Play.tm's Scores

  • Games
For 924 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 BioShock
Lowest review score: 5 Xiaolin Showdown
Score distribution:
  1. Negative: 77 out of 924
924 game reviews
    • 65 Metascore
    • 49 Critic Score
    Despite the pedigree of the licence, very little of the movie's quality has made its way into the game. The characters are bland and the presentation of the narrative is decidedly uninspiring. It feels like a half-finished game and, whilst the idea has a lot of potential, is decidedly lacking in quality in its current form.
    • 49 Metascore
    • 49 Critic Score
    Final Fantasy XIV offers the potential but for now, it's lacking in too many areas to recommend.
    • 57 Metascore
    • 49 Critic Score
    It works, it's competently put together and it does indeed run like a dream on any old machine. Yet it is totally lacking in any spark and there really is an unbearable sense of ennui from the very outset of the tired looking and cliched intro sequence.
    • 56 Metascore
    • 48 Critic Score
    While there is no denying NASCAR 2008 does a perfectly competent job at recreating the sport, it's not a good enough racer when compared to the genre as a whole to tempt anyone but the most devoted of NASCAR fans.
    • 60 Metascore
    • 48 Critic Score
    It's too fiddly and obtuse to appeal to children, and too generic and tacky to cater towards the discerning taste of a gaming adult. The only possible reason you'd have for wanting this game is because it's cheap.
    • 63 Metascore
    • 48 Critic Score
    Drakengard is not shockingly bad, just unadventurous and frankly quite dated.
    • 45 Metascore
    • 47 Critic Score
    Ninety-Nine Nights 2 is dull, tedious, frustrating, and many other negative words.
    • 42 Metascore
    • 46 Critic Score
    Whether you'll ever get to see much of it is highly questionable, though, given that the time between starting and becoming completely despondent with ArchLord is likely to be minimal.
    • 50 Metascore
    • 46 Critic Score
    Sadly, the ongoing diatribe of criticism cannot be allayed by Two Worlds' character evolution either, and although its undeniably involving weaponry, items, and magical alchemy features do provide moments of considered worth amid the gathering disappointments, they're not able to drag the experience clear of its own destructive inadequacies.
    • 60 Metascore
    • 46 Critic Score
    I'm sure no one deliberately went out to create such a boring experience with depressing backdrops and uninteresting characters, but that's exactly what has happened.
    • 63 Metascore
    • 45 Critic Score
    Family Game Night Volume 2 is an awkward one to recommend when bearing in mind the costs of the physical board games.
    • 53 Metascore
    • 45 Critic Score
    The overwhelming feeling, the more you play D-A-C, is that what it really needs is more Star Trek in it.
    • 71 Metascore
    • 45 Critic Score
    It's horribly awkward to play, causes genuine pain after a while and thanks to the limitations of the DS cartridge has horrible sound quality. If you can get past important issues like those then the game itself is nice enough, but that's a very big if.
    • 58 Metascore
    • 45 Critic Score
    A strange game, its impenetrable combat will put off most D&D novices while the more experienced who are able to forgive (or simply understand) the lack of information will find its horrible interface minimises any enjoyment they may have.
    • 43 Metascore
    • 45 Critic Score
    If you are a big fan of darts and watch it religiously then I can see this game being right up your street, especially during the months when it's not on the television. But for those of you out there that occasionally have a session with your pals down the pub then I suggest you stick with the traditional way of playing darts and avoid this title.
    • 54 Metascore
    • 45 Critic Score
    It's a criminally malnourished set of events that never accomplishes anything more than a series of stale time trials that force the player into frustrating cycles of pause and restart. If that's your bag, it's been done far better elsewhere.
    • 44 Metascore
    • 45 Critic Score
    A game like Hard Rock Casino can provide all the virtual casino action it likes but it's never going to provide the same thrills and spills that a simple pack of cards, bag full of coppers, crate of beer and a few good friends can do.
    • 63 Metascore
    • 45 Critic Score
    It is just SimCity Lite, and really provides no new challenge or choices. Of course, I did still enjoy raining a meteor shower on my metropolis - probably a little too much, thanks to the frustration I had built up while playing.
    • 58 Metascore
    • 45 Critic Score
    While it's conceptually the game we were told it would be, every component is so underdeveloped, the game world so patently artificial. Only the customisation tools stand tall, but even they're of so little consequence that they're almost instantly forgotten.
    • 73 Metascore
    • 45 Critic Score
    The chakra move sequences are by far the best part of the game. It's a fun novelty for a while, but the single player is not satisfying enough and the multiplayer simply not fun enough for me to be able to recommend this title. Fans of the show will absolutely lap it up, but anyone else will quite frankly be a little bit baffled.
    • 60 Metascore
    • 45 Critic Score
    For committed (good one - Ed) fans of this rather niche genre, Time Crisis 4 might appeal, and it does offer flashes of high-quality entertainment, but frankly most of what Namco have delivered is largely uninspired, and the GunCon 3 controller is certainly no mould-breaker.
    • 66 Metascore
    • 45 Critic Score
    An endlessly contrived core adventure filled with dislikeable characters, non-existent evolution, and a promising Wii Remote battle mechanic ruined by shoddy camera control combine to send Crystal Bearers to a decidedly deserved demise at the bottom of the bargain bin. Fish it out at your peril.
    • 68 Metascore
    • 45 Critic Score
    The only relation to what Championship Manager used to be and what it is now is the name. All the talent left with Sports Interactive.
    • 53 Metascore
    • 42 Critic Score
    Heed our advice now, be yee a Pirates of the Caribbean fan or nay, and steer clear of this scurvy-infested wreck of a game.
    • 58 Metascore
    • 42 Critic Score
    Time Crisis Razing storm provides a brief throwaway thrill before its true colours are laid bare. It's not utterly terrible but it's not far off.
    • 60 Metascore
    • 42 Critic Score
    A surprisingly poor product considering all that the developers needed to do was effortlessly copy someone else's character design onto someone else's game design.
    • 38 Metascore
    • 41 Critic Score
    It feels rushed and poorly thought through and a distinct lack of identity is coursing through the game from start to finish.
    • 53 Metascore
    • 41 Critic Score
    The game is large and the dedicated gamer will be kept busy for quite a while but I personally cannot imagine why on earth anyone would chose to subject themselves to such an undertaking. With so many superior games on the market there is no obviously legitimate reason to recommend Cy Girls.
    • 51 Metascore
    • 40 Critic Score
    The most depressing game I've played in a long time.
    • 48 Metascore
    • 40 Critic Score
    Overall the game smacks of rushed development. 49gamers obviously decided that they would speed the game out for the Olympic tie-in, regardless of whether they had the license or not. Unfortunately, the gameplay isn't anything particularly exciting and is in some places completely devoid of entertainment.