Pocket Gamer UK's Scores
- Games
For 2,835 reviews, this publication has graded:
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31% higher than the average critic
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12% same as the average critic
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57% lower than the average critic
On average, this publication grades 6 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: |
Critic Score
100
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| Lowest review score: |
Critic Score
10
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Score distribution:
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Positive: 924 out of 2835
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Mixed: 1,719 out of 2835
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Negative: 192 out of 2835
2,835
game reviews
- By critic score
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Critic Score 60
Ultimately too plain for its own good, Burn it All – Journey to the Sun's rope burning puzzler is engaging in short bursts, but the attraction of its challenge melts away with repeated play.- Posted May 11, 2011
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Critic Score 60
Bookworm is great for killing an hour or two, but only serious wordsmiths will play for longer.- Posted May 12, 2011
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Critic Score 60
A bright, breezy puzzle game that's sadly too short and lacking in variety to wholeheartedly recommend.- Posted May 21, 2011
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Critic Score 60
It hits all the right notes, but Catch The Candy is a pretty average puzzler.- Posted May 23, 2011
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Critic Score 60
A little overwhelming, but very slick to play, Current will have its fans, but the majority of players will be left bewildered.- Posted May 30, 2011
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Critic Score 60
While solid and bracingly difficult, A Knights Dawn is a very average tower defence experience.- Posted Jun 3, 2011
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Critic Score 60
Monsterz Revenge is too scattered to be fun, its colourful charm offset by oddball tendencies and disjointed gameplay.- Posted Jun 9, 2011
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Critic Score 60
The Incredible Machine won't impress in the same fashion as when it was first released, but it still offers a decent collection of surreal physics puzzles.- Posted Jun 16, 2011
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Critic Score 60
Slow and saddled with a frustrating interface, Companions has a lot to say, but only the most patient will want to listen.- Posted Jun 16, 2011
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Critic Score 60
Cell Bound has the nucleus of a great puzzler, but the rush to introduce new ingredients contaminates this interesting experiment.- Posted Jun 22, 2011
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Critic Score 60
An atmospheric and good-looking twin-stick shooter that's saddled with crushingly linear downtime, a rubbish plot, and control issues.- Posted Jun 24, 2011
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Critic Score 60
Taking too much inspiration from other – much better – games, Infinite Dreams' shooter never rises to the quality of the titles it wishes it was, instead providing a bland but competent shmup.- Posted Jun 24, 2011
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Critic Score 60
Hills of Glory: WWII is an entertaining tower defence romp, but it's too difficult without IAPs and too easy with them.- Posted Jun 29, 2011
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Critic Score 60
BackStab sails on restless oceans, thrown about by ropey controls and annoying bugs, but it remains a swashbuckling romp that will appeal to fans of Captain Jack Sparrow and his kin – if they can stay the course, that is.- Posted Jun 29, 2011
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Critic Score 60
As a throw-back to the RPGs of old it hits most of the right buttons, but most modern gamers will likely leave the world of Avadon long before it hits its stride.- Posted Jul 1, 2011
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Critic Score 60
A cheap and cheerful destroy-em-up that makes up for in fun what it lacks in elegance.- Posted Jul 5, 2011
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Critic Score 60
With time we hope that Capcom can nail down the problems affecting net play, but as it stands Street Fighter IV Volt is best appreciated by newcomers and should be approached with caution if you already own the original release.- Posted Jul 6, 2011
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Critic Score 60
Magnetic Baby will likely polarise opinion, but its low price means it's worth finding out which camp you belong in.- Posted Jul 12, 2011
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Critic Score 60
Despite a few gaps in its defence, Z is a solid time-killer for the solo strategist.- Posted Jul 19, 2011
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Critic Score 60
Captain America: Sentinel of Liberty has strong core concept in terms of its gesture gameplay, but rough edges blunt its appeal.- Posted Jul 19, 2011
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Critic Score 60
Fans of historical pseudo-realism will find the format intriguing but a disappointing fighting system nestling at its core scuppers much of the potential of Gladiator Begins.- Posted Jul 21, 2011
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Critic Score 60
Better on flash, 8 Ball Pool is still an enjoyable - if limited - game of pool to play on the move.- Posted Jul 26, 2011
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Critic Score 60
Patient players might enjoy this cute action-puzzler, but control and design issues will leave others burning with rage.- Posted Aug 2, 2011
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Critic Score 60
Feed-The-Duck is a fine but shallow puzzler that could use some depth in its gameplay.- Posted Aug 3, 2011
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Critic Score 60
Off-putting, pseudo post-modern comedy nonsense aside, OEG is a slightly lacking shooter / platformer hybrid with wonderful aesthetic vision.- Posted Aug 5, 2011
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Critic Score 60
Emberwind is a tough game to dislike, but equally it will probably have few admirers.- Posted Aug 10, 2011
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Critic Score 60
Puerto Rico HD is a good game at heart, but its unfriendly graphics and interface will leave newcomers out at sea.- Posted Aug 11, 2011
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Critic Score 60
A nice try, with some good ideas, but Spacelings has too many problems to make it a must buy.- Posted Aug 22, 2011
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- Posted Aug 29, 2011
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Critic Score 60
Madden NFL 12 has plenty of detail, but the rough graphics and slow controls make it fumble.- Posted Aug 30, 2011
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Critic Score 60
Driver Renegade 3D has sparks of greatness in its Career mode, but the main Story mode is a disappointing experience.- Posted Sep 2, 2011
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Critic Score 60
Cute, charming and creative, but Tiny Invader's twisted take on challenge means it rarely compels obsessive play.- Posted Sep 2, 2011
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- Posted Sep 14, 2011
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Critic Score 60
Much like the first game, your tolerance of the whims of fire will determine whether you enjoy this or not.- Posted Sep 20, 2011
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Critic Score 60
It's not a bad game by any means, but Tiny Defense suffers from a crippling lack of originality, and comes across as a merely passable amalgamation of many other superior titles.- Posted Sep 30, 2011
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Critic Score 60
TwinBee is a fun little shooter, but rather quickly its lack of depth is exposed.- Posted Oct 5, 2011
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Critic Score 60
Brick People is high on repetition and noisy spectacle, low on meaningful depth or addictive elements. Kids will embrace it, but it's a shame the gameplay isn't as sticky as the product design. Instead of being a brick flung through the church window of mediocrity, it's just another brick in the wall.- Posted Oct 6, 2011
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Critic Score 60
A collection of sporting mini-games that, while initially entertaining, prove far too simple and lifeless.- Posted Oct 10, 2011
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Critic Score 60
Don't be fooled by the sickly sweet visuals – Roll in the Hole has a sadistic difficulty level which is amplified by awkward controls. It might exude a casual aura, but most players will end up as frustrated as a zoo keeper with a pair of endangered but romantically uninterested pandas.- Posted Oct 12, 2011
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Critic Score 60
As movie game tie-ins go, Thor: God of Thunder is definitely one of the better ones, but that doesn't stop it growing stale and repetitive rather quickly.- Posted Oct 12, 2011
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Critic Score 60
PES 2012 serves up a decent game of football, but its lack of depth and control flaws mean that it's going to be a long, hard season.- Posted Oct 12, 2011
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Critic Score 60
Worth a look if you're flush, but not quite as chillingly effective as it could have been.- Posted Oct 13, 2011
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Critic Score 60
Fun but forgettable, this physics-based puzzler is the very definition of 'candidly disposable'.- Posted Oct 19, 2011
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Critic Score 60
Pyramids is a clever puzzler at times, but more often than not it's too leaden to let you fully appreciating what it has to offer.- Posted Oct 20, 2011
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Critic Score 60
Robo5's excellent presentation and challenging puzzles are undone by awkward and unresponsive controls.- Posted Oct 27, 2011
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Critic Score 60
Dark Incursion is a promising game with smart combat and a wonderful style, but control issues, a small map, and a short playtime just make it feel incomplete.- Posted Oct 28, 2011
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Critic Score 60
Kids will love Phineas and Ferb, especially if they're into the TV show, but older gamers will see through its generic puzzle platforming.- Posted Oct 31, 2011
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Critic Score 60
A few tweaks and Russian Dancing Men could be the rhythm-action game to beat on iOS. As it stands, it's too flawed and frustrating to recommend.- Posted Nov 3, 2011
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Critic Score 60
A well-constructed social freemium game, but one that becomes more awkward and less appealing as the game progresses.- Posted Nov 20, 2011
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Critic Score 60
Space Tripper attempts to resurrect the hard-as-nails coin-op blaster genre on the iPhone, but the tilt controls don't offer the degree of control required for such a uphill battle.- Posted Nov 25, 2011
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Critic Score 60
Imprecise controls and a lack of lasting challenge hamper this otherwise perfectly adequate translation of the sport it's named after.- Posted Nov 29, 2011
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Critic Score 60
It's certainly a challenge for Scrabble veterans, but with a lack of modes and a shortage of tension, W.E.L.D.E.R. struggles to stand out in a crowded genre of far better vocab games.- Posted Nov 29, 2011
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Critic Score 60
Gore splattered and over the top, Desert Zombie: Last Stand is an enjoyable, clumsy waste of a couple of hours.- Posted Dec 15, 2011
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Critic Score 60
The mini-games are just as fun as they've always been and the cute visuals have lost none of their charm, but Adventure mode is perfunctory and crudely made.- Posted Dec 15, 2011
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Critic Score 60
In visual and gameplay terms, this freemium action title hits the bullseye, but the complete absence of any kind of storyline robs it of purpose.- Posted Dec 16, 2011
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Critic Score 60
If only a little more budget was invested in the development of Breakout Boost, it'd play more like an arcade titan and less like a nostalgic cash-in.- Posted Dec 22, 2011
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Critic Score 60
As enormously flawed as ever, yet curiously enjoyable with it, Mad Dog McCree feels oddly at home on the App Store.- Posted Dec 28, 2011
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Critic Score 60
When you're following the narrow path the designers expect you to walk down, Corpse Party is one of the scariest portable games you can buy. Yet, failure to do so demands you re-play massive chunks of content you've already seen, significantly diminishing its appeal.- Posted Dec 30, 2011
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Critic Score 60
Infantile visuals and a few issues where the game mishandles information detract from an otherwise decent brainteaser collection for grown-ups.- Posted Jan 4, 2012
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Critic Score 60
A bafflingly overpraised auto-runner that looks good but soon becomes tiresome.- Posted Jan 11, 2012
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Critic Score 60
A marvellous idea that hasn't been executed as well as it deserves. It don't mean a thing if it ain't got that swing.- Posted Jan 13, 2012
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Critic Score 60
Whilst it's not a bad game, Zombie Wonderland 2: Outta Time! fails to learn from the mistakes of its prequel, and that condemns it to the same near-mediocrity.- Posted Jan 16, 2012
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Critic Score 60
Woody Woodpecker combines the gameplay of Tiny Wings and Mario Kart to fairly good effect, but perfunctory execution clips its feathers.- Posted Jan 16, 2012
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Critic Score 60
While it's unlikely to ensnare new players due to its plodding pace and labyrinthine rules, Caylus is a faithful adaptation of an award-winning boardgame that fans will adore.- Posted Jan 23, 2012
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Critic Score 60
Lumi has the looks, it has the music, and it has the ideas, but it just doesn't have the controls to back them up.- Posted Feb 7, 2012
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Critic Score 60
Awkward controls spoil an original idea in a game that looks better than it plays.- Posted Feb 8, 2012
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Critic Score 60
There's no better game to demonstrate the cool new ways to interact with the Vita, but Little Deviants's long-lasting appeal is minimal, relying on too few gameplay ideas over too long a period of time.- Posted Feb 13, 2012
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Critic Score 60
Reality Fighters isn't particularly rewarding and it's a bit shallow, though it's a novel release and a showpiece for the possibilities of integrating cameras into traditional forms of play.- Posted Feb 13, 2012
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Critic Score 60
Hardcore strategists will be disappointed by the lack of challenge, but casual players may warm to Eufloria HD's tranquil approach to commanding and conquering.- Posted Feb 13, 2012
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Critic Score 60
While Fly With Me is playable, dull gameplay and shoddy implementation of in-app purchases prevent it from taking off.- Posted Feb 15, 2012
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Critic Score 60
Despite some broken levels, Ragdoll Blaster 3 still sometimes captures the spirit that made the original great, but nostalgia isn't enough to make it a must-play.- Posted Feb 21, 2012
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Critic Score 60
At times, Army Corps of Hell is an adrenaline rush of swift tactical fighting. It's also, however, incredibly repetitive and far too drawn out.- Posted Feb 21, 2012
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Critic Score 60
Stupid, glitteringly bright, and a little bit broken, WWE WrestleFest still manages to capture the slapdash drama and violent hilarity of the ring.- Posted Feb 27, 2012
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Critic Score 60
Tekken 3D nails its formula but doesn't provide much room to show off and flex it. As far as arcade fighters go, there are better, more substantial alternatives now with much cheaper price tags.- Posted Feb 27, 2012
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Critic Score 60
A nice icebreaker for RPG noobs, but this short-lived fairytale will leave experts looking for other page-turners.- Posted Mar 9, 2012
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Critic Score 60
Full marks for originality, but this unusual mixture of RPG and tycoon simulation doesn't quite have the killer ingredients to make it fly off the menu.- Posted Mar 12, 2012
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Critic Score 60
When you strip Snake Eater 3D down to its individual mechanics, it's still a strong, if aged, video game. But this stingy re-release features a dodgy camera and an occasionally unstable engine, making for a package that doesn't do justice to the original release.- Posted Mar 12, 2012
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Critic Score 60
With care and attention, Fun! Fun! Minigolf Touch! could have been great, but instead it feels restricted and poorly implemented.- Posted Mar 13, 2012
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Critic Score 60
Fantastic to look at and occasionally excellent to play, but too cumbersome and frustrating to do justice to the brand.- Posted Mar 14, 2012
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Critic Score 60
The fundamentals of arrow-throwing are executed well enough, but the spirit of the sport in a larger sense isn't, making for a totally acceptable, but soulless game of darts.- Posted Mar 15, 2012
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Critic Score 60
Sir Benfro's Brilliant Balloon is a good-looking and solid game, but it doesn't do as well in gameplay terms as it does in aesthetic ones.- Posted Mar 26, 2012
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Critic Score 60
Ninja Gaiden Sigma Plus is what happens when a classic is ported too often.- Posted Mar 30, 2012
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Critic Score 60
Occasionally intriguing, but never as much as it wants to be, Gnu Revenge offers a reasonably entertaining experience for a while, but soon dawdles off into repetition.- Posted Apr 2, 2012
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Critic Score 60
Those looking for more of the same will get just that, but if you weren't won over by the original, an alien footy team from outer space will be an even harder story to stomach.- Posted Apr 3, 2012
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Critic Score 60
Those looking for more of the same will get just that, but if you weren't won over by the original, an alien footy team from outer space will be an even harder story to stomach.- Posted Apr 3, 2012
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Critic Score 60
Brilliantly presented, and with some great ideas about asynchronous multiplayer, Sky Gnomes doesn't quite have the gaming chops to back up all of its clever concepts.- Posted Apr 10, 2012
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Critic Score 60
Max Payne Mobile's repetitive gameplay and irksome controls definitely won't impress newcomers. But for gamers who enjoyed the original, this iOS edition is a strong enough port to bring back good memories.- Posted Apr 13, 2012
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Critic Score 60
All of the ingredients for some destructive fun might be in place, but Burnout Crash! can't quite mix them together into an appetising meal.- Posted Apr 13, 2012
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Critic Score 60
If you can see past StarDrone's awful Level Skipper DLC shenanigans, there's a decent little puzzler to spend an evening with.- Posted Apr 17, 2012
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Critic Score 60
A neat central idea, held together by some decent level design, Burger Cat is let down by some sloppy controls and a few bad decisions.- Posted Apr 24, 2012
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Critic Score 60
While it has some impressive moments, Ballistic SE falls well short of reshaping the genre template it fits so snugly into.- Posted Apr 26, 2012
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Critic Score 60
Ice Age Village isn't an awful build-'em-up, but it's severely marred by a lack of character and an absence of social features.- Posted Apr 30, 2012
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Critic Score 60
It's about a million miles away from being the Citizen Kane of iOS game but whatever the hell Clear Vision is, it's kind of okay by us.- Posted May 1, 2012
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Critic Score 60
While it's not without its merits, a clumsy control system and some badly thought-out levels mean Rocket Fox doesn't quite reach the heights it's aiming for.- Posted May 10, 2012
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Critic Score 60
Packing in character from start to finish, MacGuffin's puzzle play ultimately doesn't entertain enough in its own right to enable the game to stand out from the crowd.- Posted May 11, 2012
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Critic Score 60
An accessible, enjoyable online shooter that desperately needs more content to expand its appeal.- Posted May 14, 2012
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Critic Score 60
In an age where we're seeing a great deal of innovation and quirkiness in iOS releases, it's disappointing to see an old classic so lazily ported across to Apple's mobile platform.- Posted May 14, 2012
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Critic Score 60
While it is a lot of fun to begin with, Pinch Peeps loses its spark pretty quickly, and a serious lack of content only adds to its problems.- Posted May 15, 2012
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Critic Score 60
The fact that Shifting World's flaws are so easily fixable makes this release all the more frustrating.- Posted May 15, 2012
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Critic Score 60
While it isn't the worst example of a strategy title on the App Store, The Bluecoats - North vs South is a little too muddled to really recommend.- Posted May 18, 2012
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Critic Score 60
An imaginative take on the endless-runner that's let down by unresponsive controls.- Posted May 29, 2012
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Critic Score 60
Exponential Invasion is an inventive and solid maths puzzler that's just too short.- Posted May 30, 2012
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Critic Score 60
An entertaining, if underdeveloped, physics-based puzzler that's just far too shallow to sustain momentum.- Posted May 30, 2012
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Critic Score 60
While it tries to tackle some of the problems inherent in the smartphone FPS, Razor: Salvation ends up feeling dull because of it.- Posted Jun 1, 2012
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Critic Score 60
A slick adaption of a classic boardgame that's hampered by poor AI and dodgy online matchmaking, making it far too tough to enjoy with any consistency.- Posted Jun 6, 2012
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Critic Score 60
There's a great game struggling to escape the apparent confines of the 3DS here, but weak visuals and terrible sound make it a purchase only for those that can't play it any other way.- Posted Jun 11, 2012
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Critic Score 60
A slick endless runner that borrows the best bits from its contemporaries but fails to inject any new life into its meticulously assembled corpse.- Posted Jun 12, 2012
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Critic Score 60
Interesting controls and sharp visuals belie one of the hardest platformers on iOS. Brutal.- Posted Jun 12, 2012
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Critic Score 60
It certainly looks the part, but Catapult King's use of 3D makes it all too difficult to enjoy. Stick with those Angry Birds for your castle-toppling needs.- Posted Jun 13, 2012
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Critic Score 60
Whilst it has a few good ideas, Tiny Troopers isn't interesting enough to hold your attention for very long.- Posted Jun 18, 2012
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Critic Score 60
A beautifully made attempt at an interactive narrative, The Act never quite manages to successfully blend its story and the player's inputs.- Posted Jun 22, 2012
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Critic Score 60
It's repetitive, bland to look at, and the fighting's a bit rubbish, but the allure of grinding levels over and over to unlock skills just about remains appealing to warrant a look for a select few.- Posted Jun 28, 2012
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Critic Score 60
While it's entertaining in small bursts, Suspect in Sight! stubbornly refuses to let go of its extra content, leaving you trapping the same criminals for far too long.- Posted Jul 2, 2012
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Critic Score 60
While it's reasonably entertaining in the easier levels, Unstoppable Fist is too quick to swamp you when you up the difficulty, and its control scheme just can't cope.- Posted Jul 5, 2012
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Critic Score 60
A weird almost-adventure that's missing the wit and energy of its movie namesakes but almost makes up for it with a likeable enthusiasm of its own.- Posted Jul 6, 2012
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Critic Score 60
A solidly produced K-RPG that delivers an entertaining, if ultimately over-familiar, action-heavy adventure.- Posted Jul 11, 2012
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Critic Score 60
An accessible and fun racing game that places you in the driver's seat as you build, customize, and race cars on the streets.- Posted Jul 13, 2012
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Critic Score 60
It's not the most original title you'll play all year, but it's well-made enough to constitute a decent but forgettable superhero movie tie-in.- Posted Jul 16, 2012
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Critic Score 60
While the mini-games in the package really sparkle, Moops is let down by some below par three dimensional adventuring sections.- Posted Jul 17, 2012
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Critic Score 60
An undeniably good-looking and kid-friendly flight game, Crash Birds Islands stalls thanks to a miserly in-app payment system.- Posted Jul 17, 2012
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Critic Score 60
An über-casual time-waster which - like a knight tethered to a peg - ultimately fails to go anywhere, no matter how hard it tries.- Posted Jul 19, 2012
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Critic Score 60
The same old Tap Tap beat-matching gameplay we love, applied to an oddly restrictive structure we don't.- Posted Jul 19, 2012
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Critic Score 60
A not particularly impressive experiment in cross-platform storytelling, Electric City The Revolt has its moments, but they're too few and far between.- Posted Jul 23, 2012
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Critic Score 60
You're not buying much of a game with Freakyforms Deluxe: Your Creations, Alive! but if you're of a creative persuasion, that shouldn't stop you from taking a closer look.- Posted Jul 27, 2012
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Critic Score 60
Flick Champions World Edition is more polished than its predecessor, but the new line-up of events simply isn't as accomplished.- Posted Jul 31, 2012
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Critic Score 60
Farming Simulator 2012 is slow, repetitive, ugly, and dull. But that doesn't mean it's not a relaxing and often addictive little diversion, too.- Posted Aug 1, 2012
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Critic Score 60
It might not have the longevity of its legendary cast of characters, but as long as you don't mind punching things a lot, Justice League: Earth's Final Defense will keep you entertained for a while.- Posted Aug 3, 2012
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Critic Score 60
A good-looking and accessible dungeon-crawler, Orc: Vengeance falls down with restrictive levels and woeful controls.- Posted Aug 6, 2012
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Critic Score 60
Monster Life is one of the prettiest and best constructed social freemium titles we've ever seen, but its core gameplay systems don't offer anything new or particularly interesting.- Posted Aug 7, 2012
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Critic Score 60
Happy Street is a charming freemium builder that fails to live up to its inspiration thanks to a gameplay-distorting freemium model.- Posted Aug 10, 2012
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Critic Score 60
By abandoning the original and failing to match the best Temple Run clones on the market, Pitfall has misjudged its leap onto the iOS platform.- Posted Aug 13, 2012
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Critic Score 60
A bright and humorous point-and-click adventure with excellent dialogue but frustrating gameplay - just like they used to make 'em.- Posted Aug 15, 2012
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Critic Score 60
Kingdoms of Camelot: Battle for the North is a freemium city-builder with genuine slow-burn appeal and a nifty social element, but it may just too much of a slog for the average player.- Posted Aug 27, 2012
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Critic Score 60
An enjoyable, engaging blend of two very different genres, but its focus on immediacy over depth makes for a game that's just far too ephemeral.- Posted Aug 30, 2012
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Critic Score 60
A well-designed, entertaining take on an excessively familiar formula that's simply too predictable to truly dazzle.- Posted Sep 4, 2012
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Critic Score 60
Picross e is definitely Picross, no doubt about that, but it doesn't really do anything we haven't already played numerous times before.- Posted Sep 10, 2012
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Critic Score 60
A competent but ridiculously overpriced JRPG with too many old ideas and not enough substance or excitement.- Posted Sep 10, 2012
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Critic Score 60
In spite of its classy graphical flourishes, Infinite Warrior is too frustrating to really recommend.- Posted Sep 11, 2012
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Critic Score 60
Cosmic Bump is a decent casual puzzler with a fun pinball element, but its physics and reliance on luck don't quite do the rest of the game justice.- Posted Sep 18, 2012
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Critic Score 60
An absolutely gorgeous game, Wonderputt is let down by its clunky controls and a distinct lack of content.- Posted Sep 21, 2012
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Critic Score 60
Civil War: 1863 is an entertaining turn-based strategy game once it gets going, but its best ideas are too rarely employed and its presentation too dry for the game to appeal to a wider audience.- Posted Sep 21, 2012
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Critic Score 60
A great visual style and a whole heap of retro charm can't quite lift Recess Riot to the top of the playground pecking order.- Posted Sep 25, 2012
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Critic Score 60
It may not be a must buy title, but simple mechanics married with tricky level design provides a rather challenging game that, while frustrating, urges you to have one more try.- Posted Oct 1, 2012
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Critic Score 60
A good low-investment game whose experience is tarnished as you spend more time with it.- Posted Oct 4, 2012
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Critic Score 60
It might have interesting ideas, but Blade Guardian buries them under an uninspiring style and repetitive levels.- Posted Oct 9, 2012
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Critic Score 60
There's a strange emptiness at the core of Re-Volt Classic, and while it's sometimes enjoyable, you never feel like you're having as much fun as you should be.- Posted Oct 9, 2012
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Critic Score 60
Like a new lottery winner, Monopoly Millionaire makes a few immediately gratifying yet ultimately ill-advised changes to the way it does things.- Posted Oct 19, 2012
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Critic Score 60
While it doesn't get the hidden object parts quite right, Hidden Runaway is still an interesting, if ultimately disappointing adventure.- Posted Oct 22, 2012
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Critic Score 60
It doesn't reinvent the endless-runner genre, but it's a good, low-investment game perfect for those obsessed with chasing leaderboard scores.- Posted Oct 26, 2012
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Critic Score 60
Ultimately pointless if you don't own Pokemon Black and White 2, Pokemon Dream Radar is, however, an absolute must-buy for Pokefans.- Posted Oct 29, 2012
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Critic Score 60
Initial impressions of Smart As are good, but the game rapidly shows itself to be a brain training title lacking any in-depth planning.- Posted Oct 30, 2012
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Critic Score 60
Fun in small doses, Nutty Fluffies is a little too repetitive and shallow to offset the slightly cynical in-app purchase system at its core.- Posted Nov 1, 2012
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Critic Score 60
Square Planet looks the part, and it has plenty of good ideas, but a less-than-perfect physics engine lets it down.- Posted Nov 1, 2012
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Critic Score 60
If you're willing to slog your way through the most tedious and drawn-out start to a game ever, you'll finally discover that Harvest Moon magic hidden underneath.- Posted Nov 12, 2012
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Critic Score 60
With a few tweaks, Gear Jack could be a wonderful game. As it is, it's nearly crushed under a pile of frustrations.- Posted Nov 18, 2012
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Critic Score 60
Real Boxing looks and plays nicely, but flawed countering and training systems unbalance a promising beat-'em-up.- Posted Nov 25, 2012
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Critic Score 60
Gorgeous to look at but ultimately frustrating to play, Shadowgun: DeadZone needs a lot of work before it becomes the finished article.- Posted Nov 27, 2012
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Critic Score 60
There's definitely promise here, but Motley Blocks stumbles at the last hurdle.- Posted Nov 27, 2012
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Critic Score 60
A simplistic, reasonably captivating blend of turn-based exploration and real-time combat that's disappointingly hollow without additional investment.- Posted Nov 29, 2012
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Critic Score 60
Deeply silly and full of gimmicky distractions, The Bowling Dead simply isn't fun enough to match its outrageously daft concept.- Posted Dec 5, 2012
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Critic Score 60
Uncharted: Fight for Fortune is a fun little time-waster in between real Uncharted releases, but it's one that's riddled with issues.- Posted Dec 5, 2012
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Critic Score 60
A challenging, surprisingly imaginative match-3 puzzler - but there's little reason to tolerate its free-to-play fussiness with so much stellar competition in the field.- Posted Dec 5, 2012
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Critic Score 60
A delightfully jovial game, let down by miserly levels of reward. If you're a fan of the cartoon, then definitely take a look.- Posted Dec 5, 2012
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Critic Score 60
The iPhone finally gets its own Wipeout, but the puzzling absence of pure racing excitement makes this a tricky one to recommend.- Posted Dec 10, 2012
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Critic Score 60
There's fun to be had here, but Hollywood Monsters has you reaching for the hint button too often to be considered a classic.- Posted Dec 10, 2012
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Critic Score 60
In attempting to add further RTS elements to the tower defence genre, City Conquest has failed to produce much in attack, leaving an experience that's only half-satisfying.- Posted Dec 12, 2012
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Critic Score 60
Magic Orbz is a cheerily presented Breakout clone that adds physics-based destruction and some fun power-ups to the mix. But, it's still a Breakout clone.- Posted Dec 17, 2012
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Critic Score 60
If you're not a fan of the original, you'd be best to give this muddled revamp a miss.- Posted Dec 18, 2012
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Critic Score 60
Lush graphics and free-roaming environments compensate for a steep learning curve, spotty controls, and a reliance on in-app purchases.- Posted Jan 2, 2013
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Critic Score 60
There's an interesting idea here, but Hundreds just isn't inspiring enough for you to want to stick around to find it.- Posted Jan 4, 2013
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Critic Score 60
Its parts might not quite work together, but Death Golf is still a mostly entertaining little arcade game.- Posted Jan 14, 2013
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Critic Score 60
If you know your Stan Lee from your Stanley Carter, there's a lot to like in the collection of these beautiful cards, and the math grinding will appeal to the Excel-obsessed. But those looking for an accessible battler will be best served elsewhere.- Posted Jan 15, 2013
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Critic Score 60
Visually lush and easy to get into, Zenonia 5 has one big failing: it just doesn't do anything that hasn't been seen before. In-app purchases also upset the experience.- Posted Jan 17, 2013
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Critic Score 60
While it has an interesting central idea, Half-Inch Heist is more about frustration than it is fun.- Posted Jan 25, 2013
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Critic Score 60
A fun and simple RTS game, Mushroom Wars lacks the spark needed to really recommend it.- Posted Jan 25, 2013
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Critic Score 60
It's not going to set the world alight with its brilliance, but Dingle Dangle offers a couple of hours of soft, harmless fun.- Posted Jan 28, 2013
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Critic Score 60
Earth Defense Force 2017 Portable remains one of the most demented, wild-eyed shooters you'll ever play. But as funny, ragged, and carefree as it is, until it's available at a lower price it's hard to recommend to anyone but those who revel in flawed cult classics.- Posted Jan 29, 2013
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Critic Score 60
While it does what it does very well, Pixel People doesn't have the balance or challenge needed to break the shackles of the genre it inhabits.- Posted Feb 4, 2013
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Critic Score 60
Fans of hardcore shooters will find a lot to like here, but there are too many omissions to make The DRM Death Ray Manta a must-buy.- Posted Feb 4, 2013
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Critic Score 60
Killing evil robots with a snowboard has never felt so routine. Krashlander's physics puzzling is challenging, but it needs work in other areas.- Posted Feb 15, 2013
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Critic Score 60
A by-the-numbers physics-puzzler, Cyto is well put-together, but never quite intriguing enough to wholeheartedly recommend.- Posted Feb 22, 2013
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Critic Score 60
Gun Bros 2 packs in lots of new bells and whistles, but essentially suffers from the same grind-heavy gunplay and cynical IAP-driven progression system as the first game.- Posted Feb 27, 2013
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Critic Score 60
A twisty-turny platformer that still feels a bit repetitious despite its hook. Good fun, if only for the death scenes.- Posted Mar 4, 2013
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Critic Score 60
There's fun to be had spinning the reels, but King Cashing 2 doesn't do enough to stave off the inherent shallowness of its battles.- Posted Mar 7, 2013
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Critic Score 60
Spunk and Moxie may look cute, but it has a difficulty curve which is practically vertical. Seasoned platform veteran will want to test their skills here, but for everyone else caution is recommended.- Posted Mar 7, 2013
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Critic Score 60
A fairly standard endless-runner that only really stands out for its inspired visual style.- Posted Mar 8, 2013
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Critic Score 60
Splash or Crash does exactly what it says on the tin, but it needs a lot more to keep us coming back.- Posted Mar 12, 2013
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Critic Score 60
Perhaps a little more style over substance, Raft Pirates is a building, battling and boating game with a big chunk of style.- Posted Mar 22, 2013
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Critic Score 60
A half-decent RTS that only partially embraces the strengths of its source material and suffers from irritating performance and control issues.- Posted Mar 22, 2013
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Critic Score 60
Germinator is rather sketchy in its execution, but offers fairly solid Bust-a-Move gameplay.- Posted Apr 1, 2013
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Critic Score 60
Alien Hive has the foundations of an excellent match-three puzzler, but it spoils the mood with restrictive gameplay systems and an over-reliance on IAPs.- Posted Apr 1, 2013
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Critic Score 60
Smash the Office isn't a particularly deep game, and it comes with relatively few features, but what little it does it does well.- Posted Apr 1, 2013
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Critic Score 60
A few flashy upgrades and new specialist units do little to camouflage the fact that this is a rehash of the original Tiny Troopers.- Posted Apr 3, 2013
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Critic Score 60
A gorgeous-looking game, Badland doesn't quite have the moves to make it a classic.- Posted Apr 4, 2013
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Critic Score 60
Fast, fun, and frenetic, this match-three RPG needs a bit more polish to be recommended without reservation.- Posted Apr 5, 2013
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Critic Score 60
It has a few stand-out moments, but too often Dream Chaser puts a wall between you and your enjoyment.- Posted Apr 9, 2013
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Critic Score 60
Indiana Stone is witty and attractive, but at its heart it's a fairly uninspired and unremarkable endless-runner.- Posted Apr 11, 2013
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Critic Score 60
Mechanically the best of the series and a genuinely accomplished action-RPG in its own right, Dungeon Hunter 4 blows it with a ridiculously pushy IAP system- Posted Apr 12, 2013
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Critic Score 60
Code of Princess looks and sounds brill, but the shallow nature of its hack 'n' slash action lets it down greatly.- Posted Apr 16, 2013
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Critic Score 60
This entertaining retro RPG is perfect for those seeking a lighter take on old skool dungeon-crawling, but it's a little too repetitive and sluggish for its own good.- Posted Apr 17, 2013
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Critic Score 60
If you're looking for some meaningful storytelling in a video game, you will love Thomas Was Alone. If you're after a challenge, though, best to steer clear.- Posted Apr 22, 2013
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Critic Score 60
Ark of Sinners Advance stumbles towards greatness. It's not the easiest game to pick up, but it is a difficult game to put down.- Posted Apr 23, 2013
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Critic Score 60
Robot Unicorn Attack didn't need a sequel, and it definitely didn't need grindy objectives, unlockable horns, and 69p songs. This sequel really chokes the life out of a chuckle-worthy joke.- Posted Apr 25, 2013
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Critic Score 60
War of the Fallen is an entertaining card battler for people who like card battlers, but there's nothing new here for anyone who's sworn off the genre completely.- Posted Apr 29, 2013
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Critic Score 60
The House of the Dead: Overkill - The Lost Reels remains a decent virtual light gun game that translates pretty well to iPad, but its graphics haven't aged well and the IAP system is an unwelcome addition.- Posted Apr 30, 2013
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Critic Score 60
After the first flush of excitement, Haunted Hollow doesn't manage to add anything to keep you interested.- Posted May 3, 2013
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Critic Score 60
It's certainly a looker, but Paper Titans is a little too shallow once you get past its gorgeous facade.- Posted May 3, 2013
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Critic Score 60
A no-brainer if you're a fan of the series, but for anyone else it's really neither here nor there. If you like young girls with big guns and have a penchant for middle-of-the-road action-RPGs, this may well be for you.- Posted May 8, 2013
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Critic Score 60
Transformers Legends is a card-battler. You know how these play by now, so the only question is: do you want want that features Transformers?- Posted May 9, 2013
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Critic Score 60
Briefly entertaining, Daddy Was A Thief doesn't have enough going for it to be a great.- Posted May 9, 2013
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