Playstation Official Magazine UK's Scores

  • Games
For 1,723 reviews, this publication has graded:
  • 35% higher than the average critic
  • 6% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 7.6 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 10 Test Yourself: Psychology
Score distribution:
1,723 game reviews
    • 84 Metascore
    • 80 Critic Score
    It's achieved a vicious racing experience that thrills so much more than it frustrates, and it's pushed vehicular multiplayer forward significantly, setting the bar so high it's hard to imagine who can better it.
    • 84 Metascore
    • 90 Critic Score
    This set new standards in creating exhilarating set-pieces and pacing. [Nov 2011, p.96]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 90 Critic Score
    From a purely technical perspective, there's no question that it merits full marks. But for all of the things it does right, and there are many of them, Killzone 3 doesn't revolutionize or advance its genre in gameplay terms. [Feb 2011, p.91]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    The only thing counting against all this is the overall size of the package. [Sept 2009, p.102]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 70 Critic Score
    A solid, nostalgic fighter, but lack of depth in the core combat means it's unlikely to hold you attention for long in a crowded genre - and Street Fighter still pummels it into the dirt. [June 2011, p.102]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 90 Critic Score
    From one angle, you've seen much of it before, but it's never looked so searingly brilliant, or felt so surging. [Mar 2008, p.94]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    A better game than the original, but also a less even one. [Feb 2009, p.94]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    Leaves the majority of its competitors languishing in its slipstream - with a glorious pile of fresh debris raining down around them. [June 2010, p.100]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    The dialogue's sharp and well-acted, and the puzzles never stray into the ridiculous or contrived. It simply feels like playing the comic, and that's as strong an endorsement for a season pass as you'll hear. Roll on episode two.
    • 84 Metascore
    • 90 Critic Score
    A great solo experience; an extraordinary multiplayer one. [Dec 2014, p.95]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    With a starkly powerful grasp of aesthetic and some profound artistic ambition, The Swapper's instinct for puzzle design isn't quite matched by its storytelling. But it's close. [July 2014, p.78]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    It's the best footy game on PSP, but isn't a big step up from last time out - and therefore stops short of a 9/10. [Christmas 2008, p.96]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 90 Critic Score
    The first twin-stick shooter of the next generation has a good chance of being PS4’s dark-horse killer app at the console’s launch. It’s hard to remember ever having quite this much fun whizzing around blowing up things in space. Resogun showcases how stunning arcade games can look with PS4 tech.
    • 84 Metascore
    • 80 Critic Score
    Shift is the racer NFS could've only dreamed of evolving into last year. [Nov 2009, p.132]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 90 Critic Score
    An unusually complex driving game that demands real dedication and only fully reveals its true power once you've put the mileage in. [Jan 2011, p.108]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 70 Critic Score
    It's also more predictable, with fewer affecting decisions than the first part, but that's not to say that you won't umm and ahh over what to do on multiple occasions. This is still an excellent piece of narrative-driven gaming, where you grow attached to the cast and enjoy/endure the consequences of your actions. It's where Heavy Rain meets the zombie apocalypse, and that should be enough to sell anybody.
    • 84 Metascore
    • 90 Critic Score
    In a year of shining PSN goodness, Guardian of Light draws its guns against DeathSpank, Shank and Scott Pilgrim and shoots them like endagered animals. [Issue#51, p.102]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    It could easily be tedious, and it's certainly templated. But the diversions are good enough, the hero personalised enough, and the ability to move around the world quick enough via your immediately available horse and map-skipping fast travel, that it feels like an adventure all the same. Plus, leaning down to slice enemies with a scythe from a horse makes it feel like you're playing demon polo, which is awesome.
    • 84 Metascore
    • 80 Critic Score
    This type of game is exactly what PSP needs more of. [May 2010, p.111]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 70 Critic Score
    Remains faithful to the original at all costs. [Sept 2014, p.108]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    A clever mix of real-time and turn-based battling keps combat fresh and there's real tactical depth. [Nov 2007, p.112]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 90 Critic Score
    The constant pressure of combat, fuelled by rapid five-second respawns, keeps the action ripping along at a formidable pace. [Oct 2007, p.94]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 90 Critic Score
    It's a great example of how sports games should be done - both as a simulation that teases ever greater skill from all comers, and as a service to fans. [June 2009, p.88]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    Monsters has a humble ambition, and succeeds in it without making too much fuss.
    • 84 Metascore
    • 90 Critic Score
    For a dark, cerebral and genuinely unique journey on Vita, this is peerless. [Jan 2013, p.108]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    Sam’s learned new tricks, gained an almighty toybox and feels righteously superhuman to control, but spreads himself thin in an effort to impress.
    • 84 Metascore
    • 80 Critic Score
    What counts is that, once mastered, Vanquish has arguably the best example of third-person gunplay yet committed to Blu-ray. [Issue#51, p.112]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 50 Critic Score
    It's gently hypnotic stuff, but fight a dozen super-intelligent skeletons and you'll soon be yearning for the simple pleasures of "Lumines." [Mar 2007, p.111]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 90 Critic Score
    For once, it's a brilliant update of a genuine classic. [Sept 2008, p.104]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    NHL 13's a hockey fan's dream in many ways, pursuing realism and depth at the expense of newcomer accessibility. It's still a few good ideas away from the elite sports franchises, but I'll be tweaking tactics, refining rosters and racing against icing calls right up until 14 laces its skates.