MondoXbox's Scores

  • Games
For 720 reviews, this publication has graded:
  • 75% higher than the average critic
  • 4% same as the average critic
  • 21% lower than the average critic
On average, this publication grades 1.9 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Halo 4
Lowest review score: 20 Fast & Furious: Showdown
Score distribution:
  1. Negative: 38 out of 720
720 game reviews
    • 53 Metascore
    • 59 Critic Score
    A forgettable title in Dragon Ball series, with some good ideas poorly executed. Here's hoping that the next chapters in the series will bring a needed revamp in quality.
    • 53 Metascore
    • 50 Critic Score
    A dated gameplay concept, poor enemy AI and barren environments are the main weaknesses of a game conceived almost ten years ago; nothing much more remains, except the game's budget price.
    • 53 Metascore
    • 65 Critic Score
    Inversion feels like a missed chance: Saber nailed the gameplay basics following Gears of War's footsteps, but the gravity-based mechanics needed a more creative and emergent approach. An interesting plot would have helped too.
    • 53 Metascore
    • 50 Critic Score
    A disappointing game, failing both on the graphics side and the gameplay mechanics side, like with the lumbering cover/aim system and the lacking multiplayer. The single-player campaign is capable of delivering some good moments of destructive action, but it isn't enough.
    • 53 Metascore
    • 60 Critic Score
    Halo: Spartan Assault succeeds in keeping the Microsoft series' feeling also thanks to a great sound design, but gets dragged down by game-crashing bugs, an half-baked co-op and an overly higher price considering the same game is available for much less in the Windows Store. The worst game in the Halo franchise as of today.
    • 53 Metascore
    • 65 Critic Score
    If Eat Lead developers wanted to revive some of 80's gaming cliches, they succeeded: but this brought with it some heavy shortcomings, like great linearity, no environment interaction, and a very repetitive soundtrack. Nevertheless, the game is still enjoyable, mainly due to some very crazy moments. We suggest to give it a chance just for trying, but only when you'll be able to find it at a budget price.
    • 52 Metascore
    • 60 Critic Score
    Kinect Joy Ride can be entertaining for short play sessions with our friends, but ends up tiring the players very quickly, failing to offer enough variety and sense of challenge.
    • 52 Metascore
    • 60 Critic Score
    Blades of Time offers a good combat system and a charismatic heroine, but it's undermined by a dull story and a mediocre technical production.
    • 52 Metascore
    • 50 Critic Score
    It contains some interesting ideas and a good story, but it's dragged down by an awful voice acting, bad combat system and a subpar technical production. A game of such a scale and ambition deserves way better production values.
    • 51 Metascore
    • 55 Critic Score
    This could have been a good game for every Ben 10 fan, but it's held back by some very evident gameplay flaws. Get it for your children only if you're willing to help them with the most frustrating sections.
    • 51 Metascore
    • 55 Critic Score
    Cyanide's new cycling game offers some good aspects, but it lacks to deliver any excitement and quickly ends up showing itself as a quite boring experience.
    • 51 Metascore
    • 57 Critic Score
    Fairytale Fights showed how the Playlogic team contains some exceptional artists and developers, capable to realize some wonderful worlds: unfortunately, it highlighted too some great problems in their game design and QA divisions. Great visual and a very intriguing base idea have been ruined by a very repetitive and unchallenging gameplay. It's a real pity, because this was one of our most watched games and it deserved a better treatment.
    • 50 Metascore
    • 65 Critic Score
    Narco Terror manages to bring us back to the Rambo arcade game with a good longevity and technical production, but its repetitive nature and the shoddy story and main character keep it from really shining.
    • 50 Metascore
    • 65 Critic Score
    Despite its many defects, mainly the tricky controls and the bland story, X-Blades revealed to be somewhat enjoyable, and capable of keeping us interested until the end.
    • 50 Metascore
    • 60 Critic Score
    Yoostar 2 could have been very entertaining if it wasn't for some defects like the awkward player positioning in front of the camera and some user interface problems. Moreover, Arcade console owners without an Hard Drive won't be able to fully use the game: an information that should have been evident on the game's cover, rather than being hidden in tiny print on the back.
    • 50 Metascore
    • 55 Critic Score
    Even judging by kids standards, Kung Fu Panda 2 is ruined by flaws like bad movements recognitions and long load times. There are better Kinect games out there.
    • 49 Metascore
    • 50 Critic Score
    Knights Contract revealed to be a quite dull game, bound to an outworn combat system and frustrating gameplay.
    • 49 Metascore
    • 55 Critic Score
    We hoped for a great return of PAC-MAN World style adventures, but Namco disappointed us with a generic, imprecise and quickly boring experience.
    • 49 Metascore
    • 60 Critic Score
    A double sided game: while the combat system is immediate and easily approachable by every kind of gamer, other elements like the lack of local multiplayer and bad storytelling in the story mode steer it away from the casual players, the natural target for a Kinect game.
    • 49 Metascore
    • 55 Critic Score
    A nice setting and good art design are hindered by too many problems like a weird and unpredictable AI, uneven difficulty, shortness and intangible storytelling.
    • 49 Metascore
    • 68 Critic Score
    DW: Gundam 2 is a good improvement over the first game in the series, thanks to many new mission types, multiplayer modes and a better technical realization. Fans of the Gundam universe will like the great number of characters and Mobile Suits, but be sure to know what you're getting: it's a classical Koei hack'n'slash, with a very repetitive gameplay and often dull environments, so if you don't like this kind of games you could get bored quite easily.
    • 49 Metascore
    • 70 Critic Score
    A decent flight combat game, especially if played in sim mode. Unfortunately the very poor graphics manage to hinder what's been achieved with a good story and overall feeling.
    • 48 Metascore
    • 55 Critic Score
    A missed chance both for Sega/Gearbox and every Aliens or even FPS genre fan. Unsatisfying in every aspect, Aliens: Colonial Marines doesn't do justice to the name it carries.
    • 48 Metascore
    • 50 Critic Score
    The new fantasy Nightmare campaign isn't enough to rejuvenate an already mediocre game, which even keeps many of its original technical problems despite of the new gen porting.
    • 47 Metascore
    • 58 Critic Score
    Call of Juarez: The Cartel doesn't add anything special to the FPS landscape except for the three-characters storyline, with a mediocre and unpolished technical production. A big step backwards compared to Bound in Blood, and departing from the old wild west setting didn't help.
    • 47 Metascore
    • 68 Critic Score
    Naughty Bear finally finds its proper home on XBLA, with a new customization system and its usual strong humor.
    • 47 Metascore
    • 65 Critic Score
    Sonic Free Riders feels like a rushed game: it's got a great potential and looks like one of the deepest games in the Kinect launch line-up, but all is compromised bye e very imprecise Kinect support, not on par with other games seen so far. Too bad the developers didn't have more time to improve this only, but essential, aspect.
    • 47 Metascore
    • 50 Critic Score
    A disappointing game, with interesting premises but with a boring gameplay and underdeveloped RPG elements.
    • 46 Metascore
    • 55 Critic Score
    A mediocre movie tie-in, incapable of adding anything meaningful to the previous game outside of the revamped swinging mechanic.
    • 46 Metascore
    • 50 Critic Score
    The nice characters cast can't save the game from its too reductive game structure, its surpassed technical making and especially its repetitive gameplay.