Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 5.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Golden Sun
Lowest review score: 20 X-Men: Destiny
Score distribution:
2179 game reviews
    • tbd Metascore
    • 50 Critic Score
    Mostly feels like material found in the bargain bin. [Dec 2010, p.86]
    • Nintendo Power
    • 51 Metascore
    • 50 Critic Score
    Unfortunately, virtually everything else about the game has issues: the story is virtually non-existent, the action is repetitive and boring, and the puzzle elements are condescendingly simple. [Jan. 2007, p.108]
    • Nintendo Power
    • 53 Metascore
    • 50 Critic Score
    Anyone who already has Namco Museum Remix should steer clear. [Dec 2010, p.87]
    • Nintendo Power
    • tbd Metascore
    • 50 Critic Score
    A scream for very young players. [Feb 2002, p.153]
    • Nintendo Power
    • 67 Metascore
    • 50 Critic Score
    More variety...might have made a big difference, but unfortunately, only Sid the sloth makes a playable guest appearance, and it's in a single minigame at that. [May 2006, p.88]
    • Nintendo Power
    • 41 Metascore
    • 50 Critic Score
    Unfortunately, the game itself isn't very good. [Jan. 2007, p.106]
    • Nintendo Power
    • 52 Metascore
    • 50 Critic Score
    But for those hoping for a solid third-person action game on Wii or an experience that goes beyond that of the GameCube game, Bionicle Heroes doesn't fit the bill. [June 2007, p.101]
    • Nintendo Power
    • 56 Metascore
    • 50 Critic Score
    The controls are a tad slow to respond and some of the jumps are tricky, resulting in a frustrating play at times. If you stick with it, you'll delight in the sci-fi fun. [Nov 2004, p.132]
    • Nintendo Power
    • 56 Metascore
    • 50 Critic Score
    Most of the enemies attack very quickly at close range, giving Dredd the advantage from a distance but making contact combat unnecessarily difficult. [June 2004, p.121]
    • Nintendo Power
    • tbd Metascore
    • 50 Critic Score
    The overall game is less inspired and more repetitive than previous outings with Timmy and his fairy godparents. [Dec 2004, p.150]
    • Nintendo Power
    • tbd Metascore
    • 50 Critic Score
    Repetitive and shallow. [Dec 2005, p.116]
    • Nintendo Power
    • 61 Metascore
    • 50 Critic Score
    You can find much better fighting games for Wii. [Dec 2008, p.93]
    • Nintendo Power
    • 52 Metascore
    • 50 Critic Score
    The background graphics and lighting effects can be impressive--though such work is wasted on mediocre gameplay. [April 2011, p.86]
    • Nintendo Power
    • 50 Metascore
    • 50 Critic Score
    It suffers from lackluster visuals, sluggish controls and an overabundance of fetch quests. [Sept 2003, p.135]
    • Nintendo Power
    • 59 Metascore
    • 50 Critic Score
    The Driver series is traveling the same road, to its detriment. [Sep 2007, p.86]
    • Nintendo Power
    • 68 Metascore
    • 50 Critic Score
    The game is short at about five or six hours, though I suppose it doesn't matter when you tire of the proceedings after 15 minutes. [Holiday 2007, p.82]
    • Nintendo Power
    • 57 Metascore
    • 50 Critic Score
    And would it have been that hard to include direct character control instead of using a remote-only point-and-click interface? [Mar 2008, p.86]
    • Nintendo Power

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