No DPad's Scores

  • Games
For 239 reviews, this publication has graded:
  • 43% higher than the average critic
  • 6% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Flight Control HD
Lowest review score: 25 Death Worm
Score distribution:
  1. Negative: 18 out of 239
239 game reviews
    • 87 Metascore
    • 50 Critic Score
    Bottom line is, there's little to no improvement.
    • 65 Metascore
    • 50 Critic Score
    A lengthy experience at a reasonable price.
    • 83 Metascore
    • 50 Critic Score
    I had a few moments of fun with it, and it definitely shows the progress Namco has taken on the iPhone. And above all else, I'm more than glad to see only one DLC item in there; one that is reasonably priced and makes sense.
    • 74 Metascore
    • 50 Critic Score
    Ultimately, Super Mega Worm is an enjoyable experience after the initial accommodation-period for the controls. While the upgrades provide incentive for replayability, the rather one-dimensional nature of the game keeps it at a "worth a look" recommendation. And remember to recycle kids. The Wyrm is watching you.
    • 67 Metascore
    • 50 Critic Score
    In summary, if you want a dual-stick shooter, you can do a lot better than Pirate's Treasure.
    • 75 Metascore
    • 50 Critic Score
    I wasn't exactly pleased with the generic material of the game, but it's an overall, well-done game.
    • 76 Metascore
    • 50 Critic Score
    Overall, Cubed Rally Racer is just an okay game; casual gamers may find it a bit frustrating and ultimately quit for some other game.
    • tbd Metascore
    • 50 Critic Score
    Deep Deep Dungeon is solid and succinct, a tightly wound and complete casual RPG game. But when I want to play a game of this sort I am far more likely to reach either for Sword & Poker or its sequel than I am for this.
    • 60 Metascore
    • 50 Critic Score
    As a dual-stick shooter, Catacombs fails because it's not frantic enough. As an action game, it fails because the combat isn't very interesting. As an RPG, it fails because it's not deep enough. As an adventure and a game of exploration, it fails because there's no incentive to progress and nothing new to discover as you go.
    • 80 Metascore
    • 50 Critic Score
    Angry Birds has a lot going for it, but is fundamentally flawed in execution.
    • 63 Metascore
    • 50 Critic Score
    I enjoyed Super Turbo Action Pig; I love the name, game, and artwork. Gameplay is a bit unoriginal, but The Joystick Generals did a solid job of reinventing gameplay that hasn't exactly done well on the iPhone.
    • 70 Metascore
    • 50 Critic Score
    The developers should find the time to fiddle around with the difficulty, as that's the part that's holding this game back. Everything else, though, was definitely impressive.
    • 73 Metascore
    • 50 Critic Score
    Robot Unicorn Attack is a highly-addictive game that could have been better with the implementation of online leaderboards and some sort of competition.
    • 70 Metascore
    • 50 Critic Score
    The repetitiveness usually comes as a side effect of a casual game that went slightly askew, and it seems to be that way with Superfall. I'm not saying that Superfall is a bad game; it's just not a great game.
    • tbd Metascore
    • 50 Critic Score
    But just know that it's a rehash of everything and is now in need of improvement.
    • tbd Metascore
    • 50 Critic Score
    Axion's greatest flaws show its mobile roots. The virtual d-pad used for movement feels restricting and unresponsive, and to a lesser extent so do the attack buttons.
    • tbd Metascore
    • 50 Critic Score
    Azkend HD looks beautiful from an artist's standpoint, but beneath the outside beauty is a not-so-beautiful inside. I found the gameplay to be a bit repetitive, and I would have liked the audio to be a bit more in sync and not all over the place.
    • 72 Metascore
    • 50 Critic Score
    Shadowgun is a bit more than a tech demo, but it's a lot less than an actual game.
    • 76 Metascore
    • 50 Critic Score
    It's a great concept hindered by the lack of content and high price.
    • 76 Metascore
    • 50 Critic Score
    Soccer Superstars is a fun, fun game that I enjoy. They got that part of the game down, but once it comes to the technical stuff, the game seems to fall apart.
    • 74 Metascore
    • 50 Critic Score
    And while Battle of Puppets has some positives, it's mostly draped in shallow gameplay.
    • 78 Metascore
    • 50 Critic Score
    It feels almost the same as last years. But hey, if you're a diehard football fan like me, there's no way you're not picking this up.
    • 70 Metascore
    • 50 Critic Score
    Hardcore point and click adventure lovers will love this game, but with some of the difficulties in the touch controls and inability to backtrack to gather missed items, new point and click adventurers should not choose this as their first attempt at the genre.
    • 62 Metascore
    • 50 Critic Score
    Somewhat bipolar: the boss encounters are well realized and refreshing, while the level-design only average at best.
    • tbd Metascore
    • 50 Critic Score
    NFL Flick Quarterback is a fun arcade game, but I wish there was more. Right now, it's just an overpriced arcade game that doesn't exactly live up to its potential.
    • 76 Metascore
    • 50 Critic Score
    But I must give credit where credit is due: if you're dying for another racer, GT Racing is solid.
    • 73 Metascore
    • 50 Critic Score
    The game does offer a ton of content, even if much of it on first glance appears repetitive. Tactile Entertainment just might have created your new constant companion.
    • 72 Metascore
    • 50 Critic Score
    While it does feel Gameloft took a small leap backwards in terms of technological achievement, Splinter Cell Conviction is still a solid game that is enough to have some hours of fun.
    • 58 Metascore
    • 50 Critic Score
    Split/Second is certainly a nice change from the more pure sim style racers out there, but it's defining feature lacks legs for long-term enjoyment.
    • 75 Metascore
    • 50 Critic Score
    The game is short on lasting appeal, and leans too heavily on MiniGore, but is nonetheless worth a look. A dual-stick stick shooter for casual gamers, Guerilla Bob is best taken in short spurts over time. Hardcore players tending to devour games in one or two sittings will quickly tear through the game and leave it in their dust.