PlayStation LifeStyle's Scores

  • Games
For 1,506 reviews, this publication has graded:
  • 55% higher than the average critic
  • 4% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 NHL 11
Lowest review score: 10 Prison Break: The Conspiracy
Score distribution:
1506 game reviews
    • 51 Metascore
    • 55 Critic Score
    With only three levels, and a strangely designed main menu, it feels more like a proof-of-concept that never was fleshed out.
    • 40 Metascore
    • 50 Critic Score
    When bugs derail an experience so dramatically, it is extremely unfortunate.
    • 75 Metascore
    • 75 Critic Score
    The incredibly lenient death system will be seen as a boon by those who suffer through horror games and love only having to experience a particularly scary section the bare number of times that is necessary. The save system also encourages a pick-up-and-play mentality, which is a nice fit on the Vita.
    • 73 Metascore
    • 60 Critic Score
    If you enjoyed these games the first time and just want more Trophies for your collection, then by all means, jump in a second time. But if you missed LEGO Harry Potter back then, it’s far too rough to come back to now.
    • 89 Metascore
    • 90 Critic Score
    Titanfall 2 is the new king of the FPS hill. Controls are tight, action is fierce, maps are intricately designed, and Titans are badass. The cherry on top is a campaign that is genuinely enjoyable, and one that fans of the first game are likely to be satisfied with, which expands upon the universe of the series. Group all of this together with an ambitious free DLC plan, and the choice of which shooter to buy this holiday season becomes obvious. Titanfall 2 is second to none.
    • tbd Metascore
    • 70 Critic Score
    Despite Kismet’s very blatant “one trick pony” nature, the one thing that still weighs heavily in its favor are the outstanding production values. While other PSVR releases seem to lose sight of the fact that VR offers up a whole new set of presentation options, Kismet embraces the capabilities of the new hardware.
    • 79 Metascore
    • 80 Critic Score
    Imaginators feels like the next logical step in the franchise while still maintaining support for the massive library of characters from all previous games. It gives Skylanders the perfect way to survive as the era of kids using games to craft their own heroes, stories, and experiences is upon us.
    • 53 Metascore
    • 55 Critic Score
    A flawed start to what might become an interesting journey down the line. While the execution was sloppy, I’m invested in Prometheus and Alice (you never forget your first VR kiss, after all), and am looking forward to finding out what happens next.
    • 59 Metascore
    • 50 Critic Score
    The London Heist and Ocean Descent are good VR experiences book-ended by mini-games that range from the woefully mediocre to the staggeringly dull.
    • 72 Metascore
    • 75 Critic Score
    The biggest hurdle this game has other than the difficulty wall is how much time it requires. This isn’t a pick-up-and-play title, and a significant amount of time will be needed before the player will feel any real accomplishment. With so many other time-sinks already out there in the RPG genre, MCOTD may only find a cult, niche audience willing to devote the hours necessary to fully grasp just how deep the title runs.
    • 53 Metascore
    • 50 Critic Score
    Despite providing an interesting showcase for the equipment, it is blatantly devoid of anything that’s unique to virtual reality as a platform. Even in two dimensions, this is a title that would be hard to recommend due its mediocre story and bland puzzles.
    • 61 Metascore
    • 40 Critic Score
    Hardcore Hatsune Miku fans might find something redeeming here, but even then they won’t be getting much for their $15 or more they spent. Even within its limited scope of being a virtual concert, Hatsune Miku: VR Future Live is a disappointment.
    • 72 Metascore
    • 70 Critic Score
    Superdimension Neptune VS SEGA Hard Girls still carries over some of the faults from past games, but it makes meaningful changes that really help improve the formula. It’s a refreshing step forward in a series that seemed to be treading ground. It’s a formidable RPG, and fans of the franchises crossing over should definitely check it out.
    • 69 Metascore
    • 60 Critic Score
    For every smart gameplay change there is a missing feature or a worthless addition. The yearly release schedule is clearly making it difficult for the team to fix issues while also adding new features, so they’ll have to make a choice sooner rather than later if trying to juggle both each year is worthwhile. For now, WWE 2K17 is barely off Jericho’s list.
    • 89 Metascore
    • 85 Critic Score
    Though the “1” in its name may officially stand for the Great War, it could also represent the rebirth of a franchise that took a bit of a beating with Battlefield 4, went down an awkward path with Hardline, before finally rising as the Battlefield title that simply all shooter fans must buy.
    • 74 Metascore
    • 70 Critic Score
    It’s not quite a must have game, but it perfectly encompasses the VR experience in a concise and accessible package. As much as I want to play it again and again, I also find no real desire to play it at all, a bizarre schism that perfectly echoes the disparity of the simple complexity present in SuperHyperCube.
    • 75 Metascore
    • 80 Critic Score
    Despite this reining in on being a tyrannical god, Reus is phenomenal. It has that right balance of allowing players to move as quickly or as slow as they want for newcomers to the genre or seasoned god veterans.
    • 72 Metascore
    • 70 Critic Score
    When the PlayStation Move tracking doesn’t get in the way, Wayward Sky is a delightful game. Getting to take a peek at the fantastic world that Uber Entertainment has created was fascinating, and they tell a charming story that deals with neglect, death and family. It’s not challenging or overly interesting mechanically, but this fresh take on the adventure genre is worth checking out.
    • 72 Metascore
    • 80 Critic Score
    Headmaster brilliantly manages to make a compelling game out of the simple action of simply moving your head around. While its high difficulty and progression system make certain aspects feel like a headache, the rest is pure fun. A surprising story also gets a starring role, and this is one of the best surprises to come out of PlayStation VR’s launch line-up.
    • 60 Metascore
    • 65 Critic Score
    As far as VR turret shooters go, Gunjack sets the benchmark fairly high. Its lack of a concrete story may be a turn-off for some — it does have its roots in the mobile space — but that feeling of gunning down ships from the comfort of your cockpit is as exhilarating as it is immersive. At the risk of sounding pejorative, CCP’s spinoff can in many ways be likened to VR junk food — short, sweet, and fulfilling in the moment. Just don’t expect a VR experience for the ages.
    • 84 Metascore
    • 85 Critic Score
    Thumper is electrifying, and very, very close to being the perfect harmony of inspired visuals and fist-pumping audio. It’s ability to dazzle and awe with its wondrous visuals is matched only by its ability to hook you in for a relentless, downright intoxicating ride.
    • 78 Metascore
    • 80 Critic Score
    RIGS: Mechanized Combat League is a feather in the cap of PlayStation VR as a virtual reality experience, proving undoubtedly that fast paced, full motion games can be successfully portrayed in a VR environment.
    • 44 Metascore
    • 40 Critic Score
    By itself it lacks any real compelling reason to buy it.
    • 89 Metascore
    • 90 Critic Score
    With or without PlayStation VR, Rez Infinite is an incredible revival of a classic best, but given the choice, I’d much prefer to immerse myself with the headset on my head, finding the ultimate incarnation of Rez’s synesthesia in virtual reality.
    • 71 Metascore
    • 75 Critic Score
    EVE: Valkyrie triumphantly shows the promise of virtual reality. The addition of head tracking turns a pretty basic space combat game into a captivating experience, even if it might not have long legs. It’s one of the best showcases for what PlayStation VR is capable of, but also a clear reminder that the best is yet to come.
    • 88 Metascore
    • 85 Critic Score
    A very smart use of a new technology; it was executed very well, it’s simple to play, and it is fun for everyone. There is a nice progression of difficulty with more complex modules appearing with more frequency over time, and then again with the introduction of needy modules (they can’t be finished or solved, but require constant attention throughout your allotted time).
    • 66 Metascore
    • 80 Critic Score
    Driveclub VR isn’t pretty, but it’s still some of the best racing found on PlayStation 4. I’ve never found drifting around corners to be this satisfying, and having to actually look at my mirrors helped fool me into thinking I was actually behind the wheel. If this is the end for Driveclub, it at least gets to leave on a high note.
    • 62 Metascore
    • 60 Critic Score
    With Here They Lie, I stared long and hard into the abyss, only this time it didn’t stir; instead, I was left gazing at an under-cooked horror experience that while surreal, fails to deliver a fulfilling end product. Horror games should present an exercise in nerve-shredding tension whether they’re built for virtual reality or not. Sadly, Here They Lie leans too heavily on VR as a novelty to justify a by-the-numbers entry into the genre.
    • 69 Metascore
    • 75 Critic Score
    Within Exist Archive: The Other Side of the Sky you will be treated to a game featuring a unique storytelling angle, amazing art design, a roster of a dozen compelling and unique characters and a beefy campaign. It legitimately feels like a successor to the Valkyrie Profile series, from the people that made the series what it is today. Despite its repetitive nature, this is still an adventure that is worthy of exploring, as long as you have plenty of free time on your hands.
    • 73 Metascore
    • 60 Critic Score
    It doesn’t take long to see that Warhammer: The End Times – Vermintide for PS4 was certainly not constructed with consoles in the forethought; it’s quite the afterthought, and it painfully shows. Stick to the PC for this one.

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