Playstation Official Magazine UK's Scores

  • Games
For 1,758 reviews, this publication has graded:
  • 35% higher than the average critic
  • 6% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 7.8 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 MENA Speed
Score distribution:
1,758 game reviews
    • tbd Metascore
    • 80 Critic Score
    An essential addition to the Elder Scrolls universe. [Feb 2008, p.94]
    • Playstation Official Magazine UK
    • 85 Metascore
    • 80 Critic Score
    Pretty little explosions and detailed alien foes make this a visual treat, and the frantic action is always absorbing. [July 2007, p.107]
    • Playstation Official Magazine UK
    • 85 Metascore
    • 80 Critic Score
    Brutally compelling and utterly essential. [Oct 2014, p.91]
    • Playstation Official Magazine UK
    • 85 Metascore
    • 80 Critic Score
    It's the first import game that punishes you for not being a Yank. [Sept 2010, p.118]
    • Playstation Official Magazine UK
    • 85 Metascore
    • 90 Critic Score
    Whatever happens you'll believe it's a real world and a fantastic setting for the action. It's not as dense or as varied as, say, Oblivion - you'll go somewhere, kill everyone, every mission - but it's utterly convincing and engrossing. [Dec 2008, p.98]
    • Playstation Official Magazine UK
    • 85 Metascore
    • 90 Critic Score
    "Quotation Forthcoming"
    • Playstation Official Magazine UK
    • 85 Metascore
    • 90 Critic Score
    All talk of complexity aside, VF is still brilliant. The new characters are excellent, the fighting's just different enough to force long-time players to tweak their styles and the new moves are a definite improvement. [Apr 2007, p.80]
    • Playstation Official Magazine UK
    • 85 Metascore
    • 80 Critic Score
    Brimming with some of the best dialogue and characters on in a game, The Stick Of Truth is only let down by needless framerate issues and a lack of additional locations beyond South Park itself.
    • 85 Metascore
    • 90 Critic Score
    Charming, engaging and affecting, this is a unique experience that any indie fan should take in. Finally, a positive use for the term 'bro-op.' [July 2013, p.98]
    • 85 Metascore
    • 70 Critic Score
    A fine twin-stick shooter that's just a few minor tweaks away from something really special - though score-chasers up for a stern challenge may well adore its charms. [Feb 2015, p.95]
    • Playstation Official Magazine UK
    • 85 Metascore
    • 70 Critic Score
    It suffers from a couple unfortunate problems but counters these with some neat new innovations. [July 2012, p.101]
    • Playstation Official Magazine UK
    • 85 Metascore
    • 90 Critic Score
    A wild and varied sandbox shooter that dazzles with sublime scenery and delights with a thriving animal ecosystem. Frosty fun guaranteed. [Jan 2015, p.75]
    • Playstation Official Magazine UK
    • 85 Metascore
    • 100 Critic Score
    An essential purchase for anyone with two thumbs. [Dec 2009, p.18]
    • Playstation Official Magazine UK
    • 85 Metascore
    • 80 Critic Score
    The combat's a bit bust but not a deal-breaker, and the characters are deep and likeable enough to make for good company for the 12 or so hours you'll spend with them. [Christmas 2008, p.84]
    • Playstation Official Magazine UK
    • 85 Metascore
    • 80 Critic Score
    There's something hugely satisfying about playing Civilization: Revolution. It feels clever, but it's actually about as educational as reading the ingredients off a box of Cheerios and pretending you've got a PhD in chemistry. [July 2008, p.102]
    • Playstation Official Magazine UK
    • 85 Metascore
    • 80 Critic Score
    Looking for a content-crammed explore-'em-up for your Vita? Well, dig no further. [March 2014, p.92]
    • Playstation Official Magazine UK
    • 85 Metascore
    • 70 Critic Score
    Prettier and choked with superfluous PS4 control additions, yet still the same brilliant game underneath. Never played it? Buy this. Want to re-play it? Stick to the PS3 version.
    • 85 Metascore
    • 80 Critic Score
    It looks, sounds and feels like nothing else out there, and while you might not squeeze quite as much out of it, you're still looking at the first great gaming experience of 2013. Welcome back, old pal.
    • 85 Metascore
    • 70 Critic Score
    This sequel's main addition is that you can now play co-op online as well as locally. If you manage to get a good trio together the game is best enjoyed in threes, so it's definitely a good addition – although snapping between the characters (using the trigger buttons) is so instant that nothing gets lost if you choose to go solo. Beyond that it's an extension of the old formula, but when that formula involves some challenging gameplay and this much prettiness, that's no bad thing.
    • 85 Metascore
    • 90 Critic Score
    The combat's deep and spectacular, the climbing is slick and intuitive, and the story's got enough depth behind the flashy hero/villain hook to fully merit that all-important second playthrough. There's genuinely nothing else like inFamous on PS3. [June 2009, p.82]
    • Playstation Official Magazine UK
    • 85 Metascore
    • 90 Critic Score
    Makes the sport feel like it should: sometimes laconic, often dangerous and always, really, really hard. Which, of course, is what makes it such fun. [Nov 2007, p.96]
    • Playstation Official Magazine UK
    • 85 Metascore
    • 90 Critic Score
    A brilliantly put together game, ambitious but not over-extended, lovingly crafted and devilishly designed. [June 2007, p.96]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 70 Critic Score
    Personality, guns and destruction are Bad Company's strongest cards and it plays them hard. [Aug 2008, p.98]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    The only real letdown is that you're not really under any serious pressure - the threat of imminent death is an illusion. The spectacle is there: huge explosions, last-minute rescues and desperate stand-offs against impossible odds. But the enemy AI lacks aggression. [Sept 2007, p.100]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 90 Critic Score
    Like LittleBigPlanet the scope is there to make just about anything, and you can fully expect to see some amazing versions of familiar songs, but you'll need to put the hours in. [Christmas 2008, p.108]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 90 Critic Score
    Tekken fans will wait for Namco's own Tekken X Street Fighter to really sink their teeth into, but for the SF devout and series agnostic fighting fans, SFKT offers finely tuned and emergent action and a positively regal rumble of the genre's celebrated a-listers.
    • 84 Metascore
    • 70 Critic Score
    Far deeper than it first appears - though its extended loading times do leave a bitter aftertaste. [June 2011, p.109]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 90 Critic Score
    TxK
    The pounding beats and explosions of colour that used to punch you square in the brain fade into the background as time slows and TxK arrests every second of your attention the way few games ever can.
    • 84 Metascore
    • 90 Critic Score
    F1 2010 is fantastic. You'll feel cheated at times, but no other racer makes one overtake seem like popping champagne corks on the podium, or makes you feel like Stirling Moss when you cross the line in seventh. Sure, it's cruel: but it's one of the most terrifying and intense racers ever made as a direct result. [Oct 2010, p.96]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 70 Critic Score
    Everything that's good about Fight Night Champion is the stuff that's been least fiddled with from Round 4. [Apr 2011, p.100]
    • Playstation Official Magazine UK

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