Official Xbox Magazine UK's Scores

  • Games
For 1,737 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Kalimba
Lowest review score: 10 Dragon's Lair
Score distribution:
1737 game reviews
    • 87 Metascore
    • 90 Critic Score
    DiRT 3 is one of those rare games that delivers both quality and quantity. Everything is laser-engineered to improve on the brilliant previous game. The only misstep is the anodyne Career mode interface - lots of people will be baffled by the decision to replace the bustling 3D service area with something stylish yet hollow.
    • 90 Metascore
    • 90 Critic Score
    Dribbling's expanded, players are fallible, and online modes complement the real world unlike any sports title before it.
    • 82 Metascore
    • 90 Critic Score
    SSX
    As a series reboot this is perfectly acceptable, but it's the new and innovative online aspects that make SSX feel absolutely superb. Packed to the brim with clever ideas, SSX is a truly unmissable surprise. While most other online modes feel like painting-by-numbers, SSX shrugs and tries something refreshingly different. This isn't just brave - it's brilliant.
    • 93 Metascore
    • 90 Critic Score
    Unique, charming, frustrating, innovative. [Oct 2008, p.94]
    • Official Xbox Magazine UK
    • 86 Metascore
    • 90 Critic Score
    Incremental changes in all the right places on the court, coupled with a comprehensive dynasty mode, make this the sports game to beat for the foreseeable future. [Dec 2015, p.82]
    • Official Xbox Magazine UK
    • 89 Metascore
    • 90 Critic Score
    Is the most ballanced, prettiest, deepest fighting game ever made perfection? No, but being the most balanced, prettiest and deepest fighting game is more than enough. [Nov 2007, p.94]
    • 82 Metascore
    • 90 Critic Score
    Indie fun that jumps through all our hoops. [Dec 2012, p.79]
    • Official Xbox Magazine UK
    • 86 Metascore
    • 90 Critic Score
    More time-travel sci-fi needs heel kicks. [Dec 2012, p.87]
    • Official Xbox Magazine UK
    • 82 Metascore
    • 90 Critic Score
    A natural extension that caters for nerve-wracking thrills with lots to see and collect. A must-play.
    • 89 Metascore
    • 90 Critic Score
    The words "awesome" and "badass" are used a lot in this game, but Gearbox has earned the right. When you gunzerk into a crowd of bandits, get killed, and your shield's nova kicks in, wiping everyone out and bringing you back to life, you'll think so too.
    • 96 Metascore
    • 90 Critic Score
    With Half-life you've got a remarkable, near-perfect single-player experience, while Team Fortress 2 provides endless replay value and Portal provides a unique innovative sideways look at the physics of video games. And don't think it ends here, because Valve is a past master of the art of Downloadable Content. An essential purchase.
    • 62 Metascore
    • 90 Critic Score
    Commandos Strike Force achieves the impossible - it's a wargame that's innovative and interesting to play. Switching characters in the middle of a battle keeps the pace high, while the solo chapters use each fighter and their skills to their fullest.
    • 86 Metascore
    • 90 Critic Score
    Quite simply, GRAW2 is the game the original Advanced Warfighter should have been. It’s GRAW with a proper running time, GRAW without feeling penned in by invisible walls and the endless and constraining "You’re leaving the battlefield!" warnings. GRAW2 promised to be bigger, better and more – and it’s delivered all three.
    • 90 Metascore
    • 90 Critic Score
    If you think you can handle the pressure, deal with the pain and put in the hours, then you'll find this one of the most frenetic, tactical and rewarding squad-based shooters ever made (despite a few annoying foibles and glitches), one that will grip and enthrall you for weeks on end - and justify the outlay for your Xbox 360 setup. [Apr 2006, p.15]
    • Official Xbox Magazine UK
    • 86 Metascore
    • 90 Critic Score
    A gripping platformer that cajoles you into platforming amazing feats of dexterity. [July 2015, p.76]
    • Official Xbox Magazine UK
    • 88 Metascore
    • 90 Critic Score
    A huge, complex and expertly written RPG that has the capacity to consume weeks, maybe even months of your life. While its roots are on the PC, it's translated effortlessly to the Xbox 360 with no compromises and stacks up well against the prettiest games on the system. It's more hardcore than Skyrim but by no means inaccessible.
    • 85 Metascore
    • 90 Critic Score
    As a street-legal version of a purebred racer, Horizon is something that anybody with an interest in cars can pick up quickly and play for ages. And if you don't like cars already, well, it might just persuade you.
    • 84 Metascore
    • 90 Critic Score
    Exploding with multiplayer fun! [Oct 2007, p.98]
    • Official Xbox Magazine UK
    • 83 Metascore
    • 90 Critic Score
    It's online that Madden 09 really comes into its own. [Oct 2008, p.88]
    • Official Xbox Magazine UK
    • 82 Metascore
    • 90 Critic Score
    Ultimately the game proves how powerful a storytelling medium gaming has become. Like the best cinema, the feeling of being privy to this dark world lingers long past putting down the controller. Its memory festers inside you - of a deeply disturbing experience, and an unforgettable one at that.
    • 87 Metascore
    • 90 Critic Score
    An amazing sight to behold. [Apr 2008, p.99]
    • Official Xbox Magazine UK
    • 80 Metascore
    • 90 Critic Score
    The only problem with VT3 is also its greatest asset - it really does play and feel identical to the Dreamcast game we played every day for six months back in 2000 and for large chunks of most years since. [Apr 2007, p.84]
    • 84 Metascore
    • 90 Critic Score
    Crysis 2 skates on the thin ice of its own excellence. There are weaknesses, that might - if the mode-swapping suitplay hadn't been so strong - have dragged the game down. But the story and combat [are] strong enough to carry you through, and if you've got the stomach for competitive multiplayer, the Nanosuit will bring a new world of sneaky, high-jumping tactics to your online game. [Apr 2011, p.84 MC]
    • 87 Metascore
    • 90 Critic Score
    Less a party game than clever learning software, Rocksmith 2014 is a highly personalised, customisable and responsive guitar tutoring tool that improves upon the original in almost every regard.
    • 92 Metascore
    • 90 Critic Score
    The best music game in the world...ever! [Jan 2008, p.79]
    • 82 Metascore
    • 90 Critic Score
    Still fresh 15 years on - and just as much fun. [Christmas 2007, p.107]
    • Official Xbox Magazine UK
    • 89 Metascore
    • 90 Critic Score
    The Walking Dead offers a level of narrative quality that outshines anything else currently available in gaming. It makes the TV series of the same name look dull, poorly paced, and insignificant. These are the most important games released this year, and we simply can't recommend them enough.
    • 88 Metascore
    • 90 Critic Score
    It's indisputably an excellent shooter: intelligent, satisfying, and a tiny bit thought-provoking, with big ideas and big fights that are never as clunky, irritating or unfair as BioShock. You should play it. But you should also know that - and here we'll borrow the game's own central theme of parenthood - it's a prodigy that never quite leaves the shadow of its father.
    • 84 Metascore
    • 90 Critic Score
    While it's never going to be as surprising or novel as Codies' first stab at Formula One, for a seasonal update there's a remarkable number of tweaks and changes, all of which are for the better. What's more, the game has become one of the most substantial and compelling multiplayer racing offerings around and, with the addition of co-op at whatever diffi culty you choose, is more inclusive for all skill levels than the majority of online racers.
    • 85 Metascore
    • 90 Critic Score
    Generous almost to excess, Battleblock Theater is one of Xbox Live Arcade's masterworks, and a reminder that genuine, bona fide imagination is possible even in the twilight of a console generation.
    • 72 Metascore
    • 90 Critic Score
    The smoothest, best looking and prettiest Hawk game of the lot. It really has been tweaked to perfection. It's going to be impossible to improve on this one next year. [Dec 2007, p.84]
    • 92 Metascore
    • 90 Critic Score
    At its worst, Rock Band 2 feels like a massive expansion pack that just fills in all the missing gaps from the original game. [Christmas 2008, p.92]
    • 84 Metascore
    • 90 Critic Score
    An early contender for game of the year. It really is that spectacular. While the hand of Epic is evident, as the team that did the bulk of the work this catapults People Can Fly onto our list of the most exciting shooter devs on the Xbox 360. Brilliant writing, unparalleled production values and thunderous action: this deserves to be number one with a bullet.
    • 88 Metascore
    • 90 Critic Score
    Without question a better game than the previous three CoD games and easily the most spectacular in the series.
    • 79 Metascore
    • 90 Critic Score
    It's warm, frequently funny, and stylish. It's extremely good value at 800MP. It's just hard enough to keep you biting. And most of all, it's just bloody great.
    • 73 Metascore
    • 90 Critic Score
    Earthworm Jim HD is a brilliant example of how games should be remade and remixed on XBLA.
    • 83 Metascore
    • 90 Critic Score
    Sine Mora is a brilliant shooter that doesn't burst immediately into life. But once you pick up the ways in which it tests you, dicks you around, and emasculates you, it'll be one of the best abusive relationships you've ever been in.
    • 82 Metascore
    • 90 Critic Score
    Who knew agony could be so much fun? [Dec 2008, p.100]
    • Official Xbox Magazine UK
    • 81 Metascore
    • 90 Critic Score
    It's possible someone who doesn't buy into the Saints Row universe with such enthusiasm will find Saints Row IV exhausting and boring. Might we suggest those people attend a local museum, where the paintings of flowers might be more to their taste. If violent psychopathy is the price we have to pay for a world of awesome harmony, sign us up.
    • 93 Metascore
    • 90 Critic Score
    It's simple what Bethesda's done here - it's taken Oblivion's engine and design ethos, and applied it to a fresh franchise. The results are truly impressive, and we've no hesitation in slapping on a Must Buy badge, but you can't help but notice that for every problem it's fixed from Oblivion, a new leak's sprung.
    • 90 Metascore
    • 90 Critic Score
    As wonderfully addictive as ever. [Oct 2008, p.94]
    • Official Xbox Magazine UK
    • 71 Metascore
    • 88 Critic Score
    This is solidly built, quality gaming, made by a team that's put a lot of care into adapting the license. [June 2006, p.62]
    • Official Xbox Magazine UK
    • 83 Metascore
    • 88 Critic Score
    The big word this year is 'depth', and with 217 new and classic teams (yes, we counted), tons of new gameplay features and both an in-depth Franchise Mode and an all-new Superstar Mode, there's plenty here to keep fans happy until 08 inevitably rears its helmet-wearing head. [Oct 2006, p.74]
    • Official Xbox Magazine UK
    • 83 Metascore
    • 87 Critic Score
    For pure boxing realism, Fight Night Round 3 takes the crown. The way you can bust out little jabs and finish off with a crunching uppercut, or bat away a badly timed hook and follow through with a breath-stealing gut-punch is spot on. [April 2006, p.78]
    • Official Xbox Magazine UK
    • 82 Metascore
    • 87 Critic Score
    It's amazingly easy to play, user-friendly, good fun and looks great throughout, but you may still find yourself completing it in a couple of sittings... A classy game that's a joy from start to finish. [Apr 2006, p.54]
    • Official Xbox Magazine UK
    • 69 Metascore
    • 86 Critic Score
    A genuine and triumphant return to form for the Driver series, and even shows the mighty Grand Theft Auto franchise a few cool new tricks along the way. [April 2006, p.65]
    • Official Xbox Magazine UK
    • 72 Metascore
    • 86 Critic Score
    A no-nonsense shooter that combines brutal violence and utter pandemonium with clever and varied mission objectives. [May 2006, p.74]
    • Official Xbox Magazine UK
    • 78 Metascore
    • 83 Critic Score
    Both games are great, but NHL 2K7 wins our vote because of adaptable gameplay that can be set up how you want it. [Nov 2006, p.70]
    • Official Xbox Magazine UK
    • 77 Metascore
    • 82 Critic Score
    As clones go, The Godfather is one of the better ones. It's got a unique atmosphere all of its own, due largely to the quality period setting, and manages to stay faithful to the film while carving out some interesting takes on classic scenes. [April 2006, p.80]
    • Official Xbox Magazine UK
    • 81 Metascore
    • 81 Critic Score
    A lot of people were disappointed with the last Hitman game. This one's better. Not by much, but it's more user-friendly, has had a slight visual upgrade and the plot and game settings are a big improvement over the lacklustre "Contracts." [June 2006, p.52]
    • Official Xbox Magazine UK
    • 66 Metascore
    • 81 Critic Score
    A highly playable golf sim with a fantastic control mechanism and an impressive Career mode. [Oct 2006, p.80]
    • Official Xbox Magazine UK
    • 70 Metascore
    • 80 Critic Score
    Crackdown 2 looks sharper, the action is fiercer and the increased number of players pays dividends. Despite all this, we can't shake the feeling that it isn't the monumental sequel that the series deserved. The over-familiarity of Pacific City and the cropping of key features like the gangs and transforming vehicles will leave some Agency veterans feeling a little bit disappointed.
    • 86 Metascore
    • 80 Critic Score
    It all works together to make this the funniest and most thoughtful expansion of the Season Pass. Whether you've got the energy to go back and blow the cobwebs off your old gun hoard is up to you. We'd definitely recommend it.
    • 80 Metascore
    • 80 Critic Score
    Its also frustrating that a game that can give so much on the pitch has very little to offer beyond it.
    • 78 Metascore
    • 80 Critic Score
    As precisely made as it ever was on handheld, with both the perks and drawbacks of being blown up for the big screen, OlliOlli becomes one of the purest - and best - skill challenge games on Xbox One.
    • 79 Metascore
    • 80 Critic Score
    Both its strengths and its weaknesses are the result of a vision of how the experience of slaughtering tunnel-loving bogeymen should be, and while the results aren't as spectacular or generous as we're used to, they put up a damn good fight.
    • 82 Metascore
    • 80 Critic Score
    With wit and spot-on style, this is nearly one of Teltale's best, but prioritising action over dialogue means it falls just short of the story-led brilliance we're used to. [Jan 2015, p.83]
    • Official Xbox Magazine UK
    • 88 Metascore
    • 80 Critic Score
    Finer than a hundred pieces of eight. [Sept 2009, p.90]
    • Official Xbox Magazine UK
    • 79 Metascore
    • 80 Critic Score
    Escalation feels less like a map pack as a theme park for Vietnam veterans, not just contested territory but an environment you'll want to explore - rooting under the crust for the inevitable Easter eggs. Black Ops has never felt fresher.
    • tbd Metascore
    • 80 Critic Score
    A great, witheringly tough retro platformer that will amuse/abuse fans of Super Meat Boy and the Sonic series.
    • 89 Metascore
    • 80 Critic Score
    We couldn't help but be slightly disappointed with the main plot - it feels flimsy compared to the huge journey the previous instalment treated us to, and the only truly impactful storytelling occurs when you leave Ezio behind. In spite of this, the sandbox is more complex and there's easily as much to do here as in the previous titles.
    • 79 Metascore
    • 80 Critic Score
    In its natural habitat, with two players sitting on a sofa together, this evokes the best of the '90s 2D fighting boom. It may lack the glossy finish of recent Street Fighter, Mortal Kombat and Tekken releases, but it still feels slick and rapid enough to stand by its polygonal brethren. If you like your fighting games with a dash of nostalgia, this fits the bill beautifully.
    • 75 Metascore
    • 80 Critic Score
    United Front has created a version of Hong Kong packed with things to do and the excellent combat and driving ensure it's always fun. If you've not played it, we're a bit jealous.
    • 82 Metascore
    • 80 Critic Score
    Full of an overwhelming amount of stuff to do this is insane value for money and pretty to boot. Still, we can't help but feel a shake-up is needed for Far Cry 5 to prevent series fatigue.
    • 78 Metascore
    • 80 Critic Score
    Well designed and addictive. [Aug 2008, p.95]
    • Official Xbox Magazine UK
    • 83 Metascore
    • 80 Critic Score
    Resident Evil 5 has to unfortunately go down as one of the biggest gaming disappointments in recent memory, simply because it's merely great rather than unbelievable. It lags behind 2008's better games in each and every facet it seeks to excel in - Dead Space is scarier, Left 4 Dead is a superior co-op experience and Gears 2 is still the best third-person, cover-based shooter money can buy.
    • 83 Metascore
    • 80 Critic Score
    You play "Forza" for the modding, community stuff and realism; you can play Colin because it's a bloody good, old-fashioned arcade rally game. [July 2007, p.96]
    • Official Xbox Magazine UK
    • 64 Metascore
    • 80 Critic Score
    AvP is well worth your time and, with the unique online offering as well, there's plenty to get your teeth, claws and wristblades into. [Mar 2010]
    • 72 Metascore
    • 80 Critic Score
    Glosses over the changes and additions made in Black Flag, but it's more than deserving of recognition. The skill and attention to detail make this hugely accomplished, if flawed. It's a return to Brotherhood - but that's not necessarily a bad thing.
    • 75 Metascore
    • 80 Critic Score
    Like its heroes, Revelations 2 is a mix of elements weak and strong. But what a team they make when they're mixed together.
    • 63 Metascore
    • 80 Critic Score
    One of the best family games out there. [June 2008, p.78]
    • Official Xbox Magazine UK
    • 83 Metascore
    • 80 Critic Score
    Alan Wake is a strange beast - a great story, told clumsily and strewn with odd characters saying vaguely unbelievable things in an earnest way that might or might not be a joke. However, as baffling as it can be, it really does hold its own, keeping you nervous, excited and rolling your eyes indulgently so regularly that it simply won't occur to you to stop playing.
    • 80 Metascore
    • 80 Critic Score
    Established missions are still there - loverlorn villagers still need perking up, and there are races a-plenty - but much more on offer besides. And alongside flashier fights, a more helpful HUD and gorgeous new locations, it helps build the ideal sequel for every budding Hokage. Believe it.
    • 55 Metascore
    • 80 Critic Score
    What takes all of this simple arcade fun and elevates it, of course, is Lionhead's flair for detailing, whether the design team's throwing in nods to the rest of the Fable series via the locations - which range from the sunflower meadows of Millfields to the sandy wastes of Aurora - or tossing in classic enemies, including bobble-headed reinventions of hollow men and balverines.
    • 80 Metascore
    • 80 Critic Score
    At the end of the day, you'll be left feeling warmer and happier than if you were in the heaving bosom of Lara herself. That's got to be worth the asking price. [May 2006, p.70]
    • Official Xbox Magazine UK
    • 83 Metascore
    • 80 Critic Score
    Dust will see you past ten hours easily, and may last you past 15 if you're serious about completing all the fetch quests and finding all the hidden goodies. It doesn't quite have the repertoire to justify the second figure, to my mind, but the 1200 MP outlay shouldn't give you pause. This is a labour of love for a bygone era that will be remembered just as fondly.
    • 76 Metascore
    • 80 Critic Score
    A lovely, surprisingly clever reinvention of Plants vs Zombies for shooter fans of all ages and persuasions.
    • 61 Metascore
    • 80 Critic Score
    Strong characters entertain throughout the game's uncharacteristically involving story, with sheer imagination turning those limited core systems into something just that little bit more magical. There are tears, laughter - and most importantly, the first successful stab at Kinect-enhanced immersion - as Fable: The Journey gallops toward its epic conclusion.
    • 81 Metascore
    • 80 Critic Score
    This is a truly entertaining game. There's no pretension - just enjoyable mayhem. It doesn't claim to be the Messiah, but it is a very naughty boy. Volition has tapped into nearly every wanton act we'd want to commit in an open world and more besides. [Nov 2008, p.67]
    • 73 Metascore
    • 80 Critic Score
    If we have one complaint, it's the fact you have to waggle the thumbstick for a few seconds to blow up the thing you're occupying. You're not using B or Y, guys. But otherwise this is an intelligent and modestly-priced puzzler that'll lovingly abduct an evening from your life.
    • 77 Metascore
    • 80 Critic Score
    The phone is smart, but the story is dumb, and all the better for it. Just don't expect major innovation. [Dec 2014, p.90]
    • Official Xbox Magazine UK
    • 67 Metascore
    • 80 Critic Score
    Surprise attack from some chopsy 'copters. [Aug 2013, p.91]
    • Official Xbox Magazine UK
    • 83 Metascore
    • 80 Critic Score
    Some of the most inventive use of Soulsian systems we've seen yet. [Dec 2014, p.91]
    • Official Xbox Magazine UK
    • 86 Metascore
    • 80 Critic Score
    Technically superior in every way to plain Diablo III and still as ruinous to your everyday life as ever before. The hearty challenge remains beyond the credits, making it definitely worth your time.
    • 78 Metascore
    • 80 Critic Score
    It's a delightfully tricky exercise in plate-spinning, complicated further by the need to keep every instrument up to speed to maximise your score.
    • 75 Metascore
    • 80 Critic Score
    It's just too easy to forgive Payday 2 for looking shonky though. This game isn't about appearances; it's about the tension and excitement and thrill found in the heat of a moment. It's about hard work and co-operation and a well-placed bullet coming together to pull off the perfect crime. If you've got a tight team of four bank-busting buddies ready and raring to go, and you can overlook some below-average scenery, you're in for a hell of a time. Mask up.
    • 72 Metascore
    • 80 Critic Score
    Unique, stylish and addictive.
    • 71 Metascore
    • 80 Critic Score
    Its difficulty will put off those who want an easy ride, but for the hardcore, those who want something different from their games, it's the Holy Grail on wheels. [Apr 2007, p.96]
    • Official Xbox Magazine UK
    • 82 Metascore
    • 80 Critic Score
    The combination of a compelling plot, plausible characters and a stunning world to explore means that, while rather brief, this is one of the more memorable experiences on the Xbox 360 this year.
    • 80 Metascore
    • 80 Critic Score
    If you don't already have the previous games, then this is essential.
    • 74 Metascore
    • 80 Critic Score
    Addictive, frantic and a worthy sequel. [Nov 2008, p.100]
    • Official Xbox Magazine UK
    • 80 Metascore
    • 80 Critic Score
    If you're a fan of the series then that will either be enough for you or it won't. We suspect that it will, because stability is as important as progress in those sports updates that already lead their field, and hey, the addition of some serious next-gen sense-candy doesn't exactly hurt.
    • 84 Metascore
    • 80 Critic Score
    The only downside is that at £100, it's asking you to put your wallet on the line for an experience that offers the same thrills as GH, but still represents a big gamble if you didn't get on with that series. It's just a fraction too expensive for our liking.
    • 79 Metascore
    • 80 Critic Score
    It looks the same, plays the same, feels the same and, praise the lord, actually is the same. Maybe a bit too 'the same' if you've played it every year for the last five years, but still. It'll do.
    • 89 Metascore
    • 80 Critic Score
    This is gaming's equivalent of a B-movie. It might not last long, but with no plot, no fuss and no gimmicks, it's a guilty thrill that will live on in pub conversations, impromptu blasts with mates and the knowledge that if you ever want to sit down and enjoy some carnage, all you have to do is reach for this brilliant twist on survival horror.
    • 72 Metascore
    • 80 Critic Score
    Truly climactic entertainment.
    • 84 Metascore
    • 80 Critic Score
    This isn't just an excellent introduction to the series, but a great expansion of it to keep veterans interested. Without Xbox Live you'll miss out on some of the really cool stuff, but for everyone else 2009 is definitely the year of the Tiger.
    • 85 Metascore
    • 80 Critic Score
    Its enhanced framerate, more responsive controls and extra gameplay modes mean it's the most complete gridiron experience on the console. It's just...didn't we play this last year? [Oct 2007, p.94]
    • Official Xbox Magazine UK
    • 76 Metascore
    • 80 Critic Score
    While it tries too hard at times, it's difficult to deny D4's zany charm. There's something irresistible about a game where you have literally no idea what's coming next. We're stoked for the next instalment.
    • 75 Metascore
    • 80 Critic Score
    Hindsight be damned, these games are still fantastic.