Playstation Official Magazine UK's Scores

  • Games
For 1,478 reviews, this publication has graded:
  • 35% higher than the average critic
  • 6% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score:
Critic Score 100
Lowest review score:
Score distribution:
1,478 game reviews
    • Metascore: 84
    • Critic Score 70
    A solid, nostalgic fighter, but lack of depth in the core combat means it's unlikely to hold you attention for long in a crowded genre - and Street Fighter still pummels it into the dirt. [June 2011, p.102]
    • Metascore: 84
    • Critic Score 90
    From one angle, you've seen much of it before, but it's never looked so searingly brilliant, or felt so surging. [Mar 2008, p.94]
    • Metascore: 84
    • Critic Score 80
    A better game than the original, but also a less even one. [Feb 2009, p.94]
    • Metascore: 84
    • Critic Score 80
    Leaves the majority of its competitors languishing in its slipstream - with a glorious pile of fresh debris raining down around them. [June 2010, p.100]
    • Metascore: 84
    • Critic Score 80
    The dialogue's sharp and well-acted, and the puzzles never stray into the ridiculous or contrived. It simply feels like playing the comic, and that's as strong an endorsement for a season pass as you'll hear. Roll on episode two.
    • Metascore: 84
    • Critic Score 90
    For a couple of pounds more than the cost of a burrito, it’s a tasty morsel of personality – but prepare yourself for a technically demanding challenge.
    • Metascore: 84
    • Critic Score 80
    It's the best footy game on PSP, but isn't a big step up from last time out - and therefore stops short of a 9/10. [Christmas 2008, p.96]
    • Metascore: 84
    • Critic Score 80
    Shift is the racer NFS could've only dreamed of evolving into last year. [Nov 2009, p.132]
    • Metascore: 84
    • Critic Score 90
    An unusually complex driving game that demands real dedication and only fully reveals its true power once you've put the mileage in. [Jan 2011, p.108]
    • Metascore: 84
    • Critic Score 70
    It's also more predictable, with fewer affecting decisions than the first part, but that's not to say that you won't umm and ahh over what to do on multiple occasions. This is still an excellent piece of narrative-driven gaming, where you grow attached to the cast and enjoy/endure the consequences of your actions. It's where Heavy Rain meets the zombie apocalypse, and that should be enough to sell anybody.
    • Metascore: 84
    • Critic Score 90
    In a year of shining PSN goodness, Guardian of Light draws its guns against DeathSpank, Shank and Scott Pilgrim and shoots them like endagered animals. [Issue#51, p.102]
    • Metascore: 84
    • Critic Score 80
    It could easily be tedious, and it's certainly templated. But the diversions are good enough, the hero personalised enough, and the ability to move around the world quick enough via your immediately available horse and map-skipping fast travel, that it feels like an adventure all the same. Plus, leaning down to slice enemies with a scythe from a horse makes it feel like you're playing demon polo, which is awesome.
    • Metascore: 84
    • Critic Score 80
    This type of game is exactly what PSP needs more of. [May 2010, p.111]
    • Metascore: 84
    • Critic Score 80
    A clever mix of real-time and turn-based battling keps combat fresh and there's real tactical depth. [Nov 2007, p.112]
    • Metascore: 84
    • Critic Score 90
    The constant pressure of combat, fuelled by rapid five-second respawns, keeps the action ripping along at a formidable pace. [Oct 2007, p.94]
    • Metascore: 84
    • Critic Score 90
    It's a great example of how sports games should be done - both as a simulation that teases ever greater skill from all comers, and as a service to fans. [June 2009, p.88]
    • Metascore: 84
    • Critic Score 90
    For a dark, cerebral and genuinely unique journey on Vita, this is peerless. [Jan 2013, p.108]
    • Metascore: 84
    • Critic Score 80
    What counts is that, once mastered, Vanquish has arguably the best example of third-person gunplay yet committed to Blu-ray. [Issue#51, p.112]
    • Metascore: 84
    • Critic Score 50
    It's gently hypnotic stuff, but fight a dozen super-intelligent skeletons and you'll soon be yearning for the simple pleasures of "Lumines." [Mar 2007, p.111]
    • Metascore: 84
    • Critic Score 90
    For once, it's a brilliant update of a genuine classic. [Sept 2008, p.104]
    • Metascore: 84
    • Critic Score 80
    NHL 13's a hockey fan's dream in many ways, pursuing realism and depth at the expense of newcomer accessibility. It's still a few good ideas away from the elite sports franchises, but I'll be tweaking tactics, refining rosters and racing against icing calls right up until 14 laces its skates.
    • Metascore: 84
    • Critic Score 70
    The platforming gameplay itself is simple, but in conjunction with the lovely art style and excellent soundtrack, there are times when Sound Shapes becomes a genuine joy. [Oct 2012, p.119]
    • Metascore: 83
    • Critic Score 90
    A playground of destruction like nothing else you can buy. [Apr 2011, p.108]
    • Metascore: 83
    • Critic Score 70
    It takes a while for things to get stale though, and until then this is a surprisingly strong new entrant to the off-road scene. [Nov 2008, p.117]
    • Metascore: 83
    • Critic Score 70
    Lemmings in reverse. [Mar 2008, p.108]
    • Metascore: 83
    • Critic Score 70
    At 6.29 quid steal. [Christmas 2009, p.107]
    • Metascore: 83
    • Critic Score 90
    Still looks gorgeous. [Aug 2011, p.110]
    • Metascore: 83
    • Critic Score 80
    It's still number one - barely. [Dec 2009, p.122]
    • Metascore: 83
    • Critic Score 90
    Ten hours in you might have doubts, but stay with it and you'll be smitten right through to the frankly unbelievable end. [Apr 2010, p.104]
    • Metascore: 83
    • Critic Score 80
    The most original idea on the PSP since "Locoroco." [July 2007, p.115]