's Scores

  • Games
For 924 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 BioShock
Lowest review score: 5 Xiaolin Showdown
Score distribution:
  1. Negative: 77 out of 924
924 game reviews
    • 80 Metascore
    • 79 Critic Score
    There is plenty here to justify the purchase. Provided you haven't splashed out for the Xbox Live game and you already have a Classic Controller for the Wii (guess that leaves a good five of you!) then this is well worth the mullah.
    • 60 Metascore
    • 45 Critic Score
    For committed (good one - Ed) fans of this rather niche genre, Time Crisis 4 might appeal, and it does offer flashes of high-quality entertainment, but frankly most of what Namco have delivered is largely uninspired, and the GunCon 3 controller is certainly no mould-breaker.
    • 83 Metascore
    • 87 Critic Score
    This game is pure, unadulterated, ultra-violent fun, and should perhaps be compulsory for anyone who needs a bit of stress relief in their life, or have an urge to shoot aliens for no other reason than because they can.
    • 88 Metascore
    • 88 Critic Score
    This is a game you could think of as real 'summer blockbuster', although this is meant in the best possible way.
    • 67 Metascore
    • 60 Critic Score
    Ultimately, what we have here is collection of mini games that range from the dull to the sublime with unfortunately slightly more emphasis on the former.
    • 91 Metascore
    • 92 Critic Score
    Crysis turns out to be a pretty perfect woman. It's beautiful, clever, fun loving, doesn't mind what you get up to and does its very best to keep you happy (it even has the option to turn the volume down). In fact if I wasn't already spoken for I may be getting ready to introduce it to my parents.
    • 65 Metascore
    • 58 Critic Score
    As it is - in this unfinished state - Kane & Lynch's all-too obvious lack of Q&A follow through makes it impossible to recommend for anyone other than hardcore shooter fans willing to trawl through hours of mediocrity in return for minutes of unfulfilled promise.
    • 81 Metascore
    • 94 Critic Score
    Assassin's Creed arrives as a glorious but flawed masterpiece that deserves to be praised for all that it does so brilliantly, not shamefully criticised for a smattering of minor detractions that never threaten to do anything but temporarily blemish an otherwise glistening gem.
    • 61 Metascore
    • 40 Critic Score
    By losing the open city nature of previous games and restricting you to organised events the series has lost a large part of what was fun about it in the first place. Add to that the fact that the driving itself seems to have become horribly broken since last year and suddenly you're left with a game that's relying solely on its image to shift copies.
    • 63 Metascore
    • 45 Critic Score
    It is just SimCity Lite, and really provides no new challenge or choices. Of course, I did still enjoy raining a meteor shower on my metropolis - probably a little too much, thanks to the frustration I had built up while playing.
    • 75 Metascore
    • 75 Critic Score
    All in all this is essentially a game for fans of the series. Its innovations will mostly go unnoticed by the masses and rightly so as they have been primarily designed to titillate the faithful.
    • 65 Metascore
    • 65 Critic Score
    Overall, this is certainly a game that will get the family playing together this yuletide, but it is unlikely to see very much action on into the New Year.
    • 73 Metascore
    • 69 Critic Score
    Medal of Honor Heroes 2 is not a bad game in the way that Midway's Hour of Victory is a bad game, but it is most definitely bland, dull, uninteresting, and yet further proof (if any was needed) that EA is still reticent to relinquish its grip on the profit-turning safety of established franchise titles in order to expand upon those mainstay releases with a much-needed infusion of invention and ambition.
    • 49 Metascore
    • 50 Critic Score
    AvP:R is an action game that fails spectacularly to doing anything exciting with a license built on the promise of exciting action. Instead it comes off feeling like a shell of a game waiting for someone to come along and add the ideas and fun.
    • 65 Metascore
    • 60 Critic Score
    Overall, the game is good for a quick blast of stealth action on the go, but the game is not really deep enough for anything much more.
    • 97 Metascore
    • 96 Critic Score
    Galaxy opts for a slow strong confident delivery rather than the showy tricks of its impostors. This may mean it takes a little while before you are really convinced. But, spend a little time and we are sure that you will be coming back again and again, just to be reminded of what it takes to make a great platform game in every sense of the word: running, jumping and exploration.
    • 62 Metascore
    • 85 Critic Score
    In actual fact I found this, while admittedly less spectacular, as enjoyable as anything else I've played on the 360. BlackSite never attempts to be innovative, but knows what it does best. A well-oiled working game is ridiculously hard to find these days and, if nothing else, BlackSite is certainly that.
    • 78 Metascore
    • 80 Critic Score
    Anyone who is interested in the mythos of Silent Hill will do very well to buy this game, settle back, turn the lights off, and enjoy some good old-fashioned psychological horror.
    • 63 Metascore
    • 73 Critic Score
    Despite these few niggles, if you can overlook the moderate repetitiveness of the missions in Bladestorm, and conquer its slightly confusing initial battles, it's an extremely rewarding and fun game.
    • 50 Metascore
    • 53 Critic Score
    Unfortunately for Empire Earth III, some very bad AI coupled with terrible path finding, a watered down experience, frustrating battles and terrible use of character speech leads me to suggest that you spend your hard earned cash on one of the finer genre examples of late, such as "Age of Empires 3" or "Supreme Commander."
    • 67 Metascore
    • 69 Critic Score
    This is more of a distraction until a proper Wii Sports game appears on the scene. There just isn't enough substance here to keep the committed player coming back for more.
    • 80 Metascore
    • 80 Critic Score
    LSW has a certain charm about it that one cannot help but recognise, great for family and friends alike.
    • 72 Metascore
    • 68 Critic Score
    Taking it as a whole its blatantly not perfect, in fact it's almost shoddy at times, but there's a nugget of gold inside SOCOM: U.S. Navy SEALs Tactical Strike that shines through bright enough to almost make up for the numerous problems.
    • 68 Metascore
    • 45 Critic Score
    The only relation to what Championship Manager used to be and what it is now is the name. All the talent left with Sports Interactive.
    • 61 Metascore
    • 55 Critic Score
    It all feels a bit like the fun has been sucked out of this, and a paint-by-numbers rendition of a F.E.A.R game has been put in its place.
    • 52 Metascore
    • 67 Critic Score
    Overall the game just has a very mediocre feel about it. It seems a bit like someone just got the basic elements of a point and click adventure game from 10 years ago and assumed that this would do fine.
    • 94 Metascore
    • 95 Critic Score
    The single-player is a little short, but the action is relentless and polished to the point of reflection, the multiplayer, meanwhile, will keep you coming back time and again. This is the next-generation. A bona fide masterpiece.
    • 94 Metascore
    • 90 Critic Score
    One of the most polished FPS titles I've ever played, it does not redefine the genre but simply shows others how it should be done. An immersive storyline captures the imagination but falls down by being too short.
    • 70 Metascore
    • 79 Critic Score
    If Hellgate: London had appeared on shelves with no hype and no known links to past gaming glories then we'd probably be sat here at the end of the review chatting about how it was a bit of an undiscovered gem that fused FPS sensibilities with Diablo-esque loot collection and character customisation to provide a thoroughly enjoyable, if slightly unpolished, experience. Unfortunately we don't have that luxury and the game's high profile throws niggles like the repetitive level design, the often dull quests and the stability issues into harsh relief.
    • 78 Metascore
    • 82 Critic Score
    Despite the strong competition of World of Warcraft and Everquest 2, Tabula Rasa manages to add some unique and innovative features to the genre such as the cloning system, and hopefully with a few more patches under its belt (adding extra features); it will be guaranteed a strong player base for many years to come.

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