Playstation: The Official Magazine (US)'s Scores

  • Games
For 953 reviews, this publication has graded:
  • 48% higher than the average critic
  • 4% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 LIMBO
Lowest review score: 20 NFL Tour
Score distribution:
  1. Negative: 89 out of 953
953 game reviews
    • 43 Metascore
    • 40 Critic Score
    But while all the action is there, the action still feels as soulless and bland as its stock-badass protagonist. [Dec 2010, p.77]
    • 66 Metascore
    • 40 Critic Score
    It's not an unplayable wreck--it just isn't worth the time and effort it takes to slog through. [Jan 2011, p.84]
    • 60 Metascore
    • 40 Critic Score
    With repetitive gameplay, annoying music, and an overall "fans only" attitude, Dragon Ball: Raging Blast 2 proves creatively spent force is never quite spent, as long as the fans keep spending. [Jan 2011, p.85]
    • 48 Metascore
    • 40 Critic Score
    Lights out, indeed. [Jan 2011, p.82]
    • 38 Metascore
    • 40 Critic Score
    Thumb-numbing repetitiveness. [Feb 2011, p.86]
    • 53 Metascore
    • 40 Critic Score
    Arcana, save for a few inventive designs, looks like every other fantasy adventure that didn't go to the trouble, which is the root of its problems. [March 2011, p.79]
    • 47 Metascore
    • 40 Critic Score
    Factor in frequent freezing issues and dialogue-tree selections that don't seem to correspond with the resulting actions and Venetica doesn't stand up to current-day RPG standards. [March 2011, p.82]
    • 61 Metascore
    • 40 Critic Score
    Either way, there's more titillation than fun in Qoga. [April 2011, p.84]
    • 75 Metascore
    • 40 Critic Score
    It's an adventure best left in our (forgettable) past. [April 2011, p.85]
    • 53 Metascore
    • 40 Critic Score
    This is a bargain-bin title. [June 2011, p.81]
    • 47 Metascore
    • 40 Critic Score
    Add in a dull audio track, glitches, and game freezes and Rush 'N Attack had us wishing it had stayed covert for a few more decades. [June 2011, p.80]
    • 44 Metascore
    • 40 Critic Score
    Dumb fun boils over into awful stew when we, as the Greek Achilles, are forced to stab toes during a two-part and cliche-addled boss fight against a giant statue complete with respawning zombie minions, quick-time events, and enough hamartia to choke mighty Zeus himself. [June 2011, p.75]
    • 64 Metascore
    • 40 Critic Score
    The game might shoot for the stars, but it really only succeeds in being a drone. [July 2011, p.83]
    • 53 Metascore
    • 40 Critic Score
    The core gameplay simply isn't enough to overcome the technical shortcomings. [Sept 2011, p.87]
    • 57 Metascore
    • 40 Critic Score
    This quick-and-dirty movie game lures fans in with the promise of another quality Transformers adventure; sadly, Moon offers much less than meets the eye. [Sept 2011, p.86]
    • 71 Metascore
    • 40 Critic Score
    As a game, it's abo - game ever, please try again. [Jan 2012, p.86]
    • 33 Metascore
    • 40 Critic Score
    AMY
    Unfortunately, it doesn't get the basics right. [Mar 2012, p.80]
    • 53 Metascore
    • 40 Critic Score
    If you're into the cartoon 12-year-olds, adjust the score up a few points. Otherwise, avert your eyes and move along. [Apr 2012, p.77]
    • 57 Metascore
    • 40 Critic Score
    Falls short of its price point - the only difference between this and the $5 app version is the playlist. [Apr 2012, p.56]
    • 57 Metascore
    • 40 Critic Score
    Army Corps is Pikmin in hell. [May 2012, p.77]
    • 43 Metascore
    • 40 Critic Score
    Though is succeeds in streamlining and simplifying the basic mechanics, it fails in most every other area. [June 2012, p.79]
    • 53 Metascore
    • 40 Critic Score
    What makes this really disappointing, though, is that some aspects actually work well. But without good combat, it's all just academic. [July 2012, p.78]
    • 61 Metascore
    • 40 Critic Score
    We appreciated specific parts of the game--such as the leveling, animations, and Followers--but it's still the bottom of the JRPG barrel. [Sept 2012, p.87]
    • 44 Metascore
    • 30 Critic Score
    If that wasn't bad enough, the glitchy, jerky graphics are further ravaged by a spastic camera that literally had me woozy at times. [Holiday 2008, p.84]
    • 53 Metascore
    • 30 Critic Score
    A shallow, repetitive rhythm game. [Oct 2008, p.86]
    • 60 Metascore
    • 30 Critic Score
    As of launch, though, I can't recommend Quake Wars to anyone but the most dedicated masochist. [Aug 2008, p.68]
    • 75 Metascore
    • 30 Critic Score
    This mega quiz is a mega bore. [Holiday 2007, p.78]
    • 55 Metascore
    • 30 Critic Score
    In fact, a character in the game even tells you that while you may not like all the mini-games, you have to play them all to get through the game. [Mar 2008, p.89]
    • 37 Metascore
    • 30 Critic Score
    All in all, we found the experience totally unsatisfying. [Mar 2008, p.85]
    • 65 Metascore
    • 30 Critic Score
    Frustrating. Unbalanced. Dull. [June 2008, p.83]