's Scores

  • Games
For 924 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 Grand Theft Auto IV
Lowest review score: 5 Xiaolin Showdown
Score distribution:
  1. Negative: 77 out of 924
924 game reviews
    • 79 Metascore
    • 84 Critic Score
    Provides an impressively solid 12 hours of action and excitement that's just as appealing as any other third-person shooter presently available.
    • 73 Metascore
    • 81 Critic Score
    Although the basis for gameplay is almost unchanged from the beginning of number one to the final dregs of number six, Metal Slug never loses its grip on you, forcing the player to concentrate on the action unfolding on every inch of the screen at all times.
    • 87 Metascore
    • 82 Critic Score
    It's still a title that's hampered by the limitations of its chosen platform, one that would have been significantly more fun to play on a PS2 or any of the other home consoles.
    • 88 Metascore
    • 82 Critic Score
    The controls are simple, the graphics pretty, and the game fluffy enough to forgive its essential repetitiveness.
    • 33 Metascore
    • 29 Critic Score
    It is a title with a dull, repetitive level structure, unforgivably long loading times, lazy cutscenes, a generic musical score and perhaps most damningly, another game blighted by the continuing curse of sub-standard Superman videogames.
    • 95 Metascore
    • 94 Critic Score
    It might not be the utterly revolutionary Zelda title that we all expected and its not without its faults, but one thing is clear: Twilight Princess is worth the Wii's price tag alone, even if the fishing does put you at risk of a coronary.
    • 69 Metascore
    • 69 Critic Score
    It demonstrates a welcome change of direction for the now infamous series and definite inroads into future potential for the future of similar racers on Wii. No, it's not without its faults (the less said about the unfulfilling multiplayer, the better), but viewed as a shamelessly simple arcade racer, it offers a surprising amount of longevity and fun.
    • 86 Metascore
    • 81 Critic Score
    It's a solid shooter that ticks all the right boxes and is a blast to play in places. Just don't expect it to blow you away or give you a good idea about what the PS3 can do, because it only scratches the surface.
    • 55 Metascore
    • 63 Critic Score
    At times, you'll be fighting enemies who are off-screen behind the camera - or worse again, trying to clear jumps and obstacles you can't even see.
    • 42 Metascore
    • 5 Critic Score
    With such soulless and unplayable mechanics slapped onto an idea that was mediocre at best and marketed to kids via a familiar(ish) licence this represents not only the worst game I've played in a long long time but the most gut wrenchingly cynical example of all that's wrong with the games industry today.
    • 73 Metascore
    • 69 Critic Score
    Mark of Chaos is disappointing. More disappointing that the game itself really deserves, as it is a perfectly respectable RTS that has nothing to be ashamed of on your local game stores shelf next to its peers.
    • 80 Metascore
    • 87 Critic Score
    As is sadly the case most of the time, avid fans of the series will be disappointed and if you have already played the original then you will not want to buy this PSP version, as it offers you nothing apart from going through the experience again and an unnecessary hole in your wallet.
    • 62 Metascore
    • 65 Critic Score
    Unfortunately the package is let down by the genuinely poor enemy AI and missions that never really offer any variety beyond repetitive killing.
    • 70 Metascore
    • 68 Critic Score
    Maybe EA just need a few more sequels and a brand new console to perfect the series, but this writer has a sneaky suspicion that EA knows that a brand name and a few famous faces will be enough to encourage strong sales.
    • 88 Metascore
    • 80 Critic Score
    A wonderful achievement both technically and, more importantly, in the level of historical detail that it contains.
    • 58 Metascore
    • 67 Critic Score
    Early bosses can be defeated by simply standing right in front of them and persistently pressing of the x button.
    • 78 Metascore
    • 84 Critic Score
    What makes Ridge Racer unique is that, even though the entire race is driven at top speed, it requires total concentration, control and pin-point precision to capture the chequered flag. Your performance has to be consistent throughout.
    • 84 Metascore
    • 85 Critic Score
    If you are looking for a gentle, charming distraction that can be picked up and put down with as much frequency as you like, I strongly recommend you give it a go. It's certainly one of the better looking titles about, and makes for a relaxing counterpoint after all the gritty realism in the likes of "Gears of War."
    • 94 Metascore
    • 83 Critic Score
    It refines and codifies the advances that prior titles have made before it and packages all these lessons in what are undeniably sumptuous visuals.
    • 82 Metascore
    • 86 Critic Score
    Call of Duty 3 looks superb, its action is flowing, its detailing is immense, and its authenticity unmatched, but conversely it provides worthless gameplay extras where extras are simply not necessary, and it detracts from established and proven foundations through occasionally sloppy delivery - in its core single-player element.
    • 81 Metascore
    • 80 Critic Score
    Infinitely playable and any fan of the series will find it a greatly rewarding experience.
    • 72 Metascore
    • 77 Critic Score
    More a SOCOM 3.5 rather than a full-blown sequel, Combined Assault both improves on what the franchise has always done well in its execution of multiplayer action, but highlights the shortcomings with the single player mode as a result.
    • 81 Metascore
    • 80 Critic Score
    A top tier PSP game that provides an immersive and enjoyable tactical shooter experience in the palm of your hand. It's just a little frustrating to see it being held back from true greatness by things outside of its control.
    • 79 Metascore
    • 81 Critic Score
    With a refreshingly simple interface, various scenarios and multiplayer options, Anno 1701 presents one of the most charming experiences in the civilisation simulation genre this year.
    • 32 Metascore
    • 15 Critic Score
    An abomination of a racing game, not only is it lacking in everything a good racing game needs (a sense of speed, fun tracks, controls that feel right and competitive AI) but it has all been put together with such an obvious lack of care or basic gameplay testing that you wonder why they bothered at all.
    • 92 Metascore
    • 89 Critic Score
    If any major criticism can be levelled at Final Fantasy XII, a finger would have to be pointed at the game's less than endearing storyline.
    • 77 Metascore
    • 90 Critic Score
    One of the most pleasing things about Killzone Liberation that it seems to have been polished to the point you can almost see your face in it, it's impeccably balanced, looks amazing and is full of little gameplay touches and ideas that only come when a game has been developed by people who truly care about it.
    • 77 Metascore
    • 85 Critic Score
    A perfect example of this fact, not only is it the best game so far in this underrated series it's also one of the most enjoyable racing games around at the moment for any console.
    • 68 Metascore
    • 60 Critic Score
    Despite a genuinely well designed central character and a delightfully surreal sense of humour it's now two failures out of two for the Death Jr series.
    • 85 Metascore
    • 89 Critic Score
    If you like you shooting with a dollop of tangible fear, F.E.A.R. is for you.

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