PSM3 Magazine UK's Scores

  • Games
For 1,144 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 97 LittleBigPlanet
Lowest review score: 11 Thor: God of Thunder
Score distribution:
1,144 game reviews
    • 73 Metascore
    • 55 Critic Score
    There's still only about six hours of solo play here - hardly a good return on your 35 quid outlay. [Dec 2007, p.84]
    • PSM3 Magazine UK
    • 53 Metascore
    • 55 Critic Score
    Best stick to Monster Hunter. [Mar 2011, p.96]
    • PSM3 Magazine UK
    • 55 Metascore
    • 55 Critic Score
    The early promise soon fades, leaving a repetitive slash-'em-up. A shame, frankly. [July 2007, p.66]
    • PSM3 Magazine UK
    • 53 Metascore
    • 54 Critic Score
    A massive disappointment. [Nov 2007, p.78]
    • PSM3 Magazine UK
    • 65 Metascore
    • 54 Critic Score
    Time has moved on and, even with a few new twists, "Snake" hasn't aged well. [Jan 2008, p.79]
    • PSM3 Magazine UK
    • 59 Metascore
    • 54 Critic Score
    Ugly and uncompromisingly tough. One for bike fanatics only. [Nov 2008, p.72]
    • PSM3 Magazine UK
    • 57 Metascore
    • 54 Critic Score
    There's no story, no extra modes and merely functional presentation. [Sept 2009, p.77]
    • PSM3 Magazine UK
    • 66 Metascore
    • 54 Critic Score
    An uninspired, dated arcade racer that fails to stand out. [Mar 2011, p.94]
    • PSM3 Magazine UK
    • 67 Metascore
    • 53 Critic Score
    The missions are so shallow and samey. [Issue#174, p.82]
    • PSM3 Magazine UK
    • 66 Metascore
    • 53 Critic Score
    Feels a bit half-arsed in execution. A missed opportunity, all in all. [Feb 2007, p.77]
    • PSM3 Magazine UK
    • 47 Metascore
    • 53 Critic Score
    BB Evolution requires a lot of legwork for very little reward and it won't keep you entertained for long. [Nov 2006, p.86]
    • PSM3 Magazine UK
    • 58 Metascore
    • 53 Critic Score
    Shoddy. [Christmas 2009, p.95]
    • PSM3 Magazine UK
    • 70 Metascore
    • 53 Critic Score
    Impressively busy action is let down by repetitious combat and overlarge stages. Mind numbing to all but the diehards. [June 2012, p.109]
    • PSM3 Magazine UK
    • 68 Metascore
    • 53 Critic Score
    Like the last Sims game, but with pets pooing on your sofa. It really feels too much like hard work. [Dec 2006, p.94]
    • PSM3 Magazine UK
    • 44 Metascore
    • 53 Critic Score
    Poor balancing. [Mar 2011, p.96]
    • PSM3 Magazine UK
    • 56 Metascore
    • 52 Critic Score
    The random levels are gone, but the blandness remains. [June 2008, p.84]
    • PSM3 Magazine UK
    • 69 Metascore
    • 52 Critic Score
    It's nothing you haven't seen before, though, and, placed next to the stylish brilliance of "Everyday Shooter," this ultimately lacks the character or variety to make its challenge worth enduring. [Aug 2008, p.81]
    • PSM3 Magazine UK
    • 78 Metascore
    • 52 Critic Score
    We're left plumbing the depths of clone hell. [Issue#174, p.82]
    • PSM3 Magazine UK
    • 62 Metascore
    • 52 Critic Score
    When the effort it takes to move your ball five feet cold trigger an aneurism, it doesn't seem worth the hassle. [Nov 2007, p.82]
    • PSM3 Magazine UK
    • 50 Metascore
    • 52 Critic Score
    SWAT is criminally start/stop. [Dec 2007, p.85]
    • PSM3 Magazine UK
    • 67 Metascore
    • 52 Critic Score
    A lazy port of a dull original - just what PlayStation 3's UK launch could do without. [Apr 2007, p.84]
    • 72 Metascore
    • 52 Critic Score
    A real disappointment. [Aug 2009, p.76]
    • PSM3 Magazine UK
    • 59 Metascore
    • 52 Critic Score
    Initially it's OK, but as the variety of ghouls dries up and the camera becomes more of an issue Monster House slides into the type of mediocrity that games publishers believe that young kids deserve. [Oct 2006, p.87]
    • PSM3 Magazine UK
    • 47 Metascore
    • 52 Critic Score
    The concept is imaginative, and not many RPGs are set in Venice, but the ideas are nearly always let down by the execution. [Feb 2011, p.100]
    • PSM3 Magazine UK
    • 57 Metascore
    • 52 Critic Score
    Low on strategy, devoid of inspiration, it's the same hack 'n' slashing that got more tired than man in full samurai battledress doing a marathon. [Feb 2007, p.78]
    • PSM3 Magazine UK
    • 54 Metascore
    • 52 Critic Score
    A lazy film tie-in, barely redeemed by some fan-pleasing extras. Only satisfies in brief flashes. [Sept 2007, p.70]
    • PSM3 Magazine UK
    • 48 Metascore
    • 52 Critic Score
    Predictable, weary, soulless, money-for-old-rope fodder. [Sept 2006, p.85]
    • PSM3 Magazine UK
    • 55 Metascore
    • 52 Critic Score
    The rapid succession of games may be suited for handheld play, but they lack the variety to remain compelling. [Aug 2007, p.78]
    • PSM3 Magazine UK
    • 70 Metascore
    • 51 Critic Score
    At least the level grinding is semi-entertaining. [July 2009, p.76]
    • PSM3 Magazine UK
    • 60 Metascore
    • 51 Critic Score
    Not totally charmless, but the sprogs would be better off with "SSX Tricky." [Nov 2007, p.84]
    • PSM3 Magazine UK

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