Official U.S. Playstation Magazine's Scores

  • Games
For 1,415 reviews, this publication has graded:
  • 42% higher than the average critic
  • 2% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 8.2 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Burnout 3: Takedown
Lowest review score: 10 Putter Golf
Score distribution:
1415 game reviews
    • 75 Metascore
    • 80 Critic Score
    Additionally, there's a ton of extra stuff you can unlock ranging from art to music, so there's no question that, like the last collection, Reloaded will keep you glued to your PSP for quite some time. [Nov. 2006, p.124]
    • Official U.S. Playstation Magazine
    • 75 Metascore
    • 80 Critic Score
    While technologically astounding and generally satisfying in terms of gameplay, Area 51 could have used a deeper, clearer story and another five to 10 hours of play time. [March 2005, p.86]
    • Official U.S. Playstation Magazine
    • 71 Metascore
    • 80 Critic Score
    Ty 2 seems to have it all: a huge open environment, gorgeous graphics, superb production values, myriad fluffy animals with Australian accents, and a ton of different gameplay styles. [Jan 2005, p.107]
    • Official U.S. Playstation Magazine
    • 81 Metascore
    • 80 Critic Score
    2K Sports still offers the best hockey at the best price. All that's needed now is a face-lift. [Dec 2005, p.115]
    • Official U.S. Playstation Magazine
    • 83 Metascore
    • 80 Critic Score
    The game's real improvement, which gives it a jump on the competition, is the fast break. [Dec 2002, p.171]
    • Official U.S. Playstation Magazine
    • 87 Metascore
    • 80 Critic Score
    A great game, but most of the new features don't really feel like they're all that new. [Aug 2005, p.82]
    • 80 Metascore
    • 80 Critic Score
    I love it...The greatest thing about this game is the shot interface. [Apr 2002, p.107]
    • Official U.S. Playstation Magazine
    • 81 Metascore
    • 80 Critic Score
    More challenge than "Sled Storm," but more frustrating too...I still had a blast. [August 2002, p.108]
    • Official U.S. Playstation Magazine
    • 61 Metascore
    • 80 Critic Score
    If you have always intended to buy a collection of classic arcade games, then this is as comprehensive as you're going to get. [Nov 2005, p.93]
    • Official U.S. Playstation Magazine
    • 73 Metascore
    • 80 Critic Score
    It may not be the deepest (or longest) PS2 shooter, but it's definitely one of the most entertaining. [July 2004, p.98]
    • Official U.S. Playstation Magazine
    • 82 Metascore
    • 80 Critic Score
    These new features add plenty of replay value. [Jan 2003, p.120]
    • Official U.S. Playstation Magazine
    • 78 Metascore
    • 80 Critic Score
    An extremely solid - if uninspired - port of the Tiger franchise that's every bit as addictive as its PS2 counterparts. [June 2005, p.99]
    • Official U.S. Playstation Magazine
    • 59 Metascore
    • 80 Critic Score
    When you have something that's this cool to start with, even a fairly average gameplay experience is enough to hold the torch.
    • 71 Metascore
    • 80 Critic Score
    Rogue's greatest asset is its variety, which constantly refreshes the experience before that "new game" smell wears off. [June 2006, p.93]
    • Official U.S. Playstation Magazine
    • 78 Metascore
    • 80 Critic Score
    The controls are solid and versatile, and the whole experience seems appropriately majestic. [Feb 2002, p.106]
    • Official U.S. Playstation Magazine
    • 78 Metascore
    • 80 Critic Score
    It never stops being either stylish or fun, though, and how many games can you say that about that feature a goofy-looking yellow alien? Just one.
    • 74 Metascore
    • 80 Critic Score
    A paradox in game form. It's both a technical marvel and a technical disaster. It's a great game, but it's also just a port. You're going to have to decide which of these aspects is most important to you, but one thing is certain: Midnight Club 3 absolutely wipes the floor with other street racing games currently available for the PSP in both multiplayer and single-player options.
    • 74 Metascore
    • 80 Critic Score
    A more exciting, more involving boxing experience than this year's PS2 game. [Apr 2006, p.90]
    • Official U.S. Playstation Magazine
    • 83 Metascore
    • 80 Critic Score
    Of all of Zin's improvements the most marked is the fun factor. A big part of this has to do with the toned-down difficulty - instead of being next to impossible, Zin is merely <I>really freaking tough</I>. [Feb 2004, p.100]
    • Official U.S. Playstation Magazine
    • 64 Metascore
    • 80 Critic Score
    An excellent action-strategy fix for the "Dynasty" and "Samurai Warriors" fan. [Apr 2006, p.94]
    • Official U.S. Playstation Magazine
    • 76 Metascore
    • 80 Critic Score
    If you're looking for a finely crafted, thought-provoking story to go with your psychic phenomena, look no further than Second Sight. [Nov 2004, p.128]
    • Official U.S. Playstation Magazine
    • 70 Metascore
    • 80 Critic Score
    Despite .hack's inarguable flaws (it's repetitive, kinda ugly, and...er, <I>really</I> repetitive), the game remains one of the freshest concepts of this console generation. [Jan 2004, p.132]
    • Official U.S. Playstation Magazine
    • 79 Metascore
    • 80 Critic Score
    Out of all the releases that have come out in the past few years, Mega Man Maverick Hunter X stands as an example of what every developer should do--actually take advantage of the new hardware and seize the opportunity to add something new. [Mar 2006, p.94]
    • Official U.S. Playstation Magazine
    • 75 Metascore
    • 80 Critic Score
    There's a whole other world of unlockables for anyone who digs '80s nostalgia: commercials. Oh yeah, we're talking pure '80s here. [Jan 2003, p.120]
    • Official U.S. Playstation Magazine
    • 77 Metascore
    • 80 Critic Score
    Offers tons of new things to see and do, but relative newcomers to the game may want to hold off...for now. [Dec 2004, p.102]
    • Official U.S. Playstation Magazine
    • 68 Metascore
    • 80 Critic Score
    Phantasy Star Universe brings the classic lineage to the PS2 for the first time, in both offline and online modes. [Jan. 2007, p.76]
    • Official U.S. Playstation Magazine
    • 81 Metascore
    • 80 Critic Score
    This is one of the best wrestling games created to date. [Mar 2006, p.93]
    • Official U.S. Playstation Magazine
    • 86 Metascore
    • 80 Critic Score
    The wonderful visual and aural stylings make it a first-rate experience. [Nov 2001, p.46]
    • Official U.S. Playstation Magazine
    • 84 Metascore
    • 80 Critic Score
    It's hard to hit with finesse, not much outside of deep world tour mode. [Dec 2005, p.138]
    • Official U.S. Playstation Magazine
    • 70 Metascore
    • 80 Critic Score
    Despite the terribly repetitive combat (broken up by an absolutely terrific trio of boss battles), I still had lots of fun - although it was largely due to the way I played the game. [Oct 2003, p.115]
    • Official U.S. Playstation Magazine

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