PSX Extreme's Scores

  • Games
For 1,241 reviews, this publication has graded:
  • 69% higher than the average critic
  • 4% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Okami
Lowest review score: 18 World Championship Paintball
Score distribution:
1,241 game reviews
    • 76 Metascore
    • 84 Critic Score
    I'm happy to say that this round of Mortal Kombat, while unconventional in concept, may be the best one we've had in over a decade. Don't let the DC Universe mash-up fool you, because at the core of this game is the very essence that made Mortal Kombat 3 so great over a decade ago.
    • 73 Metascore
    • 84 Critic Score
    Crash: Mind Over Mutant doesn’t do anything new. It doesn’t push the franchise into a new realm. It doesn’t innovate. It doesn’t necessarily have the long-lasting appeal or memorable moments of current generation blockbusters. But you know what? Damnit, it’s fun.
    • 72 Metascore
    • 84 Critic Score
    MotorStorm: Arctic Edge for the PS2 is still great despite missing a features the PSP game has. At its very core, it does everything that the PS3 games have been doing for years now, with the one and only major difference being the visual sacrifice.
    • 79 Metascore
    • 84 Critic Score
    There's this strange lack of weight to Kazuma's movement. It almost feels as if you're gliding around the pavement when exploring, and this sort of transfers into the combat, too. It just doesn't feel like a tight, finely honed mechanic, which brings the entire experience down a few notches.
    • 74 Metascore
    • 84 Critic Score
    It’s not quite as technically sound as it could’ve been in my eyes, but it’s still awesome.
    • 81 Metascore
    • 84 Critic Score
    IL-2 Sturmovik: Birds of Prey is a bit more polished, a bit more refined, a bit more realistic, and overall, a better-quality product than Heroes Over Europe.
    • 83 Metascore
    • 84 Critic Score
    Visually, Sigma 2 is extremely smooth looking.
    • 81 Metascore
    • 84 Critic Score
    There’s just a tremendous amount of satisfaction that comes with the perfectly executed offensive play, or when successfully defending a tough player.
    • 76 Metascore
    • 84 Critic Score
    Band Hero brings very little to the table, offering only a small number of minute features that add virtually nothing to the overall experience of the game.
    • 77 Metascore
    • 84 Critic Score
    Soldner-X 2: Final Prototype is a beautifully composed and ceaselessly entertaining shooter, one with an old-school feel combined with modern flash.
    • 77 Metascore
    • 84 Critic Score
    A game well worth playing. It's an entertaining experience with nicely implemented gameplay elements, many of which will make you grin at the impossible power with which you are bestowed.
    • 80 Metascore
    • 84 Critic Score
    Enslaved really fits the "fun" label. It's not as technically proficient as it should've been, one may question the built-in ease of certain aspects of the gameplay (i.e., hand-holding), and there can be camera and frame rate issues. This is what keeps it from being an elite production. At the same time, the characters, story, atmosphere, design, presentation, and acting make it a must-try.
    • 66 Metascore
    • 84 Critic Score
    This is one hell of a stress reliever.
    • 82 Metascore
    • 84 Critic Score
    The control is beautiful (and I'm pretty sure the momentum physics have been ramped up), your opponent AI is intelligent and challenging at higher levels, the presentation and atmosphere is immersive, and the Career Mode never ceases to be entertaining.
    • 81 Metascore
    • 84 Critic Score
    Yeah, the frame rate isn't quite where it needs to be, there's some pop-in, and it just doesn't look downright amazing due to today's standards and this slightly lesser port. The vehicle control is loose and the AI is stupid, but this remains a lot of fun, and the campaign speaks for itself.
    • 80 Metascore
    • 84 Critic Score
    NFL Blitz has all the personality and appeal of installments during the franchise's glory days. It can feel a tad thin due to a lack of options and customization – you can't change the quarter length, for instance – but I doubt the old-school fans will be disappointed.
    • 76 Metascore
    • 84 Critic Score
    I think a little more could've been done; a little more in the way of innovation and freshness. Because even a die-hard follower like me felt a touch a ho-hum going through the events.
    • 84 Metascore
    • 84 Critic Score
    Many might question the new Pandora and Gem features, and the final boss is a colossal pain in the ass, but there's no denying the extreme responsiveness, fluidity, and depth of the gameplay.
    • 81 Metascore
    • 84 Critic Score
    A step in the right direction for a series that was flirting with stagnation. With 50 available characters, a slew of corresponding skills and abilities, an open world that encourages exploration and discovery, a halfway decent story, and rock solid control, this one is quite the package.
    • 83 Metascore
    • 84 Critic Score
    Yes, it's just Madden but the "just" part is sort of an insult to a series that has delivered so consistently. They just need to recognize that a few more important steps must be taken as we enter a new generation…
    • 83 Metascore
    • 84 Critic Score
    The set pieces are fantastic, the audio features some of the best highlights you'll hear this year, and there's plenty of player choice/freedom available in most missions. The difficulty is just about right (even though Agent 47 is a little too resilient, in my opinion) and fans of the series should be happy.
    • 80 Metascore
    • 84 Critic Score
    I see a missed opportunity with the story, the AI can be iffy, and the game isn’t as stable as one would like. Still, there’s no denying that Last Light is worth your money and your time, particularly because you won’t soon find another game quite like it.
    • 85 Metascore
    • 84 Critic Score
    If you’ve laughed at the no-holds-barred, no-punches-pulled comedy of Matt Stone and Trey Parker, you’ll very likely enjoy this game. It’s not very long but I have a feeling that when it’s done, you’ll say you’ve had your fill…and your face will still sport a smile.
    • 69 Metascore
    • 84 Critic Score
    Battle Princess of Arcadias is a lot of things at once, an action side scroller, a JRPG, and a strategy game. Mostly it's just a great game made of simple, familiar parts.
    • 81 Metascore
    • 83 Critic Score
    989 has done a tremendous job improving MLB this year, seemingly making two years worth of progress in just one. There’s no question if you want to manage every aspect of a franchise, that MLB is the best game for you.
    • 88 Metascore
    • 83 Critic Score
    It was a little heartbreaking to notice that Pure's controls were stiffer than XL; the aircrafts aren't quite as floaty and they don't respond as instantly either. So once again, those who were wishing for an XL-feeling WipeOut are left out in the dark.
    • 88 Metascore
    • 83 Critic Score
    The developers should be applauded for trying such drastic changes, even if all of the new additions aren’t that enjoyable.
    • 76 Metascore
    • 83 Critic Score
    Unlike "Pump It Up," the game is very accessible to beginners, teaching you the basics and then slowly ramping up in difficulty.
    • 77 Metascore
    • 83 Critic Score
    The freestyle superstar moves are nice, but the other new stuff, like hiring staff, online dunk contests, and the inclusion of "NBA Live 95" aren’t worth shelling out fifty bucks for if you own last year’s game.
    • 75 Metascore
    • 83 Critic Score
    It's got a few noticeable errors, especially when it comes to repetitive gampelay, no drastic enhancements, and erratic enemy AI. But it's extraordinarily pretty, the controls are nearly flawless and quite accessible, and the fun factor remains high throughout.