Pocket Games' Scores
- Games
For 249 reviews, this publication has graded:
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56% higher than the average critic
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3% same as the average critic
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41% lower than the average critic
On average, this publication grades 4.6 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: |
Critic Score
100
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| Lowest review score: |
Critic Score
0
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Score distribution:
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Positive: 130 out of 249
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Mixed: 79 out of 249
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Negative: 40 out of 249
249
game reviews
- By critic score
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Critic Score 45
Has the feel of a hasty port, which is par for the course with Mortal Kombat games these days. But fun for a short while. [Summer 2003, p.30] -
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Critic Score 45
Some games just can't be done justice on a hand-held system, and this is one of them. [Winter 2003, p.34] -
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Critic Score 45
Little more than an endless procession of switches. [Spring 2003, p.40] -
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Critic Score 40
Limited attack options and flawed strategy on the map segments leaves Z.O.E. flat on its robot butt. [Summer 2002, p.26] -
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Critic Score 40
The tiny cars flicker badly, and every course is completely flat, so they all race virtually the same. [Spring 2002, p.41] -
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Critic Score 40
With "Doom II" and "Nightfire" on the market, there's no reason whatsoever to go near this title. [Summer 2003, p.43] -
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Critic Score 40
A sloppy and unimaginative attempt at turning Frogger into a platform hero. Uninspired and definitely tired. [Summer 2002, p.24] -
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Critic Score 40
Six short levels of the most frustrating version of Simon Says ever put onto a cartridge. But me, Ulala. [Fall 2003, p.53] -
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Critic Score 40
Potter fans may like the game because it lets them experience Quidditch first hand, but this isn't the kind of sport you play for hours on end. [Spring 2004, p.42] -
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Critic Score 40
There are better fighting games out there for GBA, even for hardcore fans of Dragon Ball Z. [Spring 2004, p.40] -
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Critic Score 40
Serious Sam isn't a terrible game, but it's one that's better left to more advanced hardware than the Game Boy Advance. [Summer 2004, p.40] -
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Critic Score 35
There's little depth or longevity, but simplified gameplay may appeal to young gamers. [Winter 2001, p.48] -
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Critic Score 35
Add in the poorly executed control scheme, muddy graphics, tinny sound and less than five hours of gameplay, and you're looking at a game that simply doesn't justify the price of admission. [Fall 2003, p.43] -
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Critic Score 35
Despite a wealth of material to draw from, it's a poorly-executed game that lets down anime fans and gamers alike. [Summer 2004, p.44] -
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Critic Score 30
EA tries to innovate with their first DS golf game, the end result is double bogey with a penalty shot. [Spring 2005, p.63] -
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Critic Score 30
A complete waste of the Jurassic Park license. [Winter 2001, p.53] -
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Critic Score 30
When you move Dexter around, it's far too common to simply fall off of cliffs or get caught in electricity fields - even though you were clearly safely away from the offending obstacle. [Winter 2001, p.48] -
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Critic Score 30
Even people who love the cartoon will realize how cheap and incomplete this game is. [Spring 2003, p.34] -
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Critic Score 30
Anyone who ever loved Looney Tunes cartoons will be disappointed at this poor representation of the timeless characters. [Spring 2004, p.43] -
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Critic Score 30
Abysmal. The graphics are terrible, the control is loose, and the gameplay is incredibly repetitive. [Spring 2004, p.48] -
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Critic Score 30
Single-player mode has you spending more time trying to avoid getting hit than aiming for the hoop, which gets annoying real quick. [Fall 2003, p.54] -
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Critic Score 20
The game is packed with cheap hits, such as enemies who shoot at you from off-screen... Poor controls. Ack! [Spring 2002, p.43] -
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Critic Score 20
Overall, we'd prefer death to torture, and perhaps both to an extended session playing this game. [Winter 2002, p.47] -
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Critic Score 20
One of the worst port jobs in history. Just playable enough to make you wish that it weren't so broken. [Summer 2004, p.39] -
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Critic Score 20
A slow, ugly, frustratingly bad adaptation that doesn't even deserve to have the Gauntlet name attached. [July 2003, p.32] -
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Critic Score 20
You could compile a flip-book with photographs of your favorite wrestlers and make a better game than this. [Aug 2003, p.35] -
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Critic Score 20
Every fight and puzzle "packed" into this game's 20-plus levels would be found in the first level of most other games. [Fall 2003, p.51] -
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Critic Score 20
Midway's GBA effort falls flatter than a microbe run down by a rampant cartoon steamroller. [Spring 2004, p.46] -
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Critic Score 20
Not even the most hardcore Star Wars fans should go anywhere near this game. [Spring 2004, p.47] -
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Critic Score 20
There is no reason for such a simplistic, thrown-together game. It doesn't even have any excerpts from the original story! [Spring 2004, p.40] -
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Critic Score 10
If this were the last game on Earth, we'd probably leave in a spaceship that we'd built for the express purpose of avoiding it. [Summer 2002, p.36] -
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Critic Score 10
I'd be embarrassed to gift it to a drooling infant - Lucha is irresponsibly bad. [Spring 2004, p.44] -
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Critic Score 0
Everywhere you look, this game screams cheap. The weak A.I., the stale graphics, the password-save system, the fact that you can complete the entire thing in under an hour... It's no wonder this game hit the bargain bin the day it came out. [Spring 2004, p.45] -