Metro GameCentral's Scores

  • Games
For 1,871 reviews, this publication has graded:
  • 14% higher than the average critic
  • 3% same as the average critic
  • 83% lower than the average critic
On average, this publication grades 10.8 points lower than other critics. (0-100 point scale)
Average Game review score: 62
Highest review score: 100 Super Mario Galaxy 2
Lowest review score: 0 Dungeon Keeper
Score distribution:
1,871 game reviews
    • 62 Metascore
    • 40 Critic Score
    An inexplicably bland shooter from the usually reliable Insomniac that has no personality and no sense of purpose beyond a few hours of empty co-op action.
    • 53 Metascore
    • 40 Critic Score
    An ill-conceived port of a game that seems to make little sense on the 3DS, especially given the compromises in controls and graphics.
    • tbd Metascore
    • 40 Critic Score
    Far Cry is a series that’s gone on to much better things since the flawed original, and revisiting it 10 years later almost feels like pointing and laughing at the afflicted.
    • 55 Metascore
    • 40 Critic Score
    It looks and controls like the originals, but this lacks anything of the challenge, design flair or variety of a really super Monkey Ball.
    • 66 Metascore
    • 40 Critic Score
    A beautiful-looking space combat sim with many fine ideas… all of which are almost ruined by horrendous difficultly spikes and the galaxy's stupidest spaceship pilots.
    • 50 Metascore
    • 40 Critic Score
    The Wii U version has slightly less control issues than the original Kinect game, but also less of the novelty – although it's still mindless comic book fun while it lasts.
    • 55 Metascore
    • 40 Critic Score
    By no means the worst mini-game collection there's ever been but in terms of genuine party entertainment it's only a few steps above the Tory Conference.
    • 63 Metascore
    • 40 Critic Score
    Despite a few interesting ideas this never manages to relive the glory days of top-down racing.
    • 65 Metascore
    • 40 Critic Score
    The production values seem to justify the high price but this is an annoyingly awkward mix of third person action and Tower Defence, which never really gels.
    • 59 Metascore
    • 40 Critic Score
    As repetitive and predictable as any movie tie-in, but the core combat is sound and Green Lantern's powers are handled well.
    • 60 Metascore
    • 40 Critic Score
    First person shooters clearly do work on the PS Vita, but proving that fact is the only real achievement of this otherwise insipid portable experience.
    • 55 Metascore
    • 40 Critic Score
    The excitement and flow of rugby is there, but the numerous technical and budgetary limitations see the game's aim go wide.
    • 54 Metascore
    • 40 Critic Score
    A classic case of a racer that doesn't know whether to be a simulation or arcade game and in the end never ends up a satisfying example of either.
    • 73 Metascore
    • 40 Critic Score
    A hugely disappointing side venture from the creators of Pokémon, which barely seems to understand the rhythm action genre let alone try and evolve it.
    • 66 Metascore
    • 40 Critic Score
    Despite the outrageous plot and bizarre weapons this is a disappointingly mundane expansion beneath all the silliness, and one that addresses none of the parent game’s failings.
    • 62 Metascore
    • 40 Critic Score
    Cheap, obvious, and unambitious but the zombie theme does at least help to circumvent the technical problems of the original, and offer up some novel co-op options.
    • 71 Metascore
    • 40 Critic Score
    Backwards sequel that sabotages or removes all the best features from the last game and wastes one of the best arsenals in gaming.
    • 65 Metascore
    • 40 Critic Score
    The last of the Fallout 3 expansions is also one of the worst in this bafflingly dull abduction yarn.
    • 71 Metascore
    • 40 Critic Score
    One of the best looking DS games ever made, but the gameplay just dosen't live up to the visuals.
    • 60 Metascore
    • 40 Critic Score
    All its best bits are clearly stolen from Batman: Arkham Asylum, but for a movie tie-in this still counts as above average.
    • 62 Metascore
    • 40 Critic Score
    The free web toy gains little from its transformation into a retail game - or in its move to the DS.
    • 57 Metascore
    • 40 Critic Score
    A poorly thought out attempt to take on Call Of Duty and Battlefield, whose main gimmick is as a flawed as its other elements are overfamiliar.
    • 61 Metascore
    • 40 Critic Score
    An odd mix of Test Drive Unlimited, Assassin’s Creed, and Destiny. And while the combination is tastier than it sounds it also has an awful lot of lumps in it.
    • 54 Metascore
    • 40 Critic Score
    If you're tired of music games this peculiar platformer is no reason to keep your plastic axe either.
    • 67 Metascore
    • 40 Critic Score
    A game insensitive to both the subject matter and the need to offer any real variety or intrigue.
    • 73 Metascore
    • 40 Critic Score
    Another classy retro conversion but Rare's platforming sequel feels older than it looks.
    • 54 Metascore
    • 40 Critic Score
    An interesting and original shooter, but one that never has enough ideas or challenge to justify the price of admission.
    • 54 Metascore
    • 40 Critic Score
    An admirable attempt to create a 'real' game for Kinect, but despite the simple arcade style gameplay the technology just can't keep up.
    • 70 Metascore
    • 40 Critic Score
    A shadow of one of the former masters of survival horror, that is better equipped to bore than scare.
    • 68 Metascore
    • 40 Critic Score
    Even committed fans are likely to be disappointed by this lazy and largely unnecessary rehash.