Metro GameCentral's Scores

  • Games
For 1,739 reviews, this publication has graded:
  • 13% higher than the average critic
  • 3% same as the average critic
  • 84% lower than the average critic
On average, this publication grades 10.7 points lower than other critics. (0-100 point scale)
Average Game review score: 62
Highest review score: 100 Super Street Fighter IV
Lowest review score: 0 Postal III
Score distribution:
1,739 game reviews
    • 68 Metascore
    • 50 Critic Score
    A terrible disappointment given the Wii original, with some very sloppy use of Kinect and more bugs than Fallout: New Vegas.
    • 63 Metascore
    • 50 Critic Score
    The faults are a shame because the basic gameplay works perfectly well and if the technical issues can be ironed out, and the musical horizons broadened, a follow-up could be the real evolution needed.
    • 56 Metascore
    • 50 Critic Score
    As poorly named game as there's ever been, since this doesn't recreate the experience of Jacko's music or life - just a few motion-controlled dance moves.
    • 58 Metascore
    • 50 Critic Score
    A low key revival of what should be one of gaming's biggest licenses, but the child-friendly recreations of the movies' battles are still fairly effective.
    • 61 Metascore
    • 50 Critic Score
    Although this fixes many of the problems with the original it then undoes all the things it got right, in one of the most inexcusably brief games ever.
    • 68 Metascore
    • 50 Critic Score
    The characterisation and presentation continue to impress, but they've yet to be emancipated from the repetitive and shallow gameplay.
    • 74 Metascore
    • 50 Critic Score
    It sounds, and to a degree looks, like the movies but so far this run of the mill graphic adventure lacks the soul of the film franchise.
    • 52 Metascore
    • 50 Critic Score
    Ratchet & Clank's less talented cousins show just how unimportant technical competence is when a game has no heart or ambition.
    • 64 Metascore
    • 50 Critic Score
    The glory days of Mario Golf and Tennis seem very far away, in this lazy and patronisingly simplistic sports compendium.
    • 64 Metascore
    • 50 Critic Score
    The graphics are great and the course design often inspired but in terms of depth and longevity all this nails is its own finger.
    • 65 Metascore
    • 50 Critic Score
    All the component pieces are here, but given the severe control limitations the subtitle here should have been 'lite' not 'refrain'.
    • 65 Metascore
    • 50 Critic Score
    Its explosive thunder has already been stolen (twice) leaving this unfortunately-timed platformer to arrive late for its own party.
    • 72 Metascore
    • 50 Critic Score
    An ambitious slice of interactive fiction but not really a very good video game, with unsatisfying and often perfunctory puzzles.
    • 64 Metascore
    • 50 Critic Score
    A promising rhythm action game is reduced to a curiosity for dubstep fans only - and all thanks to an unnecessarily high difficultly level.
    • 70 Metascore
    • 50 Critic Score
    The improbable plot ends up being almost the only point of interest in this vapid and hopelessly unoriginal first person shooter.
    • 69 Metascore
    • 50 Critic Score
    It's a clever idea but being in charge of a swarm of moronic blue midgets proves a fairly fleeting and frustrating pleasure.
    • 71 Metascore
    • 50 Critic Score
    Few PSP games look as good, but this is still a hugely disappointing return for Parasite Eve and the ruination of a once intriguing heroine.
    • 71 Metascore
    • 50 Critic Score
    The only Monster Hunter clone to try and break the mould, but it still suffers from all the old problems of repetition and poor controls.
    • 65 Metascore
    • 50 Critic Score
    It might be a 'proper' game this time, but this lacklustre Spore spin-off hasn't got anything like the same sense of fun or ambition.
    • 68 Metascore
    • 50 Critic Score
    There are some innovative ideas here but poor balancing, restrictive matchmaking and too little content overwhelm the positives.
    • 64 Metascore
    • 50 Critic Score
    A typical Fallout download that buries a few interesting new ideas and locations beneath a patchwork of overfamiliar, and increasingly outdated, content.
    • 59 Metascore
    • 50 Critic Score
    The intent is clearly there but a shortened development cycle prevents this from expanding on the solid foundations laid by War For Cyberton.
    • 67 Metascore
    • 50 Critic Score
    Simplistic to a fault, but considering it's little more than an interactive ad for Space Marine there are a lot worse ways to spend your money on Xbox Live Arcade.
    • 60 Metascore
    • 50 Critic Score
    Cheaply shovelled ports of four classic games, plus two awful new exclusives that do both their franchises and the 3DS an enormous disservice.
    • 50 Metascore
    • 50 Critic Score
    More an interactive hint at what could've been than a proper game, but more engrossing than the flat out disaster it first appears to be.
    • 71 Metascore
    • 50 Critic Score
    Nothing like the game implied by the trailer and an only occasionally interesting, and obviously low budget, attempt to marry Dead Rising with Fallout.
    • 68 Metascore
    • 50 Critic Score
    Never has so promising a game been ruined by such a perversely high difficultly level, which is a crying shame given the gorgeous 2D art.
    • 66 Metascore
    • 50 Critic Score
    If the Burnout name is to remain alive it'll need something with a bit more fire in its belly than this mediocre destruction derby.
    • 67 Metascore
    • 50 Critic Score
    Resident Evil 4 might get something of a free pass but Code: Veronica was flawed 11 years ago, and none of the issues are fixed in this HD 'update'.
    • 77 Metascore
    • 50 Critic Score
    Dragon Quest meets Pokémon but the resultant synthesis really only inherits the worst of both parents, despite some impressive visuals.
    • 53 Metascore
    • 50 Critic Score
    The exact opposite of what most fans of the TV show would probably want from A Game Of Thrones tie-in, but there are some interesting strategic ideas here nonetheless.
    • 64 Metascore
    • 50 Critic Score
    The official World Rally Championship game is looking tired on just its second outing, with very few improvements to the first game and far too many flaws.
    • 70 Metascore
    • 50 Critic Score
    An inoffensive way to waste a few hours with friends or family, particularly younger ones, but a waste of both Insomniac and Ratchet & Clank's talents.
    • 75 Metascore
    • 50 Critic Score
    A no-brainer for fans of the series, but although superior to its predecessor this is still too repetitive and shallow to convince newcomers.
    • 68 Metascore
    • 50 Critic Score
    Need For Speed is back to being a bland, middle-of-the-road racer - one so uninteresting it's hard to get too upset at th e shamefully short running time.
    • 66 Metascore
    • 50 Critic Score
    Still the least interesting inter-company crossover ever conceived and still just an outdated and unambitious mini-game compendium.
    • 71 Metascore
    • 50 Critic Score
    There's change at last for the WWE games but relatively little of it is for the better, in a game that is frustrating in terms of both action and wasted potential.
    • 60 Metascore
    • 50 Critic Score
    An interesting attempt at a Professor Layton clone, but one that has neither the charm nor the variety of its more scholarly inspiration.
    • 70 Metascore
    • 50 Critic Score
    It may look like Zombies but it certainly doesn't play like it, in a portable conversion that copies all the features but delivers none of the fun.
    • 60 Metascore
    • 50 Critic Score
    Despite a few interesting innovations it's not only the enemies that are passed their sell by date in this bland downloadable shooter.
    • 69 Metascore
    • 50 Critic Score
    It might look like Portal but it certainly doesn't play like it, which is a good thing in terms of the puzzles but not the dour presentation and story.
    • 74 Metascore
    • 50 Critic Score
    The same beautiful, laidback 2D adventure as it's always been, but now almost ruined by fiddly and unresponsive touch controls.
    • 73 Metascore
    • 50 Critic Score
    A technically sound conversion of the old Dreamcast fighter, but two of its most important features are absent - leaving little more than an empty shell.
    • 57 Metascore
    • 50 Critic Score
    While it lasts an entertaining and fairly imaginative tech demo, but none of the mini-games will have you coming back for more.
    • 76 Metascore
    • 50 Critic Score
    A downloadable spin-off that, while reasonably good value for money, manages only to underline how shallow and repetitive the combat was from the first game.
    • 59 Metascore
    • 50 Critic Score
    One of the more reprehensible examples of withheld content in recent months, although you aren't really missing much from the mission or character.
    • 67 Metascore
    • 50 Critic Score
    Borderlands 2D sounds like a good idea on paper, and this certainly looks the part, but it's an experience as vacuous and unrefined as its protagonists.
    • 64 Metascore
    • 50 Critic Score
    With every low rent sequel it becomes that much harder to remember why Silent Hill was so successful in the first place, as the series continues its descent into franchise hell.
    • 66 Metascore
    • 50 Critic Score
    It sounds, and to a degree looks, like the movies but this run of the mill graphic adventure lacks the soul and excitement of the film franchise.
    • 63 Metascore
    • 50 Critic Score
    Not an encouraging start for the first Harvest Moon on the 3DS, with a game that struggles to justify not only its own existence but that of the franchise as a whole.
    • 70 Metascore
    • 50 Critic Score
    There's an obvious love here for the genre, and retro gaming in general, but as strategic role-players go this is far from a grandmaster.
    • 75 Metascore
    • 50 Critic Score
    The fact that it's free-to-play is almost the only point of interest in this derivative shooter - and even that is far less appealing once you get into the details.
    • 72 Metascore
    • 50 Critic Score
    There's barely a single idea here that hasn't been borrowed from elsewhere, and usually done better - but as a compendium of other people's puzzles it still has its charm.
    • 64 Metascore
    • 50 Critic Score
    Gameloft's cloners have excelled themselves in replicating all the basics of Batman: Arkham City on a smartphone - albeit only at shallow, surface level.
    • 63 Metascore
    • 50 Critic Score
    The creature editor is still fun, but this is no more a video game than the first version and considerably less value for money.
    • 67 Metascore
    • 50 Critic Score
    If Resident Evil wants to be an action game then so be it, but it needs to be a good one – not this linear, patronisingly simplistic time waster.
    • 79 Metascore
    • 50 Critic Score
    Not a very satisfying or enjoyable video game to play, but still a fascinating one to experience – with some beautifully stark imagery and ideas.
    • 63 Metascore
    • 50 Critic Score
    There's lots of space for a more serious, realistic rally game but this doesn't fit the bill – with a distinct lack of excitement and innovation.
    • 70 Metascore
    • 50 Critic Score
    The story set-up is good and there are some interesting new gameplay features, but almost all of them are squandered by sloppy design and technical issues.
    • 69 Metascore
    • 50 Critic Score
    A wasted opportunity to redeem PlayStation Move, with a horribly uninspired range of sports that barely work any better than back when they were Wii Sports games.
    • 60 Metascore
    • 50 Critic Score
    A disappointingly direct reboot of the ground-breaking original, with none of the same ambitious appetite for innovation.
    • 61 Metascore
    • 50 Critic Score
    Formula 1 crossed with Mario Kart is almost made to seem an inspired idea, but the restrictions of the licence drag this promising racer down.
    • 63 Metascore
    • 50 Critic Score
    It looks and sounds the part, and it's definitely a better game than The Power Of 2, but this disappointing 2D platformer isn't half the game Castle Of Illusion was.
    • 69 Metascore
    • 50 Critic Score
    Not only is this is very clearly FIFA 12, not 13, but it's not even a very good version of last year's game – with missing features, pointless additions, and flawed visuals.
    • 64 Metascore
    • 50 Critic Score
    A flawed mix of shooter and Tower Defense, but a far great failure as an anniversary celebration – since it seems certain to decrease the chances of there ever being another.
    • 49 Metascore
    • 50 Critic Score
    The mix of influences seems like they should work very well, but the limitations will frustrate both shooter fans and Minecraft addicts.
    • 60 Metascore
    • 50 Critic Score
    The Wii U could've enabled a mini-revolution in karaoke games, but that'll never happen with the minimum effort and budget at work here.
    • 66 Metascore
    • 50 Critic Score
    An extremely poor port of what had been the highlight of the franchise up till now, with nothing added but plenty taken away.
    • 54 Metascore
    • 50 Critic Score
    A masterpiece of mediocrity and a crowning achievement in unambitiousness. The Devil’s Cartel has sold its soul, not to Beelzebub but to boardroom suits and focus groups.
    • 63 Metascore
    • 50 Critic Score
    A frustrating ending to what has become an increasingly disappointing download series, even though the premise remains one of the most imaginative for years.
    • 74 Metascore
    • 50 Critic Score
    It may have been cutting edge in 1997 but the Shin Megami Tensei series, and Japanese role-players in general, have moved on a lot since then and this entry is really only for completists.
    • 66 Metascore
    • 50 Critic Score
    A more immediately enjoyable game than Strike Suit Zero, but although most of the original faults have been addressed they’re still far from eradicated.
    • 70 Metascore
    • 50 Critic Score
    Plenty of smart ideas and some very attractive presentation, but none of the core gameplay elements work as well as they should and the game ends up sadly forgettable.
    • 62 Metascore
    • 50 Critic Score
    When it hits its targets the game can be genuinely funny, but its aim is too haphazard and the gameplay nowhere near good enough to pick up the slack.
    • 69 Metascore
    • 50 Critic Score
    All the ingredients are there from Human Revolution, but the final dish is disappointingly tasteless – even if its main problems are the opposite of what you’d expect.
    • 67 Metascore
    • 50 Critic Score
    A fun reminder of how first person shooters used to be, but the opportunity to marry the best of the old and the new has been studiously avoided.
    • 70 Metascore
    • 50 Critic Score
    A dream come true for fans of the original but there’s nothing here for anyone else, especially given the tiresome new story elements and obnoxious difficulty.
    • 68 Metascore
    • 50 Critic Score
    A terminally flawed experience but there are enough good ideas to hint at an action spin-off that could have been every bit as good as the real XCOM games.
    • 64 Metascore
    • 50 Critic Score
    Shallow, sexist, and largely nonsensical. The action is amongst Suda51’s best but it’s not leveraged in any way that justifies the failings of the rest of the game.
    • 67 Metascore
    • 50 Critic Score
    Another retro platformer that doesn’t deserve such lavish new presentation, where everything has been improved apart from the gameplay.
    • 71 Metascore
    • 50 Critic Score
    There’s effort and ambition here but nothing can overcome the limitations of a touchscreen or the doomed efforts to replicate the first person console experience.
    • 72 Metascore
    • 50 Critic Score
    Impressively unique in terms of both visuals and gameplay but all the most interesting ideas seem to wash away disappointingly quickly.
    • 61 Metascore
    • 50 Critic Score
    Not a very good Batman game and certainly not a very interesting take on the Metroid formula, this portable dud squanders its potential on boring exploration and frustrating combat.
    • 68 Metascore
    • 50 Critic Score
    The return to Rapture is a self-indulgent and unnecessary one, that combines Irrational’s previous two games into an unsatisfying new whole.
    • 58 Metascore
    • 50 Critic Score
    The fact that it’s free-to-play is almost the only point of interest in this derivative shooter – and even that is far less appealing once you get into the details.
    • 53 Metascore
    • 50 Critic Score
    Still essentially the same game as released on mobile, but at twice the price and with microtransactions that are even more cynically-designed than usual.
    • 57 Metascore
    • 50 Critic Score
    Plenty of honest effort has been expended here, but Mario Party has never seemed like a sensible kind of game to turn into a portable title.
    • 62 Metascore
    • 50 Critic Score
    The story set-up is good and there are some interesting new gameplay features, but almost all of them are squandered by sloppy design and inconsequential action.
    • 68 Metascore
    • 50 Critic Score
    The original 3DS game is sacrificed on the altar of microtransactions and grubby monetisation, almost erasing any sense of fun in the process.
    • 71 Metascore
    • 50 Critic Score
    Authentically retro but then many games are these days and Legacy’s dungeon-crawling action is not nearly as entertaining as the best of its rivals.
    • 53 Metascore
    • 50 Critic Score
    A disappointing evolution of the Budokai Tenkaichi template, which despite some interesting ideas seems intent on making itself as shallow and simplistic as possible.
    • 69 Metascore
    • 50 Critic Score
    That the controls are frustrating and imprecise is kind of the point, but what’s less forgiveable is how poorly Octodad seems to understand its own premise.
    • 75 Metascore
    • 50 Critic Score
    Not quite Scary Movie but certainly not the video game equivalent of Airplane, although the fact that it even tries to be is almost recommendation enough.
    • 66 Metascore
    • 50 Critic Score
    Compounded by the nonsensical script and one-dimensional characters it’s as if the game is specifically designed to feel as shallow and disconnected as possible. Lightning Returns might be an enjoyable enough folly for fans, but there’s very little here for anyone else.
    • 69 Metascore
    • 50 Critic Score
    No longer the Deadly Premonition of action games, just an outdated, half-broken, shooter that offers only glimpses of what it could’ve been.
    • 67 Metascore
    • 50 Critic Score
    Series fans may view it as a disaster but the problem is that Thief isn’t even interesting enough to get angry about, despite the well hewn stealth gameplay.
    • 74 Metascore
    • 50 Critic Score
    Still the same lacklustre combination of Left 4 Dead with a twin-stick shooter, where only the status of PlayStation Plus freebie prevents further criticism.
    • 65 Metascore
    • 50 Critic Score
    Roguelike fans will appreciate the persistence needed to get anywhere but this is a mediocre example of the genre and not nearly as much fun as it could’ve been.
    • 72 Metascore
    • 50 Critic Score
    A fascinating look at the early days of one of the most consistently interesting Japanese role-playing franchises, although for many it will be just a little too old school.
    • 67 Metascore
    • 50 Critic Score
    Compromise should not have been a dirty word given the interface and control issues that seriously spoil what could have been a perfect portable Football Manager.