Official Xbox Magazine UK's Scores

  • Games
For 1,521 reviews, this publication has graded:
  • 43% higher than the average critic
  • 6% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 6.5 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Super Meat Boy
Lowest review score: 10 Dragon's Lair
Score distribution:
1,521 game reviews
    • 58 Metascore
    • 50 Critic Score
    Passable, but there are better alternatives. [May 2008, p.92]
    • Official Xbox Magazine UK
    • 55 Metascore
    • 50 Critic Score
    Seriously, there's nothing incredible about this. [Aug 2008, p.79]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 50 Critic Score
    Not nearly enough fun. [Aug 2008, p.93]
    • 64 Metascore
    • 50 Critic Score
    It's a distinctly average game from Harry, so a fittingly average mark for him as we give him a "five".
    • 75 Metascore
    • 50 Critic Score
    Neither assaulting nor heroic. [July 2008, p.96]
    • Official Xbox Magazine UK
    • 56 Metascore
    • 50 Critic Score
    Critical flaws in every major respect, then, and yet it just about hangs together. There's an affecting moodiness to it, a real satisfaction when you do chain together several silent kills, and the low-tech 1940s setting lends a refreshing purity to the sneak 'em up genre. With a little more polish, further adventures for Violette could well be to die for.
    • 76 Metascore
    • 50 Critic Score
    Those gamers who check out Penny Arcade daily will be playing to see the reappearance of iconic characters and to laugh at the in-jokes dotted throughout the game. But even they would have a hard time swallowing the 1,600 MP price tag (around £15) for five hours of gameplay - gameplay that isn't heavy on replayability.
    • 63 Metascore
    • 50 Critic Score
    If you want, say, entertainment, then do like they do in real life and move from Superbikes to "MotoGP." [July 2008, p.92]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 50 Critic Score
    It's hard not to feel sorry for Dark Void. It feels like all it ever wanted to be was a popcorn B-movie blockbuster, and there are plenty of moments where you can see how it might have managed it. But they're all so disparate, so badly arranged, that its latent charm is completely lost.
    • 44 Metascore
    • 50 Critic Score
    Warriors Orochi 2 isn't short on content, but it's unlikely that many will want to persevere past the staggeringly poor frame rate and distinctly old-gen graphical flaws.
    • 57 Metascore
    • 50 Critic Score
    A fun concept, but the lack of depth turns it into a snorkelling trip rather than an undersea odyssey. [Aug 2008, p.95]
    • Official Xbox Magazine UK
    • 53 Metascore
    • 50 Critic Score
    This is dull. So very, very dull.
    • 49 Metascore
    • 50 Critic Score
    Better than the first, but still not brilliant. [Mar 2009, p.93]
    • 41 Metascore
    • 50 Critic Score
    Not too substantial, but surprisingly polished. [Apr 2009, p.91]
    • Official Xbox Magazine UK
    • 53 Metascore
    • 50 Critic Score
    Proof that in life, you get what you pay for. [Feb 2009, p.91]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 50 Critic Score
    The few saving graces offered by the inclusion of a scrotum-seeking pooch do little to alleviate the more fundamental problems the game faces as a third person shooter. Dead to Rights: Retribution is a load of balls in exactly the way Volatile Games didn't intend.
    • 59 Metascore
    • 50 Critic Score
    Judging by the amount of new content, this is more of a stop-gap than a sequel. Hardcore fans will be best off waiting for the next installment, because this add-on feels desperately half-hearted.
    • 66 Metascore
    • 50 Critic Score
    A classic, but one best left to history. [Oct 2009, p.95]
    • Official Xbox Magazine UK
    • 67 Metascore
    • 50 Critic Score
    Not Nierly as much fun as we'd hoped. [July 2010, p.96]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 50 Critic Score
    Saw
    Not a patch on the big screen version. [Jan 2010, p.115]
    • Official Xbox Magazine UK
    • 65 Metascore
    • 50 Critic Score
    Lots of items, not much excitement. [Nov 2009, p.108]
    • Official Xbox Magazine UK
    • 51 Metascore
    • 50 Critic Score
    Where the mild things are. [Feb 2010, p.111]
    • Official Xbox Magazine UK
    • 57 Metascore
    • 50 Critic Score
    Loss of (creative) control. [Mar 2010, p.96]
    • 42 Metascore
    • 50 Critic Score
    It's impossible to overcome the tedium after the first few hours. [July 2010, p.103]
    • Official Xbox Magazine UK
    • 51 Metascore
    • 50 Critic Score
    Cutesy gore and not a lot else. [Christmas 2009, p.94]
    • Official Xbox Magazine UK
    • 62 Metascore
    • 50 Critic Score
    Creative, but a long way from divine. [Feb 2010, p.102]
    • Official Xbox Magazine UK
    • 56 Metascore
    • 50 Critic Score
    Sadly, we've Scene It all before. [Apr 2010, p.107]
    • Official Xbox Magazine UK
    • 69 Metascore
    • 50 Critic Score
    Not quite evolved enough, sadly. [Feb 2010, p.112]
    • Official Xbox Magazine UK
    • 63 Metascore
    • 50 Critic Score
    Can't compete with "Elite" or "Colony Wars." [July 2010, p.103]
    • Official Xbox Magazine UK
    • 69 Metascore
    • 50 Critic Score
    Okay for kids, but they could do much better. [Sept 2010, p.101]
    • Official Xbox Magazine UK