PC PowerPlay's Scores

  • Games
For 854 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 4.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Borderlands 2
Lowest review score: 0 Infestation: Survivor Stories (The War Z)
Score distribution:
  1. Negative: 69 out of 854
855 game reviews
    • 70 Metascore
    • 70 Critic Score
    The take down system is cool, and the hacking has its heart in the right place. But the developer has been told: this game accompanies the film. Bond can't change the story. It's play it like you saw it on the silver screen, or reload from the last checkpoint. Fortunately, the production, the gestalt of this new-era Bond is strong enough to make QOS a pile of fun. [January 2009, p.49]
    • PC PowerPlay
    • 76 Metascore
    • 70 Critic Score
    Smaller in scope than its predecessor, but still a competent psuedo-sim. [Christmas 2009, p.56]
    • PC PowerPlay
    • 76 Metascore
    • 70 Critic Score
    Excellent fighting mechanics and an incongruously good story hampered by serious performance issues. [June 2015, p.56]
    • PC PowerPlay
    • tbd Metascore
    • 70 Critic Score
    With more campaign missions, this would be easy to recommend. But even as is, it's still good, cheap entertainment. [Aug 2011, p.73]
    • PC PowerPlay
    • 76 Metascore
    • 70 Critic Score
    A series we're glad to see come to a close. But if you like games with HEAPS of graphics, or for the multiplayer. [Apr 2013, p.82]
    • PC PowerPlay
    • 74 Metascore
    • 70 Critic Score
    Charming and brimming with nostalgia, but a little too limited to be truly great. [June 2015, p.59]
    • PC PowerPlay
    • 78 Metascore
    • 70 Critic Score
    A skilled remastering of an important title - just one that fails to excite as it once did. [Jan 2013, p.70]
    • PC PowerPlay
    • 63 Metascore
    • 70 Critic Score
    A golfing game with attitude; Vertiginous Golf currently offers little besides its single player, though it manages to be charming and fun nonetheless. [June 2015, p.60]
    • PC PowerPlay
    • 74 Metascore
    • 70 Critic Score
    Hypnotic experience. [Oct 2012, p.72]
    • PC PowerPlay
    • 70 Metascore
    • 70 Critic Score
    Mercenaries 2 put me off from the get go, however it has an ace up its sleeve. Yep – explosions. Right at the start of the game you pick up a grenade launcher, and start gleefully blowing stuff away. [Dec 2008, p.74]
    • PC PowerPlay
    • 78 Metascore
    • 70 Critic Score
    Dead Space 3 brings refreshing gameplay options without sacrificing the gritty, believable universe, but scares are few and far between. [Apr 2013, p.92]
    • PC PowerPlay
    • 67 Metascore
    • 70 Critic Score
    An interesting game, despite its hangups and frustrating difficulty. [June 2015, p.64]
    • PC PowerPlay
    • 70 Metascore
    • 70 Critic Score
    It bothers me that it seems to think it’s an update, not a rehash, of the dungeon crawl formula. It bothers me that it could have been so much more. But it is what it is: a good game which doesn’t bother with the bits it thinks we don’t care about. [Jan 2008, p.49]
    • PC PowerPlay
    • 77 Metascore
    • 70 Critic Score
    Beautiful to look at, challenging to master, over in the blink of an eye. [Jan 2013, p.84]
    • PC PowerPlay
    • 82 Metascore
    • 70 Critic Score
    A smart, lengthy and logical adventure game that is consistently enjoyable without ever trying to be incredible. [Oct 2012, p.81]
    • PC PowerPlay
    • 81 Metascore
    • 70 Critic Score
    A prettier but more generic experience overall. Still fun, but somewhat lacking in the skill department. [Dec 2011, p.62]
    • PC PowerPlay
    • 75 Metascore
    • 70 Critic Score
    Addictive, nerdy and totally epic strategy. [Dec 2010, p.56]
    • PC PowerPlay
    • 65 Metascore
    • 70 Critic Score
    Without pursuits, this game would be an overly-easy, bland rehash of earlier racing titles, devoid of any actual plot. As it stands, it could be attractive to any PC gamer looking for a new racing game. But with Burnout Paradise coming to the PC in February, some may find it prudent to wait. [January 2009, p.57]
    • PC PowerPlay
    • 74 Metascore
    • 70 Critic Score
    The campaign requires an interest in 40K, while the basic multiplayer modes are fun for all. [Dec 2011, p.67]
    • PC PowerPlay
    • 63 Metascore
    • 70 Critic Score
    Marketed more towards newbies than the hardcore SimCity veteran, Tilted Mill has found an amiable balance between dumbing down some of the more difficult aspects of the classic game and creating an interesting new system of city management. [Jan 2008, p.59]
    • PC PowerPlay
    • 74 Metascore
    • 70 Critic Score
    The lack of content and generous helping of bugs can be easily forgiven thanks to the developer's high reputation. [Feb 2015, p.16]
    • PC PowerPlay
    • 67 Metascore
    • 70 Critic Score
    Lame multiplayer and disappointing weapons aside, The Club is a solid enough singleplayer shooter whose self-improvement-with-guns gameplay will keep you coming back until you hit that perfect score. Go hard! [Jun 2008, p.58]
    • PC PowerPlay
    • 74 Metascore
    • 70 Critic Score
    Its creative and quirky nature is let down by mechanics that don't feel strongly realised, Rock of Ages is still good for the occasional roll. [Christmas 2011, p.67]
    • PC PowerPlay
    • 73 Metascore
    • 70 Critic Score
    Blackwell Deception proves that adventure gaming is far from giving up the ghost. [Christmas 2011, p.70]
    • 76 Metascore
    • 70 Critic Score
    Incredibly, not terrible! [Feb 2011, p.56]
    • PC PowerPlay
    • tbd Metascore
    • 70 Critic Score
    Beautiful and mysterious, though more for lovers of tranquil exploration and spherical geometry than serious puzzle fantastic. [Oct 2013, p.84]
    • PC PowerPlay
    • 86 Metascore
    • 70 Critic Score
    WAR is not about redefining the genre, and to complain it resembles WoW is to criticize it for being a fantasy MMO. Where it excels is group-based gameplay. [Dec 2008, p.64]
    • PC PowerPlay
    • 58 Metascore
    • 70 Critic Score
    A great game for dedicated fans of the Warhammer 40,000 setting, but a poor narrative and structure may get in the way for casual players. [Issue#259, p.55]
    • 70 Metascore
    • 70 Critic Score
    Despite some niggles, Sanctum is a solid PC debut for this indie dev. Recruit a friend and get ready to lose a few hours! [June 2011, p.66]
    • PC PowerPlay
    • 67 Metascore
    • 70 Critic Score
    A great idea with excellent presentation hampered by some iffy controls. [Issue#259, p.60]
    • 70 Metascore
    • 70 Critic Score
    Crippled by performance issues and bugs, there's an incredible game waiting to emerge if Rocksteady can remedy the Bat's woes with patches. [Aug 2015, p.55]
    • PC PowerPlay
    • 69 Metascore
    • 70 Critic Score
    Despite the puppeteer's strings getting caught, Risen 2 puts on a good show that you'll see through to the end. [June 2012, p.58]
    • 81 Metascore
    • 70 Critic Score
    It's not perfect, but it's a worthy successor to the now 20-year franchise. [Aug 2015, p.58]
    • PC PowerPlay
    • 66 Metascore
    • 70 Critic Score
    A competent tactical shooter that doesn't push any boundaries and is only peripherally related to XCOM. [Oct 2013, p.96]
    • PC PowerPlay
    • 73 Metascore
    • 70 Critic Score
    Tough, unforgiving but lacking a certain something. [Dec 2014, p.56]
    • PC PowerPlay
    • tbd Metascore
    • 70 Critic Score
    An appropriately simplistic arcade update that hits the fun/challenge sweet spot. [June 2012, p.60]
    • PC PowerPlay
    • 64 Metascore
    • 70 Critic Score
    A great narrative experience but rather dull from a gameplay standpoint. [Aug 2015, p.62]
    • PC PowerPlay
    • 53 Metascore
    • 70 Critic Score
    Fun combat and a genuinely funny script rescue this incredibly lazy port. [Issue#251, p.63]
    • PC PowerPlay
    • 83 Metascore
    • 70 Critic Score
    An interactive, aural delight which doesn't quite offer gameplay to match its busy artistry. [June 2012, p.61]
    • PC PowerPlay
    • 74 Metascore
    • 70 Critic Score
    Less tactical, less scary, all nonsense. Yet it's still great fun with your mates. [Sept 2011, p.]
    • PC PowerPlay
    • 68 Metascore
    • 70 Critic Score
    Borrowing heavily from past survival horror games, The Evil Within still manages to create fear in its players despite some clunkiness. [Dec 2014, p.58]
    • PC PowerPlay
    • 75 Metascore
    • 70 Critic Score
    Don't write this off as glorified shareware. Avadon has charm, as if it were an old gem unearthed. [Sept 2011, p.58]
    • PC PowerPlay
    • 62 Metascore
    • 70 Critic Score
    A gorgeous and creative spin on the arena shooter formula. [Feb 2011, p.60]
    • PC PowerPlay
    • 77 Metascore
    • 70 Critic Score
    A competent but confused and occasionally irritating shooter with wavering tone and unashamed intent to set up for the final installment. [March 2012, p.54]
    • 77 Metascore
    • 70 Critic Score
    It's slowly getting there, just like mould. Except this is better. [Nov 2009, p.56]
    • PC PowerPlay
    • 69 Metascore
    • 70 Critic Score
    Add another [10 points] if you can find other people to play with. [May 2015, p.60]
    • PC PowerPlay
    • 70 Metascore
    • 70 Critic Score
    Intricate detail and strategy make for an excellent value release for the serious war-gamer. [Sept 2011, p.62]
    • PC PowerPlay
    • 74 Metascore
    • 70 Critic Score
    It's a fitting coda to the "Colonial America" story arc that should satisfy hardcore fans. [May 2015, p.68]
    • PC PowerPlay
    • 81 Metascore
    • 70 Critic Score
    A loving celebration of bullet-hell, which relishes its intricate perfection without the distraction of a whole game's worth of content. [Sept 2011, p.63]
    • PC PowerPlay
    • tbd Metascore
    • 70 Critic Score
    Still the best Eastern MMO available for a Western audience. [Jan 2010, p.62]
    • PC PowerPlay
    • 63 Metascore
    • 70 Critic Score
    An able-bodied RPG in the land of bland, but one hardly worthy of the Gothic name. [Issue#185, p.64]
    • PC PowerPlay
    • 66 Metascore
    • 70 Critic Score
    Clearly isn't the game for everyone. [Feb 2011, p.68]
    • PC PowerPlay
    • 79 Metascore
    • 70 Critic Score
    Wholesome adventure fun for Threepheads and newcomers alike. [Oct 2009, p.78]
    • PC PowerPlay
    • 73 Metascore
    • 70 Critic Score
    Still an excellent rendition of a niche strategy board game, but AI problems indicate there's still a way to go. [Jan 2010, p.66]
    • PC PowerPlay
    • 82 Metascore
    • 70 Critic Score
    A mostly triumphant return to form for this unique series. [July 2013, p.86]
    • PC PowerPlay
    • 79 Metascore
    • 70 Critic Score
    Full of promise, but let down by unfortunate control and balance issues. [Mar 2010, p.73]
    • PC PowerPlay
    • 71 Metascore
    • 70 Critic Score
    A very basic adventure game, but more than capable of planting a big dumb grin on your face for its duration. [June 2012, p.64]
    • 77 Metascore
    • 70 Critic Score
    A quick, occasionally funny, RPG piss-take, and a welcome diversion for a few nights' gaming. [Jan 2010, p.69]
    • PC PowerPlay
    • 81 Metascore
    • 70 Critic Score
    A surprisingly rich survival horror game that doesn't try to frighten you so much as leave you feeling slightly uneasy. [June 2012, p.65]
    • PC PowerPlay
    • 77 Metascore
    • 70 Critic Score
    For now, though, Bohemia's opus is a boy that would be king; the potential is there, but it's just not ready yet. [Oct 2009, p.70]
    • PC PowerPlay
    • 68 Metascore
    • 70 Critic Score
    Far from a perfect sim, but as a commentary on the industry we follow and love, it's enough to give you pause for thought. [July 2013, p.90]
    • PC PowerPlay
    • 76 Metascore
    • 70 Critic Score
    A pure distillation of old-school gameplay, decanted into a laser-cut crystal goblet of 21st Century awesome. [June 2012, p.66]
    • 87 Metascore
    • 70 Critic Score
    Overall, Grid is an impressive racer, slick enough to forgive its obvious console origins and deep enough to forgive the frustrating AI. [Aug 2008, p.59]
    • PC PowerPlay
    • 70 Metascore
    • 70 Critic Score
    An excellent free-to-play game, but a less than stellar paid experience. Definitely worth the download, but not worth your cash. [Nov 2011, p.44]
    • PC PowerPlay
    • 71 Metascore
    • 70 Critic Score
    Great old fashioned stealth built on a wonky, badly optimised game engine.
    • 79 Metascore
    • 70 Critic Score
    Gorgeous presentation and clever level design are only held back by mild control issues. [July 2010, p.61]
    • PC PowerPlay
    • 74 Metascore
    • 70 Critic Score
    Admirable, but maybe not lovable. Requires stubborn determination on the part of the player. Then it's rewarding. [Nov 2011, p.50]
    • PC PowerPlay
    • 79 Metascore
    • 70 Critic Score
    If you're into twitchy, fast-paced multiplayer shooters, Altitude might just be worth a look. [Mar 2010, p.75]
    • PC PowerPlay
    • 80 Metascore
    • 70 Critic Score
    Incredible potential squandered by a focus on action and dull quest design. Still a decent romp in co-op, but it could have been so much more. [Nov 2011, p.54]
    • PC PowerPlay
    • 64 Metascore
    • 70 Critic Score
    A game of grand ideas, then, if not grand strategy. There is a core here that deserves further exploration. [Aug 2013, p.83]
    • PC PowerPlay
    • 77 Metascore
    • 70 Critic Score
    There are some strong gameplay elements in Watch Dogs, but overall it's merely an adequate open world game. [July 2014, p.46]
    • PC PowerPlay
    • 80 Metascore
    • 70 Critic Score
    Hardcore tank combat clashes with a casual business model, ensuring only the most dedicated tread-heads will get the best experience. [Nov 2011, p.60]
    • PC PowerPlay
    • 62 Metascore
    • 70 Critic Score
    Fight through the performance issues to find that the heart of sub simulation's best franchise still beats strong. [May 2010, p.64]
    • PC PowerPlay
    • 79 Metascore
    • 70 Critic Score
    Elegant and gorgeous but surprisingly difficult. [March 2012, p.64]
    • 77 Metascore
    • 70 Critic Score
    An intriguing strategy/RPG hybrid with a lot to offer those who can conquer its more obvious flaws. [Aug 2013, p.88]
    • PC PowerPlay
    • 77 Metascore
    • 70 Critic Score
    An interesting change of pace for fans - or, on the flipside, it could be just the thing to get you interested. [Aug 2013, p.91]
    • PC PowerPlay
    • 79 Metascore
    • 70 Critic Score
    The basic feel of this instalment is that it’s a slightly better than normal football yearly re-release, than a drastic overhaul of the game play. [Dec 2008, p.7]
    • PC PowerPlay
    • 73 Metascore
    • 70 Critic Score
    Hawken shows that piloting a mech doesn't have to be a complex task, and it gets players straight into the action. [Aug 2013, p.92]
    • PC PowerPlay
    • 62 Metascore
    • 70 Critic Score
    Obtuse, ancient design and infuriating difficulty hides an addictive, oddly satisfying, well-translated hack-and-slash. [Nov 2011, p.66]
    • PC PowerPlay
    • 65 Metascore
    • 70 Critic Score
    Repetitive and lacking in depth, but good solid fun while it lasts. [Dec 2009, p.59]
    • PC PowerPlay
    • 57 Metascore
    • 70 Critic Score
    A dread-drenched take on hide-and-seek which will mesmerise some, and alienate most. [December 2013, p.80]
    • PC PowerPlay
    • 81 Metascore
    • 70 Critic Score
    A celebration of speed and movement. [Jan 2010, p.86]
    • PC PowerPlay
    • 70 Metascore
    • 70 Critic Score
    Instead of reinventing the wheel, Hi-Rez just painted it silver, added some bling, and called it a velocity-transfer-disc. [Apr 2010, p.54]
    • PC PowerPlay
    • tbd Metascore
    • 70 Critic Score
    A lightweight survival lark, but one that proves itself worthy of the great pun in its title. [December 2013, p.85]
    • PC PowerPlay
    • 79 Metascore
    • 70 Critic Score
    So without trying to sound too overjoyed by a game which satirises, and celebrates, a culture of nonchalant melancholia, it would be very difficult to hate this episode. In the words of Max: “You have a castle and a zombie army. What do you have to be so down about?” [Apr 2008, p.68]
    • PC PowerPlay
    • 71 Metascore
    • 70 Critic Score
    Fun enough for some dedicated campers, with some truly tense multiplayer action. [Aug 2014, p.50]
    • PC PowerPlay
    • 76 Metascore
    • 70 Critic Score
    An innovative genre bending game with loads of replay value. [Aug 2009, p.56]
    • PC PowerPlay
    • 71 Metascore
    • 70 Critic Score
    Pretend you’re buying it for your kid brother, or spare your blushes and order online because there is a surprising amount of fun to be had in loading this chubby bad boy up and thrashing the hell out of pigs with sticks for an hour or two. [Sept 2008, p.61]
    • PC PowerPlay
    • 56 Metascore
    • 60 Critic Score
    Although hobbled with a dull combat system and voice work that lacks any real emotion, the story of The Technomancer is a real pleasure. [Issue#253, p.53]
    • PC PowerPlay
    • 73 Metascore
    • 60 Critic Score
    A disappointing collection of technical issues mar an otherwise beautiful cover-based shooter that still kicks arse. [Issue#250, p.62]
    • PC PowerPlay
    • 61 Metascore
    • 60 Critic Score
    The plot, setting and characters are wonderfully strange but the rest of the game feels more than a little unpolished. [June 2013, p.86]
    • PC PowerPlay
    • 76 Metascore
    • 60 Critic Score
    Borrows so much but pays back so little. Seems to learn nothing from games half a decade old. Fun for a weekend. [Sept 2010, p.54]
    • PC PowerPlay
    • 64 Metascore
    • 60 Critic Score
    If Trion can introduce better quest design, this will be a winner. [June 2013, p.88]
    • PC PowerPlay
    • 55 Metascore
    • 60 Critic Score
    Budget purchase at best. [Sept 2010, p.58]
    • PC PowerPlay
    • 76 Metascore
    • 60 Critic Score
    A return-to-roots competitive FPS romp, let down a little by its niche target audience and our smaller local community. [June 2013, p.89]
    • PC PowerPlay
    • 66 Metascore
    • 60 Critic Score
    Perfectly good puzzle design and art direction let down by haphazard writing and animation. Decent, but nothing great. [Aug 2010, p.60]
    • PC PowerPlay
    • 68 Metascore
    • 60 Critic Score
    Gorgeous levels, light story and simple puzzling, though necessary replayability is undermined by backtracking and repetition. [March 2013, p.93]
    • PC PowerPlay
    • 80 Metascore
    • 60 Critic Score
    Chalk this one up as another PC adaptation hemmed-in by the need to make it all work on the PlayStation 3 If Lara's got a saving grace, it's that she's the archetypal 'pub game' girl. To the sozzled, life isn't an intricate cornucopia of detail and possibility, it's a pinball machine one gets hurled through, head first; linear and idiot-proof. [January 2009, p.53]
    • PC PowerPlay
    • 76 Metascore
    • 60 Critic Score
    The difficulty makes Furi pretty inaccessible, but if you like to be punished, this is the game for you. [Issue#253, p.64]
    • PC PowerPlay
    • 72 Metascore
    • 60 Critic Score
    Zero-gravity combat is both fun and disorienting, but the underlying game is too shallow for long-term entertainment. [Feb 2010, p.61]
    • PC PowerPlay