Playstation Official Magazine UK's Scores

  • Games
For 1,816 reviews, this publication has graded:
  • 35% higher than the average critic
  • 6% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 MLB 09: The Show
Lowest review score: 10 Test Yourself: Psychology
Score distribution:
1,816 game reviews
    • 52 Metascore
    • 70 Critic Score
    It really is like unicycling across a rope bridge made of ice. [Christmas 2010]
    • Playstation Official Magazine UK
    • 77 Metascore
    • 70 Critic Score
    An enjoyable but traditional outing capable of short-term thrills, which is just enough for some. [Dec 2014, p.87]
    • Playstation Official Magazine UK
    • 82 Metascore
    • 70 Critic Score
    The best we can expect for now. [Apr 2011, p.112]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 70 Critic Score
    The overall experience may be a little on the bitty side, but Stuntman Ignition still delivers a bracingly unique driving game. [Oct 2007, p.96]
    • Playstation Official Magazine UK
    • 83 Metascore
    • 70 Critic Score
    Even if you just own the Starter Pack models there’s still hours of fun to be had levelling up in the returning Arena modes.
    • 78 Metascore
    • 70 Critic Score
    It's the same old Tiger, at least for now.[Aug 2010, p.111]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 70 Critic Score
    A solid, nostalgic fighter, but lack of depth in the core combat means it's unlikely to hold you attention for long in a crowded genre - and Street Fighter still pummels it into the dirt. [June 2011, p.102]
    • Playstation Official Magazine UK
    • 81 Metascore
    • 70 Critic Score
    Solid, but not startling. [Issue#51, p.103]
    • Playstation Official Magazine UK
    • 59 Metascore
    • 70 Critic Score
    At its best, Dark Void is an incredibly fresh and free-form experience. [Feb 2010, p.110]
    • Playstation Official Magazine UK
    • 69 Metascore
    • 70 Critic Score
    When the combat works it’s excellent, and the pinstripes-and-fedoras setting always appeals – as does Carter’s wonderfully overblown, “My God… the humanity” personality. Sadly, however, once you’re past the first few hours you’ve seen the best of what’s on offer. The tactical squad combat is hugely enjoyable and rewarding at times, but let down by inconsistency and repetition. Turn-based marvel Enemy Unknown’s remains the Xcom game to beat. Joel Gregory
    • 66 Metascore
    • 70 Critic Score
    By turns air-punchingly joyous and bite-your-Vita frustrating. [Dec 2012, p.95]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 70 Critic Score
    Difficult to recommend. [July 2010, p.118]
    • Playstation Official Magazine UK
    • 83 Metascore
    • 70 Critic Score
    Like its music, though, Everyday Shooter slowly gets under your skin. Just bear in mind it's more chill than kill, kill, kill. [Feb 2008, p.96]
    • Playstation Official Magazine UK
    • 77 Metascore
    • 70 Critic Score
    Never destined for greatness, but hugely likeable despite the flaws. [Aug 2010, p.110]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 70 Critic Score
    Still a classic, but slightly less fun when you don't have the option to play it on the go. [Spring 2011, p.116]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 70 Critic Score
    It was good before, and certainly isn't any less so now. [June 2014, p.84]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Sort of a seamless puzzle, a visual feast of abstract foliage, mentalist singing and funky contraptions. [Nov 2007, p.109]
    • Playstation Official Magazine UK
    • 71 Metascore
    • 70 Critic Score
    SBK-09's overall implementation pushes your patience instead of your PS3. [July 2009, p.105]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 70 Critic Score
    Everything this kind of expansion should be. [Christmas 2011, p.97]
    • Playstation Official Magazine UK
    • 56 Metascore
    • 70 Critic Score
    You'll loathe yourself for enjoying it. [Christmas 2010]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 70 Critic Score
    Even on the easiest difficulty the computer puts up a stern test. [Spring 2011, p.116]
    • Playstation Official Magazine UK
    • 71 Metascore
    • 70 Critic Score
    One of the most bizarre failings, however, has to be a bafflingly imprecise lock-on system. [Nov 2008, p.114]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 70 Critic Score
    If you were already in, you'll stay in. But if you want to join the club, it's only worth it if you're going to put in the hard yards to get your member's card.
    • 69 Metascore
    • 70 Critic Score
    A loveable hot mess of a game. [June 2014, p.91]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    It's like seeing all of "Street Fighter's" crazy uncles together in one room. [Mar 2007, p.120]
    • Playstation Official Magazine UK
    • 70 Metascore
    • 70 Critic Score
    The longer you play it, too, the more enjoyment you'll get out of it, but only because you start to accept TDU2's many shortcomings and instead enjoy its endless possibilities. [Apr 2011, p.116]
    • Playstation Official Magazine UK
    • 69 Metascore
    • 70 Critic Score
    If you're new to Warriors, this is the place to start. [June 2014, p.92]
    • Playstation Official Magazine UK
    • 77 Metascore
    • 70 Critic Score
    It's a simple story: if you like tennis games, buy this. It's a brilliant, if unoriginal, on-the-go version of an already solid game. If you don't like tennis games… well, you might enjoy this anyway, providing you're not allergic to them like Andy Murray is to smiling.
    • 72 Metascore
    • 70 Critic Score
    The tracking is also a bit off. [Dec 2010, p.99]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    This is a fairly immersive and rewarding experience, but more variety would help keep you hooked. The AI generated levels do make Cloudberry an interesting place, but the princess might have to wait a little longer than expected for you and Bob to get around to rescuing her.