Pocket Gamer UK's Scores

  • Games
For 3,666 reviews, this publication has graded:
  • 31% higher than the average critic
  • 13% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Monkey Island 2 Special Edition: LeChuck's Revenge
Lowest review score: 10 Deal or No Deal
Score distribution:
3,666 game reviews
    • 87 Metascore
    • 60 Critic Score
    While its ambitious scale is admirable, Aralon: Sword and Shadow possesses a myriad of flaws that yield clunky, unrefined gameplay.
    • 81 Metascore
    • 60 Critic Score
    Virtual City is an unfocused take on time management that explodes with variety to its own detriment.
    • 68 Metascore
    • 60 Critic Score
    While pinball fans will continue to balk, Sonic Spinball is fun enough and quirky enough to remain fresh and relevant enough despite being relatively unchanged since it launched in 1993.
    • 71 Metascore
    • 60 Critic Score
    A highly formulaic role-playing game, Eternal Legacy has some redeeming qualities that support limited enjoyment.
    • 83 Metascore
    • 60 Critic Score
    A dull introduction and occasional unfair difficulty spikes aren't enough to run The War of Eustrath HD, particularly in light of its interesting battle mechanics.
    • 70 Metascore
    • 60 Critic Score
    A promising if scruffy brawler with an ill-advised open world element tacked on, Corporate Fury is destined for cult status.
    • 63 Metascore
    • 60 Critic Score
    Though it marks a steady improvement over the first game, Ghosts'N Goblins: Gold Knights 2 hasn't taken the strides necessary to lift it above decent status.
    • 71 Metascore
    • 60 Critic Score
    While Ghosts 'N Goblins remains a perfectly reasonable platformer, it struggles to bring anything new to the table other than its innate difficulty made harder by awkward controls.
    • 59 Metascore
    • 60 Critic Score
    The Pantheon Cycle: Shrouded Aspect offers in-depth turn-based strategy, but carries one too many shortcomings to be recommended beyond the hardcore.
    • 76 Metascore
    • 60 Critic Score
    An attempt to address the deficiencies of the first iPhone game, SimCity Deluxe is likewise hampered by controls that simply don't befit the device.
    • 66 Metascore
    • 60 Critic Score
    Dungeon Defenders never gets the opportunity to show off its creative gameplay due to a poorly designed interface.
    • 84 Metascore
    • 60 Critic Score
    An attractive and highly entertaining shooter, AirAttack is nonetheless liable to be shot down thanks to a lack of manoeuvrability.
    • 70 Metascore
    • 60 Critic Score
    An inadequate interface, poor localisation, and underdeveloped story make 1112, Episode 02 a disappointing follow up.
    • 80 Metascore
    • 60 Critic Score
    While it's a fun mix of match-three puzzling and role-playing, Dungeon Raid fails to set the two elements in a solid structure and so never gains any long-term appeal.
    • 73 Metascore
    • 60 Critic Score
    An attempt at modernising classic arcade gameplay, Minotaur Rescue fails due to awkward, imprecise controls.
    • 69 Metascore
    • 60 Critic Score
    Flying Hamster charms with bright colours and an adorable hero, but its shallow shooter gameplay is stuck in a wheel.
    • 72 Metascore
    • 60 Critic Score
    One of the oddest games you'll ever come across, Hamlet replicates the adventure gaming formula of yesteryear with obtuse puzzles that makes for a annoyingly difficult gameplay.
    • 70 Metascore
    • 60 Critic Score
    There's little inherently wrong with Clumsy Bob and its sideways take on Doodle Jump but for the fact we've seen so many similar games before.
    • 57 Metascore
    • 60 Critic Score
    Attractive presentation can't make up for a lack of substance - just like a real circus!
    • 63 Metascore
    • 60 Critic Score
    An interesting idea that's technically well implemented, high score game Dead Runner is nevertheless thematically confused.
    • 83 Metascore
    • 60 Critic Score
    A cool concept let down by clumsy controls and difficulty sharper than the teeth of a Tyrannosaurus Rex.
    • 60 Metascore
    • 60 Critic Score
    Dracula: The Path of the Dragon strikes a supreme style, but doesn't stake claim to the depth of gameplay and satisfaction to support such an ambitious setting.
    • 65 Metascore
    • 60 Critic Score
    Inotia 3: Children of Carnia is competent and unexciting, a by-the-numbers level-grinding game that lacks the polish and energy of its betters.
    • 71 Metascore
    • 60 Critic Score
    Best described as The Desert Megan Fox, 2XL TrophyLite Rally looks beautiful, handles well, but lacks variation, challenge and depth.
    • 69 Metascore
    • 60 Critic Score
    An honest, though underwhelming effort, 9 Innings: Pro Baseball 2011 toys too much with game balancing in an effort to deliver high drama.
    • 66 Metascore
    • 60 Critic Score
    A.D.D. lives up to its name as mediocre mini-game compilation that won't hold your attention for long.
    • 68 Metascore
    • 60 Critic Score
    Fussy controls and a bizarre battle system render Across Age nothing more than an average anachronism.
    • 70 Metascore
    • 60 Critic Score
    Alice has visual flair, but she's a vapid romp, with platforming gameplay weighed down by its puzzles rather than uplifted by them.
    • 70 Metascore
    • 60 Critic Score
    Armada: Galactic War has the makings of a fine online real-time strategy game, but it�s simply not ready for battle yet.
    • 77 Metascore
    • 60 Critic Score
    Too similar to the fluffy one's previous outings, Battle Bears -1 consists of overly familiar, repetetive gameplay in a sterile setting.