Official Xbox Magazine UK's Scores

  • Games
For 1,420 reviews, this publication has graded:
  • 44% higher than the average critic
  • 6% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 6.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Call of Duty: Modern Warfare 2
Lowest review score: 10 Teenage Mutant Ninja Turtles
Score distribution:
1,420 game reviews
    • 94 Metascore
    • 100 Critic Score
    Simply put, Oblivion is a game where the story never ends. The story of your exploits in any other game would have natural gaps, but here you can just keep telling it, with every yarn feeding logically into the next.
    • 98 Metascore
    • 100 Critic Score
    It's got a world you believe in, a cast you care about and a script stuffed with brilliant moments... Utterly stunning in every resepct. [May 2008, p.79]
    • 96 Metascore
    • 100 Critic Score
    Amazingly written and beautifully constructed, it's a complete emotional rollercoaster which we can't drawn any parallels with...You'll be playing this game for months to come, exchanging story elements to build up the bigger picture, and arguing about what it all means. [Sept 2007, p.88]
    • 85 Metascore
    • 100 Critic Score
    The presentation, the career game, the online stuff, the load times...everything's better. And with streets packed with spectators, signs and flags, it's a much more vibrant lace than Gotham's sterile cities of old. We simply have no alternative but to crown Gotham 4 the best racing game on Xbox 360. [Nov 2007, p.102]
    • 83 Metascore
    • 100 Critic Score
    N+
    Simple, elegant and hopelessly addictive. [Feb 2008, p.103]
    • 96 Metascore
    • 100 Critic Score
    It's mature: not because of profanity or nudey bits, but because it tackles complicated themes without telling you what to think. Having already sunk a distressing number of hours into ME2, the second this sentence is finished we're firing it up and exploring the rest of the universe.
    • 94 Metascore
    • 100 Critic Score
    This is a textbook example to other developers of the love, care, attention, polish and guile needed when crafting a sequel. An essential purchase for all FPS fans. [Ryan King]
    • 91 Metascore
    • 100 Critic Score
    The FPS epic comes full circle. Pure quality.
    • 90 Metascore
    • 100 Critic Score
    This may well be the best tenner you ever spend.
    • 95 Metascore
    • 100 Critic Score
    While it's worth replaying to catch the dialogue you missed the first time round - a spectacular rarity in any game - and to hunt out the hidden Rat Man rooms, there isn't enough variety in the way you solve puzzles to sustain repeat runthroughs. We're going to need DLC, and plenty of it, to keep our co-op partnership going.
    • 89 Metascore
    • 100 Critic Score
    Human Revolution stands proudly alongside the best in cyberpunk fiction, in any medium let alone just games... So few games allow you to carve a subtly unique path through every single encounter and, while major plot points remain the same, you'll feel like your journey was your own. [Sept 2011, p.80]
    • 96 Metascore
    • 100 Critic Score
    Skyrim may frustrate you at times, but it will work its way inside your skin and replace the marrow of your bones. It never gives you an opportunity to neatly stop playing. Even if you manage to tear yourself away, the locations and the people will rattle around in your head. It'll give you stories to tell your friends, (although you should remember that many people simply won't be interested), and it'll give you an entire region to bend, beautifully slowly, to your will.
    • 88 Metascore
    • 100 Critic Score
    Brilliantly charming and consistently entertaining, it's a true XBLA classic.
    • 93 Metascore
    • 100 Critic Score
    Mass Effect 3 is brave enough to threaten to destroy its very own legacy. Everything you've worked for is genuinely at risk, and horrifying things are going to happen because of some of the choices you've made. If you've spent as long as we have with these characters, the impact of this final journey will be one you don't forget for years. Brave, thrilling, and incredibly emotional, Mass Effect 3 is a sci-fi masterpiece.
    • 89 Metascore
    • 100 Critic Score
    Fez
    There's absolutely no doubt that Fez is essential. As a fan of games in general, you should consider it required reading - it's one of the smartest, most charming games you'll ever play, let alone just this year or this console generation. Somehow Polytron has constructed something that tweaks our nostalgia for the 16-bit era and yet presents fresh, imaginative challenges.
    • 82 Metascore
    • 100 Critic Score
    4J has turned in an accomplished port, boasting crisp, high-resolution visuals and a reorganised inventory...In terms of console sims, nothing touches it. Minecraft's world is one that everybody should experience.
    • 97 Metascore
    • 100 Critic Score
    Rockstar's Xbox 360 swansong is probably the console's greatest technical achievement, and as such it's unmissable.
    • 85 Metascore
    • 94 Critic Score
    Even when we're note marvelling at this marriage of plastic blocks and Death Stars, there's something incredible going on in this game, and it's all in the little details. [Oct 2006, p.68]
    • 89 Metascore
    • 93 Critic Score
    This is a true classic, and a beautifully made one at that. Rediscover Splinter Cell all over again, and we promise you, there's no way this cracker will stab you in the back.
    • 90 Metascore
    • 90 Critic Score
    If you think you can handle the pressure, deal with the pain and put in the hours, then you'll find this one of the most frenetic, tactical and rewarding squad-based shooters ever made (despite a few annoying foibles and glitches), one that will grip and enthrall you for weeks on end - and justify the outlay for your Xbox 360 setup. [Apr 2006, p.15]
    • 94 Metascore
    • 90 Critic Score
    Gears of War is absolutely rammed with excitement, innovation and atmosphere. This is a next-generation game in every respect, trampling convention and really rewriting the shooter genre with flourish and pace.
    • 89 Metascore
    • 90 Critic Score
    Burnout: Revenge is so achingly pretty that this is one of the few occasions where it's actually worth buying all over again. Seeing it in action makes you proud of your Xbox 360 and what it's proving capable of.
    • 85 Metascore
    • 90 Critic Score
    Rupturing quality and oozing tension, this is stealth gaming of the highest calibre, full of imagination and augmented by an excellent two-way Trust system that leaves you pondering every choice you make and then having to deal with the consequences. [Nov 2006, p.8]
    • 86 Metascore
    • 90 Critic Score
    But if you want a staggering multiplayer fight game that looks better than anything else on Xbox 360, get this.
    • 94 Metascore
    • 90 Critic Score
    Bungie has delivered an excellent Campaign mode, arguably the best multi-player experience on any platform and almost endless replay value. But Halo 3 scores most highly for artistic vision, capitalising on all of the series' greatest visual motifs.
    • 82 Metascore
    • 90 Critic Score
    As good as we were expecting and hoping, it delivers on its promise to make an 'always on' Xbox Live race world, plus the car handling, sheer size of its island and the way you're left to make your own fun in your own way makes it a breath of pine-scented air in this world full of bland race games. [Oct 2006, p.108]
    • 76 Metascore
    • 90 Critic Score
    If you've a nostalgic bone in your body that needs breaking, this is the game.
    • 77 Metascore
    • 90 Critic Score
    Though the single-player provides some feasible outcomes to the what-if scenarios posed by the desperate fiscal, military and political interests of the superpowers in Kazakh oil, the multiplayer provides a more realistic answer to what might happen - endless, bloody, war.
    • 82 Metascore
    • 90 Critic Score
    Ultimately the game proves how powerful a storytelling medium gaming has become. Like the best cinema, the feeling of being privy to this dark world lingers long past putting down the controller. Its memory festers inside you - of a deeply disturbing experience, and an unforgettable one at that.
    • 80 Metascore
    • 90 Critic Score
    The only problem with VT3 is also its greatest asset - it really does play and feel identical to the Dreamcast game we played every day for six months back in 2000 and for large chunks of most years since. [Apr 2007, p.84]