
    • 50 Critic Score
    A disappointing evolution of the Budokai Tenkaichi template, which despite some interesting ideas seems intent on making itself as shallow and simplistic as possible.
    • 66 Metascore
    • 50 Critic Score
    An extremely poor port of what had been the highlight of the franchise up till now, with nothing added but plenty taken away.
    • 60 Metascore
    • 50 Critic Score
    A disappointingly direct reboot of the ground-breaking original, with none of the same ambitious appetite for innovation.
    • 71 Metascore
    • 50 Critic Score
    The oldest online role-player on the block is definitely showing its age, particularly on the DS.
    • 66 Metascore
    • 50 Critic Score
    Beautiful to look at, and with some great puzzles, but the bland writing is even worse than Hotel Dusk.
    • 67 Metascore
    • 50 Critic Score
    A fun reminder of how first person shooters used to be, but the opportunity to marry the best of the old and the new has been studiously avoided.
    • 77 Metascore
    • 50 Critic Score
    Dragon Quest meets Pokémon but the resultant synthesis really only inherits the worst of both parents, despite some impressive visuals.
    • 49 Metascore
    • 50 Critic Score
    An unlikely mix of the bland, the predictable, and the surprisingly excellent – which only makes the mediocre end result all the more frustrating.
    • 54 Metascore
    • 50 Critic Score
    Offline multiplayer may be increasingly a thing of the past, but In Space We Brawl isn’t anywhere near interesting enough to reverse that trend.
    • 62 Metascore
    • 50 Critic Score
    Technically a MMO racer, but also a clumsy rehash of some of the series' least interesting sequels.
    • 79 Metascore
    • 50 Critic Score
    Ham-fisted controls and storytelling turn Samus into a clumsy blabbermouth, with a game that squanders all the series' best tricks and adds none of its own.