Nintendo Gamer's Scores

  • Games
For 1,483 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 12.9 points lower than other critics. (0-100 point scale)
Average Game review score: 60
Highest review score: 100 Final Fantasy Crystal Chronicles: My Life as a King
Lowest review score: 0 101-in-1 Explosive Megamix
Score distribution:
1,483 game reviews
    • 73 Metascore
    • 80 Critic Score
    A stripped-down version that retains the best part of the full retail game. [June 2011, p.71]
    • Nintendo Gamer
    • 76 Metascore
    • 80 Critic Score
    Like a chestburster, Infestation arrives out of nowhere to great surprise. Unlike a chestburster, it's dinky alien thrills are very much welcomed. [Oct 2011, p.66]
    • 82 Metascore
    • 80 Critic Score
    This platformer-racer's cartoon graphics mask some knuckle-chewing difficulty. A little gem. [Oct 2011, p.74]
    • Nintendo Gamer
    • 61 Metascore
    • 80 Critic Score
    Ignore the pong of rotting flesh and dive in. [Oct 2011, p.76]
    • Nintendo Gamer
    • 81 Metascore
    • 80 Critic Score
    A fun, silly, occasionally challenging romp. [Dec 2011, p.67]
    • Nintendo Gamer
    • 73 Metascore
    • 80 Critic Score
    By far and away the best football sim on a handheld - but the things that make the 3DS hardware so different are the things that make PES 2012 worse. [Jan 2012, p.116]
    • Nintendo Gamer
    • 73 Metascore
    • 80 Critic Score
    Refreshing, but there's potential for even better things next time. [March 2012, p.92]
    • Nintendo Gamer
    • 77 Metascore
    • 80 Critic Score
    Still a very tough cookie, but one that gets tastier as you go and is perfectly suited to handheld play. [March 2012, p.109]
    • Nintendo Gamer
    • 69 Metascore
    • 80 Critic Score
    The special moves might be a tad too powerful, but otherwise the plumber serves up a well-aimed slice of sporting fun. [June 2012, p.94]
    • Nintendo Gamer
    • 69 Metascore
    • 80 Critic Score
    Samey combat can cause biff-fatigue to set in, but the nearly endless loot treadmill coupled with skills that are enjoyable to use make Heroes of Ruin a dungeon that's fun to run. [July 2012, p.94]
    • Nintendo Gamer
    • 71 Metascore
    • 80 Critic Score
    A port that's slower, blurrier, and missing multiplayer, but for all that it's still the 3DS' best non-Mario platformer. Beautiful, fluid and packed with value. [July 2012, p.97]
    • Nintendo Gamer
    • 83 Metascore
    • 80 Critic Score
    Works really well within the sometimes frustrating limitations of the DSi, providing reasonably user-friendly access to a set of fun, creative, flexible animation tools. [July 2012, p.106]
    • Nintendo Gamer
    • 78 Metascore
    • 80 Critic Score
    Scatty, overambitious design disappoints, but the Final Fantasy love rings out loud and clear like the honk of a Chocobo with its head trapped in a tuba. [Aug 2012, p.95]
    • 78 Metascore
    • 80 Critic Score
    NSMB2 is yet another great Mario platform game, with some cracking new features, but it's too similar to earlier games in the 'New' series to be a classic in its own right.
    • 79 Metascore
    • 80 Critic Score
    A truly unique experience, Little Inferno isn't really a game - it's more of a toy box with sinister undertones and a beautiful ending. Had it been a fiver we'd have told everyone to go and snap it up immediately, but at £12.99 for a four-hour game think long and hard about taking the risk since it isn't for everyone. Those who click with it will adore it.
    • 70 Metascore
    • 79 Critic Score
    Unmatched interactivity. [Nov 2006, p.74]
    • Nintendo Gamer
    • 76 Metascore
    • 79 Critic Score
    The game overcomes its scrolling-through-text flaws with strong writing and entertaining graphics. [JPN Import; January 2007, p.69]
    • Nintendo Gamer
    • 76 Metascore
    • 79 Critic Score
    Has more love in its bones than Konami's usual dead-horse-floggers - and it's great value at the current dollar-pound exchange rate.
    • 71 Metascore
    • 79 Critic Score
    The Wii handles violent OTT theatrics like no other console, but a fresh game would have been much appreciated. [July 2007, p.48]
    • Nintendo Gamer
    • 75 Metascore
    • 79 Critic Score
    Resi fanboys should feel free to add ten to the score; straight-up shooter fans with no love for zombies should deduct ten. Chronicles is set to become the most divisive game on the Wii.
    • 72 Metascore
    • 79 Critic Score
    Genuinely atmospheric and unnervingly scary - a grown up treat for your DS. [Jan 2008, p.60]
    • 83 Metascore
    • 79 Critic Score
    We haven't played a game this demanding in some time... a refreshing kick in the teeth. [Feb 2008, p.67]
    • Nintendo Gamer
    • 71 Metascore
    • 79 Critic Score
    The controls are solid and satisfyingly straightforward. [Mar 2008, p.71]
    • Nintendo Gamer
    • 71 Metascore
    • 79 Critic Score
    In short: if you've got a DS, get the DS version. If not, get this. [Feb 2008, p.55]
    • Nintendo Gamer
    • 59 Metascore
    • 79 Critic Score
    Great characters, great value, an addictive story and loads of furious fighting fun. [June 2008, p.51]
    • Nintendo Gamer
    • 75 Metascore
    • 79 Critic Score
    It's incredibly slick. [Dec 2008, p.80]
    • Nintendo Gamer
    • 66 Metascore
    • 79 Critic Score
    A brilliant Zapper title with plenty to offer. [May 2008, p.52]
    • Nintendo Gamer
    • 78 Metascore
    • 79 Critic Score
    Despite our misgivings about the game's long-term appeal, Soul Bubbles is still considerably more polished and better produced than the vast majority of DS software.
    • 79 Metascore
    • 79 Critic Score
    As far as the DS series goes this is a big leap. For Trauma Center as a whole? Nothing new. [Oct 2008, p.64]
    • Nintendo Gamer
    • 69 Metascore
    • 79 Critic Score
    It isn't quite the game we were hoping for, but taken as another Mario sports game rather than a baseball sim, it's as solid and enjoyable as you'd expect. [JPN Import; Sept 2008, p.52]
    • Nintendo Gamer
    • 74 Metascore
    • 79 Critic Score
    Despite being a slow starter, it reboots the Sonic franchise with style. There are plenty of solid foundations here for a potentially brilliant sequel. Go to it, Bioware.
    • 83 Metascore
    • 79 Critic Score
    Brilliantly odd music game made slightly less good by the replacement of four of the best tracks. not fair! [July 2009, p.75]
    • Nintendo Gamer
    • 74 Metascore
    • 79 Critic Score
    Not bad at all. [May 2009, p.75]
    • Nintendo Gamer
    • 77 Metascore
    • 79 Critic Score
    For anyone who doesn't 'get' in-depth gridiron action but wants in on the fun. [Dec 2009, p.60]
    • Nintendo Gamer
    • 75 Metascore
    • 79 Critic Score
    You won't find a better looking DS shooter and it's engaging while it lasts, though your hands and eyes will hate you for playing extended sessions. [May 2010, p.57]
    • Nintendo Gamer
    • 78 Metascore
    • 79 Critic Score
    Edgeworth is always good company, but what this spin-off fixes in execution, it loses in melodrama. Still, nice to have the gang back. [Feb 2010, p.58]
    • Nintendo Gamer
    • 78 Metascore
    • 79 Critic Score
    Oh PES, we do love you but you've gone all boring on us. [Nov 2010, p.50]
    • Nintendo Gamer
    • 78 Metascore
    • 79 Critic Score
    Decent, but let down by bland presentation and annoying bugs. [Oct 2006, p.69]
    • Nintendo Gamer
    • 75 Metascore
    • 79 Critic Score
    There's no surprises other than neat plot twists and an interesting battle system unique to the series. [Dec 2006, p.45]
    • Nintendo Gamer
    • 61 Metascore
    • 79 Critic Score
    It's basically a history lesson meets the X-Men, and every bit as goofy as that sounds. [Apr 2011, p.70]
    • Nintendo Gamer
    • 84 Metascore
    • 79 Critic Score
    A stern memory and reflex test. [Nov 2011, p.69]
    • 66 Metascore
    • 79 Critic Score
    Good-looking and fan-pleasing, but a bit short. [Dec 2011, p.65]
    • Nintendo Gamer
    • 79 Metascore
    • 79 Critic Score
    Still great, but if you have last year's game there's little reason to shell out. [Dec 2011, p.69]
    • Nintendo Gamer
    • 69 Metascore
    • 79 Critic Score
    Liberation Maiden is a solid shooter with top-notch presentation (the cut-scenes by anime studio Bones are superb) and frantic action. It's by no means the longest game in the world so only high score fiends will get the best out of it, but if you fall into that category this is well worth your £7.19.
    • 85 Metascore
    • 78 Critic Score
    Excellent for beginners, looks great, has masses to do, but doesn't really improve on previous games. Shame, really, with some adjustment this could have been a work of art. [Feb 2007, p.70]
    • Nintendo Gamer
    • 70 Metascore
    • 78 Critic Score
    Another excellent head-scratcher for the DS, with great music, slightly over-complicated graphics and loads of cool stuff to unlock. [JPN Import; January 2007, p.76]
    • Nintendo Gamer
    • 73 Metascore
    • 78 Critic Score
    Paradoxical. A celebration of old school and simplicity appearing on a machine capable of so much more. Accept that it won't push the Wii, and it's highly enjoyable. [Mar 2007, p.50]
    • Nintendo Gamer
    • 79 Metascore
    • 78 Critic Score
    Short of game modes, reliant on powerups, sweatily frustrating at times. But it exerts a strange pull that will draw you back in, assuming you haven't smashed your remote. [July 2007, p.40]
    • Nintendo Gamer
    • 67 Metascore
    • 78 Critic Score
    Rabbids provide multiplayer lunacy and joy in a minigame collection that's one of the nicest on Wii at the moment. [Jan 2008, p.46]
    • 77 Metascore
    • 78 Critic Score
    The new challenges are fun, but there's not really enough different stuff here to make it a must-have purchase if you've already got the first one. [Aug 2007, p.60]
    • Nintendo Gamer
    • 73 Metascore
    • 78 Critic Score
    Online fighting action with loads of blood, comical fatalities and a slightly dodgy bonus puzzle mode. Hardly 'ultimate' but fun all the same. [Feb 2008, p.69]
    • Nintendo Gamer
    • 75 Metascore
    • 78 Critic Score
    Fan of the first? You'll probably have a blast online. [Jan 2008, p.38]
    • Nintendo Gamer
    • 68 Metascore
    • 78 Critic Score
    Incredibly addictive. [Nov 2008, p.74]
    • Nintendo Gamer
    • 65 Metascore
    • 78 Critic Score
    As a happy-go-lucky bit of racket-fuelled froth it'll keep you pleasantly diverted. [June 2008, p.70]
    • Nintendo Gamer
    • 82 Metascore
    • 78 Critic Score
    If you have the 07 or 08 versions then only get this for online play. If not, it's worth a punt. [Nov 2008, p.58]
    • Nintendo Gamer
    • 78 Metascore
    • 78 Critic Score
    Epic missions will take a lot of train journeys to finish, but this comes recommended for players who know what they're doing and can tame the irritating controls. [Mar 2009, p.66]
    • Nintendo Gamer
    • 69 Metascore
    • 78 Critic Score
    Another tip-top DS god game. [Dec 2008, p.80]
    • Nintendo Gamer
    • 58 Metascore
    • 78 Critic Score
    A bit disappointing in terms of its presentation but we can recommend it to anyone with a hankering for an unusually sweet god game. [Mar 2009, p.54]
    • Nintendo Gamer
    • 68 Metascore
    • 78 Critic Score
    Highly amusing premise, but as the game goes on, the returns diminish sharply. Do give it a whirl though. [Dec 2008, p.68]
    • Nintendo Gamer
    • 75 Metascore
    • 78 Critic Score
    This is great fun with a few friends on board and on DS it handles exceptionally smoothly, but Wii owners may end up feeling a bit short-changed by it.
    • 72 Metascore
    • 78 Critic Score
    A decent yarn with unashamedly retro mechanics. [Christmas 2009, p.67]
    • Nintendo Gamer
    • 72 Metascore
    • 78 Critic Score
    It's all fun and games until someone remembers how good SSX used to be. [Christmas 2009, p.62]
    • Nintendo Gamer
    • 72 Metascore
    • 78 Critic Score
    A dizzying array of stuff will keep you tinkering for a while. [Christmas 2009, p.54]
    • Nintendo Gamer
    • 77 Metascore
    • 78 Critic Score
    The ideal next step for puzzle-hungry gamers who've exhausted Zoo Keeper and the like. [Apr 2010, p.68]
    • Nintendo Gamer
    • 78 Metascore
    • 78 Critic Score
    Shameless lack of originality aside, this might be worth a look if you've exhausted the real thing. [Mar 2010, p.52]
    • Nintendo Gamer
    • 81 Metascore
    • 78 Critic Score
    Scientific and thoroughly accurate. [June 2010, p.64]
    • Nintendo Gamer
    • tbd Metascore
    • 78 Critic Score
    As a full retail release it's difficult to justify the price. [June 2010, p.70]
    • Nintendo Gamer
    • 73 Metascore
    • 78 Critic Score
    "Quotation Forthcoming"
    • Nintendo Gamer
    • 82 Metascore
    • 78 Critic Score
    Almost as surprisingly great as the Wii version, so worth the money. [Dec 2011, p.72]
    • Nintendo Gamer
    • 87 Metascore
    • 77 Critic Score
    The crappy songs don't help, but this remains a decent rhythm action game for the DS. And it makes no more sense for being in English. It's no "Rhythm Tengoku," of course. [January 2007, p.73]
    • Nintendo Gamer
    • 72 Metascore
    • 77 Critic Score
    A skimpy package that you'll probably finish in record time. Definitely exciting, but also a great advertisement for videogame rentals. [Feb 2007, p.54]
    • 65 Metascore
    • 77 Critic Score
    It's a perfect fit for the dual screens, and the simultaneous two-rabbit control works well:: each half on its own would be too simple, but playing them together is interesting. [Oct 2007, p.73]
    • Nintendo Gamer
    • 72 Metascore
    • 77 Critic Score
    It's challenging, fast-paced and really rather pretty. [Dec 2007, p.69]
    • Nintendo Gamer
    • 73 Metascore
    • 77 Critic Score
    Has more than enough inspired moments to help you see past the shortcomings. [Dec 2007, p.61]
    • Nintendo Gamer
    • 67 Metascore
    • 77 Critic Score
    Not entirely convincing, and far less smooth than Nintendo's unnamed dog-related game. But it's well put-together feline fun with minigames. [June 2007, p.68]
    • Nintendo Gamer
    • 70 Metascore
    • 77 Critic Score
    An improvement on the first. [Feb 2008, p.63]
    • Nintendo Gamer
    • 75 Metascore
    • 77 Critic Score
    Blisteringly fast racer with slightly dodgy handling but a great track editor. Link up with four other players for maximum fun. [Dec 2008, p.75]
    • Nintendo Gamer
    • 67 Metascore
    • 77 Critic Score
    The puzzling work definitely hits the mark like a shovel to the jugular. [May 2008, p.74]
    • Nintendo Gamer
    • 59 Metascore
    • 77 Critic Score
    This is a game that rewards patience and routine. [June 2008, p.63]
    • Nintendo Gamer
    • 68 Metascore
    • 77 Critic Score
    It feels like more of a launching point for a fresh fighting mechanic than a game that fully makes something of it. We're interested to see what they do wtih the Wii version. [Aug 2008, p.64]
    • Nintendo Gamer
    • 65 Metascore
    • 77 Critic Score
    With the basic controls it's like a jazzed up version of Wii Sports. With the full manual controls it's a mess. Take your pick.
    • 75 Metascore
    • 77 Critic Score
    A solid second outing for the Puzzle Quest series that will keep you busy for light years if you can overlook a few frustrating elements. [June 2009, p.65]
    • Nintendo Gamer
    • 70 Metascore
    • 77 Critic Score
    If only it supported four players, this would be a definite must have. [Dec 2006, p.44]
    • Nintendo Gamer
    • 54 Metascore
    • 77 Critic Score
    Dream Trigger 3D is quirky to the point of brain-bursting confusion. But it's a welcome change from 3DS's current line-up of simplified titles.
    • 76 Metascore
    • 77 Critic Score
    There's plenty of anger-tinged excitement here for your money. [Feb 2012, p.107]
    • Nintendo Gamer
    • 64 Metascore
    • 77 Critic Score
    There's no denying what it does do is gripping, challenging and enjoyable. [Sept 2012, p.107]
    • Nintendo Gamer
    • 64 Metascore
    • 77 Critic Score
    A limited single-player experience is supported by a brilliant (if basic) multiplayer mode. Very much a case of style over substance, but the substance it does have should keep you entertained for a while.
    • 66 Metascore
    • 76 Critic Score
    A frustratingly slow pace and the sad realisation that a humdinger of a plot is zooming over our heads are the only problems here. Otherwise one of the best RTS games on DS. [JPN Import; June 2007, p.54]
    • Nintendo Gamer
    • 79 Metascore
    • 76 Critic Score
    Way too over reliant on the D-pad diagonals. [July 2007, p.71]
    • Nintendo Gamer
    • 59 Metascore
    • 76 Critic Score
    Ignore the fighting's mechanical edge and this is about as good a shot as wrestling has at reaching a wider audience. But wrestling fans, beware - this probably isn't for you. [Christmas 2007, p.60]
    • Nintendo Gamer
    • 78 Metascore
    • 76 Critic Score
    Quite charming and colourful RTS, with a simple and accessible stylus-only control scheme and a fun multiplayer. Not really that much depth for hardened RTSites though. [Sept 2007, p.65]
    • Nintendo Gamer
    • 68 Metascore
    • 76 Critic Score
    A rather impressive little package. [Jan 2008, p.64]
    • Nintendo Gamer
    • 55 Metascore
    • 76 Critic Score
    Although not quite as challenging as it could have been, there is still much fun to be had in this quaint little forestry world. [June 2008, p.55]
    • Nintendo Gamer
    • 71 Metascore
    • 76 Critic Score
    Not an Empire Strikes Back life-changer, but a Return of hte Jedi romp. Plenty of technical hiccups, but fun is never far off. Duelling is alright, too. [Nov 2008, p.50]
    • Nintendo Gamer
    • 68 Metascore
    • 76 Critic Score
    Too shallow and formulaic to be anything other than an RPG footnote, but this is still a robust, accessible and enjoyable game. [Winter 2009, p.59]
    • Nintendo Gamer
    • 70 Metascore
    • 76 Critic Score
    A perfect foil for the well-received film, well designed and executed. But their respective running times are rather too close for comfort. [Oct 2008, p.71]
    • Nintendo Gamer
    • 73 Metascore
    • 76 Critic Score
    The visuals are spiffier, though, and the music is top-notch. [Dec 2009, p.69]
    • Nintendo Gamer
    • 80 Metascore
    • 76 Critic Score
    Lock's Quest is definitely a slow burner and takes a while to get going. Invest your time, however, and you'll be rewarded with a solid and competent strategy game. [Dec 2008, p.67]
    • Nintendo Gamer
    • 68 Metascore
    • 76 Critic Score
    Not only a ferocious challenge but a hearty high-score chaser to boot. Derivative, but derives from the best. [Apr 2009, p.71]
    • Nintendo Gamer
    • 80 Metascore
    • 76 Critic Score
    Lovingly crafted, sure, but for a game revolving around the rich variety of jelly beans A Boy And His Blob can be flavourless stuff.