Official U.S. Playstation Magazine's Scores

  • Games
For 1,417 reviews, this publication has graded:
  • 42% higher than the average critic
  • 2% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 7.8 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 SOCOM 3: U.S. Navy SEALs
Lowest review score: 10 E.T. Interplanetary Mission
Score distribution:
1,417 game reviews
    • 60 Metascore
    • 40 Critic Score
    Cheesy plot, horrible dialogue and translation, bland graphics, and standard RPG cliches circa 1995 as far as the eye can see. [Aug 2006, p.81]
    • 63 Metascore
    • 40 Critic Score
    And, much like a real sweatshop, WTF provides little incentive to keep you going. [Dec. 2006, p.136]
    • 63 Metascore
    • 40 Critic Score
    If it weren't for all the basketball in Sony's new NBA 07, I'd give the go-ahead on trying this one out. [Nov. 2006, p.110]
    • 57 Metascore
    • 40 Critic Score
    With a full year since the original and no majjor changes to implement, this should have been great. Instead, it's just more "Dynasty Warriors." [Dec. 2006, p.134]
    • 47 Metascore
    • 40 Critic Score
    Music aside, the control is sketchy. [June 2001, p.102]
    • 61 Metascore
    • 40 Critic Score
    The real disappointment comes from the wonky control and slipshod graphics. [June 2001, p.100]
    • 52 Metascore
    • 40 Critic Score
    Is it really that smurfin' hard to smurf up someone who at least sounds like the original voice actors? [June 2001, p.103]
    • 62 Metascore
    • 40 Critic Score
    I've had more control when driving a car without a steering wheel. [Oct 2001, p.137]
    • 69 Metascore
    • 40 Critic Score
    Save your money for a PS2 and a copy of Thunder for that system. It's worth it. [Jan 2002, p.146]
    • tbd Metascore
    • 40 Critic Score
    You just have to really, really like your trivia - and not care about simplicity. [July 2002, p.103]
    • tbd Metascore
    • 40 Critic Score
    Talk about sloppy control and poor level design. [Jan 2002, p.147]
    • 33 Metascore
    • 40 Critic Score
    Numbingly repetitive and distressingly difficult. [Dec 2001, p.175]
    • 72 Metascore
    • 40 Critic Score
    Mere diversions that don't have much lasting appeal. [Feb 2002, p.116]
    • 32 Metascore
    • 40 Critic Score
    Luckily timed button-mashing encompasses 90 percent of any sort of strategy involved. [June 2001, p.100]
    • tbd Metascore
    • 40 Critic Score
    Real, real boring. It's the same freakin' game it's been since 1998 with new rosters. That's it. [Nov 2003, p.148]
    • 44 Metascore
    • 30 Critic Score
    A terrible game. [Jan 2002, p.130]
    • 44 Metascore
    • 30 Critic Score
    Bad control, bad gameplay, bad rosters. [June 2001, p.97]
    • 53 Metascore
    • 30 Critic Score
    Easily the worst modern game of its genre. [Oct 2001, p.134]
    • 62 Metascore
    • 30 Critic Score
    This game looks so great, but the controls may very well be the worst I have ever seen in a racing game. [Feb 2002, p.114]
    • 50 Metascore
    • 30 Critic Score
    Utterly unremarkable in every way possible. [Mar 2002, p.105]
    • 27 Metascore
    • 30 Critic Score
    No, it’s not good at all. And it sure as heck ain’t gonna win any awards. But it does serve well enough as a mild brainless diversion. [Mar 2002, p.106]
    • 64 Metascore
    • 30 Critic Score
    The multiple-character combos are a nice touch, but the execution is so poor as to make it a moot point. [Feb 2002, p.106]
    • 43 Metascore
    • 30 Critic Score
    The real-time battle system is such a mess that you’ll get either incredibly bored or overwhelmed in no time. [Mar 2002, p.108]
    • 31 Metascore
    • 30 Critic Score
    Yes, you've seen it all before. [Oct 2002, p.142]
    • 52 Metascore
    • 30 Critic Score
    This game stinks. [Jan 2002, p.132]
    • 65 Metascore
    • 30 Critic Score
    Why does the game look like crap? [Jan 2002, p.141]
    • 38 Metascore
    • 30 Critic Score
    The gameplay is just short of completely unredeemable. [Jan 2003, p.132]
    • 48 Metascore
    • 30 Critic Score
    There are no surprise plot twists, no mysteries to unravel - nothing to keep you hooked at all. [Oct 2001, p.134]
    • 57 Metascore
    • 30 Critic Score
    The graphics certainly don't help any. Really, for a PS2 game, they're an embarrassment. [Dec 2001, p.161]
    • 64 Metascore
    • 30 Critic Score
    Too simple for strategy fans and too complex for fighting fans. The occasionally interesting creature design and accompanying animation can't save this one from its cliched premise, uninteresting gameplay, and interminable load times. [Mar 2004, p.103]