Metro GameCentral's Scores

  • Games
For 1,691 reviews, this publication has graded:
  • 13% higher than the average critic
  • 3% same as the average critic
  • 84% lower than the average critic
On average, this publication grades 10.8 points lower than other critics. (0-100 point scale)
Average Game review score: 62
Highest review score: 100 The Legend of Zelda: Skyward Sword
Lowest review score: 0 Postal III
Score distribution:
1,691 game reviews
    • 53 Metascore
    • 40 Critic Score
    A Monster Hunter clone that copies most of the key features but fails to properly balance any of them - or add any proper new ideas of its own.
    • 67 Metascore
    • 40 Critic Score
    In summary we don't think we've ever seen so many good ideas in such a bad game. The spell and crafting system really is amongst the best the genre can offer, but everything else is amongst the very worst.
    • 63 Metascore
    • 40 Critic Score
    The laidback atmosphere and gentle flower tending hide a game that is far too predictable and frustrating to offer any lasting entertainment.
    • 52 Metascore
    • 40 Critic Score
    As a quick and dirty port this is no disgrace but it doesn't make any meaningful use of the 3DS's functions or the concept's potential.
    • 53 Metascore
    • 40 Critic Score
    An ill-conceived port of a game that seems to make little sense on the 3DS, especially given the compromises in controls and graphics.
    • 55 Metascore
    • 40 Critic Score
    It looks and controls like the originals, but this lacks anything of the challenge, design flair or variety of a really super Monkey Ball.
    • 52 Metascore
    • 40 Critic Score
    Micro Machines meets Geometry Wars, but so phenomenally less interesting than that sounds it's almost painful.
    • 64 Metascore
    • 40 Critic Score
    It doesn't lack for ambition, but in terms of finesse, innovation and execution this remains a poor advert for HD style shooters on the Wii.
    • 61 Metascore
    • 40 Critic Score
    Gears Of War meets Diablo turns out not to be a classic pairing after all, or at least not when it comes to this low rent hotchpotch of other people's ideas.
    • 71 Metascore
    • 40 Critic Score
    Backwards sequel that sabotages or removes all the best features from the last game and wastes one of the best arsenals in gaming.
    • 70 Metascore
    • 40 Critic Score
    Outdated action platformer that despite all its talk of madness is far too mundane in both design and visuals to justify its mammoth playing time.
    • 59 Metascore
    • 40 Critic Score
    As repetitive and predictable as any movie tie-in, but the core combat is sound and Green Lantern's powers are handled well.
    • 43 Metascore
    • 40 Critic Score
    An acceptable enough lightgun game, but a poor Ape Escape title. More importantly it's still no reason to own a PlayStation Move.
    • 56 Metascore
    • 40 Critic Score
    A silly premise with some very clever ideas, but unfortunately none of them are implemented well enough to help this one-on-one fighter make history.
    • 63 Metascore
    • 40 Critic Score
    Horribly disappointing spin-off that replicates the formula but not the soul of the low budget rentakill shooter.
    • 60 Metascore
    • 40 Critic Score
    All its best bits are clearly stolen from Batman: Arkham Asylum, but for a movie tie-in this still counts as above average.
    • 47 Metascore
    • 40 Critic Score
    There are number of clever concepts here, but they're left drowning in a sea of mediocre first person shooting and action movie clich├ęs.
    • 54 Metascore
    • 40 Critic Score
    An interesting and original shooter, but one that never has enough ideas or challenge to justify the price of admission.
    • 50 Metascore
    • 40 Critic Score
    There are some clever ideas in this strategy role-player but they're suffocated beneath a weight of banal storytelling and tedious battles.
    • 55 Metascore
    • 40 Critic Score
    The excitement and flow of rugby is there, but the numerous technical and budgetary limitations see the game's aim go wide.
    • 54 Metascore
    • 40 Critic Score
    An admirable attempt to create a 'real' game for Kinect, but despite the simple arcade style gameplay the technology just can't keep up.
    • 57 Metascore
    • 40 Critic Score
    Disappointing follow-up to the already lightweight Shattered Dimensions, which seems to go out of its way to waste all the potential of the character(s).
    • 61 Metascore
    • 40 Critic Score
    The motion controls work well enough but this is an unambitious and needlessly simplistic on-the-rails adventure that does nothing to help Move's cause.
    • 65 Metascore
    • 40 Critic Score
    A peculiar multimedia bundle that features a near worthless HD update, a paid-for demo and a terrible CGI movie. Fighting game fans can do a lot better.
    • 54 Metascore
    • 40 Critic Score
    The cinematic approach makes sense on paper but it means Telltale Games aren't able to play to their strengths and the end result seems doomed to extinction.
    • 57 Metascore
    • 40 Critic Score
    It's nice to see someone is making a new Pikmin game, but this half-hearted clone has neither the variety nor the imagination of its considerably cuter inspiration.
    • 65 Metascore
    • 40 Critic Score
    The production values seem to justify the high price but this is an annoyingly awkward mix of third person action and Tower Defence, which never really gels.
    • 64 Metascore
    • 40 Critic Score
    An unbearably bland arena-based shooter that only manages to make the Quake-style action seem more old-fashioned and irrelevant than ever.
    • 70 Metascore
    • 40 Critic Score
    The laziest HD collection yet, with just two titles from an eight game franchise, neither of which have been recreated with anything like the effort and care they deserve.
    • 55 Metascore
    • 40 Critic Score
    It's been a long time since we've had a decent Star Wars game though and this miserable misfire is very much more Attack Of The Clones than it is Empire Strikes Back.