NintendoWorldReport's Scores

  • Games
For 1,832 reviews, this publication has graded:
  • 59% higher than the average critic
  • 5% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 World of Goo
Lowest review score: 10 Charlie's Angels
Score distribution:
1,832 game reviews
    • 75 Metascore
    • 70 Critic Score
    It succeeds on certain levels, retaining the pick-up-and-play charm of the PC version and providing a ton of tracks and challenges for players to tackle. Its track editor is also a triumph, and its incorporation into the game's Puzzle mode and multiplayer component is brilliant, extending the life of the title and providing gamers a reason to come back. Unfortunately, it falls short of its potential due to an irritating game camera, a sometimes-frustrating difficulty level, and a baffling lack of online play.
    • 61 Metascore
    • 65 Critic Score
    While the stories presented in the episodes are actually quite enjoyable, the trial-and-error nature of fact-gathering coupled with the inability to skip conversations makes furthering the narrative a tedious and frustrating process.
    • 71 Metascore
    • 65 Critic Score
    Unfortunately, one of the biggest flaws within PSO III becomes quite apparent once a battle begins. Everything takes an inordinately long amount of time.
    • 68 Metascore
    • 65 Critic Score
    Although Amoebattle fills a bit of a gap in the DS library by being one of the few competent real-time strategy games on the system, and although it's certainly a strong title in comparison to many other DSiWare games, it falls just short of being a title of easy recommendation.
    • 79 Metascore
    • 65 Critic Score
    Even a modest step forward, such as adding more frames of animation to the character portraits, would have made the game feel fresher and more vibrant. As it is, Under the Knife 2 comes across as a cynical cash-in, a mission pack so lazy that it doesn't even have new missions.
    • 58 Metascore
    • 65 Critic Score
    The effective control scheme and funky art style are enough to float the game above mundane, and fans of the series will be mostly content with the game's presentation. However, players will find the repetitive mission-oriented gameplay, with little payoff or progression, to be problematic and uninspiring.
    • 58 Metascore
    • 65 Critic Score
    Amazing Spider-Man on Wii has flaws, specifically how graphically unpleasing it is, but it's still a fun action game.
    • 55 Metascore
    • 65 Critic Score
    Jill's outlook looks bright, however. I can say it was a pleasure to study here, even if it seems that her rote-memorized daily life seems shallow and simple.
    • 68 Metascore
    • 65 Critic Score
    I really wanted to like this game, and I really hope the rune-drawing system is used again for a different title, because it really is fantastic, but the RTS mechanics are unresponsive, and the timed missions are more of a hindrance than a challenge.
    • 37 Metascore
    • 65 Critic Score
    Urban Champion is by no means a great game, but if you're willing to shell out $4.99, it can be a fun diversion when you just don't have a lot of time to sink into more robust titles.
    • 71 Metascore
    • 65 Critic Score
    In the end, we're presented with a game that looks fine, sounds lovely, reads excellently, and plays kind of blandly. It has around 100 missions and a decent pool of characters from the Naruto universe that fans of the show can catch up with, as long as they can handle some repetition along the way
    • tbd Metascore
    • 65 Critic Score
    The most recent to hit the eShop is Painting Workshop. While offering a wide variety of tools at your disposal, it also manages to be clunky in its menus and operations.
    • 59 Metascore
    • 65 Critic Score
    A tale of two games. One is a set of button-smashing mini-games with questionable entertainment value. The other is one of the greatest creative tools ever released for consoles. The problem is, you have to play a lot of the former to really experience the latter.
    • 57 Metascore
    • 65 Critic Score
    Naruto DS overall is a decent RPG game that keeps true to its series. The graphics and overall presentation let it down, and the story is kind of dull, since it more or less borrows the whole script from the show.
    • 76 Metascore
    • 65 Critic Score
    A lot of fun with a group of friends, but only after you've put the time in to unlock all the mini-games, or if you have an SD card and access to the Internet to download a completed save file.
    • 73 Metascore
    • 65 Critic Score
    A fine installment to the series. However, it remains a very basic platformer whose ideas lack originality and, in many ways, feel a little out of date.
    • 61 Metascore
    • 65 Critic Score
    Ultimately, Honeycomb Beat’s greatest asset and biggest shortfall is its inherent simplicity. The game is great to pick up and play anytime, but players may bore quickly depending on how much time they want to spend contemplating the puzzles. While its shiny presentation helps pass the time, its lack of interesting game modes does not.
    • 73 Metascore
    • 65 Critic Score
    Overall, the game is very short. It's feasible to finish the game with close to 100 percent on your first playthrough in five hours or less.
    • 56 Metascore
    • 65 Critic Score
    That’s something that could have gone a long way in making some of the game’s more clunky and frustrating elements a tad more palatable. As it stands, Chubbins ends up a niche title for those seeking a somewhat unique and demanding platforming experience with no frills.
    • 67 Metascore
    • 65 Critic Score
    Those willing to put the time in to grasp the game’s frustrating controls (Monkey Ball maniacs perhaps) will most likely squeeze a lot of fun out of the game. The rest of us, however, are better off steering clear.
    • 72 Metascore
    • 65 Critic Score
    Unepic is a standard dungeon crawler with standard combat, enhanced by its goofy characters and story. If you’re in the mood for a game that doesn’t take itself too seriously, and don’t mine the occasional weed/D&D/Star Wars joke, then Unepic might be for you. However, if you’re looking for an engrossing RPG with deep mechanics, your time is likely best spent elsewhere.
    • 58 Metascore
    • 65 Critic Score
    Depending on whether you love or hate Lost in Blue’s slow-paced survival gameplay, you will love or hate Lost in Blue 2.
    • 60 Metascore
    • 65 Critic Score
    The Secret Saturdays: Beasts of the 5th Sun is a light-hearted side-scrolling game with some entertaining gameplay. There's not much for those unfamiliar with the series to care about, but it is a fantastic game for any video game fan that also enjoys The Secret Saturdays.
    • tbd Metascore
    • 65 Critic Score
    Wipeout: The Game is a great game for young audiences, though for more seasoned gamers, it will most likely not fill their hunger. The game takes only a couple of hours to complete, and its difficulty level is appropriate for young children.
    • 66 Metascore
    • 65 Critic Score
    A true Rogue derivative, Izuna’s difficulty and depth will likely only be appreciated by fans of the genre.
    • 73 Metascore
    • 65 Critic Score
    Unless you’re starved for “tactical” action, there is little reason to buy Conflict: Desert Storm 2. While it is an improvement over the first one, the two games are largely identical and suffer from the same identity problem.
    • 76 Metascore
    • 65 Critic Score
    While I had a good experience with Rhythm Thief, it is not a fantastic game. With the lavish presentation, the intriguing story, and the assortment of collectibles, it is so disheartening to see gameplay that ranges from "kind of okay" to "pretty broken." And though I recommend that everyone experiences Rhythm Thief & the Emperor's Treasure, the whole package is disappointing and not worth rushing out to get.
    • 76 Metascore
    • 65 Critic Score
    The problem is that they haven’t invested nearly as much time in the game that exists underneath the control scheme. The AI, the playbooks, and the presentation are still inexorably rooted in the PS2 design that might have been compelling four years ago but which is now really starting to show its age.
    • 61 Metascore
    • 65 Critic Score
    Underfeatured for the price. It's not bad, but it's just not worth thirty bucks.
    • 74 Metascore
    • 65 Critic Score
    Despite its bells and whistles, Black Ops just can't escape the fact that the core gameplay just isn't fun.

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