Official Xbox Magazine UK's Scores

  • Games
For 1,651 reviews, this publication has graded:
  • 43% higher than the average critic
  • 6% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 10 Nickelodeon Teenage Mutant Ninja Turtles
Score distribution:
1,651 game reviews
    • 82 Metascore
    • 80 Critic Score
    Hitman: Blood Money is a unique and hugely enjoyable experience. Sure, it's violently amoral and the controls aren't fantastic, but what really makes it is a palpable sense of freedom.
    • 76 Metascore
    • 80 Critic Score
    A third-person shooter packed with thrilling set-pieces that tries to make you think about why you are doing the shooting. It's utterly bleak, occasionally gruelling and falls just short of the thought-provoking masterpiece it was aiming for, but it's still a relentlessly compelling experience if you've got the stomach for it.
    • 82 Metascore
    • 80 Critic Score
    Satisfyingly chunky, Pitt's a knockout. [June 2009, p.92]
    • Official Xbox Magazine UK
    • 75 Metascore
    • 80 Critic Score
    Supreme Commander 2 circumvents most limitations of a console RTS and focuses more on strategy than how fast you can click. If you want a truly cerebral experience, accompanied by jaw-dropping mega units, it's the one to have.
    • 76 Metascore
    • 80 Critic Score
    American Nightmare is good value, but it hints at more than it delivers - a world in which urban myths can come true never materialises in this episode. But that just makes us wonder what Remedy has got in store.
    • 73 Metascore
    • 80 Critic Score
    The interaction between the two main characters extends beyond the trivial buddy moves from the first game and becomes an integral part of the journey. Marry that to some satisfyingly chunky gunplay and the odd spectacular, building-levelling explosion and you have an action game that is far more fun than it has any right to be.
    • 73 Metascore
    • 80 Critic Score
    Call of Duty is, and has always been, a series about instant gratification. It's fast food gaming at its most refined, a continual adrenaline rush that never thinks beyond the next kill. Ghosts maintains that heady, intoxicating momentum of shoot, kill, win, reward - but pales at the thought of taking the franchise in any interesting new directions.
    • 73 Metascore
    • 80 Critic Score
    HAWX is an enormously exciting shooter, and manages to take modern combat, strip away the technical side favoured by the Ace Combat series, and create a game that's inspired more by the myth of fighter pilots than the reality. And as any three-headed fire-breathing griffin will tell you, the myth is far more entertaining. [Mike Channel]
    • 75 Metascore
    • 80 Critic Score
    If you're stuck for a Devil May Cry substitute, give this a whirl. It's a little too scanty to qualify as God's gift to action gaming, but it's definitely going to heaven when it dies.
    • 85 Metascore
    • 80 Critic Score
    Splinter Cell Conviction might not have the longest or greatest single-player campaign, but it makes up for this with a substantial selection of alternative modes.
    • 85 Metascore
    • 80 Critic Score
    Tight, fun and fast-paced racing action that just about anyone can enjoy. [Nov 2008, p.89]
    • Official Xbox Magazine UK
    • 73 Metascore
    • 80 Critic Score
    Simmers quietly but enjoyably, before boiling over in a tense final act. [June 2015, p.80]
    • Official Xbox Magazine UK
    • 76 Metascore
    • 80 Critic Score
    An exceptionally pleasant surprise. Assembled with a lot of care, a little flair and plenty of conviction. There's little you won't have seen before, but it's an invigorating romp all the same.
    • 73 Metascore
    • 80 Critic Score
    A smart, bloodthirsty blend of ideas from MOBAs, action games and the RTS, with intense yet rewarding multiplayer. Beware the microtransactions, though.
    • 79 Metascore
    • 80 Critic Score
    With practice, intelligence, and a steady aim, you'll find your own satisfying path to greenskin genocide. [Dec 2011, p.99]
    • Official Xbox Magazine UK
    • 74 Metascore
    • 80 Critic Score
    So cheap our small complaints are trivial. [Dec 2011, p.101]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 80 Critic Score
    Brilliant, bite-sized entertainment. [Dec 2011, p.101]
    • Official Xbox Magazine UK
    • 82 Metascore
    • 80 Critic Score
    A clever cross between life sim and silly little collecting game with a lot of fun online party action thrown in, Viva Piñata: Trouble in Paradise will appeal to a hell of a lot of people, thanks to its superbly created and welcoming open world.
    • tbd Metascore
    • 80 Critic Score
    Plays to Sunset Overdrive's obvious strengths while offering a few neat surprises along the way. [June 2015, p.91]
    • Official Xbox Magazine UK
    • 77 Metascore
    • 80 Critic Score
    It may not be as sprawling as The Phantom Pain, but this is one of Xbox 360's greatest sneakathons and plays as well as it ever did. If you didn't buy it before, reach for your wallet immediately.
    • 77 Metascore
    • 80 Critic Score
    It has the wind beneath its wings. [Dec 2011, p.103]
    • Official Xbox Magazine UK
    • 80 Metascore
    • 80 Critic Score
    A better way to learn how to play. [Sept 2012, p.102]
    • Official Xbox Magazine UK
    • 80 Metascore
    • 80 Critic Score
    Truncated but still truly impressive. [May 2010, p.95]
    • Official Xbox Magazine UK
    • 86 Metascore
    • 80 Critic Score
    An excellent game that, while paying tribute to Lara Croft's heritage, certainly feels like a new beginning - mechanically as well as thematically. It's visually dazzling, narratively affecting, dangerously near best-in-class when it comes to solid shooting, vertiginous platforming and ballsy set plays... and bodes fantastically for any future instalments.
    • 73 Metascore
    • 80 Critic Score
    Titanfall's first load of DLC is a mixed bag of three maps, one dud but two gems. Fans of the game will find it essential, and if you're looking to come back in this is a great temptation.
    • 88 Metascore
    • 80 Critic Score
    This isn't 'the perfect Burnout' - but it comes damn close. [Feb 2008, p.86]
    • 83 Metascore
    • 80 Critic Score
    As a multiplayer game, Black Ops 2 is one of the best shooters around - sprawling and sagging under the weight of interesting systems. Offline, however, it's merely adequate. Despite some commendable ambition, Black Ops 2 isn't quite the match-stealing assault on Infinity Ward's turf we hoped it would be.
    • tbd Metascore
    • 80 Critic Score
    Just enough to justify. [Sept 2012, p.115]
    • Official Xbox Magazine UK
    • 72 Metascore
    • 80 Critic Score
    The sequel adds considerable depth to the original's plus points, without turning it into a serious economic simulation of trying to work out how to get the right amount of Snickers bars to feed your hungry mercenaries.
    • 70 Metascore
    • 80 Critic Score
    VT has always been a party game, and it pulls that off well enough to excuse the rough edges. If the more technical Top Spin 3 is posh dinner in polite company, this is a pie and a pint with friends - a little boisterous, maybe, but you don't need etiquette to have a good time.
    • 81 Metascore
    • 80 Critic Score
    Midnight Club: Los Angeles is most successful when it keeps things simple. The game's checkpoint events and time trials are the best we've seen, and the option to create circuits from scratch adds the potential for some truly epic contests. For slick graphics, intelligent design and pure arcade fun, this is the racing game to keep your motor running this winter.
    • 84 Metascore
    • 80 Critic Score
    The strongest aspect of ACIII is the more mature moral tone.
    • 79 Metascore
    • 80 Critic Score
    A tale worth telling to JRPG fans everywhere. [July 2009, p.90]
    • 82 Metascore
    • 80 Critic Score
    Gloriously imaginative and heaps of fun. [Nov 2008, p.100]
    • Official Xbox Magazine UK
    • 54 Metascore
    • 80 Critic Score
    A refreshing change of pace and damn good fun. [Feb 2009, p.82]
    • 82 Metascore
    • 80 Critic Score
    The reason it works is it's so damn accessible.
    • 77 Metascore
    • 80 Critic Score
    de Blob 2 feels like an amiable, almost therapeutic game, so one decision leaves us bewildered. For no plot-related reason whatsoever, every world is governed by an overarching countdown timer that spans all of the many missions.
    • 82 Metascore
    • 80 Critic Score
    As an exercise in carrying triple-A bloat gracefully, however, it's among Ubisoft's finest efforts. Fisher might look like the world's grumpiest, most grizzled ninja, but he's proving quite the crowd-pleaser.
    • 74 Metascore
    • 80 Critic Score
    The depth from Kinectimals doesn't really come from the games but from the connection between child and fluffy pretend animal. In that regard Frontier has nailed it. It's too simplistic for grown up casual gamers, but youngsters will lap it up.
    • 83 Metascore
    • 80 Critic Score
    Battlefield action polished until sparkling.
    • 82 Metascore
    • 80 Critic Score
    Clever cloning leads to some of the most inventive puzzles we've seen in a long time. Master its mad logic, and you'll find an excellent puzzle platformer. A really pleasant surprise.
    • 79 Metascore
    • 80 Critic Score
    An excellent slice of '80s nostalgia. [Sept 2009, p.88]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 80 Critic Score
    Refreshingly unique. [July 2007, p.104]
    • Official Xbox Magazine UK
    • 84 Metascore
    • 80 Critic Score
    This is old-school style gaming, sticking proudly with the DMC staple. Nevertheless, Capcom has got the balance right this time. "Devil May Cry 3" was undoubtedly the pinnacle of the series, despite becoming insanely difficult far too quickly. Here it's a much slower incline rather than a sharp spike.
    • 58 Metascore
    • 80 Critic Score
    You can create your own general from scratch. [Apr 2015, p.79]
    • Official Xbox Magazine UK
    • 71 Metascore
    • 80 Critic Score
    Despite a few niggles you'd be hard pressed to be disappointed by this. With such a fun premise and carefully thought out design, it's more likely to sneak up and surprise you with how good it is.
    • 80 Metascore
    • 80 Critic Score
    Manages to impress. [Apr 2015, p.82]
    • Official Xbox Magazine UK
    • 73 Metascore
    • 80 Critic Score
    FlatOut 2's a more interesting racer than most, one that's smooth, nice looking and as easy to get into as a really big hole. It's not exactly moved on in any way since the original FlatOut, but if you missed out on that one, or really loved it and want more of almost exactly the same arcade racing insanity, go for it.
    • 86 Metascore
    • 80 Critic Score
    A triumph in so many respects that lets itself down with some technical issues and a world that needed more variety in the way it looks. That, however, shouldn't stop you from picking this up and loving it until the end of this console generation. Forza Horizon 2 is an accomplishment, and a showcase for what open-world racers can do.
    • 74 Metascore
    • 80 Critic Score
    Pleasingly chaotic. [Apr 2015, p.85]
    • Official Xbox Magazine UK
    • 84 Metascore
    • 80 Critic Score
    Citadel feels fresh compared to the tired 'haunted house' missions of recent DLC packs, and deserves to be filed alongside Kasumi's Stolen Memory and Lair of the Shadow Broker as one of the best expansions to the Mass Effect universe, as well as a fitting full stop for the trilogy.
    • 72 Metascore
    • 80 Critic Score
    A strong compilation. [Apr 2015, p.88]
    • Official Xbox Magazine UK
    • 74 Metascore
    • 80 Critic Score
    The Pre-Sequel! is a brilliant expansion, if not quite a brilliant game in its own right. Come for the Australians, stay for the low-gravity combat sections.
    • 86 Metascore
    • 80 Critic Score
    If you've had your fill of Killer Instinct and are looking for another rad fighter on the Xbox One, look no further. Great characters, solid online play and loads of content make this a bit of a kracker.
    • 76 Metascore
    • 80 Critic Score
    It's a one-trick pony, true. Yet does that even matter when the trick is this damn good? Of course it doesn't. Just buckle up, enjoy the ride and hang on for your life. [Feb 2008, p.92]
    • 75 Metascore
    • 80 Critic Score
    If you're in any way nostalgic about the original Jam games, at this price it's a slam dunk.
    • 79 Metascore
    • 80 Critic Score
    All it's lacking is confidence. The game might not once dare to underwhelm, but moments of true brilliance tend to emerge from the art direction - creeping into the mouth of a supertanker, shooting your way out of a dank church, clambering through a shattered Nigerian school. That the most impressive thing in a game about wholesale murder is the visuals suggests that Ubisoft might be using the drawing board the wrong way - but regardless, it's produced a shooter that's well worth your time.
    • 80 Metascore
    • 80 Critic Score
    With improved dialogue and pacing - and a handful of bold design choices - this is the strongest episode so far, with a finale you'll be desperate to discuss with friends. Bring on Episode 4.
    • 70 Metascore
    • 80 Critic Score
    At around five-plus hours of fun, Hell Yeah! doesn't outstay its welcome. From that first negative reaction to the title, we never expected to be saying this: Hell Yeah! is a fast, smooth and intelligently designed platformer with boundless enthusiasm, a winning imagination and stellar production values.
    • 79 Metascore
    • 80 Critic Score
    Evil Within grafts Resident Evil 4's gold standard survival action to a far less forgiving world. That it even comes close to matching Capcom's masterpiece is cause to celebrate. And sweat. And quiver.
    • 79 Metascore
    • 80 Critic Score
    An enjoyable twist on tower defence. [June 2012, p.101]
    • Official Xbox Magazine UK
    • 75 Metascore
    • 80 Critic Score
    More of the same goofy, eccentric zombie-killing action Dead Rising fans love, sprinkled with Capcom callouts. [Sept 2014, p.96]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 80 Critic Score
    Immediately intense, but no long-term appeal. [May 2011, p.101]
    • Official Xbox Magazine UK
    • 83 Metascore
    • 80 Critic Score
    It's this balance between arcade and sim racing - two apparently conflicting styles - that gives Shift its edge. While it doesn't quite hit the heights of Project Gotham Racing 4 or even RACE Pro, it's a huge leap forward for a series that had definitely lost its way. We're feeling the need for speed all over again.
    • 77 Metascore
    • 80 Critic Score
    For 400 points the game's a steal - it's an enjoyable blast of a bygone era that we'll never see again. [Sept 2007, p.110]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 80 Critic Score
    In spite of minor grumbles, this is an expansive, varied and satisfying physics puzzler and, while it could do with a smidge more personality, it certainly benefits from a budget price.
    • 80 Metascore
    • 80 Critic Score
    All That Remains is a strong season premiere that plays it safe in design terms, but makes bold decisions elsewhere. Heart-rending and brutal, it's a downbeat debut episode that shows plenty of promise. Here's hoping the next five can live up to it.
    • 84 Metascore
    • 80 Critic Score
    There’s always something to do on your plot of land, and it’ll be a long time before you encounter every species of Piñata and see everything this bright colourful world has to offer.
    • 78 Metascore
    • 80 Critic Score
    A fantastical, forward-thinking fighter. [June 2012, p.102]
    • Official Xbox Magazine UK
    • 80 Metascore
    • 80 Critic Score
    Metro: Last Light is one big dose of more-of-the-same. It has the same mid-2000's flavour, and pulls it off once again by offering a varied set of locations and missions. It has no aspirations above being a linear FPS, and if you're OK with that, it's a treat. If you find your arse being handed to you, though - consider sticking to the darkness.
    • 72 Metascore
    • 80 Critic Score
    Equal parts fun and frustrating. [June 2012, p.103]
    • Official Xbox Magazine UK
    • 74 Metascore
    • 80 Critic Score
    Stylish, explosive, and funny. The destruction is awesome fun, but dull missions ruin the overall experience. [Nov 2006, p.76]
    • Official Xbox Magazine UK
    • 81 Metascore
    • 80 Critic Score
    For ten hours, longer than many entire games, RAGE feels massive, open and beautiful. It's crushing to discover that it's all smoke and mirrors, but while the illusion lasts, it's brilliant.
    • 72 Metascore
    • 80 Critic Score
    Impossible to play without laughing. [Christmas 2009, p.105]
    • Official Xbox Magazine UK
    • 90 Metascore
    • 80 Critic Score
    A beautiful game, if just a bit too simple. [Sept 2010, p.92]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 80 Critic Score
    Landfall holds up particularly well when you're contesting objectives, as the layout is relatively easy to read and form strategies around, without feeling unbalanced.
    • 80 Metascore
    • 80 Critic Score
    It's currently missing much of the content that will make it great - online multiplayer, and user-created tracks. But an Xbox One Trials fills a crucial gap in the next-gen lineup.
    • 79 Metascore
    • 80 Critic Score
    Smart, thoroughly fun and just a little ugly. [Sept 2010, p.100]
    • Official Xbox Magazine UK
    • 79 Metascore
    • 80 Critic Score
    So PES steps on FIFA's toes in a massive move forward but in doing so has opened itself up to criticism it could previously dodge thanks to a different take on the game. But for PES to be able step on FIFA's toes yet again after a lengthy drop in form is a big achievement, and one that should please fans and newcomers alike.
    • 79 Metascore
    • 80 Critic Score
    The true paradox of Final Fantasy isn't a temporal one. It's how it can conjure a feeling that's a combination of love, hate, derision and awe. XIII-2 gets less love than XIII. And the simplification dampens the open awe of previous games. But it's still the dominant feeling. And the fact I finished the game with only a quarter of the collectible fragments and very little idea of where to find them? Well, I just can't wait for the FAQs to start coming out.
    • 74 Metascore
    • 80 Critic Score
    A tasty morsel that won't hurt your wallet. [Feb 2011, p.102]
    • 79 Metascore
    • 80 Critic Score
    Our main gripe with BMEII? The battles aren't big enough. Though the unit sizes have been increased from the previous PC version, they're still pitifully small. [Aug 2006, p.8]
    • 87 Metascore
    • 80 Critic Score
    While GRID's a nice game, it's ultimately a new selection of cars and tracks for Colin McRae DiRT. You might want to bear that in mind when it comes to buying it.
    • 73 Metascore
    • 80 Critic Score
    Whilst missing some of the violent intensity of the opening episode, Smoke and Mirrors keeps things interesting with a deepening mystery and plenty of nice character beats.
    • 83 Metascore
    • 80 Critic Score
    A tasty slice of puzzling action
    • 79 Metascore
    • 80 Critic Score
    Rare's best game in years is quite obviously intended for a younger audience, one that will almost certainly love every minute of it.
    • 83 Metascore
    • 80 Critic Score
    Tekken Tag Tournament 2 doesn't offer quite enough over its predecessor to warrant any sort of classic status, but it's unquestionably another masterful piece of work from a team who have been doing this sort of thing forever.
    • 73 Metascore
    • 80 Critic Score
    This isn't just another franchise game: it's the closest thing that you'll ever get to a sequel to the movies. It's not the cleverest game ever made, but there's certainly enough excitement, intrigue and massive explosions to keep you interested. [Oct 2008, p.74]
    • 78 Metascore
    • 80 Critic Score
    Superb tennis sim, but where's Wimbledon? [July 2008, p.85]
    • Official Xbox Magazine UK
    • 79 Metascore
    • 80 Critic Score
    Better still is the four-player competitive multiplayer - it's exactly what was missing from the Dead Rising experience. A gory, obscene gameshow which revels in the whimsical and moral dilemma-free dismemberment of the formerly living.
    • 77 Metascore
    • 80 Critic Score
    Short and sweet, a throwback to the old days when you can pick up a game, play it and engage in some brainless, mindless fun. As a videogame, it has its flaws but as an example of big, dumb fun, you won't find any game that does it better. [Oct 2007, p.74]
    • 68 Metascore
    • 80 Critic Score
    MotoGP 08, like Casey Stoner's Ducati, isn't quite as staggeringly fast as last year's model, but it's still a great bike racer. It also lacks some of the shine and party atmosphere that the fantastic THQ MotoGP series had.
    • 75 Metascore
    • 80 Critic Score
    Not quite the epic journey into the unknown we were hoping for, mostly thanks to poor writing and a reliance on XP farming, but a treasure trove of single and multiplayer adventures nonetheless.
    • 93 Metascore
    • 80 Critic Score
    Pac-Man made better. [Feb 2011, p.103]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 80 Critic Score
    A smartly turned-out squad-based cover shooter, not to mention an authentic-feeling and authentic-looking period piece, The Bureau might not be as good as Enemy Unknown, but it certainly has a style and a charm of its own. The years of development hell have been worth it.
    • 71 Metascore
    • 80 Critic Score
    A purer, tougher survival game for the core. [Feb 2014, p.95]
    • Official Xbox Magazine UK
    • 74 Metascore
    • 80 Critic Score
    This is very much a single-player pick, and the game Terminator wishes it could be.
    • 86 Metascore
    • 80 Critic Score
    It's difficult to describe a game with so many choices and different paths, but making them all feel meaningful is what Dragon's Age excels at. Complex it may be, but it's more focused than Fable II, better in combat than Mass Effect, and richer than The Elder Scrolls IV: Oblivion. If you've got the patience, it's a cracker.
    • 84 Metascore
    • 80 Critic Score
    The best band tie-in to date. [June 2009, p.79]
    • 68 Metascore
    • 80 Critic Score
    Surprisingly slick with excellent online play.