NintendoWorldReport's Scores

  • Games
For 1,808 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 4.2 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Mega Man 10
Lowest review score: 10 Flapp & Zegeta
Score distribution:
1,808 game reviews
    • 62 Metascore
    • 55 Critic Score
    KickBeat is a game I could’ve enjoyed a lot more if the soundtrack had more varying genres.
    • 50 Metascore
    • 55 Critic Score
    All-in-all Rock Zombie has many of the trappings of a great game. The core mechanics work, and all of Rock Zombie’s failings are the sort of things that could be fixed in future updates. For now this may not be the arcade experience you’re looking for but with a little work, it could be a welcome addition to anyone’s Wii U home screen.
    • 62 Metascore
    • 55 Critic Score
    Overall, Pier Solar is just an average JRPG at best. Perhaps some of its novelty was lost due to it being a downloadable title rather than an actual, physical Sega Genesis cartridge. It’s really hard to recommend unless you’re absolutely starved for an RPG on the Wii U.
    • 28 Metascore
    • 50 Critic Score
    Chatting with Ping Pals is completely functional, but manually typing text gets annoying quickly, and the more intuitive and fun drawing feature is simply inferior to "PictoChat."
    • 68 Metascore
    • 50 Critic Score
    It’s simply too easy and skews to an incredibly young audience. I can only recommend it to anyone who has never been able to beat a game and would like to know how it feels.
    • 65 Metascore
    • 50 Critic Score
    The controls are marred with inaccuracy. Precise movement, which should be very easy based on the simple gameplay mechanics, is amazingly frustrating. Changing direction is an exercise in frustration.
    • 61 Metascore
    • 50 Critic Score
    This game probably wouldn't have been so harshly judged if the previous two Kim Possible games, also made by A2M, weren't much better than any other Disney game by comparison. But due to their surprising quality, it's even more disappointing that Kimminucator is so average.
    • 69 Metascore
    • 50 Critic Score
    Where Secret Rings really falls apart is in level design. Replicating the main mistake of Shadow the Hedgehog, Sonic Team has put too many obstacles in the way of Sonic as he attempts to zoom through a level at high speed.
    • 60 Metascore
    • 50 Critic Score
    While Master of Disguise may look like a Wario platformer on the surface, the game is plagued by terrible pacing, obfuscated level design, and unsatisfying controls. If you're not going to do a Wario game right, Nintendo, don't do it at all.
    • 53 Metascore
    • 50 Critic Score
    Pokemon Battle Revolution would have been perfect as a $10-20 WiiWare game. $50 at retail just doesn't make any sense.
    • 58 Metascore
    • 50 Critic Score
    Bleach: The Shattered Blade will only appeal to fans of the show, and barely at that. It's mediocre as an extension of the anime, and even worse as a video game. Though the Wii motion controls work like they are supposed to, they simply don't fit with the fast pace and repetitiveness of this style of fighting game.
    • 60 Metascore
    • 50 Critic Score
    Mega Man Star Force, despite all the changes they have made to the Battle Network formula, still feels, plays, and looks like its ancestor.
    • 58 Metascore
    • 50 Critic Score
    Mega Man Star Force, despite all the changes they have made to the Battle Network formula, still feels, plays, and looks like its ancestor.
    • 60 Metascore
    • 50 Critic Score
    Mega Man Star Force, despite all the changes they have made to the Battle Network formula, still feels, plays, and looks like its ancestor.
    • 49 Metascore
    • 50 Critic Score
    Course designs are limiting and don’t really take advantage of the "Nitro" in Nitrobike. But worst of all, the game’s generic characters and setting rob it of any personality. Nitrobike is not extreme - it’s just boring.
    • 68 Metascore
    • 50 Critic Score
    The thing that really shakes me about Table Tennis, though, is that Rockstar did virtually nothing to spice up the sport. Like I said before, there are no actual players or Career-type mode. There are no power-ups, and no stat improvements. The closest thing to "technique" you’ll find is in putting spin on the ball and using your focus meter, which actually doesn’t help very much. In all, Table Tennis is a game that just screams "lack of effort."
    • 59 Metascore
    • 50 Critic Score
    Unfortunately, fans of the genre are going to find nothing to enjoy here. The dumbed-down simulation gameplay, simple missions and tedious mini-games all bog the game down.
    • 70 Metascore
    • 50 Critic Score
    Kung Fu Panda does little to elevate itself above the typical movie tie-in game, and manages to lower itself in a few instances (e.g. graphics and sound). You’d be better off seeing the movie instead.
    • 64 Metascore
    • 50 Critic Score
    This legend ultimately isn’t very legendary, stumbling in way too many places to get a good grade. You’re better off replaying Twilight Princess if you want something epic, or watching Lord of the Rings if you want something with Frodo Baggins in it!
    • 57 Metascore
    • 50 Critic Score
    The decision to focus on the superficialities of visuals and voice work rather than gameplay defines Dawn of the Dragon as a work of style over substance.
    • 72 Metascore
    • 50 Critic Score
    It's a simple, bland, but competent game for kids and no one else.
    • 48 Metascore
    • 50 Critic Score
    There are moments in Brave which impress, but these moments are invariably surrounded by frustration, boredom, and lots of head-scratching.
    • 52 Metascore
    • 50 Critic Score
    While the integration of RPG elements and Reversi doesn't work too well, Neopets Puzzle Adventure’s basic game is fun enough to carry players through some, but not all, of its issues. Only Neopets diehards will be able to stand its crippling load times. Nobody else will have the patience.
    • tbd Metascore
    • 50 Critic Score
    Konami had a very strong franchise from which to derive good ideas, but they instead decided to stick too closely to the basics and release a game that very few fans of Winx Club or newcomers will find enjoyable.
    • tbd Metascore
    • 50 Critic Score
    Jake Power: Fireman/Policeman isn't bad for young kids, as it certainly appeals to their tastes; however, the game's length makes it a rental at best.
    • tbd Metascore
    • 50 Critic Score
    Jake Power: Fireman/Policeman isn't bad for young kids, as it certainly appeals to their tastes; however, the game's length makes it a rental at best.
    • 61 Metascore
    • 50 Critic Score
    Elite Forces: Unit 77 is a game that had potential thanks to its great touch screen controls. But decisions like forcing the player to start all over again when one character dies, the lack of additional game modes, and bland missions make this title a modest, slightly rushed effort that could have been something special.
    • 59 Metascore
    • 50 Critic Score
    Ultimately, Bleach: The 3rd Phantom isn't a terrible game, but it isn't a very satisfying one either. The actual gameplay is a small part of the game, and due to the high degree of fan service it can only be truly recommended for hardcore Bleach fans.
    • 61 Metascore
    • 50 Critic Score
    Its difficulty ranges from challenging to brutal, and its track designs do not coincide with the behavior of the chariots meant to traverse them.
    • 59 Metascore
    • 50 Critic Score
    In the end, ColorZ has some good intentions, and as a multiplayer title, it's very solid. The problem is that the single-player side hasn't been designed to accommodate one player, making the game too hard and possibly alienating many gamers who thought there was something to look forward to underneath all the color.