PC Format's Scores

  • Games
For 967 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 96 Half-Life 2
Lowest review score: 4 Legacy: Dark Shadows
Score distribution:
967 game reviews
    • 96 Metascore
    • 96 Critic Score
    Revel, savour and bask in the brilliance; this is a game that no gamer can afford to ignore... The PC's finest gaming moment, with a half-life of forever. [Nov 2004, p.83]
    • 82 Metascore
    • 95 Critic Score
    A visceral, well-written and worthy sequel to an excellent game, with huge potential to become a modern classic.
    • 96 Metascore
    • 95 Critic Score
    A paragon of single-player, story-driven gaming that outdoes "Deus Ex," "STALKER," and even "HL2." Taste the air, and smell the fear. [Oct 2007, p.52]
    • PC Format
    • 94 Metascore
    • 94 Critic Score
    Everything here is bigger, better, brighter, faster, longer, sicker, cooler than the series has ever been before (and almost any other game you care to mention).
    • 96 Metascore
    • 94 Critic Score
    United they stand, divided they fall doesn't apply. Each game stands alone as an example of inspired design. Together they are essential. [Dec 2007, p.94]
    • PC Format
    • 89 Metascore
    • 94 Critic Score
    Gory, thrilling and this year's essential play. [Christmas 2009, p.84]
    • PC Format
    • 89 Metascore
    • 94 Critic Score
    With stunning visuals and a racing model so finely-judged Codies has done it again. An oil-stained masterpiece. [Jan 2010, p.82]
    • PC Format
    • 89 Metascore
    • 93 Critic Score
    While other games may offer more to immediately get excited about, its charms will last long after their 3D glories wane, and for fast-paced but thoughtful strategy action, you simply cannot do any better.
    • 88 Metascore
    • 93 Critic Score
    Strategy game of the year, perhaps of the millennium.
    • 93 Metascore
    • 93 Critic Score
    Perfectly balanced multiplayer with old school elements intact, and rich and dynamic single player campaigns. [Issue#244, p.102]
    • PC Format
    • 92 Metascore
    • 93 Critic Score
    Crosses the rubicon of greatness with a Latin flourish; it's the equal of a hundred lesser games. [Nov 2004]
    • 90 Metascore
    • 93 Critic Score
    Indie gaming's finest hour and the best puzzle game since "Lemmings." Easy on the eyes, your system and your wallet - it's a triumph. [Christmas 2008, p.94]
    • PC Format
    • 82 Metascore
    • 93 Critic Score
    Broken. Absolutely and utterly broken. Not the game, oh no, it's my fragile nerves that have been shattered. Adrenalin is still coursing through my veins as I type, and what's more, I absolutely love it. STALKER is a thoroughly affecting game, and it's got me by the short hairs. [Apr 2007, p.56]
    • PC Format
    • 94 Metascore
    • 93 Critic Score
    The 21st Century's finest, most involving roleplaying game so far. [May 2006, p.85]
    • PC Format
    • 93 Metascore
    • 92 Critic Score
    Broadly speaking, in MMOs you hit things, then fashion things to make your hitting more effective. World of Warcraft does that better than anything else on the market at the moment. [Jan 2005, p.96]
    • 85 Metascore
    • 92 Critic Score
    Sumptuously realised, stuffed with action and pushed along by an engaging plot. Far Cry 2 is how shooters should be made. [Dec 2008, p.86]
    • PC Format
    • 82 Metascore
    • 92 Critic Score
    Hardcore RPG players will probably hate AC2, deeming it too simple to be worth their while. It is simple, certainly far simpler than AC1 or EverQuest, but it’s not simplistic. Turbine has merely removed much of the annoying faff and limitations from the genre and concentrated on the game itself.
    • 93 Metascore
    • 92 Critic Score
    A jack of all trades and a master of some - San Andreas tries astonishingly hard to let you do anything. And so long as you don't crave any meaningful character interaction outside of mow down with a monster truck first, ask questions later, it very nearly manages to pull it off, too. [Aug 2005, p.88]
    • PC Format
    • 81 Metascore
    • 92 Critic Score
    Now here’s the clever thing – there are three sides fighting for the planet Auraxis but the battle is worldwide. It’s not the simple small arenas of Counter-Strike and Team Fortress, nor is it the enormous maps but frustratingly futile team versus team of Tribes 2.
    • 84 Metascore
    • 92 Critic Score
    Despite a clunky couple of stages and too much micromanagement, it's the vast galactic toybox that we've prayed for. [Nov 2008, p.98]
    • PC Format
    • 93 Metascore
    • 92 Critic Score
    At once familiar and surprising. A monster slice of historical strategy fun. [Nov 2006, p.100]
    • PC Format
    • 93 Metascore
    • 92 Critic Score
    There’s no reason to fear its Xbox origins – while you may occasionally long for extra depth on a mission or perhaps some more involved combat, the rapid pace and dedication to narrative and character will soon have you back hacking away in the thick of the action.
    • 77 Metascore
    • 92 Critic Score
    Challenging, refined and exciting, this is the new RTS benchmark. Just don't expect to tank rush your way through it. [Apr 2010, p.90]
    • PC Format
    • 90 Metascore
    • 92 Critic Score
    A colossus of a game. The challenges presented by the Grand Campaign firmly establish Empire as the stuff of legend: it’s far-reaching, truly massive and utterly engrossing. Once more, CA has refused to rest upon its laurels, creating one hell of a time-filching game; expect some late nights and canceled social engagements once Empire hits your hard drive.
    • 95 Metascore
    • 92 Critic Score
    A hilarious slice of gaming glory. [July 2011, p.92]
    • PC Format
    • 89 Metascore
    • 92 Critic Score
    Possibly too relentless for the less devout mouse-jockey, but it's astounding proof that being a brain-dead shooter is a very good thing. [Jan 2009, p.86]
    • PC Format
    • 82 Metascore
    • 92 Critic Score
    A bright, bold and lovably off-the-wall FPS. [Apr 2011, p.96]
    • PC Format
    • 90 Metascore
    • 92 Critic Score
    The whole process feels just perfectly balanced; this is literally the most expert game you can play, it feels great and fans of the original will love it. [Oct 2004, p.84]
    • 86 Metascore
    • 92 Critic Score
    UT2003 may not be a revolution, but after a raft of unexciting "Counter-Strike" clones over the last couple of years, it’s the finest game you’ll find gracing any server right now.
    • 88 Metascore
    • 92 Critic Score
    An ambitious, charismatic RPG that plays like no other. [June 2011, p.80]
    • PC Format
    • 90 Metascore
    • 92 Critic Score
    As good as Civ ever was, with some interesting new additions and, better yet, no more stacks o' doom. A worthy series update. [Issue#245, p.98]
    • PC Format
    • 91 Metascore
    • 92 Critic Score
    The bar for MMOs has been lifted even higher - it'll take something almost sexual in nature to topple the mighty WoW now. [Mar 2007, p.70]
    • PC Format
    • 94 Metascore
    • 92 Critic Score
    It's the best strategy game released this year, and if you don't like it, there's something wrong with you. [Dec 2005 p.87]
    • PC Format
    • 90 Metascore
    • 91 Critic Score
    A sensory feast, GTR2 takes you so close you can almost smell the burning rubber. The best PC racing sim there is. [Oct 2006, p.90]
    • PC Format
    • 83 Metascore
    • 91 Critic Score
    A shining example of the genre, and one that will be remembered for a whole twelve months. As the series carries on there are fewer defining moments which mark one instalment from the next: a little gameplay gloss here, a graphical rennovation there.
    • 83 Metascore
    • 91 Critic Score
    This year’s best RTS.
    • 86 Metascore
    • 91 Critic Score
    There’s immense replay value here, there’s a mixture of modes and difficult levels, and there’s a damn fine game, even if it’s not quite the revolution that the first Max was.
    • 87 Metascore
    • 91 Critic Score
    Utterly mental, but quite, quite brilliant. One of the best experiences of the year. [July 2005, p.92]
    • PC Format
    • 91 Metascore
    • 91 Critic Score
    Exhilarating to the point of giddiness. This is a martial masterpiece. [Aug 2005, p.80]
    • 91 Metascore
    • 91 Critic Score
    A massively polished and highly accessible shooter that just doesn't let up long enough to allow you to get bored of it. [Christmas 2007, p.50]
    • PC Format
    • 86 Metascore
    • 91 Critic Score
    Intoxicating. [Jan 2011, p.104]
    • PC Format
    • 90 Metascore
    • 91 Critic Score
    It's the finest Total War game CA has ever made, with a beautifully focused campaign and involving multiplayer too. [Apr 2011, p.94]
    • PC Format
    • 88 Metascore
    • 91 Critic Score
    They may seem like fairly minor tweaks, but what's changed in this sequel makes for so much more than the original. [Mar 2010, p.84]
    • PC Format
    • 89 Metascore
    • 91 Critic Score
    Nearly perfect drop-in, drop-out fantasy fun. Top-notch stuff. [July 2005, p.91]
    • PC Format
    • 86 Metascore
    • 91 Critic Score
    Easily the most important MMO launch in years, and a much needed shot in the arm for the genre. [Dec 2008, p.90]
    • PC Format
    • 77 Metascore
    • 91 Critic Score
    An impressively immersive and realistic open-world military sim. It's everything being a squaddie entails, minus the personal risk. [Sept 2009, p.88]
    • PC Format
    • 80 Metascore
    • 91 Critic Score
    The stealth adventure genre doesn't get any better than this. [Christmas 2006, p.95]
    • PC Format
    • 82 Metascore
    • 91 Critic Score
    NWN2 is the sequel we've been waiting for. With the graphical and systematic changes to give bedroom RPG makers a boost, and a solid single-player campaign to play through while we wait to see what they can do, it's hard to think of anyone who could be disappointed with the contents of this box. [Dec 2006, p.102]
    • PC Format
    • 86 Metascore
    • 91 Critic Score
    This game may well manage to suck some of the harder gamers into its clever paws thanks to sharp wit and genuine originality. [July 2009, p.86]
    • PC Format
    • 84 Metascore
    • 90 Critic Score
    Intense strategy monster that almost lives up to its predecessor's legend. [June 2006, p.94]
    • PC Format
    • 90 Metascore
    • 90 Critic Score
    The most successful MMO ever adds another thick layer of icing to its cake. [Feb 2011, p.100]
    • 79 Metascore
    • 90 Critic Score
    A triumph...An expansive environment, expensive cars and plenty of company to race against make for an intoxicating Hawaiian cocktail. [Mar 2007, p.62]
    • PC Format
    • 85 Metascore
    • 90 Critic Score
    It might not be universally perfect, but it’s certainly the king of infinite space.
    • 89 Metascore
    • 90 Critic Score
    The role playing element is where this game comes into its own...You can engage in mind games with any other manager, striking up friendships and burn bridges, and your players will react to what they say about you too. The fun that cna be had by continually prodding a virtual Kevin Keegan to see what he'll do next...[Dec 2004, p.82]
    • 89 Metascore
    • 90 Critic Score
    It's imposingly deep and demanding. [Dec 2005 p.89]
    • PC Format
    • 86 Metascore
    • 90 Critic Score
    It's rare that a game with almost exactly the same engine and characters as its antecedent matches it blow for blow, but this is the exception to the rule. [May 2005, p.95]
    • 85 Metascore
    • 90 Critic Score
    Thief contains a level more terrifying than anything we've ever encountered before. [Aug 2004, p.76]
    • 91 Metascore
    • 90 Critic Score
    Street Fighter IV can be spirit crushingly hard in single player mode. [Aug 2009, p.98]
    • PC Format
    • 83 Metascore
    • 90 Critic Score
    When it’s good, it’s exceptional, but when it’s bad it’s just OK. Witness the multiplayer, which, while it isn’t as social as Halo’s first incarnation, is brilliantly handled.
    • 91 Metascore
    • 90 Critic Score
    The Red Army levels are stunning.
    • 85 Metascore
    • 90 Critic Score
    This isn't a game, it's a trip into the human psyche's darker spaces. Not for the faint of heart, but horror junkies will lap it up. [Issue#246, p.107]
    • PC Format
    • 87 Metascore
    • 90 Critic Score
    Play it with your brain switched off and you'll cruise through the whole shebang in something like four hours, but take your time over the game, soak up the world's look and feel, listen to the refreshingly sharp NPC dialogue, experiment with different ways of approaching each conflict and puzzle, and you'll drag it out to a deeply satisfying six or seven. [Aug 2006, p.90]
    • PC Format
    • tbd Metascore
    • 90 Critic Score
    Just when ragdoll was becoming an irritant for gaming, Toribash swoops in to demonstrate why it's the best thing since shaded pixels. [Mar 2007, p.78]
    • PC Format
    • 91 Metascore
    • 90 Critic Score
    The player might not be number one any more, but the game reigns supreme. [Nov 2004]
    • PC Format
    • 85 Metascore
    • 90 Critic Score
    Football Manager 2011 isn't likely to draw in any new players, but it's also not going to lose any either. There are other new features, but essentially it's still that footie RPG with the addictiveness only FM and free-base cocaine can offer.
    • 89 Metascore
    • 90 Critic Score
    When Far Cry does what only it can do, it’s a genuine classic (you’ll be waiting in vain to see anything of the scale of the outdoors sections in "Doom III"). When it follows in others’ footsteps, it’s merely a highly superior genre game.
    • 87 Metascore
    • 90 Critic Score
    Engaging and absorbing. Prepare to lose yourself again. [Dec 2006, p.106]
    • PC Format
    • 85 Metascore
    • 90 Critic Score
    An excellent expandalone that irons out many of the original's flaws and adds some welcome variation to the equation. [June 2010, p.97]
    • PC Format
    • 87 Metascore
    • 90 Critic Score
    Same, but brilliantly different. [Christmas 2007, p.60]
    • PC Format
    • 89 Metascore
    • 90 Critic Score
    Another masterpiece from the folks at Massive, and one of the most beautiful visions of warfare you're ever likely to see. [Oct 2007, p.30]
    • PC Format
    • 85 Metascore
    • 90 Critic Score
    Puts its core mechanics before everything else and with good reason - they're as near-perfect as we're ever going to get. [Sept 2011, p.102]
    • PC Format
    • 88 Metascore
    • 90 Critic Score
    A bewigged, flouncing, educational "Rome." Wonderful stuff. [Christmas 2006, p.88]
    • PC Format
    • 91 Metascore
    • 90 Critic Score
    It couldn't possibly satisfy all of our hopes, but Fallout 3 is still a glorious experience that will utterly nuke your social life. [Christmas 2008, p.86]
    • PC Format
    • 79 Metascore
    • 90 Critic Score
    Now play it, because I desperately need to talk to someone about it. [June 2009, p.100]
    • PC Format
    • 84 Metascore
    • 90 Critic Score
    Great sim thrills with EA's trademark slick presentation. [May 2011, p.94]
    • PC Format
    • 88 Metascore
    • 90 Critic Score
    As cinematic games go, Mafia is in a league of its own.
    • 79 Metascore
    • 90 Critic Score
    This game's fun and makes little effort to hide it behind cumbersome things like plot. [Feb 2008, p.113]
    • PC Format
    • 87 Metascore
    • 90 Critic Score
    Like going to dinner with a supermodel only to discover she's also as witty as a stand-up comic; GRID is gorgeous and emormously good fun. [July 2008, p.104]
    • PC Format
    • 92 Metascore
    • 90 Critic Score
    A brilliant reinvention that may stick to First Person Shooter convention, but applies cutting-edge production values. [Jan 2008, p.58]
    • PC Format
    • 86 Metascore
    • 90 Critic Score
    A worthy sequel with all the parkour fun and swashbuckling joy of the original, and a bunch more game for your money. [Apr 2010, p.88]
    • PC Format
    • 84 Metascore
    • 90 Critic Score
    I can't think of any game recently that's got me so hooked on insane combat. Step aside GTA, you're about to be overtaken. [May 2010, p.91]
    • PC Format
    • 84 Metascore
    • 90 Critic Score
    A new classic. It will change every gaming instinct you have. [March 2005, p.110]
    • PC Format
    • 87 Metascore
    • 90 Critic Score
    Gorgeous and horrifying , but also dumb and repetitive.
    • 91 Metascore
    • 90 Critic Score
    Bigger, prettier and cleverer than before and for most the perfect evolution. [Jan 2009, p.90]
    • PC Format
    • 72 Metascore
    • 90 Critic Score
    The Complete Edition is a great way to introduce newbies to this RTS masterpiece. [May 2009, p.93]
    • PC Format
    • 68 Metascore
    • 90 Critic Score
    Looks rather simple, but is in fact very deep. [Apr 2010, p.101]
    • PC Format
    • 61 Metascore
    • 90 Critic Score
    With so many competing FPS games on the market, Red Mercury falls sadly below par..."Splinter Cell" meets "Serious Sam." Not too bad. Not very good. [Dec 2004, p.90]
    • 90 Metascore
    • 89 Critic Score
    The most grown-up GTA and the best realised, but it doesn't respect the PC much. Enjoy the multiplayer madness if you can. [Christmas 2008, p.96]
    • PC Format
    • 80 Metascore
    • 89 Critic Score
    Lush, satisfying and thoughtful. [Jan 2009, p.92]
    • PC Format
    • 92 Metascore
    • 89 Critic Score
    Cool, dark and calculating, Splinter Cell finally plays as stylishly as it looks. [May 2005, p.100]
    • PC Format
    • 94 Metascore
    • 89 Critic Score
    An epic in every sense of the word, but it's a shame it feels so linear and that combat is still an epic fail. [Mar 2010, p.88]
    • PC Format
    • 81 Metascore
    • 89 Critic Score
    Translates remarkably well to keyboard control. [Apr 2007, p.72]
    • PC Format
    • 87 Metascore
    • 89 Critic Score
    Compulsive and enormous in equal measures. [Apr 2008, p.104]
    • PC Format
    • 91 Metascore
    • 89 Critic Score
    It's far from perfect, but still a damn good rollick through DC's well carved territory. [Nov 2009, p.88]
    • PC Format
    • 85 Metascore
    • 89 Critic Score
    An adult plot, new techniques to unlock your team's back-story, exciting levels and planets, divergent light and dark paths, and a black sense of humor all contribute to a nicely rounded RPG. [Apr 2005, p.94]
    • PC Format
    • 84 Metascore
    • 89 Critic Score
    Doesn't fix what ain't broke; but does tweaks on an excellent formula to produce the best post WoW MMO so far. [May 2011, p.88]
    • PC Format
    • 84 Metascore
    • 89 Critic Score
    A rewarding, exciting and technically proficient shooter that encourages imaginative and varied play. Recommended. [Dec 2007, p.52]
    • PC Format
    • tbd Metascore
    • 89 Critic Score
    It's a gaming experience like no other... A brilliant content-heavy update for an already excellent game. [Feb 2005, p.88]
    • 92 Metascore
    • 89 Critic Score
    This particular Twilight makes the GalCiv 2 strategy universe burn brighter than ever. A gme for vets and newcomers. [Aug 2008, p.102]
    • PC Format
    • 84 Metascore
    • 89 Critic Score
    A must-see blockbuster with that ineffable star quality. [Christmas 2005, p.94]
    • PC Format

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