Official Xbox Magazine UK's Scores

  • Games
For 1,589 reviews, this publication has graded:
  • 43% higher than the average critic
  • 6% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Kalimba
Lowest review score: 10 Nickelodeon Teenage Mutant Ninja Turtles
Score distribution:
1,589 game reviews
    • 56 Metascore
    • 49 Critic Score
    Overall, though, with its fundamentally flawed handling, glitchy physics and a tendency for the game to just play itself, Sonic Riders is a huge disappointment. [April 2006, p.84]
    • Official Xbox Magazine UK
    • 41 Metascore
    • 48 Critic Score
    A by-the-numbers budget shooter with very little in the way of spark. Not a total stinker, but hardly worth your cash either. [June 2006, p.69]
    • Official Xbox Magazine UK
    • 63 Metascore
    • 45 Critic Score
    Football without rules equals a mess. Add some crap gameplay and annoying animations and it's a complete joke. [April 2006, p.94]
    • Official Xbox Magazine UK
    • 52 Metascore
    • 43 Critic Score
    It's cheap, but so is Jodie Marsh and we wouldn't shuffle her deck with yours. [April 2006, p.93]
    • Official Xbox Magazine UK
    • 51 Metascore
    • 40 Critic Score
    Entertaining in small doses but that's about it. [Feb 2010, p.111]
    • Official Xbox Magazine UK
    • 48 Metascore
    • 40 Critic Score
    Do yourself a favour and pick up a decent shooting game, or a head injury, anything's better than this - because otherwise you'll only encourage the creators to churn out another similarly disappointing movie license in six months time.
    • 59 Metascore
    • 40 Critic Score
    Paper armies are all the rage these days; this is just enraging. [Jan 2015, p.89]
    • Official Xbox Magazine UK
    • 66 Metascore
    • 40 Critic Score
    The problem that this and indeed any retro shooter has nowadays is Bizarre Creations 2D tour de force, Geometry Wars. Still one of our Xbox Live download favourites, Galaga by comparison is a poor substitute.
    • 47 Metascore
    • 40 Critic Score
    It's a waste of some fairly pleasant graphics. [July 2012, p.105]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 40 Critic Score
    Sadly, the one time we really enjoyed ourselves was watching a bullet sink into a camel's buttock. [Aug 2013, p.87]
    • Official Xbox Magazine UK
    • 56 Metascore
    • 40 Critic Score
    A terribly slim idea for a game, with none of the slick execution, elegant scoring or busy leaderboards to make you want to improve, or even bother trying again. [May 2014, p.93]
    • Official Xbox Magazine UK
    • 47 Metascore
    • 40 Critic Score
    And it's a testimony to their patience and kind-heartedness that they didn't punch us in the face for wasting an evening of their precious, finite life.
    • tbd Metascore
    • 40 Critic Score
    It's hard to overlook the lack of a killer hook. [Dec 2014, p.87]
    • Official Xbox Magazine UK
    • 47 Metascore
    • 40 Critic Score
    The wobbly plot and hateful characterisation could be forgiven were The Cartel's shooting superlative. It's not. Guns feel flimsy, and enemies stick fastidiously to cover, hopping up and down and waiting to die.
    • 45 Metascore
    • 40 Critic Score
    For all its promise, this is another entirely superfluous superhero game. [June 2008, p.70]
    • 42 Metascore
    • 40 Critic Score
    Your moves are clumsy, and unresponsive. Arenas wear you out, rather than challenge you. Boss battles are overwrought and underwhelming. The God at the climax of the Land of the Dead is defeated by a drawn-out process of ranged health-whittling and dodge-rolling.
    • 62 Metascore
    • 40 Critic Score
    But Despite the artful simplicity of the game we just can't justify paying money for this. Throwback kudos and nostalgia value aside, the game involves too little skill in comparison to the likes of Joust or the aforementioned "Geometry Wars."
    • 65 Metascore
    • 40 Critic Score
    Don't be seduced by the trendy soundtrack or gnarly subtitle; there are already too many fantastic racing games fighting for space on the pre-owned racks.
    • 65 Metascore
    • 40 Critic Score
    Quantum of Solace never manages to be a Bond game: at the tiniest of nudges, it panics and starts unleashing gunfire. It's clumsy, it's messy, it's not much fun and most of the time, it's not even the right film.
    • 57 Metascore
    • 40 Critic Score
    This is impossible to get excited about. [Jan 2014, p.84]
    • Official Xbox Magazine UK
    • 51 Metascore
    • 40 Critic Score
    Lock it to a railing and leave it there. [Sept 2013, p.91]
    • Official Xbox Magazine UK
    • 39 Metascore
    • 40 Critic Score
    And there's no sign of GLaDOS either. Boo! [Sept 2013, p.93]
    • Official Xbox Magazine UK
    • 44 Metascore
    • 40 Critic Score
    With the hilarity of multiplayer locked until you finish the solo missions, and a slightly too-high price, this is one to miss. Shame. [July 2008, p.94]
    • Official Xbox Magazine UK
    • 55 Metascore
    • 40 Critic Score
    A monotonous one-note brawler. [Apr 2013, p.87]
    • Official Xbox Magazine UK
    • 64 Metascore
    • 40 Critic Score
    I've not felt wronged by a game to this degree in a long time. Hatred just about captures the emotion. Killer is Dead has the kernel of an acceptable game, swathed in unlikable characters, a Benny Hill attitude to women, alienating self-regard and some obnoxious gameplay decisions. It's impossible to recommend.
    • 61 Metascore
    • 40 Critic Score
    The introduction of the flow system early in the game seems innocuous at first, but it will quickly become the bane of your boarding existence. [Issue#67, p.88]
    • 60 Metascore
    • 40 Critic Score
    A tragically neutered experience. [Sept 2012, p.103]
    • Official Xbox Magazine UK
    • 35 Metascore
    • 40 Critic Score
    Not really worth investigating. [March 2012, p.91]
    • Official Xbox Magazine UK
    • 53 Metascore
    • 40 Critic Score
    It's too agonising to play through - and while that might be intentional, it's not in any way enjoyable. [May 2009, p.86]
    • 58 Metascore
    • 40 Critic Score
    Lost Planet 3's basic competence doesn't mask an almost complete reliance on recycled fetch quests. Its story ends on a relative high, but once the pace finally picks up in the final couple of hours, it's much too late and the 14-hour slog to get there isn't worth the payoff.