Pelit (Finland)'s Scores

  • Games
For 2,015 reviews, this publication has graded:
  • 81% higher than the average critic
  • 4% same as the average critic
  • 15% lower than the average critic
On average, this publication grades 8.4 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 100 Guitar Hero
Lowest review score: 16 Legacy: Dark Shadows
Score distribution:
2,015 game reviews
    • 66 Metascore
    • 79 Critic Score
    Assassin's Creed III: Liberation HD is an example of been there, done that but not as well as in main Assassin's Creed series. [Feb 2014]
    • Pelit (Finland)
    • 66 Metascore
    • 84 Critic Score
    Memento Mori is a heavily story-driven point'n click game with beautiful graphics and great musical score. The plot twists and turns nicely during the game. Unfortunately the puzzle design isn't very original and most of the puzzles aren't very challenging, although moving the puzzle solving to 3D does make some of the problems seem new and refreshing. The voice acting is occasionally very annoying but you get used to it. Overall Memento Mori is a good purchase for an adventure gamer Both its story and the shocking finale linger on the edge of thoughts for a long time after playing through the game. This is the way to end a game. [Jan 2010]
    • Pelit (Finland)
    • 66 Metascore
    • 68 Critic Score
    Beneath the Ashes is short, but well paced mini-larathon which offers nothing really new. Lara’s Shadow is a little bit interesting case, but messing with deadly blue liquid is really frustrating. There are also annoying level re-runs, but generally both adventures offers sturdy but brief Tomb Raider experience. [May 2009]
    • Pelit (Finland)
    • 66 Metascore
    • 73 Critic Score
    Finally, some hexagons! As much as I would like to play turn-based strategy on the Xbox, especially on maps as pretty as these, the poor campaign, simplified tactical combat and magical power-ups are a big let-down. [Jan 2006]
    • Pelit (Finland)
    • 66 Metascore
    • 76 Critic Score
    Has everything you expect from a formula game, but it is way too easy - the AI is too slow even in the hard-level. Textures are quite ugly, too. [Apr 2012]
    • Pelit (Finland)
    • 66 Metascore
    • 74 Critic Score
    Point'n click adventure that relies heavily on its intriguing storyline, likable main characters and nice puzzle design. Unfortunately it has a big shortcoming. The seemingly never-ending dialogue turns the player into a reader. In other words the game is unbalanced: one spends more time watching than actually playing. It’s a pity, really. [Aug 2009]
    • Pelit (Finland)
    • 65 Metascore
    • 70 Critic Score
    Takes a perfectly good game and spoils it with bad wiimote controls. The game is simply too fast for complicated wiimote-antics. Buy the GameCube-version, it's way better and works just fine on Wii. [Apr 2009]
    • Pelit (Finland)
    • 65 Metascore
    • 85 Critic Score
    A traditional and extremely addictive shoot 'em up. Its twisted humour is hilarious. A few more levels would not have hurt, though. [Mar. 05]
    • Pelit (Finland)
    • 65 Metascore
    • 70 Critic Score
    An interesting combination of ancient mythology and modern scifi-stories, but ultimately it's chunky and tedious gameplay prevents it from becoming a significant represententative of the scifi-action-rpg-subgenre already dominated by Mass Effect. Which is a pity, for there was massive potential here. [Sept 2008]
    • Pelit (Finland)
    • 65 Metascore
    • 83 Critic Score
    Slender: The Arrival Arrival continues on the road paved by its predecessor The Eight Pages, offering same horrors, featuring slender man with a hooded sidekick. If you like scaring yourself, you'll love Slender: The Arrival. [May 2013]
    • Pelit (Finland)
    • 65 Metascore
    • 85 Critic Score
    A very good turn-based strategy game. It's certainly different and in many ways better than Advance Wars. [Jan 2010]
    • Pelit (Finland)
    • 65 Metascore
    • 80 Critic Score
    A quite interesting actionadventure. The hack'n'slash-battles are simply entertaining. Too bad the movement is too restricted. [Aug 2008]
    • Pelit (Finland)
    • 65 Metascore
    • 55 Critic Score
    You have to admire Pendulo Studios for surviving 18 years by making adventure gamers, but Yesterday is a truly lackluster example of the genre. The writing is consistently awful and the puzzles are annoying and illogical. [June 2012]
    • Pelit (Finland)
    • 65 Metascore
    • 65 Critic Score
    Children of Mana does not live up to the previous Seiken Densetsu releases. Character development is limited, the action is repetitive and the plot is boring, but graphics and playability are great. Too bad there is not more substance. [Feb 2007]
    • Pelit (Finland)
    • 65 Metascore
    • 82 Critic Score
    A highly addictive golf experience with an interesting and wide career mode. However, the game feels exactly the same as last year´s version. [Oct 2007]
    • Pelit (Finland)
    • 65 Metascore
    • 85 Critic Score
    Armored Core V depicts fast-paced mech-warfare, where mech-building skills and tactical manoeuvres are as important as quick reflexes. [May 2012]
    • Pelit (Finland)
    • 65 Metascore
    • 58 Critic Score
    Puzzle pictures are interesting to some extent, but for a full scale game they are just not enough. I'd also rather wonder where Wally is than search for Millionaire's lost socks with a flashlight. [Feb 2009]
    • Pelit (Finland)
    • 65 Metascore
    • 81 Critic Score
    A creepy, slow-paced point ’n’ click adventure. The plot is fine, and so is the simple yet efficient user interface. The most annoying thing is a time-consuming mushroom hunt in a dark forest. The ending is not especially rewarding, either, but the realistic puzzles and the smooth gameplay make up for it quite nicely. [Dec 2006]
    • Pelit (Finland)
    • 65 Metascore
    • 80 Critic Score
    The same old agricultural experience once again. Old means in this case comfortable, familiar and entertaining instead of boredom and repetition. If you love the series or have never tried any Harvest Moon game go get this and start farming asap. Others may be happier elsewhere. [Mar 2009]
    • Pelit (Finland)
    • 65 Metascore
    • 79 Critic Score
    A decent, if uninspired fantasy RPG in the vein of the Elder Scrolls and Gothic series. Its biggest problem is the generic fantasy setting combined with general mediocrity. But in the end, it is fun to play, and there can never be too many RPGs like that. [Sept 2007]
    • Pelit (Finland)
    • 65 Metascore
    • 81 Critic Score
    The Godfather 2 is a quite good, but too short GTA-style virtual criminal's sandbox. It doesn't look as impressive as "GTA IV", nor does it have as many things to do as "Saint's Row 2." [Mar 2009]
    • Pelit (Finland)
    • 65 Metascore
    • 80 Critic Score
    A strangely captivating mix of real time strategy and light roleplaying. [Feb 2009]
    • Pelit (Finland)
    • 65 Metascore
    • 70 Critic Score
    Normally Free 2 Play games don't force you to buy the game first. Awful matchmaking, without dedicated servers GCI will sink without a trace. Or players. [March 2012]
    • Pelit (Finland)
    • 65 Metascore
    • 85 Critic Score
    A well-made action-adventure. Beautiful graphics, good gameplay and a bunch of fresh ideas offer pleasant times for adventurers. [Sept. 05]
    • Pelit (Finland)
    • 65 Metascore
    • 73 Critic Score
    A linear and slightly boring shoot'em up, which does not tap into the main game's strengths. Why the heck did we get a small scale conflict as the climax, when there was this whole end of the world stuff readily available as a dramatic finale? [Mar 2009]
    • Pelit (Finland)
    • 65 Metascore
    • 78 Critic Score
    Puts player in a rather awkward role. You essentially play a person who hasn’t made a single good decision in his life. When none of your actions hold any kind of moral high-ground the whole experience starts to feel like a total downer. While the story certainly has an impact, the actual gameplay does not. Shooting behind the cover has been done much better. The real let-down is the last third of the game which is simply not fun to play. [Dec 2007]
    • Pelit (Finland)
    • 65 Metascore
    • 71 Critic Score
    A mediocre, fast paced mecha action that pretty much targets the marginal audience really getting their kicks from tuning massive combat robots. For average player, clinical storytelling without drama and hooks, nonexistant tutorial to the world and the game, and especially to the overwhelmingly complex robot modification will quickly dull the interest. The core of the game in combat and in the garage is solid, but that’s sadly it. [Mar 2008]
    • Pelit (Finland)
    • 65 Metascore
    • 70 Critic Score
    Afro Samurai plays it too cool. The game looks and sounds great, but everything is far, far too easy. Gameplay is just a one-button-smash and it’s practically impossible to actually die. It’s a shame, since the weird feudal Japan meets cyberpunk world is and interestingly funky place. [Apr 2009]
    • Pelit (Finland)
    • 65 Metascore
    • 82 Critic Score
    Practically a Tekken Tag Tournament HD, since Tekken Tag Tournament 2 Prologue is just a small taster and Tekken: Blood Vengeance is a B-class computer animation. That's fine, since TTT is still alive and kicking. [Dec 2011]
    • Pelit (Finland)
    • 65 Metascore
    • 62 Critic Score
    Fallout 3: Point Lookout and Mothership Zeta are Fallout 3's last two expansions and surprisingly from the opposite ends of the quality spectrum. Point Lookout is an enjoyable, well-made and immersive swamp adventure, whereas Mothership Zeta is boring as hell and plays like a crappy FPS. [Aug 2009]
    • Pelit (Finland)