MondoXbox's Scores

  • Games
For 701 reviews, this publication has graded:
  • 75% higher than the average critic
  • 4% same as the average critic
  • 21% lower than the average critic
On average, this publication grades 1.9 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Halo 4
Lowest review score: 20 Michael Phelps: Push the Limit
Score distribution:
  1. Negative: 38 out of 701
701 game reviews
    • 52 Metascore
    • 60 Critic Score
    Blades of Time offers a good combat system and a charismatic heroine, but it's undermined by a dull story and a mediocre technical production.
    • 52 Metascore
    • 50 Critic Score
    It contains some interesting ideas and a good story, but it's dragged down by an awful voice acting, bad combat system and a subpar technical production. A game of such a scale and ambition deserves way better production values.
    • 51 Metascore
    • 55 Critic Score
    This could have been a good game for every Ben 10 fan, but it's held back by some very evident gameplay flaws. Get it for your children only if you're willing to help them with the most frustrating sections.
    • 51 Metascore
    • 55 Critic Score
    Cyanide's new cycling game offers some good aspects, but it lacks to deliver any excitement and quickly ends up showing itself as a quite boring experience.
    • 51 Metascore
    • 57 Critic Score
    Fairytale Fights showed how the Playlogic team contains some exceptional artists and developers, capable to realize some wonderful worlds: unfortunately, it highlighted too some great problems in their game design and QA divisions. Great visual and a very intriguing base idea have been ruined by a very repetitive and unchallenging gameplay. It's a real pity, because this was one of our most watched games and it deserved a better treatment.
    • 50 Metascore
    • 65 Critic Score
    Narco Terror manages to bring us back to the Rambo arcade game with a good longevity and technical production, but its repetitive nature and the shoddy story and main character keep it from really shining.
    • 50 Metascore
    • 65 Critic Score
    Despite its many defects, mainly the tricky controls and the bland story, X-Blades revealed to be somewhat enjoyable, and capable of keeping us interested until the end.
    • 50 Metascore
    • 60 Critic Score
    Yoostar 2 could have been very entertaining if it wasn't for some defects like the awkward player positioning in front of the camera and some user interface problems. Moreover, Arcade console owners without an Hard Drive won't be able to fully use the game: an information that should have been evident on the game's cover, rather than being hidden in tiny print on the back.
    • 50 Metascore
    • 55 Critic Score
    Even judging by kids standards, Kung Fu Panda 2 is ruined by flaws like bad movements recognitions and long load times. There are better Kinect games out there.
    • 49 Metascore
    • 50 Critic Score
    Knights Contract revealed to be a quite dull game, bound to an outworn combat system and frustrating gameplay.
    • 49 Metascore
    • 55 Critic Score
    We hoped for a great return of PAC-MAN World style adventures, but Namco disappointed us with a generic, imprecise and quickly boring experience.
    • 49 Metascore
    • 60 Critic Score
    A double sided game: while the combat system is immediate and easily approachable by every kind of gamer, other elements like the lack of local multiplayer and bad storytelling in the story mode steer it away from the casual players, the natural target for a Kinect game.
    • 49 Metascore
    • 55 Critic Score
    A nice setting and good art design are hindered by too many problems like a weird and unpredictable AI, uneven difficulty, shortness and intangible storytelling.
    • 49 Metascore
    • 68 Critic Score
    DW: Gundam 2 is a good improvement over the first game in the series, thanks to many new mission types, multiplayer modes and a better technical realization. Fans of the Gundam universe will like the great number of characters and Mobile Suits, but be sure to know what you're getting: it's a classical Koei hack'n'slash, with a very repetitive gameplay and often dull environments, so if you don't like this kind of games you could get bored quite easily.
    • 49 Metascore
    • 70 Critic Score
    A decent flight combat game, especially if played in sim mode. Unfortunately the very poor graphics manage to hinder what's been achieved with a good story and overall feeling.
    • 48 Metascore
    • 55 Critic Score
    A missed chance both for Sega/Gearbox and every Aliens or even FPS genre fan. Unsatisfying in every aspect, Aliens: Colonial Marines doesn't do justice to the name it carries.
    • 48 Metascore
    • 50 Critic Score
    The new fantasy Nightmare campaign isn't enough to rejuvenate an already mediocre game, which even keeps many of its original technical problems despite of the new gen porting.
    • 47 Metascore
    • 58 Critic Score
    Call of Juarez: The Cartel doesn't add anything special to the FPS landscape except for the three-characters storyline, with a mediocre and unpolished technical production. A big step backwards compared to Bound in Blood, and departing from the old wild west setting didn't help.
    • 47 Metascore
    • 68 Critic Score
    Naughty Bear finally finds its proper home on XBLA, with a new customization system and its usual strong humor.
    • 47 Metascore
    • 65 Critic Score
    Sonic Free Riders feels like a rushed game: it's got a great potential and looks like one of the deepest games in the Kinect launch line-up, but all is compromised bye e very imprecise Kinect support, not on par with other games seen so far. Too bad the developers didn't have more time to improve this only, but essential, aspect.
    • 47 Metascore
    • 50 Critic Score
    A disappointing game, with interesting premises but with a boring gameplay and underdeveloped RPG elements.
    • 46 Metascore
    • 55 Critic Score
    A mediocre movie tie-in, incapable of adding anything meaningful to the previous game outside of the revamped swinging mechanic.
    • 46 Metascore
    • 50 Critic Score
    The nice characters cast can't save the game from its too reductive game structure, its surpassed technical making and especially its repetitive gameplay.
    • 46 Metascore
    • 65 Critic Score
    An interesting title and with good potential, but it drowns in defects we can't ignore, like the badly balanced difficulty and a bad ui in the menus. You could however consider it if you're looking for a more serious Kinect sports game.
    • 45 Metascore
    • 69 Critic Score
    A somewhat exciting and absorbing game mainly thanks to its frenetic action and huge combos. However it's only suited for fans of this genere.
    • 44 Metascore
    • 55 Critic Score
    A mere add-on to the previous game, short and without any improvements to the first game, even losing features like Kinect support.
    • 44 Metascore
    • 65 Critic Score
    Risen 3: Titan Lords fails to reach its full potential: it's got a compelling and interesting story, which clashes with a bad technical production and a too muddled and unsatisfying combat system.
    • 44 Metascore
    • 62 Critic Score
    A quite entertaining and fast paced auto-runner, which unfortunately lacks in longevity and variety.
    • 44 Metascore
    • 60 Critic Score
    A decent game for cycling lovers, with an interesting managerial side but lacking on several aspects, like shoddy sounds and the complete absence of a tutorial for newcomers to the series.
    • 43 Metascore
    • 55 Critic Score
    It sports the charismatic characters from the movie, but lacks in variety and player satisfaction. Avoidable.