Playstation Official Magazine UK's Scores

  • Games
For 1,795 reviews, this publication has graded:
  • 35% higher than the average critic
  • 6% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 7.8 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Fieldrunners
Lowest review score: 10 MENA Speed
Score distribution:
1,795 game reviews
    • 84 Metascore
    • 70 Critic Score
    Far deeper than it first appears - though its extended loading times do leave a bitter aftertaste. [June 2011, p.109]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 90 Critic Score
    TxK
    The pounding beats and explosions of colour that used to punch you square in the brain fade into the background as time slows and TxK arrests every second of your attention the way few games ever can.
    • 84 Metascore
    • 90 Critic Score
    F1 2010 is fantastic. You'll feel cheated at times, but no other racer makes one overtake seem like popping champagne corks on the podium, or makes you feel like Stirling Moss when you cross the line in seventh. Sure, it's cruel: but it's one of the most terrifying and intense racers ever made as a direct result. [Oct 2010, p.96]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 70 Critic Score
    Everything that's good about Fight Night Champion is the stuff that's been least fiddled with from Round 4. [Apr 2011, p.100]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    In too many ways this is identical to the last game. That's not necessarily a bad thing - "RE4" is one of the greatest games ever made because it rewrote the rules for action games, setting a template for everything from "Dead Space" to "Dark Sector." Because of that this is still a damn near essential purchase. It's just a shame that the lack of evolution means it occasionally feels like it's lagging behind the very competitors it inspired. [Mar 2009, p.80]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    Both games include 3D for the first time in the franchise. [Nov 2011, p.116]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    It could do with a little more polish, but Mordor is still one of this year's better surprises. [Dec 2014, p.88]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 90 Critic Score
    For a couple of pounds more than the cost of a burrito, it’s a tasty morsel of personality – but prepare yourself for a technically demanding challenge.
    • 84 Metascore
    • 70 Critic Score
    Satisfying in parts in a way that only kicking a supernatural wolf can be, but it doesn't quite recreate the satisfying ebb and flow of other beat-'em-ups. [Spring 2011, p.106]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    It's achieved a vicious racing experience that thrills so much more than it frustrates, and it's pushed vehicular multiplayer forward significantly, setting the bar so high it's hard to imagine who can better it.
    • 84 Metascore
    • 90 Critic Score
    A great solo experience; an extraordinary multiplayer one. [Dec 2014, p.95]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 90 Critic Score
    This set new standards in creating exhilarating set-pieces and pacing. [Nov 2011, p.96]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 90 Critic Score
    From a purely technical perspective, there's no question that it merits full marks. But for all of the things it does right, and there are many of them, Killzone 3 doesn't revolutionize or advance its genre in gameplay terms. [Feb 2011, p.91]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    The only thing counting against all this is the overall size of the package. [Sept 2009, p.102]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 70 Critic Score
    A solid, nostalgic fighter, but lack of depth in the core combat means it's unlikely to hold you attention for long in a crowded genre - and Street Fighter still pummels it into the dirt. [June 2011, p.102]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 90 Critic Score
    From one angle, you've seen much of it before, but it's never looked so searingly brilliant, or felt so surging. [Mar 2008, p.94]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    A punishing, defiantly old-school adventure. [May 2015, p.94]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    A better game than the original, but also a less even one. [Feb 2009, p.94]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    Leaves the majority of its competitors languishing in its slipstream - with a glorious pile of fresh debris raining down around them. [June 2010, p.100]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    The dialogue's sharp and well-acted, and the puzzles never stray into the ridiculous or contrived. It simply feels like playing the comic, and that's as strong an endorsement for a season pass as you'll hear. Roll on episode two.
    • 84 Metascore
    • 80 Critic Score
    It's the best footy game on PSP, but isn't a big step up from last time out - and therefore stops short of a 9/10. [Christmas 2008, p.96]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 90 Critic Score
    The first twin-stick shooter of the next generation has a good chance of being PS4’s dark-horse killer app at the console’s launch. It’s hard to remember ever having quite this much fun whizzing around blowing up things in space. Resogun showcases how stunning arcade games can look with PS4 tech.
    • 84 Metascore
    • 80 Critic Score
    Shift is the racer NFS could've only dreamed of evolving into last year. [Nov 2009, p.132]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 90 Critic Score
    An unusually complex driving game that demands real dedication and only fully reveals its true power once you've put the mileage in. [Jan 2011, p.108]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 70 Critic Score
    It's also more predictable, with fewer affecting decisions than the first part, but that's not to say that you won't umm and ahh over what to do on multiple occasions. This is still an excellent piece of narrative-driven gaming, where you grow attached to the cast and enjoy/endure the consequences of your actions. It's where Heavy Rain meets the zombie apocalypse, and that should be enough to sell anybody.
    • 84 Metascore
    • 90 Critic Score
    In a year of shining PSN goodness, Guardian of Light draws its guns against DeathSpank, Shank and Scott Pilgrim and shoots them like endagered animals. [Issue#51, p.102]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    It could easily be tedious, and it's certainly templated. But the diversions are good enough, the hero personalised enough, and the ability to move around the world quick enough via your immediately available horse and map-skipping fast travel, that it feels like an adventure all the same. Plus, leaning down to slice enemies with a scythe from a horse makes it feel like you're playing demon polo, which is awesome.
    • 84 Metascore
    • 80 Critic Score
    This type of game is exactly what PSP needs more of. [May 2010, p.111]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 70 Critic Score
    Remains faithful to the original at all costs. [Sept 2014, p.108]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    A clever mix of real-time and turn-based battling keps combat fresh and there's real tactical depth. [Nov 2007, p.112]
    • Playstation Official Magazine UK