PC Gamer's Scores

  • Games
For 2,535 reviews, this publication has graded:
  • 50% higher than the average critic
  • 4% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 98 Sid Meier's Alpha Centauri
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
2535 game reviews
    • 62 Metascore
    • 60 Critic Score
    There’s no strong sense of place, and nothing to anchor the high falutin ponderings that make up so much of the game. And even if we were to take it at face value, which seems to be impossible, it’s only a snapshot, a vertical slice of this world without much context, making it hard to reach any solid conclusions.
    • 40 Metascore
    • 60 Critic Score
    It's simply an average two-bit thug. [Aug 2007, p.63]
    • PC Gamer
    • 75 Metascore
    • 60 Critic Score
    Only big "PR" fans should bother; everyone else, wait for the new "Pirates!" [Jan 2005, p.82]
    • PC Gamer
    • 62 Metascore
    • 60 Critic Score
    I know that there's a great, massive RTS beneath all these issues. I've seen glimpses of it when everything works correctly, but at the moment I can't recommend Planetary Annihilation without a warning that it's bound to disappoint and frustrate, even if you do teach yourself to play it.
    • 58 Metascore
    • 60 Critic Score
    Its simple and forgiving dynamic, short span, and quirky characters hit its intended "family fun" mark. [Mar 2003, p.106]
    • PC Gamer
    • tbd Metascore
    • 60 Critic Score
    I quickly tired of War Inc.'s incredibly limited map selection. [Nov 2011, p.74]
    • PC Gamer
    • 59 Metascore
    • 60 Critic Score
    The biggest problem in Conflict Zone is map design...It results in tiresome strategies and predictable battles. [Holiday 2001, p.76]
    • PC Gamer
    • 59 Metascore
    • 60 Critic Score
    The previews looked fantastic, but the final release of Lifeless Planet fails to build that potential into a worthy game.
    • 73 Metascore
    • 60 Critic Score
    Hack 'n' Slash starts as a clever game about game design, but ends up feeling like homework.
    • 71 Metascore
    • 60 Critic Score
    A formidable simulation, but landlubbers are likely to run aground on its steep learning curve. [Oct 2004, p.90]
    • PC Gamer
    • 50 Metascore
    • 60 Critic Score
    Earns points for originality, but with better pacing and a heftier casting budget, it could have been a much better zombie game contender. [Nov 2011, p.79]
    • PC Gamer
    • 52 Metascore
    • 60 Critic Score
    Bugs and dodgy design decisions don't quite negate the novelty of spaceshipping in confined spaces.
    • 65 Metascore
    • 60 Critic Score
    Lethis has gorgeous art and a terrific musical score, and it aspires to great heights. But the game underneath isn't fully baked, and the result is only an interesting experiment in frustration—when it isn't outright boring.
    • 72 Metascore
    • 60 Critic Score
    An open-world samurai adventure with an interesting structure and a lot of personality that is, unfortunately, not very good.
    • 65 Metascore
    • 60 Critic Score
    Mediocre. [Jan 2010, p.80]
    • PC Gamer
    • 66 Metascore
    • 60 Critic Score
    Does manage to deliver a passable driving experience - but only if unrealistic driving physics, undamageable cars, and an absentee multiplayer game aren't deal-breakers for you. [May 2003, p.88]
    • PC Gamer
    • 53 Metascore
    • 60 Critic Score
    Shadwen begins with promise, but has neither the depth nor the variety needed to fulfill it.
    • 65 Metascore
    • 60 Critic Score
    A strange animal, Darkspore doesn't seem to want you to like its characters-and won't let you make your own.
    • 55 Metascore
    • 60 Critic Score
    Ugly and simplistic, but surprisingly likeable. [June 2007, p.89]
    • PC Gamer
    • 68 Metascore
    • 60 Critic Score
    Mediocre. Fans of the setting may enjoy it, but not too many other folks will. [Feb 2001, p.81]
    • PC Gamer
    • 57 Metascore
    • 60 Critic Score
    Essentially a B-movie game. Worth buying if you're hard up for an adventure game. [May 2001, p.65]
    • PC Gamer
    • 69 Metascore
    • 60 Critic Score
    Syndicate's confused story gives way to passable shooting with a pointless layer of hacking mechanics. [May 2012, p.68]
    • PC Gamer
    • 68 Metascore
    • 60 Critic Score
    Shadowgate isn't just retro, it's retrograde, and the visual update really isn't as impressive as it first appears.
    • 58 Metascore
    • 60 Critic Score
    Kyn
    Overstuffed and underdeveloped, Kyn is a buggy RPG with good combat, but without a great story or engaging character progression.
    • 63 Metascore
    • 60 Critic Score
    This tank shoot-em-up has a lot of energy, but it's simplistic gameplay wears out its welcome quicker than members of a Hitler Youth group at a Bar Mitzvah. [Dec,. 2006, p.56]
    • PC Gamer
    • 70 Metascore
    • 60 Critic Score
    It has a fresh look going for it, but Brink's fancy footwork and terrible AI Interfere with its fast-paced gunplay. [Aug 2011, p.70]
    • PC Gamer
    • 55 Metascore
    • 60 Critic Score
    Shoddy enemy A.I. Sometimes you can be standing 20 feet in front of a guard in a well-lit room and remain invisible to him, while other times you may be detected from 50 feet or more while crouching in a dark corner. [Sept 2004, p.60]
    • PC Gamer
    • 69 Metascore
    • 60 Critic Score
    A gorgeous world dogged by some terrible quest design. [Jun 2010, p.82]
    • PC Gamer
    • 76 Metascore
    • 60 Critic Score
    It could have been great, but this gruesome and ridiculous power fantasy is spoilt by a disgracefully shabby port to PC.
    • 63 Metascore
    • 60 Critic Score
    Swinging wildly between inspired and tedious, Deadpool is an uneven and unpredictable as its lead character. [Oct 2013, p.60]
    • PC Gamer