Official Playstation 2 Magazine UK's Scores

  • Games
For 629 reviews, this publication has graded:
  • 45% higher than the average critic
  • 3% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 8.1 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Grand Theft Auto: Vice City Stories
Lowest review score: 20 Namco Museum Battle Collection
Score distribution:
  1. Negative: 84 out of 629
629 game reviews
    • 94 Metascore
    • 60 Critic Score
    Heart-in-mouth joy from this frantic and bloody hack-fest. [Jan 2007, p.106]
    • Official Playstation 2 Magazine UK
    • 88 Metascore
    • 70 Critic Score
    With this many ways to organise your team and develop abilities, everyone will find something to suit their style. [Nov 2007, p.123]
    • Official Playstation 2 Magazine UK
    • 87 Metascore
    • 70 Critic Score
    A fun game for short sessions, suited to the system and with some clever ideas, but it's not the proper Metal Gear Solid title we were expecting. [Mar 2007, p.107]
    • Official Playstation 2 Magazine UK
    • 86 Metascore
    • 70 Critic Score
    Technically very accomplished and graphically gorgeous, but ultimately unsatisfying, even in online multiplayer. [Feb 2008, p.102]
    • Official Playstation 2 Magazine UK
    • 84 Metascore
    • 60 Critic Score
    Solid, but nowhere near spectacular sim that will only satisfy B-ball fans who can appreciate its subtleties. The rest of us can only look on, slightly bemused. [Apr 2006, p.100]
    • Official Playstation 2 Magazine UK
    • 84 Metascore
    • 70 Critic Score
    An enjoyable beat-'em-up that does the movie justice. But there's little more than a basic scrolling brawler under all the great ideas. [Nov 2005, p.84]
    • Official Playstation 2 Magazine UK
    • 84 Metascore
    • 70 Critic Score
    Restrictive and ponderous in places but more often immense and rewarding. Disgaea 2 is an underrated RPG with surprisingly commendable depth. [Oct 2006, p.104]
    • Official Playstation 2 Magazine UK
    • 82 Metascore
    • 60 Critic Score
    A game that's forgotten it's about superheroes. They're supposed to be spectacular, aren't they? This isn't. [Dec 2005, p.111]
    • Official Playstation 2 Magazine UK
    • 82 Metascore
    • 70 Critic Score
    Simplified PSP controls do dial down SOCOM's complexity, but impressive options both on and offline make this shine. [May 2006, p.90]
    • Official Playstation 2 Magazine UK
    • 82 Metascore
    • 70 Critic Score
    Much better than the last game, and one of the best PS2 RPGs. Let down only by the relentless fighting and steep learning curve. [Feb 2007, p.70]
    • Official Playstation 2 Magazine UK
    • 81 Metascore
    • 70 Critic Score
    A respectable enough take on frozen hockey, with some off-the-wall but fun multiplayer modes thrown in foor good measure, but does anyone actually play these games? [Apr 2006, p.100]
    • Official Playstation 2 Magazine UK
    • 81 Metascore
    • 70 Critic Score
    Combat was always the star of Ratchet games, but with barely a sniff of exploration, Gladiator's destruction feels a little one-note. [Apr 2006, p.94]
    • Official Playstation 2 Magazine UK
    • 81 Metascore
    • 70 Critic Score
    Short-lived and has little new to offer, but the online options and improved Crosstalk bring it back from the brink. [July 2007, p.95]
    • Official Playstation 2 Magazine UK
    • 81 Metascore
    • 60 Critic Score
    Decent comic book effort which certainly captures the Marvel spirit. Unlikely to become as revered as the icons that star in it, though. [Christmas 2006, p.97]
    • Official Playstation 2 Magazine UK
    • 81 Metascore
    • 70 Critic Score
    Will appeal to first timers, butthe changes made will alienate many of Onimusha's staunchest fans. A grower, but vintage 'Musha it ain't. [Apr 2006, p.97]
    • Official Playstation 2 Magazine UK
    • 80 Metascore
    • 70 Critic Score
    Still dry as hell and frustrating on occasions, but immensely playable nonetheless. A smart alternative to "Everybody's Golf." [Christmas 2005, p.105]
    • Official Playstation 2 Magazine UK
    • 80 Metascore
    • 70 Critic Score
    Needs to make serious progress if 'Gran' isn't to become an indication of age. [June 2008, p.87]
    • Official Playstation 2 Magazine UK
    • 80 Metascore
    • 70 Critic Score
    FIFA has grown up a bit and learnt that it has to do the dirty work first before it can get fancy. Competent, entertaining but far from faultless. [Nov 2005, p.132]
    • Official Playstation 2 Magazine UK
    • 80 Metascore
    • 60 Critic Score
    Predictably high production values, but those enticed by previous Snake adventures will find a hollow, confusing game. [June 2006, p.82]
    • Official Playstation 2 Magazine UK
    • 79 Metascore
    • 70 Critic Score
    Stunning to look at and seriously addictive all the same. [Oct 2007, p.94]
    • Official Playstation 2 Magazine UK
    • 79 Metascore
    • 60 Critic Score
    Despite its pedigree, there's not enough here to prise open our wallets. We're sticking with "Street Fighter Alpha Max" on PSP, thanks. [July 2006, p.91]
    • Official Playstation 2 Magazine UK
    • 79 Metascore
    • 70 Critic Score
    Too short despite early promise of an epic, Heavenly Sword is quite a disappointment. [Oct 2007, p.119]
    • Official Playstation 2 Magazine UK
    • 79 Metascore
    • 50 Critic Score
    Flaws such as button layout, poor targeting and matches that go on forever make this disappointingly average. [Nov 2006, p.155]
    • Official Playstation 2 Magazine UK
    • 78 Metascore
    • 70 Critic Score
    As a fluffy fantasy adventure Gurumin pushes all the right buttons, although it's hardly serious RPG fare. [July 2007, p.98]
    • Official Playstation 2 Magazine UK
    • 78 Metascore
    • 70 Critic Score
    Better than last year's handheld Madden game, but NFL nuts will notice the return of a few niggling flaws. [Oct 2006, p.104]
    • Official Playstation 2 Magazine UK
    • 78 Metascore
    • 70 Critic Score
    A commendably original RPG which throws up plenty of surprises and improves substantially on previous outing, "Lucifer's Call." [June 2006, p.93]
    • Official Playstation 2 Magazine UK
    • 78 Metascore
    • 50 Critic Score
    A nice enough - but very brief - trip down memory lane, which would be a better value stripped down and bundled as an extra with a more modern game, or on PSP. [Dec 2005, p.124]
    • Official Playstation 2 Magazine UK
    • 78 Metascore
    • 60 Critic Score
    As a port, it does the job. But the convulsive controls and lack of new features makes TRA for PSP only an optional extra to the PS2 experience. [Aug 2007, p.99]
    • Official Playstation 2 Magazine UK
    • 78 Metascore
    • 70 Critic Score
    It's not perfect but it's creepy. The mix of investigation and scores easily outweighs the clunky controls and occasional lulls in the action. [Mar 2006, p.105]
    • Official Playstation 2 Magazine UK
    • 78 Metascore
    • 70 Critic Score
    Near identical gameplay to its 05 counterpart and a more intricate management aspect - if that floats your boat then hop on board. [Nov 2005, p.122]
    • Official Playstation 2 Magazine UK
    • 78 Metascore
    • 70 Critic Score
    With its satisfying difficulty curve and intricate courses this is a solid if not revolutionary update of an already innovative puzzle game. [Nov 2006, p.100]
    • Official Playstation 2 Magazine UK
    • 77 Metascore
    • 70 Critic Score
    An enjoyable update, but one that only the most ardent of fans will appreciate. [Dec 2005, p.128]
    • Official Playstation 2 Magazine UK
    • 77 Metascore
    • 70 Critic Score
    Not much new for Ape Escape veterans, but if you want to get a youngster a game that's actually good, this is the monkey business. [May 2006, p.92]
    • Official Playstation 2 Magazine UK
    • 77 Metascore
    • 60 Critic Score
    FIFA's class is not in doubt, but for a series already in a clear state of transition, the move to a new platform is a bridge too far. [Christmas 2005, p.117]
    • Official Playstation 2 Magazine UK
    • 77 Metascore
    • 70 Critic Score
    Underneath the mixed bag of superfluous trimmings lies a game that's still highly playable despite feeling very familiar. [Dec 2005, p.121]
    • Official Playstation 2 Magazine UK
    • 77 Metascore
    • 70 Critic Score
    An ideal first game for Buzz! virgins or film buffs, but seasoned contestants will soon tire of it. [Dec 2007, p.88]
    • Official Playstation 2 Magazine UK
    • 77 Metascore
    • 70 Critic Score
    A stylish puzzler, whose slightly unwieldly control system and inevitable repetition are the only minor spanners in the works. [Mar 2006, p.89]
    • Official Playstation 2 Magazine UK
    • 77 Metascore
    • 50 Critic Score
    What could have been an engaging effort has been spoiled by bland presentation, a cliched story and tedious gameplay. [Nov 2005, p.122]
    • Official Playstation 2 Magazine UK
    • 76 Metascore
    • 70 Critic Score
    There's not quite enough freedom in the levels to find that perfect shot, but this is still a rewarding and enjoyably fresh sniper sim. [Nov 2006, p.135]
    • Official Playstation 2 Magazine UK
    • 76 Metascore
    • 70 Critic Score
    Their simplicity is charming and their gameplay addictive. Thank heavens some things don't change. [Oct 2006, p.97]
    • Official Playstation 2 Magazine UK
    • 76 Metascore
    • 70 Critic Score
    EA's ice hockey annual trades gamepay depth for arcade accessibility and speed. For our money though the PS2 offers a greater challenge. [Nov 2006, p.103]
    • Official Playstation 2 Magazine UK
    • 76 Metascore
    • 50 Critic Score
    Its intelligent plot and great looks could have made Suikoden V spellbinding - if only it wasn't so tedious. [Nov 2006, p.106]
    • Official Playstation 2 Magazine UK
    • 76 Metascore
    • 70 Critic Score
    This is not "Jak 4." It's just a kart racer, albeit a quality one with bags of online potential. [Dec 2005, p.106]
    • Official Playstation 2 Magazine UK
    • 75 Metascore
    • 60 Critic Score
    An extremely average crime sim bolted onto a much-loved license, this just proves that you can't buy class. Not horrific, just freakin' dull. [Apr 2006, p.88]
    • Official Playstation 2 Magazine UK
    • 75 Metascore
    • 70 Critic Score
    An entertaining if shallow compilation of some genuine classics that's well worth a punt at 20 quid. [Christmas 2006, p.92]
    • Official Playstation 2 Magazine UK
    • 75 Metascore
    • 70 Critic Score
    No threat to "GTA," but it's not meant to be. Instead it's an absorbing role-playing adventure with plenty to keep you busy. [Sept 2006, p.74]
    • Official Playstation 2 Magazine UK
    • tbd Metascore
    • 70 Critic Score
    Educational and enjoyable, and will last you for months. It's just a shame that the tests are so samey. [Jan 2007, p.90]
    • Official Playstation 2 Magazine UK
    • 75 Metascore
    • 70 Critic Score
    It's not very deep, but it's very fast, looks gorgeous and handles ever so sweetly. [Nov 2007, p.119]
    • Official Playstation 2 Magazine UK
    • 75 Metascore
    • 70 Critic Score
    The vast amount of characters will excite fans, but MKA feels old-fashioned. The series needs to evolve if it's going to survive. [Dec 2006, p.80]
    • Official Playstation 2 Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Pushes the right buttons but the uninitiated can bash away and still win, so it doesn't match the flair or control of a Virtua. [Feb 2007, p.65]
    • Official Playstation 2 Magazine UK
    • 75 Metascore
    • 60 Critic Score
    Well-presented and weirdly therapeutic mix of flight sim and arcade shooter that doesn't quite satisfy on either front, but is a decent enough game for all of that. [Christmas 2006, p.85]
    • Official Playstation 2 Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Impressive, immense and pretty but somehow it fails to achieve greatness due to shortage of a variety of high-speed thrills. [Feb 2007, p.72]
    • Official Playstation 2 Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Too linear, but one of PS3's most charming and satisfying adventures so far. [Nov 2007, p.118]
    • Official Playstation 2 Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Nearly a quirky classic. [Dec 2007, p.123]
    • Official Playstation 2 Magazine UK
    • 75 Metascore
    • 60 Critic Score
    Starts off well and features some decent strategizing, but is ultimately stifled by a poor script and some uninspired character design. [May 2006, p.95]
    • Official Playstation 2 Magazine UK
    • 75 Metascore
    • 60 Critic Score
    A solid addition to the series. [Aug 2007, p.84]
    • Official Playstation 2 Magazine UK
    • 75 Metascore
    • 60 Critic Score
    Expensive and almost impossible not to cheat in singleplayer. [Dec 2007, p.119]
    • Official Playstation 2 Magazine UK
    • 75 Metascore
    • 50 Critic Score
    Too easy and without replays, the first Madden outing on PSP is a giant fumble. Hopefully next year's update will be better. [Christmas 2005, p.116]
    • Official Playstation 2 Magazine UK
    • 74 Metascore
    • 70 Critic Score
    A stylish shooter that will be compared to "Lumines" - but unfortunately can't hold a candle to it in the puzzle stakes. [Christmas 2006, p.101]
    • Official Playstation 2 Magazine UK
    • 74 Metascore
    • 60 Critic Score
    Likable as its twin leads are, AOT's gameplay is hobbled by unbalanced guns and AI that's far too sharp to be fun. [Apr 2008, p.102]
    • Official Playstation 2 Magazine UK
    • 74 Metascore
    • 70 Critic Score
    A superb package with great games and some truly inspired extras - and a real trip down memory lane for some of us. [Mar 2007, p.94]
    • Official Playstation 2 Magazine UK
    • 74 Metascore
    • 70 Critic Score
    Less complicated than "Untold Legends," but equally stuffed with things to kill...and you can talk to a chicken. Sold! [Jan 2007, p.86]
    • Official Playstation 2 Magazine UK
    • 74 Metascore
    • 70 Critic Score
    Will delight even casual rugger fans. [Sept 2007, p.90]
    • Official Playstation 2 Magazine UK
    • 74 Metascore
    • 70 Critic Score
    At times sublime, but sadly it's the frantic and frustrating Dark Prince sections that linger longest in the memory. [Jan 2007, p.78]
    • Official Playstation 2 Magazine UK
    • 74 Metascore
    • 70 Critic Score
    Steambot isn't as polished or as deep as "Dragon Quest" or "Final Fantasy", but it's still a charming curiosity laden with fresh ideas. [Oct 2006, p.88]
    • Official Playstation 2 Magazine UK
    • 74 Metascore
    • 70 Critic Score
    Gran Turismo's flaws plus imperfect handling make this hard to love. As a glossy bike catalogue, it's lush. As a game, it's not quite right. [May 2006, p.78]
    • Official Playstation 2 Magazine UK
    • 74 Metascore
    • 70 Critic Score
    With its immediate and vibrant cartoon violence the Power Stone series is well suited to PSP. It can get a little hard on the eyes, mind you. [Christmas 2006, p.87]
    • Official Playstation 2 Magazine UK
    • 74 Metascore
    • 70 Critic Score
    The could've been stunning, but after a strong start, the story and missions descend into repetitive, formulaic play. [Nov 2005, p.92]
    • Official Playstation 2 Magazine UK
    • 74 Metascore
    • 70 Critic Score
    A fairly average RPG, rescued from mediocrity by some unique mechanics, an oddball plot and the dozens of demons at youru disposal. [Apr 2007, p.81]
    • Official Playstation 2 Magazine UK
    • 74 Metascore
    • 70 Critic Score
    Look beyond the somewhat crude control system and there's plenty of life in this deep and handsome boxing game. [May 2006, p.94]
    • Official Playstation 2 Magazine UK
    • 74 Metascore
    • 60 Critic Score
    A cookie-cutter RPG lifted by characterization and sustained exploration vibe, but hurt by sub-PSone visuals. [Feb 2006, p.92]
    • Official Playstation 2 Magazine UK
    • 74 Metascore
    • 60 Critic Score
    An uninspired but likeable-in-places arcade shooter whose few good ideas are hamstrung by shoody design and weak AI. [Aug 2006, p.100]
    • Official Playstation 2 Magazine UK
    • 74 Metascore
    • 70 Critic Score
    The Great Juju Challenge is never going to be the love of your gaming life, but it's a reasonably attractive bit on the side. [Mar 2006, p.100]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 60 Critic Score
    A return to the bombs away puzzling of old rather than the recent diversions into platform and karting games - and it's all the better for it. [Christmas 2006, p.85]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 70 Critic Score
    Extreme, yes; pursuit, lots of it; fun, mostly; but essential? Not really. [Jan 2008, p.123]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 70 Critic Score
    It's difficult not to find this fighter charming - even if the hero is a squaky-voiced brat. [Nov 2007, p.92]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 70 Critic Score
    Brilliantly chaotic, relentlessly quick and rammed with gaming modes to keep you at it. Fasten your seat belts. [July 2006, p.82]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 60 Critic Score
    An honest stab at genuine change which, unfortunately, dilutes what Guilty Gear does best but should still appeal to die-hards at this bargain price. [Feb 2006, p.96]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 60 Critic Score
    The control system is half-cocked making it seem half the experience of the PS2 game. [Christmas 2006, p.86]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 60 Critic Score
    The total package feels soulless and, as a result, rather unappealing. [Dec 2006, p.95]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 70 Critic Score
    More than a story game, Xenosaga II just about prevails in spite of itself as a title worth witnessing...for the patient. [Dec 2005, p.118]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 70 Critic Score
    If we needed to shed some lard, this is how we'd do it. If we needed birthday presents for the kids, we'd buy them "SingStar." [Mar 2007, p.92]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 70 Critic Score
    It's the ultimate package for DBZ fans. For everyone else it's one of the most technical and rewarding fighters out there. [Christmas 2007, p.90]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 60 Critic Score
    Disappointing effort; scrapes the barrel more than it feels the Force. [Christmas 2007, p.123]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 70 Critic Score
    Brilliant in short bursts and great looking to boot; only question marks about its longevity prevent Gottlieb earning a higher score. [May 2006, p.93]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 70 Critic Score
    A game to throw in your PS2 when you're looking for a quick fix of fun violence, even if it's a little rough around the edges. [Feb 2007, p.66]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 70 Critic Score
    Soul Nomad is no more "tactical" than a game of mouse trap. [June 2008, p.69]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 70 Critic Score
    There's no need to own both versions unless you're rich or stupid, but this is commendable nonetheless. [Christmas 2006, p.102]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 50 Critic Score
    An Armored Core nut's wet dream, if such a deranged breed exists. Otherwise a dull mech-'em-up that lacks thrills and originality. [Aug 2006, p.101]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 70 Critic Score
    The classy presentation and slick action capture the spirit of the PS2 game, but this is nothing more than a competent racer. [Christmas 2006, p.100]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 60 Critic Score
    There are new modes and a better camera, but the developer seems to have accidentally flicked the switch to Extreme Difficulty. [Jan 2007, p.81]
    • Official Playstation 2 Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Stomach-churning graphics and bad AI undermine an otherwise solid tactical shooter. Has "For Hardcore Fans" written all over it. [Apr 2007, p.89]
    • Official Playstation 2 Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Even if you never play half the games on offer (and you won't), the inclusion of genuine classics means this lives up to its billing. [July 2006, p.89]
    • Official Playstation 2 Magazine UK
    • 72 Metascore
    • 70 Critic Score
    A non-offensive god-sim packed full of laughs and originality. Buy it. [July 2008, p.87]
    • Official Playstation 2 Magazine UK
    • 72 Metascore
    • 60 Critic Score
    It's good to see developers trying something new but this is more of a solid template for a sequel than a top game in it's own right. [Mar 2006, p.84]
    • Official Playstation 2 Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Limited in terms of gameplay, but it's got an undeniable appeal and is often great fun - who wouldn't enjoy kicking ass as Superman and Batman working in unison? [Jan 2007, p.87]
    • Official Playstation 2 Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Worth weathering the doldrums for the good bits, but don't rush through or you'll miss them. [May 2008, p.103]
    • Official Playstation 2 Magazine UK
    • 72 Metascore
    • 50 Critic Score
    Its colorful looks may appeal to younger gamers, but Super DBZ is too limited in every department to attract interest from anyone else. [Aug 2006, p.93]
    • Official Playstation 2 Magazine UK
    • 72 Metascore
    • 50 Critic Score
    Playing Key of Heaven is a little like repeatedly thrusting your arm into a lucky dip filled with equal numbers of gold and emperor scorpions. [Mar 2006, p.95]
    • Official Playstation 2 Magazine UK
    • 72 Metascore
    • 50 Critic Score
    A beautiful, but hard-as-nails remastering of the 1988 original that sadly still plays like an 18-year-old game. Exasperating. [Oct 2006, p.96]
    • Official Playstation 2 Magazine UK

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