PC Gamer UK's Scores

  • Games
For 1,024 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 5.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 95 BioShock
Lowest review score: 9 Day Watch
Score distribution:
1,024 game reviews
    • 76 Metascore
    • 83 Critic Score
    The co-op is a nice topping on a delicious slice of retro action – but you might still feel hungry afterwards.
    • 71 Metascore
    • 83 Critic Score
    A surprisingly deep and well-designed FPS/RTS hybrid. A Team Fortress 2 alternative that needs a community to thrive.
    • 77 Metascore
    • 83 Critic Score
    Immersive, absorbing, annoying, and very long – if you're after getting a tan from your monitor, get in there.
    • 84 Metascore
    • 83 Critic Score
    A punishingly tough light RPG that'll draw you in and spit you out without a second thought. Worth it for the presentation.
    • 75 Metascore
    • 83 Critic Score
    Delightfully drawn and packed with both personality and innovative game ideas, but more tiny than big. [Sept 2012, p.86]
    • 73 Metascore
    • 83 Critic Score
    Beguiles with its military polish and visual appeal. [Apr 2013, p.85]
    • 83 Metascore
    • 82 Critic Score
    For all its singleplayer niggles of slightly gutless, meagre gunplay, the astonishing-looking Prey is often great fun, occasionally very creepy and frequently highly impressive. Just don't go taking it seriously. [Aug 2006, p.74]
    • 85 Metascore
    • 82 Critic Score
    It's deeply hilarious - as aracde-feeling as strategy games can get...It does everything it can, bar a song and dance routine, to entertain you. And it succeeds. [Apr 2007, p.62]
    • 73 Metascore
    • 82 Critic Score
    Surreal castaway adventure for more than just Sims fans. [May 2008, p.85]
    • 72 Metascore
    • 82 Critic Score
    Enormously entertaining combat in gorgeous settings. [Jan 2008, p.85]
    • 83 Metascore
    • 82 Critic Score
    The most enjoyable independent game I've played since "Defcon." Funny, challenging and cute, in the old school it's absolutely top of its class. [Mar 2007, p.76]
    • 79 Metascore
    • 82 Critic Score
    In short, not bad for a game where you still can't jump. And you don't need to. So there.
    • 75 Metascore
    • 82 Critic Score
    For all its worthiness it's fairly dry in terms of action. [July 2007, p.90]
    • 79 Metascore
    • 82 Critic Score
    If "Hellgate" left you with deep wounds of despair, this is the healing potion for you. [June 2008, p.80]
    • 85 Metascore
    • 82 Critic Score
    We don't give marks for effort, so the game they've ended up with is all that matters. It's a great and truly new one, just not varied or exciting enough to live up to this particular name. [Feb 2009, p.54]
    • 79 Metascore
    • 82 Critic Score
    FlatOut is the kind of game that's fun to win, but the charm quickly peels off when frustration sets in - and it will. [Oct 2008, p.82]
    • 86 Metascore
    • 82 Critic Score
    BCR is at once beautifully reminiscent of its era, and polished enough to be palatable to a modern audience. The core grappling and swinging mechanic is satisfying, the weapons a joy to wield and the levels are imaginatively designed.
    • 82 Metascore
    • 82 Critic Score
    Great fun, but goes out on a whimper, rather than a bang. [Feb 2009, p.62]
    • 82 Metascore
    • 82 Critic Score
    I could walk away in disgust, but that would be madness. In between the bouts of befuddlement and frustration, I'm having too much fun. [Mar 2009, p.74]
    • 77 Metascore
    • 82 Critic Score
    Has all the ingredients for sim greatness, except a strong singleplayer campaign and a robust number of planes. [Jan 2010, p.108]
    • 77 Metascore
    • 82 Critic Score
    An astounding world, and a flagship for the imagination and capability of independent game developers. [Christmas 2009, p.94]
    • 81 Metascore
    • 82 Critic Score
    Not brave or bright enough to wow Total War veterans, but the battles and improved multiplayer save the day. [Mar 2010, p.80]
    • 80 Metascore
    • 82 Critic Score
    Incredible value. [May 2010, p.85]
    • 73 Metascore
    • 82 Critic Score
    The most realistic wargame simulation available today, albeit burdened by poor performance. [Aug 2010, p.100]
    • 81 Metascore
    • 82 Critic Score
    An incredibly refreshing reinvention of the S&M games, much funnier, and far, far more interesting to play. [June 2010, p.96]
    • 73 Metascore
    • 82 Critic Score
    Not one to buy if you own the original. [Feb 2011, p.82]
    • 76 Metascore
    • 82 Critic Score
    An ambitious and beautiful RPG that falls just short of greatness, thwarted by a stunted finale and imbalances.
    • 75 Metascore
    • 82 Critic Score
    Despite unrefined combat, Alice: Madness Returns delivers a fun, unforgettable journey in color, design, and images.
    • 75 Metascore
    • 82 Critic Score
    You will laugh. [July 2011, p.99]
    • 72 Metascore
    • 82 Critic Score
    7 quid is a good price for a universe. [Sept 2011, p.89]