Playstation: The Official Magazine (US)'s Scores

  • Games
For 951 reviews, this publication has graded:
  • 48% higher than the average critic
  • 4% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 FIFA Soccer
Lowest review score: 20 NFL Tour
Score distribution:
  1. Negative: 89 out of 951
951 game reviews
    • 50 Metascore
    • 40 Critic Score
    Also, the presentation is a mix of cheesy music, mediocre pre-rendered cutscenes, better in-game cutscenes, and bad voiceovers. [Holiday 2007, p.78]
    • Playstation: The Official Magazine (US)
    • 64 Metascore
    • 40 Critic Score
    The game might shoot for the stars, but it really only succeeds in being a drone. [July 2011, p.83]
    • Playstation: The Official Magazine (US)
    • 38 Metascore
    • 40 Critic Score
    Thumb-numbing repetitiveness. [Feb 2011, p.86]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 40 Critic Score
    However, quantity comes at the cost of quality--because none of the games are the main focus of the game, they all feel shallow and repetitive. [Holiday 2007, p.82]
    • Playstation: The Official Magazine (US)
    • 57 Metascore
    • 40 Critic Score
    Falls short of its price point - the only difference between this and the $5 app version is the playlist. [Apr 2012, p.56]
    • Playstation: The Official Magazine (US)
    • 47 Metascore
    • 40 Critic Score
    Getting to the little bit of original story just isn't worth the hours of tedious combat, frustrating level design, and finger-numbing R2-spamming. [July 2008, p.83]
    • Playstation: The Official Magazine (US)
    • 65 Metascore
    • 40 Critic Score
    The core Dynasty combat system has needed a serious shaking-up for years now, and even the new RPG-style character-building element isn't enough to fix that. [July 2009, p.83]
    • Playstation: The Official Magazine (US)
    • 40 Metascore
    • 40 Critic Score
    Ultimately, The Golden Compass proves way too easy, and much of the "game" feels a lot more like "chore". [Jan 2008, p.82]
    • Playstation: The Official Magazine (US)
    • 42 Metascore
    • 40 Critic Score
    Everything about Rock Revolution smacks of a low budget rush-job(except the price)and while the basic note-hitting mechanic remains fun, there are far better places to get your music fix. [Holiday 2008, p.71]
    • Playstation: The Official Magazine (US)
    • 49 Metascore
    • 40 Critic Score
    Merely a shadow of its console-based self. [Mar 2010, p.72]
    • Playstation: The Official Magazine (US)
    • 54 Metascore
    • 40 Critic Score
    Structurally it's a mess. [Mar 2009, p.77]
    • Playstation: The Official Magazine (US)
    • 56 Metascore
    • 40 Critic Score
    Stick to LEGO games, Traveler's Tales. [Aug 2008, p.75]
    • Playstation: The Official Magazine (US)
    • 43 Metascore
    • 40 Critic Score
    Republic Heroes has none of the fun or maturity of its source, the cartoon Star Wars: The Clone Wars. [Holiday 2009, p.75]
    • Playstation: The Official Magazine (US)
    • 43 Metascore
    • 40 Critic Score
    Though is succeeds in streamlining and simplifying the basic mechanics, it fails in most every other area. [June 2012, p.79]
    • Playstation: The Official Magazine (US)
    • 66 Metascore
    • 40 Critic Score
    It's not an unplayable wreck--it just isn't worth the time and effort it takes to slog through. [Jan 2011, p.84]
    • Playstation: The Official Magazine (US)
    • 60 Metascore
    • 40 Critic Score
    With repetitive gameplay, annoying music, and an overall "fans only" attitude, Dragon Ball: Raging Blast 2 proves creatively spent force is never quite spent, as long as the fans keep spending. [Jan 2011, p.85]
    • Playstation: The Official Magazine (US)
    • 48 Metascore
    • 40 Critic Score
    Lights out, indeed. [Jan 2011, p.82]
    • Playstation: The Official Magazine (US)
    • 53 Metascore
    • 40 Critic Score
    This is a bargain-bin title. [June 2011, p.81]
    • Playstation: The Official Magazine (US)
    • 53 Metascore
    • 40 Critic Score
    Arcana, save for a few inventive designs, looks like every other fantasy adventure that didn't go to the trouble, which is the root of its problems. [March 2011, p.79]
    • Playstation: The Official Magazine (US)
    • 47 Metascore
    • 40 Critic Score
    Add in a dull audio track, glitches, and game freezes and Rush 'N Attack had us wishing it had stayed covert for a few more decades. [June 2011, p.80]
    • Playstation: The Official Magazine (US)
    • 47 Metascore
    • 40 Critic Score
    Factor in frequent freezing issues and dialogue-tree selections that don't seem to correspond with the resulting actions and Venetica doesn't stand up to current-day RPG standards. [March 2011, p.82]
    • Playstation: The Official Magazine (US)
    • 33 Metascore
    • 40 Critic Score
    AMY
    Unfortunately, it doesn't get the basics right. [Mar 2012, p.80]
    • Playstation: The Official Magazine (US)
    • 42 Metascore
    • 40 Critic Score
    No, Turning Point has the overall feel of another bad WWII shooter with a fresh--albeit fascinating--coat of paint. Our advice? Turn away. [May 2008, p.86]
    • Playstation: The Official Magazine (US)
    • 53 Metascore
    • 30 Critic Score
    A shallow, repetitive rhythm game. [Oct 2008, p.86]
    • Playstation: The Official Magazine (US)
    • 51 Metascore
    • 30 Critic Score
    There are better games out there, even for the youngest sprogs. [Jan 2010, p.87]
    • Playstation: The Official Magazine (US)
    • 42 Metascore
    • 30 Critic Score
    Though not technically broken, the ill-conceived Prison Break should be considered cruel and unusual punishment. [Jun 2010, p.83]
    • Playstation: The Official Magazine (US)
    • 31 Metascore
    • 30 Critic Score
    The kindest observation that can be made about Panda 2 is that it looks reasonably attractive...when nothing is moving. [Aug 2011, p.83]
    • Playstation: The Official Magazine (US)
    • 57 Metascore
    • 30 Critic Score
    We see the appeal in sitting down with a son or daughter and playing through a level or two, but it's likely that children will lose interest even before the parents' owned feigned attention lapses. [Aug 2010, p.87]
    • Playstation: The Official Magazine (US)
    • 75 Metascore
    • 30 Critic Score
    This mega quiz is a mega bore. [Holiday 2007, p.78]
    • Playstation: The Official Magazine (US)
    • 41 Metascore
    • 30 Critic Score
    After only a four-hour playthrough of the campaign and every poorly rendered suit unlocked, there was nothing left but to try deleting the experience from our memory bank. [July 2010, p.81]
    • Playstation: The Official Magazine (US)

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