Modojo's Scores

  • Games
For 1,751 reviews, this publication has graded:
  • 45% higher than the average critic
  • 11% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Sonic CD
Lowest review score: 10 NFL Pro 2013
Score distribution:
1,751 game reviews
    • 60 Metascore
    • 40 Critic Score
    If you love to play hours of chess against an opponent who is often much better than you are, then this game could be for you. However, be aware you will have to stomach a terrible storyline in order to play the single player game.
    • 68 Metascore
    • 40 Critic Score
    The general game isn't any fun because there's no personality and the AI hunts down too many shots for its own good. The graphics deliver, but the sound needs some work, especially with the stiff commentary. And you guys need to touch up your multiplayer as well...it's shoddy.
    • 65 Metascore
    • 40 Critic Score
    Juiced: Eliminator isn't bottom of the barrel, but it comes in at a distant third when the underground racing genre has already gone well into its life span, and that's not good news.
    • 59 Metascore
    • 40 Critic Score
    It's just a shame that we don't have the patience to deal with the game's sloppy tilt controls. We really want to love Ribbim Ribbon because it features stylish visuals, a cool soundtrack and a fun concept, but until Tapulous makes some necessary tweaks, it'll remain ignored.
    • 59 Metascore
    • 40 Critic Score
    It's good for kids and fans of the movie. It's just run aground with age in terms of its gameplay, its presentation, and its length.
    • 47 Metascore
    • 40 Critic Score
    Unfortunately for Atari, Personal Trainer blows this game out of the kitchen with a more diverse selection of meals and a stellar presentation.
    • 67 Metascore
    • 40 Critic Score
    Going out with a bang for them has turned into sneaking out with a whimper. Not exactly my idea of the ol' ball game.
    • 62 Metascore
    • 40 Critic Score
    There's very little satisfaction taken from pounding on some stupid NPCs for thirty seconds, and unless you're intent on unlocking all of the officers you'll probably tire of this game quickly.
    • tbd Metascore
    • 40 Critic Score
    Despite the pretty drawings, Age of Monsters has nothing else going for it. We thought such mindless nonsense died shortly following the App Store's release, back when developers flooded Apple's online store with shovel ware. Sadly, it appears some creators still feel the need to waste everyone's time.
    • 75 Metascore
    • 40 Critic Score
    The concept is OK, and the retro graphics have a cool 8-bit vibe. We just cannot muster enough excitement to care. Poor collision detection means enemies reach your character even though it seemed like you executed a high enough jump to vault over them. Meanwhile, the randomness of the weapons simply makes the game tougher than it should be. No one in his or her right mind should want to go from a flamethrower to landmines. Factor in just three stages, and Super Crate Box is a big letdown.
    • 47 Metascore
    • 40 Critic Score
    The action, sadly, is quite pedestrian. The developers offer touch and tilt controls, both of which work well enough, but none of the bikes move especially fast, and the computer is at times relentless, where one slight mistake costs you a race. Factor in a lack of retina display and universal support, and Streetbike: Full Blast disappoints on just about every level. A shame, considering Chillingo's impressive lineup of iOS games.
    • 57 Metascore
    • 40 Critic Score
    WWE WrestleFest is the best wrestling game on the App Store, but that's only because there are so few to choose from. THQ had the opportunity to do something brilliant, but poorly designed A.I. ruined what could have been a sweet revival.
    • 55 Metascore
    • 40 Critic Score
    An empty experience.
    • 60 Metascore
    • 40 Critic Score
    We just cannot believe the nerve of these designers to overcharge (yes, a dollar too much) for something that should obviously be free. Is it fun against a friend? Sure, but don't expect to play it for more than ten minutes.
    • 65 Metascore
    • 40 Critic Score
    The gameplay itself, while a bit more grounded than its lame console cousin, has too many AI issues.
    • 69 Metascore
    • 40 Critic Score
    SimCity Creator might be entertaining if it were the last game on earth, but even then, we might just resort to Hangman.
    • 60 Metascore
    • 40 Critic Score
    What you are getting is a grave magnitude of repeating hallways, a dull story with often dull witted opponents, mucked up controls, and a game missing many key abilities from the 360 or PS3 editions.
    • 68 Metascore
    • 40 Critic Score
    There could be a good game buried beneath the slop, but after a few hours of mind-numbing boredom and frustration, we just couldn't play anymore.
    • 65 Metascore
    • 40 Critic Score
    One of the most disappointing 3DS games we've played. It's just a mess of ideas with no real focus, and we're a bit surprised Nintendo even released this title at $9.99. Sorry, but we'd rather spend our money elsewhere.
    • 60 Metascore
    • 40 Critic Score
    Guitar Rock Tour is a wannabe Guitar Hero. In a time when music simulation games are going all out with original songs, bonus features and other goodies, Gameloft's bottom of the barrel effort fails to thrill.
    • 62 Metascore
    • 40 Critic Score
    Just forget about NFL 2011. While it looks and sounds like a true contender, its gameplay keeps it from winning in overtime.
    • 59 Metascore
    • 40 Critic Score
    What the game has for you in presentation, it can't make up for in lackluster gameplay and big problems.
    • 53 Metascore
    • 40 Critic Score
    With downloadable levels, additional stages and balanced gameplay, Gravity could've really been something special. Instead, this is a puzzle game best left on the shelf.
    • tbd Metascore
    • 40 Critic Score
    Although it takes an interesting approach to real-time strategy combat, and features some nice visual work, Axes & Allies gameplay is just too much of a drag, thanks to those tetchy controls and the rather trying freemium model at play here. Sadly, this axe just wears down into dullness rather quickly.
    • 67 Metascore
    • 40 Critic Score
    A huge disappointment, where not even Bluetooth support for select games can save it.
    • tbd Metascore
    • 40 Critic Score
    Despite its good looks, MX Vs. ATV Reflex doesn't hold up on the PSP. The controls fail to deliver, and the lack of working trick and jump systems will leave you grounded, both on the track and in spirit.
    • tbd Metascore
    • 40 Critic Score
    Had C2Matrix nixed the concept of saving alliance members, iStriker would have been one of the best shooters on the App Store. Because of that questionable decision, it's one of the most disappointing.
    • tbd Metascore
    • 40 Critic Score
    Die-hard fans of Cohen's films will no doubt get a bigger thrill out of this gaming version of his latest comedy, but for everyone else it's a bit of a throwaway experience.
    • tbd Metascore
    • 40 Critic Score
    Sorry, THQ, we know you were trying to create a fun portable racer, but MX Vs. ATV Reflex for the DS doesn't measure up to the console version. The slippery controls, questionable collision and unbearable sound make this a game we'd love to forget.
    • 46 Metascore
    • 40 Critic Score
    For $10, you get what you pay for- a budget version of "Bust-a-Move" that makes no attempts to be anything than what it is.
    • tbd Metascore
    • 40 Critic Score
    As a piece of interactive artwork, Funny Wood presents a glorious feast of intricately detailed animations, exploration and discovery. As a game though, it's very lacking and its method of handling those meager gameplay elements, to make those items so unsatisfying to find, will leave players of all ages feeling frustrated, rather than challenged.
    • tbd Metascore
    • 40 Critic Score
    It has some good concepts, but ultimately, Climber Brothers is much too irritating to enjoy.
    • 49 Metascore
    • 40 Critic Score
    Ninja Council 4 disappointed us. The sloppy controls, ancient presentation and sub par multiplayer options will leave you reaching for another Naruto game. You know, one that's actually fun.
    • 49 Metascore
    • 40 Critic Score
    If you're looking for a different kind of NASCAR game - one that provides a strategic take on the sport - Redline may well be worth taking for a spin. Otherwise, with its ridiculous paywall system and repetitive gameplay, it may leave you feeling rather flat.
    • 51 Metascore
    • 40 Critic Score
    Forget 7 Wonders. Really, just forget it.
    • 40 Metascore
    • 40 Critic Score
    In The Croods, there's very little to do except draw yourself inevitably towards the murky world of in-app purchases, and given the current climate and presumed audience for the game, that may not turn out to be the wisest move for Disney or Rovio.
    • 58 Metascore
    • 40 Critic Score
    There could be, in some way, a niche market that finds the grueling experience that is Lost in Blue 2 enjoyable. Diehard survivalists or the kind-of too old Boy Scouts with a seriously concerning collection of Merit Badges could be right at home with this game. Or maybe not.
    • tbd Metascore
    • 40 Critic Score
    If selling more pizzas was the primary goal, Dominos succeeded brilliantly. As for the actual gameplay...a bit uncooked.
    • 66 Metascore
    • 40 Critic Score
    While the characters are funny and there is a definite old-school/hardcore edge to the design, only those in the market for a tough-as-nails dungeon crawler are likely to find enjoyment here.
    • tbd Metascore
    • 40 Critic Score
    Bolt isn't anything you haven't played before, save for the presence of the world's greatest athlete and a rather distasteful word from the sponsors. Still, it's a game that's perfectly functional, even if it is almost entirely uninspiring.
    • 48 Metascore
    • 40 Critic Score
    Had Gameloft just charged a flat fee and offered a virtual joypad control set-up, Thor: The Dark World would've fared much better in the final analysis. Instead, it simply feels like a bit of a chore. Save your cash for the film.
    • tbd Metascore
    • 40 Critic Score
    Whether or not it's worth downloading heavily depends on how much you're into the whole Gangnam craze. At its best, this game provides a brief distraction, but considering the wealth of endless runners on the App Store, you can do better.
    • 30 Metascore
    • 40 Critic Score
    Even worse, there's no multiplayer to speak of, a puzzling decision that makes the vehicular focus even more pointless. We'd love to wirelessly destroy friends while exploring a variety of different arenas, but so much for that.
    • Modojo
    • 47 Metascore
    • 40 Critic Score
    With better character abilities, less (make that way less) story sequences and improved multiplayer options, G.I. Joe: The Rise of Cobra could've been a movie tie-in to be proud of. Instead, it deserves a dishonorable discharge.
    • tbd Metascore
    • 40 Critic Score
    For people who can't get enough of the movie, The Lone Ranger is worth a quick look. Just don't expect to stick around for too long. The repetitive gameplay and lack of excitement don't do this Ranger any favors.
    • tbd Metascore
    • 40 Critic Score
    A huge waste of time. Skip it and download something better, like Zombieville USA.
    • tbd Metascore
    • 40 Critic Score
    The Princess Bride is another frustrating example of how annoying licensed games can get once they reach the mobile level. Playing only just might turn you off the license nearly entirely, if not just massively embarrass you.
    • tbd Metascore
    • 40 Critic Score
    Buster Spirits lacks the polish to compete with other titles in the genre. We purchased it ($1.99) in the hopes that the game would rekindle fond memories of shoving quarters into arcade machines, but instead, it reminded us of how cheap many of those dinosaurs truly were.
    • 58 Metascore
    • 40 Critic Score
    It almost feels like a debug copy of the game, with some parts unfinished and others glitchy.
    • tbd Metascore
    • 40 Critic Score
    Moneygrabber is fairly mediocre for the most part, and not as addictive as the competition. Sadly, the appeal quickly wore off.
    • tbd Metascore
    • 40 Critic Score
    It's a real shame that the generally high polish of the visuals, and the fun handful of gameplay types hasn't been extended to the core engine powering everything underneath. By all means dip into this free game to kill a few minutes on the way to work or school, but don't expect anything truly worthy of the real thing.
    • tbd Metascore
    • 40 Critic Score
    The loading is so bad our iPhones eventually went to sleep, only to be awoken and display the same load screen.
    • tbd Metascore
    • 40 Critic Score
    Kids may love it, especially if they're nuts about Kong and don't have access to a game console. But Kong: King of Atlantis was merely built with license in mind, and feels soulless and cashed out as a result.
    • 65 Metascore
    • 40 Critic Score
    Devil May Cry 4 refrain sometimes looks impressive, but the repetitive combat and brain dead A.I. left us wanting more.
    • 66 Metascore
    • 40 Critic Score
    Ultimately, there's too much nonsense getting in the way of what we wanted to enjoy in the first place, a fun baseball game.
    • 53 Metascore
    • 40 Critic Score
    Unfortunately, the small handful of good moments cannot overcome the monotonous gameplay.
    • 51 Metascore
    • 40 Critic Score
    I'm a huge retro fan, and it disappoints me to see something with a good idea from the past ruined by so many little things.
    • 58 Metascore
    • 40 Critic Score
    Here it is, the pen and paper classic Dungeons and Dragons represented in videogame form on your PSP. The deep ruleset makes the transistion largely intact, and the campaign itself is impressive in its length. It is what it is. That might have been the best that could have been said of it. If only the results just worked with some kind of grace and style.
    • tbd Metascore
    • 40 Critic Score
    First problem: there's no control customization. You're stuck with dual sticks. The left works just fine. The right, on the other hand, is much too slow. Instead, we opted to aim by dragging a finger across the right side of the screen, but that often resulted in accidentally firing the weapons at random.
    • 57 Metascore
    • 40 Critic Score
    It's just not worth the money and you don't miss much.
    • 37 Metascore
    • 40 Critic Score
    The ball physics are floaty for one, forcing the ball to roll either too much (into a pocket) or not enough (to make contact with a target ball). Worse yet, the AI-fueled opponent can be off the charts.
    • tbd Metascore
    • 40 Critic Score
    KartRider Rush is a decent racer with cute graphics and solid tilt controls (or buttons, if you prefer that option), but the easy computer opponents, local MP and reliance on micro transactions makes it more of a curiosity since it's free to download.
    • 67 Metascore
    • 40 Critic Score
    If Skate 3 is a successful trick run, then Skate It is the ultimate bail. The gameplay doesn't click and the visuals never draw you in to a real skateboarding experience.
    • tbd Metascore
    • 40 Critic Score
    Even worse, the game only has one mode, and players need to find at least one other person to enjoy the game. There's no single player content to speak of, so forget about competing against bots. That would be easier to deal with if Battle Royale had online play, but it's local only.
    • 70 Metascore
    • 40 Critic Score
    If you have some Nintendo points burning a hole in your wallet, this wouldn't be a complete waste of $5, but other DSi games offer a greater value. When it's all said and done, the most Art Style: Aquia has an interesting title and not much else.
    • 73 Metascore
    • 40 Critic Score
    The biggest problem, though, is the annoying lag that infests the entire App, even the menus. We'll attempt to visit the Armory and have to wait several moments till the game catches up, and this happens offline, which makes it even worse.
    • 54 Metascore
    • 40 Critic Score
    To be fair, WALL*E is a decent game considering the source material, and kids will likely enjoy controlling the movie's stars and reliving moments from the film. However, the slow pacing, unnecessarily long levels and at times boring puzzles keep it from being as stellar as the movie it mimics.
    • tbd Metascore
    • 40 Critic Score
    The fact that Mayday! Emergency Landing doesn't live up to its name disappoints us more than the in-app nonsense. We can deal with shelling out $7 so long as the game delivers an intense Denzel Washington Flight kind of experience, but it simply plods along without suspense. On that note, your captain advises you to spend your money and free time elsewhere.
    • 54 Metascore
    • 40 Critic Score
    Touch Mechanic might be worth a rent if you're nuts about cars or know what it takes to get an alternator ticking again. Everyone else, however, should skip it. Its punishing learning curve and lack of fun steered it in the wrong direction.
    • 61 Metascore
    • 40 Critic Score
    In the right hands, it could've been great. For now, though, it's much too frustrating to enjoy.
    • 63 Metascore
    • 40 Critic Score
    It does accomplish the purpose it set out to, but it needs some work as a game in practice.
    • tbd Metascore
    • 40 Critic Score
    In the end, Desert Quest is just too blah to enjoy, and the fact that there's no iPad version (or at the very least, universal support) is another strike against it. Don't let the attractive artwork trick you into spending two bucks. Leave this one in the past.
    • tbd Metascore
    • 40 Critic Score
    Had it come with a better gameplay system, richer graphics and an easier way to acquire weaponry, Cabela's Big Game Hunter could've easily hit the mark. For now, only dedicated hunters will be interested. Everyone else should find a more enjoyable sport to conquer.
    • 58 Metascore
    • 40 Critic Score
    Despite the interesting concept (it reminds us of the old-school Lost Vikings games), Overlord Minions doesn't get the job done, thanks to unimpressive visuals and broken gameplay.
    • 58 Metascore
    • 40 Critic Score
    Bee Movie Game, sadly, is just another example of a wasted license.
    • tbd Metascore
    • 40 Critic Score
    One huge snore fest.
    • 61 Metascore
    • 40 Critic Score
    The variety of missions is helpful, but stealth missions become increasingly maddening, and when you're trying to "save" someone, it ends up being more of a daunting task than you expected.
    • 60 Metascore
    • 40 Critic Score
    The battles are stale, the storyline is boring, and the graphics are fairly weak; what more does I have to say to make you avoid this title?
    • 68 Metascore
    • 40 Critic Score
    Licensed games sure aren't what they used to be.
    • 68 Metascore
    • 40 Critic Score
    That said, a slicker presentation, better multiplayer, more question variety and the ability to download question packs for a small fee could've made this the next great game show.
    • 68 Metascore
    • 40 Critic Score
    Shadow Assassins could've been a great game had some things been changed or revamped. Instead, only the truly dedicated will see it through to the end, and even they may opt for the original PSOne game instead.
    • 53 Metascore
    • 40 Critic Score
    Ragnarok DS is a huge disappointment, whether you're a casual RPG fan or a tried-and-true follower of the MMORPG series. The gameplay holds little to no interest, the presentation has serious flaws and the multiplayer is nothing more than gimmicky.
    • 58 Metascore
    • 40 Critic Score
    Skip on this game and choose another rhythm title. You'll be glad you did.
    • 54 Metascore
    • 40 Critic Score
    The big reason why this game received a two out of five, though, is because it crashed multiple times at random moments, forcing us to restart the system. Bottom line, we find this unacceptable.
    • 46 Metascore
    • 40 Critic Score
    We realize that Mystery of the Clue Bender Society is made for younger players, but most kids today are computer literate at increasingly younger ages. Don't insult them with a gift of self-solving puzzles and the overall poor reincarnation of a literature legend.
    • tbd Metascore
    • 40 Critic Score
    The publisher made a big mistake with the controls. Don't even think about swiping in one fluid motion; you know, to mimic rolling a ball. Here, you simply tap two meters that gauge how straight the ball travels and power. It's even worse in Puzzle mode, which asks you to drag an image of a balling ball to a specific area, letting your character do the actual work.
    • 55 Metascore
    • 40 Critic Score
    It's a great idea that could have led to one of the more innovative mash ups we've seen. Sadly, the final result is disappointingly average.
    • 58 Metascore
    • 40 Critic Score
    The battles are stale, the storyline is boring, and the graphics are fairly weak; what more does I have to say to make you avoid this title?
    • tbd Metascore
    • 40 Critic Score
    Sadly, Little Generals is more of a nice idea than it is a nice game. It's a real shame as we think there's the germ of a great title here. We hope we'll get a chance to see more of that in a future update or release from Smarter Apps.
    • tbd Metascore
    • 40 Critic Score
    Combine that with the uninspired battles, and Sinbad simply lacks an addictive hook. Eventually, we questioned the point of playing this game, and after failing to come up with a good answer, deleted it. What could have been, oh yes. What could have been.
    • 86 Metascore
    • 40 Critic Score
    Monument Valley is enjoyable in the same way the Mona Lisa is enjoyable, once you see it once the magic is over. Adding to this feeling is the complete lack of challenge and the short playtime of around an hour. There is no replay value what-so-ever, once the game is over it is over.
    • 53 Metascore
    • 40 Critic Score
    Although the developers earned high marks for creating a visually appealing experience, the in-ring action plods along at such a slow pace that we quickly lost interest.
    • 68 Metascore
    • 40 Critic Score
    At the end of the day, the sloppy controls and other issues prevent Volcano Escape from being a must play, even at $1.99. Cut it loose.
    • 57 Metascore
    • 40 Critic Score
    NBA
    It's an embarrassment to the sport of basketball as portrayed by videogames, a pick-up game between ten players who have broken legs and are trying to walk on them.
    • 58 Metascore
    • 40 Critic Score
    If one wanted to be truly hateful, it's not unreasonable to say that the "Metroid Prime : Hunters" demo has shown more promise with what the DS can do with first person shooters than the final product EA has given us with GoldenEye: Rogue Agent.
    • 74 Metascore
    • 40 Critic Score
    Now factor in the overall goal: grab a set number of stars in the fastest time possible, and Dream Track Nation becomes extremely irritating.
    • 65 Metascore
    • 40 Critic Score
    A tough game to recommend. Although it shows signs of life, those bothersome mini games get in the way of what could've been the best 3DS driving game.
    • 68 Metascore
    • 40 Critic Score
    It's got a unique art style and different sort of gimmick, but you'll be finished with it much quicker than anticipated.
    • 56 Metascore
    • 40 Critic Score
    Super Monkey Ball Adventure isn't really that fun. Travellers Tales didn't think the whole concept through, and as a result, the game suffers.
    • 51 Metascore
    • 40 Critic Score
    What really kills Jurassic Park, though, are those aforementioned hiccups. The game has a tendency to not only stutter, but briefly freeze, making it nearly impossible to obtain gold ranks per mission, as things have a nasty habit of going haywire right before you interact with a scene. The Quick Time Event pops up, the game freezes and you're unable to react, thus receiving bronze or, if you're lucky, silver.