MMORPG.com's Scores

  • Games
For 191 reviews, this publication has graded:
  • 45% higher than the average critic
  • 25% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Score distribution:
  1. Negative: 12 out of 191
191 game reviews
    • 64 Metascore
    • 74 Critic Score
    RaiderZ is a very fun action-oriented MMORPG. With action combat and very good monster/zone design, it's one of the better MMOs on the free-to-play market at the moment. Although it is not without faults, it still makes for a very enjoyable casual experience.
    • 69 Metascore
    • 74 Critic Score
    If nothing else, come for the combat. With TERA on the horizon it's refreshing to know that the future of the action MMO isn't restricted to just one title. There are a lot of things that Bigpoint Games have done well here. It may not be the game that occupies you indefinitely, or even for that long…but I defy anyone to try it out and claim it was a waste of their time.
    • tbd Metascore
    • 74 Critic Score
    Heroes of Gaia seems to me to be the perfect intersection for hardcore RTS and RPG fans to meet up with their more casual brethren. You can go at it full-bore, plumbing all its secrets in hopes of ruling the HoG universe, or you can take it slow, spying on your rivals and gradually establishing your benign, yet iron-fisted rule, right there in that open tab between SEO stats and ROI statements. Either way, I think you're going to have a pretty good time.
    • tbd Metascore
    • 74 Critic Score
    In the end, the DeepWorld is that of the post-apocalyptic survivor. You are almost alone in this world. You travel and gather resources, you find remnants of civilizations and you encounter the buildings of others. I only wish there was some way to leave them a note. A chalkboard you could build for a visitor to say. "Leroy was here, friend me?"
    • 77 Metascore
    • 74 Critic Score
    There is no question that Van Helsing II is head and shoulders above its predecessor in terms of game play and in the replayability factor that the additional two classes bring to the game. It's a solid entry into the aRPG market and one that fans of the genre are sure to enjoy. It's a fantastic bargain and quite a lot of fun to play.
    • 58 Metascore
    • 74 Critic Score
    There’s promise in Integrity and Faithlessness that Star Ocean’s next incarnation could be really something special. Right now, it’s just not quite there in this edition.
    • 73 Metascore
    • 74 Critic Score
    Lords of the Fallen is a very capable, if not fully realized and polished RPG. Its story and adventure are linear, but your path towards completion is Zelda-like in that you’ll revisit old areas and uncover new secrets. So a small world is made compelling by having it layered and fraught with danger. Deck13’s game is the sleeper hit for me of this year. I did not expect to like it as much as I did, and it certainly is a “Dark Souls Clone” much in the same way there are now “Diablo Clones” in the wild. Yet Lords of the Fallen proves there is plenty of room for more difficult, deep, and engaging RPGs in the world and does enough different to stand out from the pack. I sincerely hope we get a sequel, as I feel like Deck13 is only just beginning to build this world and carve a niche in the genre.
    • 73 Metascore
    • 74 Critic Score
    In the end, I found myself staying up late for strategy not story. That’s the heart of Hard West. It’s not the richest game out there, but it is a great entry point for players new to tactical RPGs. When I finished the game, instead of going to bed, I immediately turned to Steam to find more of what Hard West had to offer. If that’s not a sign of success, I don’t know what is.
    • tbd Metascore
    • 73 Critic Score
    In the end, the only thing that really matters is whether Shin Megami Tensei Imagine is worth playing. If you're a fan of the series that loves online games then the answer is a definite yes. The dark feel, amazing music and robust demon system that make Shin Megami Tensei are all here for you to share with others. If you're an MMO gamer who is a fan of the Pokémon-like idea of catching them all, then the demon system may also hold some appeal for you. For everyone else it comes down to a question of whether you can enjoy the lackluster graphics and the grind and repetition that can come at higher levels. Even if the answer would normally be no, Imagineis both free and a relatively small download so it may be worth a try. See you in Tokyo.
    • 81 Metascore
    • 73 Critic Score
    If you liked the original Shadowrun Returns campaign you are going to enjoy Dragonfall. It takes everything you liked the first time around and refines it. While your character may be the protagonist of the campaign you are certainly not a hero. This is made abundantly clear in side missions like Loose Ends. You are hired to break into a corporation and kill the last surviving member of a Shadowrun team hired by your employer before he can be tortured and sell your employer down the river. Dragonfall doesn’t waste your time with a brand new tutorial either. Your PDA has all the info you need. While this game is far from perfect, the thing it does the best is capture the feel of what Shadowrun should be and that is a world I want to play in.
    • 76 Metascore
    • 73 Critic Score
    Legacy of Romulus is a welcome expansion to Star Trek Online. With a totally original story, a new faction, new ships and the option to start as any faction, STO has been improved significantly.
    • 80 Metascore
    • 73 Critic Score
    In short, ArcheAge does a whole lot of things most MMOs never would dare dream, but the sad truth is that it’s not exceptional at any one thing. And that, unfortunately, makes the grand idea that is ArcheAge a little underwhelming overall.
    • 61 Metascore
    • 72 Critic Score
    The Crew isn’t a revolutionary MMO, nor is it a revolutionary racer. It is however a fun racing game that happens to be in a persistent online world and has a ton of replayability. Simulation fans won’t necessarily love it (cars magically heal as you drive, for Pete's sake), but fans of Need for Speed, Test Drive Unlimited, and so forth will find a lot to like. Ubisoft claims they have big plans for the game’s future, and even more for additional entries down the line, and I’ll be watching. Ditch the lame story, work in more customization and more exciting races, and The Crew is solid roadwork for what could be a fantastic MMO ride.
    • 71 Metascore
    • 72 Critic Score
    Despite its shortcomings, Styx: Master of Shadows is an enjoyable hardcore stealth game with the light trappings of its RPG forebear. At $30 and offering around 15-20 hours of sneaky goodness, if you can overlook the poor combat and budget animations, chances are you’ll find a lot to like in Styx. The PC port controls are actually solid, though I still wound up playing the game mostly on the 360 controller, mainly because it was more comfortable. Just keep in mind there’s a reason he’s called the Master of Shadows, not the Master of Fighting, and you’ll likely be very pleased with your purchase.
    • tbd Metascore
    • 72 Critic Score
    Conquer Online by TQ Digital Entertainment is an Asian F2P MMO that was released in 2004 and exhibits many of the typical features such as steeds, in-game marriage, PvP and purchases of potions – health, mana, XP, buffs as well as basic crafting components and additional bank and inventory space. There isn't a background storyline but a setting – ancient China as evidenced by the buildings, but there are also green-skinned orcs. There is also a form of "automatic play" in Conquer Online in the automatic pathing as well as in-game training that I shall elaborate on. And now it's ported to the iPad, and works amazingly well.
    • 59 Metascore
    • 72 Critic Score
    The shooting is tight, the experience exciting, and the interplay between games a joy to behold. There are definitely a few months of refinement ahead, but Eve Online players can enjoy another facet to their universe and PS3 loyalists can enjoy a great shooter for nothing.
    • tbd Metascore
    • 72 Critic Score
    Perhaps it's a love of the ugly retro duckling, or just because Taern's developers White Moon have dared to try something different - whatever the case may be, I just like this MMORPG. Its narrative, its traditional vibe, and its naivety, just make it a game you can't help but foster nice feelings towards.
    • 73 Metascore
    • 72 Critic Score
    If you’re in the mood for a decent top-down shooter with some solid ARPG elements in character building and load-out tweaking you could do a lot worse than the budget-priced Livelock. If you’ve got a good friend or two to play with, even better.
    • 75 Metascore
    • 72 Critic Score
    Dying Light has some issues when compared to its forbears, but it also sets itself apart in some remarkable ways. The parkour really is as good as you’ve heard and is the first bit of innovation we’ve seen in the zombie genre in far too long. The RPG systems definitely allow you to hone your character in a natural fashion, but it would have been nice to see some extra classes for variety. Night play isn’t for me, but I won’t knock it for that. Techland never hid its brutal nature. As a piece of zombie fiction, Dying Light isn’t the most original tale. As a way to experience the undead apocalypse first-hand? It’s hard to beat.
    • tbd Metascore
    • 71 Critic Score
    Haven does very well in most categories, and still maintains a good overall score despite the setbacks. While I wouldn't link this to anyone as their first MMO experience, I would give this to someone looking for something new and entertaining in a sandboxy package.
    • tbd Metascore
    • 71 Critic Score
    No matter how elaborate a review is, there is one thing that numbers can never really convey and that is whether a game is fun. The simple fact is that Digimon Masters Online is a fun game. It's not perfect and it has a few obvious flaws, but the game is entertaining. For a child making their first foray into the digital world or for a long-time fan returning to the memories of youth there is nothing quite like watching your Digimon evolve for the first time.
    • 58 Metascore
    • 70 Critic Score
    Kyn
    Kyn’s mission-based gameplay means you can take an hour at a time and feel like you’ve done a lot. The RTS/RPG style combat is a novel invention and the puzzles are very well designed. Just don’t expect anything earth-shattering here.
    • tbd Metascore
    • 70 Critic Score
    Dragomon Hunter Online is fun. There are no two ways about it. The graphics are decent, the game play is solid, the defeating of Dragomon and having the at-time horrific RNG go your way and getting it for a mount is terrific and some of the little touches are welcome. It is, I believe, a diamond in the rough. If enough attention is paid to cleaning up gold sellers, making item shop prices more reasonable and some of the forced quests in to optional ones, it could be a real gem over time. Kids and anime fans will enjoy their time as one of those games to pick up now and again.
    • tbd Metascore
    • 70 Critic Score
    ll in all, HeroWarz is a decent little ARPG for those who want to jump in, grind out a few instances, and jump out feeling as if something was accomplished. With a bit more attention to keeping players engaged through the addition of new features and events, it’s quite possible that HeroWarz will find its niche with its western audience.
    • 76 Metascore
    • 70 Critic Score
    Once you distill it all down I did have fun in Destiny. I just wish the ride would have lasted longer. The endgame grind is not what I was hoping for and has turned me off completely. Bungie has stated repeatedly that the game really starts at 20. If that is true then this game will have a very short shelf life. The grind just is not fun. Hopefully these special events will keep the game fresh and new for most players to drop in and out of and get more value for their dollar.
    • 74 Metascore
    • 70 Critic Score
    Neverwinter is worth a visit by anyone who is a fan of both MMOs and of action-RPGs. Despite some glaring issues, including the lacklustre PvP and the Zen Market, the game is wildly fun and is a worthwhile detour on one’s journey through the MMO space today. It remains to be seen what Cryptic does with the feedback it has received from the players during the past month, but Neverwinter is one to keep an eye on as time goes by. As the title says, Neverwinter is an Astral Diamond in the Rough.
    • 61 Metascore
    • 70 Critic Score
    Current lag issues notwithstanding, I would recommend Shadowrun Chronicles to anyone who enjoys the Shadowrun universe and enjoys turn-based strategy games. If you liked Shadowrun Returns, you'll probably also enjoy Chronicles, although you won't find the same depth of story just yet. The developers at Cliffhanger promise much more story that will be molded by the players as time goes on.
    • tbd Metascore
    • 70 Critic Score
    In the end, I came out a fairly happy camper. Just like any other game, War of the Immortals has its ups and downs. However, unlike any other game War of the Immortals is going to provide you a unique experience that you really will only be able to understand once you check the game out for yourself. If you're looking for a new MMORPG or are in the market to try out something you may have not played before, it is definitely worth giving this game a shot, because you may come out more satisfied than you came in.
    • 69 Metascore
    • 70 Critic Score
    Lichdom: Battlemage is a fun, if shortsighted RPG with some fantastic upsides. Is it worth the asking price of $40? I’d say no at this point, and hold out for a Steam sale. It’s definitely something fans of the old Hexen will enjoy, but fans of open ended RPGs will find Xaviant’s game lacking. A solid effort, but not quite what I’d hoped for after seeing the game at PAX East this year.
    • 74 Metascore
    • 70 Critic Score
    While there’s no doubt that AoW has levels of intricacy that are unusual in MMOs today, those intricacies are numerous, and the localization an ongoing effort, making the whole experience difficult for many. Not everyone has the time or the patience to read through scads of text, assimilate and apply those many, many lessons. For those that do, power to you. Here’s hoping you find plenty of gold at the end of that complicated, text-heavy rainbow.
    • tbd Metascore
    • 69 Critic Score
    I think this game is going to be a sleeper. For me, the only thing that might make TMI’s silly aesthetic even better is if they replaced the grown-up sound effects with recordings of gamers going, “Pew! Pew! RAWR! Crash!” But as I said, it’s still early yet. The Missing Ink is one to watch.
    • 73 Metascore
    • 68 Critic Score
    If the developers went back to the drawing board and designed a strategy RPG from the ground up and implemented the systems present in PXZ2 they would be off to a great start. However an overly long introduction that becomes boring after a few hours distracts from what is otherwise a decent game. If this game had a tighter story, trimmed up the dialogue, and improved upon its technical performance by reducing slowdown, it would be something special.
    • 65 Metascore
    • 68 Critic Score
    Risen 3: Titan Lords sets out to cater to a niche of the RPG market and does so, for the most part, successfully. The pirate setting differentiates it from other, similar, games on the market and the open and explorable world is vast and potentially very dangerous. The game is crippled somewhat by a lack of graphical shine, and the storytelling leans heavily on lazy cliches and trades mystery for clarity and motivation. Despite those problems, players looking to plunk a parrot on their shoulder and slap a patch over their eye then head off in search of buried treasure will find a lot to enjoy.
    • 61 Metascore
    • 68 Critic Score
    Despite its missed opportunities and forgotten promises, I’m still glad I dropped the money to experience No Man’s Sky. It’s something unique in a world where most of what we get are sequels or off-shoots. Fortune favors the bold, and I hope this is just the beginning of the type of innovation we can expect to see from Hello Games. And frankly, I hope they take all the time they need with their next game.
    • 61 Metascore
    • 68 Critic Score
    What could have been one of the greatest features to this game turns out to be one of its biggest weaknesses, the DM Mode.
    • 65 Metascore
    • 68 Critic Score
    For all of the things that it does well, Forge feels like it needs more time in development and beta to achieve its potential. I really like the game's model of instanced PvP, and enjoy Forge's dynamic third-person combat. The overall features feel unfinished, however, and while it looks like Dark Vale Games is aware of Forge's missing - and necessary - elements and is working to include them, the game in its released state requires a bit of faith in the developers to make it what it should be. The core gameplay experience is fun and frantic, but Forge will need to attend to a more robust feature set to encourage the dedicated community it requires to succeed.
    • 82 Metascore
    • 68 Critic Score
    Order & Chaos is a novel, interesting, and intriguing application. Being a truly fully-fledged MMORPG on the iPad makes it very endearing to a goblin-loving veteran such as I, but there are some glaring problems with the game to overlook before you can truly enjoy it. A WoW clone until the end, but for the price of admission, and the amount of "I Can't Believe It's Not Azeroth" fun you can have, you might just forgive it.
    • 65 Metascore
    • 68 Critic Score
    You will find great value for the cost of nothing with Prime World. It’s also a fairly small download, currently clocking in at 1.36GB, so there’s no real reason why you shouldn’t try the game if you’re a fan of the MOBA genre.
    • 63 Metascore
    • 68 Critic Score
    Devilian is free to play, and is infinitely better than most other imported MMOARPGs on the market right now. If not having an MMO world isn’t a deal breaker, you might be better off with Diablo 3 or Path of Exile. But if you’ve always wished TERA and Diablo would just make a baby and let you have a Corgi pet, then this is the game for you.
    • 70 Metascore
    • 67 Critic Score
    In the end, Age of Empires Online works well as a demo rather than a F2P game. There just doesn't seem to have been enough thought about what each element from the MMO and RTS genres bring to the party. Instead, they've just been thrown together.
    • tbd Metascore
    • 67 Critic Score
    There's quite a bit to see and experience in Spirit Tales so it's worth your time to at least give it a try. Just be mindful that the game, while cute and pretty, falls short in certain areas and still needs a bit of improvement.
    • 64 Metascore
    • 66 Critic Score
    Defiance is a really fun game despite its numerous rough edges. But can that fun overcome its mediocrity? That would likely be up to each individual gamer. If you’re hankering for an online PvE-centric shooter that’s out of beta, Defiance may be for you. If you’re a mega-fan of the show and like to game, it’s also probably a no-brainer. But if you’re looking for a polished and complete experience to rival other MMOs on the market, you might be better off waiting to see if Trion can remedy the problems marring Defiance’s launch. If the blogs from the studio are any indication, Defiance could wind up being a diamond in the rough. But it’s going to take some time to get there, and hopefully it will before we all forget it exists.
    • tbd Metascore
    • 65 Critic Score
    Despite the game's few issues, graphics and camera angles become the deal makers and breakers. BOI would be far more appealing if it featured standard MMO camera views, allowing the game to be seen from a first-person or behind the character perspective. Quests are easy to find and easy to complete. Perhaps a bit too easy. Travel is a no-brainer, literally. Click on what you wish to find and the game will lead you right to it. Ultimately, Battle of the Immortals has been dumbed-down in some areas and then raised beyond mortal comprehension in others.
    • tbd Metascore
    • 65 Critic Score
    Pandora Saga has formidable features, but it's not enough to give the game wide range appeal. Players who enjoy a strong player-versus-player environment might thrive in Pandora Saga; assuming they can make it past the painfully boring first twenty levels of the game.
    • 64 Metascore
    • 64 Critic Score
    All in all, Van Helsing III isn’t a bad game exactly, but it’s not a great game either and in some ways, it’s a disappointing end to what has otherwise been a good series in the ARPG genre. For my money, the series reached its zenith at the second and should have closed the door then.
    • tbd Metascore
    • 64 Critic Score
    Overall, I leave Dino Storm in a bittersweet state of mind. On one hand I am very happy and optimistic about the future of browser-based games, given that they have been frequently overlooked within the past few years. On the other hand, however, I wish Dino Storm had been able to draw me in for a longer period of time.
    • 59 Metascore
    • 64 Critic Score
    Ironically in reaching out to revive Ultima, EA have missed out on two of its virtues: humility and compassion. Ultima Forever is a very fine casual MMO for your mobile device. The adventure is crisp, enjoyable, and interesting - but that cash shop really lets it down in the end.
    • 70 Metascore
    • 64 Critic Score
    Black Prophecy is an interesting take on how flying/space combat can and should happen. However, its lack of content and specifically Endgame creates a short appeal for the modern player. The lack of an economy creates a one-dimensional gameplay experience. I would sincerely like to see this game introduce a universe wide resource system and a multitude of ships and weaponry that required a similar crafting system to many of the modern games. By introducing more group quests we would see a surge in the social atmosphere, and see Black Prophecy be more than the mediocre experience it is now.
    • 64 Metascore
    • 64 Critic Score
    Ultimately, I'd encourage you to give Spiral Knights a go as you'll know before you've expended your first 100 points of mist energy whether you want to keep playing. The question of whether you'll have the strength I lacked to grind your way out of the constrictions of the energy system is another question entirely. If you treat the game as a dip in/dip out sort of affair, then I think it's possible to really enjoy it.
    • 59 Metascore
    • 63 Critic Score
    There is a lot of potential here and Dawn of Fantasy has already improved by leaps and bounds since it was released almost a year ago. Sure, there are still some issues and glitches, but it is moving in the right direction. If you're looking for a pure RTS experience, there are better RTS titles out there. And if you're looking for the MMO side of the equation, naturally there are better MMO titles out there. But if you're looking for a solid MMORTS title, Dawn of Fantasy is one of your best options out there. It is very nice to see people taking the MMORTS out of the browser.
    • tbd Metascore
    • 62 Critic Score
    WoB lacks a lot of interesting components and only provides a few ways to keep gamers playing. I have to say that casual players may find this much more entertaining to play, although anyone who is extreme on any of the above categories might lose interest pretty quick.
    • tbd Metascore
    • 61 Critic Score
    Champions of Regnum boasts some big and enticing features. With Realm vs Realm being its main source of player retention, it aims to bring a huge dynamic player-driven battlefield to the MMO market. With these big goals set in place Regnum strives to achieve a large player base. Unfortunately it doesn’t. Its overall lackluster gameplay, unbalanced systems and chore-like grind make for a mundane and slow-plodding experience. If you’re looking for a Realm vs Realm MMO to play there are plenty of others out there. You’d be much better off playing the older and yet less archaic Dark Age of Camelot.
    • 43 Metascore
    • 61 Critic Score
    Dragons and Titans suffered a very rocky start. Various reviews and discussions have painted this game in a bad light. As such, the population is low and I can’t guarantee a great experience for everyone. However, Wyrmbite has risen up to the challenge quite a few times and there is evidence of them paying attention to community discourse. With a gameplay molded after other successful MOBAs and a (somewhat) family-friendly style, Dragons and Titans certainly has a leg up on the other “dotaclone” games.
    • tbd Metascore
    • 61 Critic Score
    Continent of the Ninth isn't a horrible game, whatever the score here may indicate. The action is fun and intense early on. It just gets a little repetitive rather quickly. Once you slog through the first 20-25 levels and reach your advanced class selection and get more into the PvP side of things, the game opens up quite a bit. Unfortunately to get to that point you'll spend a lot of time running the same dungeons over and over.
    • 56 Metascore
    • 60 Critic Score
    The Technomancer isn’t anything to write home about, but if you’re willing to overlook its flaws, this is Spiders’ most compelling world to date. Their vision of Mars is one that would be worth exploring even with its rough edges, if not for the sheer imbalance of a combat system that persistently drags the experience into the dregs of frustration. Spiders isn’t short on interesting ideas, it’s just the execution.
    • tbd Metascore
    • 60 Critic Score
    The bottom line is that Echo of Soul lacks the one thing your character has to purify over and over again: soul. While doing an admirable job copying games that have come before, EoS just doesn’t provide anything new. That said, there is something a little therapeutic in just logging in and completing quests. It’s not great but it hits the spot from time to time. Just like a heaping bowl of Honey Nut Spins.
    • tbd Metascore
    • 60 Critic Score
    Long story short, TCG beginners or those who are drawn to the attractive artwork may be willing to overlook [Sword Girls'] shortcomings (and even learn to thrive within them) but experienced TCG players looking for an anime-enhanced gaming experience may not be so tolerant.
    • tbd Metascore
    • 60 Critic Score
    Those of you (like myself) who are passionate about game lore may be disappointed that Eligium lacks a tangible story, despite the intermittent in-game cut-scenes. The PvP, daily quests and instance dungeons are plentiful though, so I'm sure many others out there will enjoy it a lot more than I did. The PvP community in the game was rather active during the time I spent there and some of the guilds even had three-digit figures for memberships. These people obviously managed to find the sweet spot that had eluded my grasp. Maybe you will too, but in my case, I'd rather spend my time elsewhere.
    • 68 Metascore
    • 60 Critic Score
    One year and twelve updates in, Warframe appears to be a solid action game leveraging really excellent technology to create a fun and engaging experience. There are still some rough edges and many opportunities to amp up the variety of content, but with a compelling world and addictive, twitchy action, Warframe has a lot to offer.
    • tbd Metascore
    • 59 Critic Score
    After all is said and done, City of Steam is a decent, if unexciting, foray into a steampunk universe. It's a game to spend an hour or so on every now and again and will likely be worth visiting from time to time. But in the end, City of Steam is buried under its own lack of inspiration to be something more.
    • tbd Metascore
    • 59 Critic Score
    With an absolutely dead community, Brawl Busters isn't the MMO experience most people here will be looking for. It's lacking in a lot of places, but overall I'd classify Brawl Busters as average: It's great for a certain player base, but not for everyone.
    • 43 Metascore
    • 58 Critic Score
    As much as I wanted to love Bombshell, and in some ways do despite its flaws, I cannot recommend the game in its current state.
    • 69 Metascore
    • 57 Critic Score
    World of Warplanes is a solid game, but one that suffers from poor controls and a lack of options. If there is one thing that Wargaming has shown us, it is that they support their games with post-release updates. That is promising. In the future, many of the issues currently plaguing the game may disappear entirely. Others, such as its soft-edged art style and poor sense of speed, are likely here to stay. But, as is the case with all free-to-play games, your best bet is to try it for yourself and see. There is a good game here, if you can get past its wrinkles, and one that will only get better with time.
    • 58 Metascore
    • 56 Critic Score
    In the end, I don’t think this is really the game for either dedicated MMO players, or diehard Marvel fans. Many of the former won’t like the lack of true customization or group strategy, and, because of game mechanics, the latter will only get a loose approximation of the characters’ canonical abilities. That said, I think Marvel Heroes is uncomplicated and certainly entertaining enough to be a good primer for those new to online gaming. It’s a way to get familiar with the medium without being overwhelmed or overcharged for the experience.
    • tbd Metascore
    • 56 Critic Score
    Remnant Knights is a game that I enjoyed my time with, but cannot give a recommendation to. A lack of content, bland atmosphere and missed opportunities drag down what is above average combat and a great community. You may get the same experience as me, but don't go in expecting anything that will blow your mind. It will be a game that I wish was more, but without a very large overhaul it never will be.
    • tbd Metascore
    • 56 Critic Score
    The vast majority of you guys won't take to Planeshift through no fault of its own; it just doesn't cater for you. If you can't wrap your head around roleplaying then look elsewhere. But whatever your preference, the lack of polish in the game really holds it back. It's not helped by how it combines elements from the era of text adventures with modern MMOs, and falls short of capturing the magic of either.
    • tbd Metascore
    • 56 Critic Score
    I think it's pretty obvious that I'm disappointed with Maestia. Despite the beautiful graphics, there's not nearly enough content and variety to make this a meaningful investment of your time. It's unfortunate, but for most of the time I spent playing, I couldn't shake the feeling that the developers were doing just the bare minimum to get the game out the door.
    • 59 Metascore
    • 56 Critic Score
    When the opening credits for a game are more dramatic and compelling than the game itself, that’s a problem. With a company as large and well known as SOE, I have certain expectations, few of which were met in this game. Maybe they’ll improve WO in time with the help of developer Gamepot. They certainly seem to be working on it. Unfortunately, I’m just not inclined to wait around to find out.
    • tbd Metascore
    • 54 Critic Score
    Sadly, the game may not be around much longer if it doesn't get an influx of new or returning players. The main game areas are empty, the game client displays news from Mother's Day 2012, and there is little forum activity aside from attempts to get some customer service. Perhaps hosting a holiday event or adding new content would entice new and old players back to help Hello Kitty rescue her friends.
    • tbd Metascore
    • 54 Critic Score
    Ragnarok Online 2, at the end of the day, is an interesting MMO with some tragic design decisions. The good news is that most of these issues can be fixed, so long as the companies choose to fix them. I imagine the Ragnarok IP of old could be popular again one day, but for the time being, most people will want to let leave this title for the carrion.
    • 68 Metascore
    • 54 Critic Score
    At the core, MechWarrior Online delivers deep, fun tactical combat, serving it up with a fantastic visual experience. There are all sorts of nuances and tricks to discover that help set skilled players apart from newcomers. But all of that is squandered by an incomplete wrapping that’s more focused on selling items than covering the basics. This is reinforced by the high price of some item shop ‘Mechs.
    • 63 Metascore
    • 53 Critic Score
    I had such high hopes for Dragon’s Prophet. Everything about it sounds like so much fun on paper. But what we have is a clear case of a game that needs a lot more time in development before it should be taking money from anyone. This shouldn’t be an open beta, and you shouldn’t be able to spend money in Auretia. I understand that SOE and Runewaker need to pay the bills, but both parties would have been far better off letting the game take a little more time in closed beta to take in and react to feedback from its community. Dragon’s Prophet isn’t the worst game I’ve played this year, but it could have been so much better. And that’s what’s really unfortunate.
    • tbd Metascore
    • 52 Critic Score
    DK Online is a frustrating mess of a game. It has its good moments, but mostly is a chore. Its grinding and generic leveling system are straight out of Korea and will likely make you switch off almost instantly. Castle Sieges and the Shapeshifting system breathe some life into this bland game, but only for a few brief moments. The Sieges themselves often become disorganized and pointless, while the Shapeshifting system, although useful at first, ends up fading into the background just like any other gimmick. DK Online is not worth a fuss over.
    • tbd Metascore
    • 50 Critic Score
    For some, there may be elements of Cabal 2 worth enjoying—particularly if you're interested in a nostalgic trip to a more humble time in MMORPG history. I cannot deny that, as rough and uninspired as Cabal 2 is, there were times that I spied a glimmer of potential hiding under the wet blanket of unimaginative gameplay. For the rest of us, Cabal 2 is almost a guaranteed pass. Any unique element that ESTsoft brings to the genre is simply implemented better elsewhere. Cabal 2 is a boring retread, devoid of personality and lacking in any quality that could ever achieve the kind of devotion inspired by its betters.
    • tbd Metascore
    • 50 Critic Score
    The most galling part of the whole experience is the terrible localization effort put in by the publisher. While the game was no longer in Korean most of it was poorly translated. In the words of the mighty weapon crafter that will teach you how to produce (it’s not called crafting in this game), “have a think about it, you can only learn one skill.” No really, you don’t have to think about this one. Just give this one a pass. There are plenty of other ARPGs and Asian MMOs that are a better use of your time and money.