Pure Magazine UK's Scores

  • Games
For 102 reviews, this publication has graded:
  • 54% higher than the average critic
  • 3% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Syphon Filter: Dark Mirror
Lowest review score: 20 Dave Mirra BMX Challenge
Score distribution:
  1. Positive: 48 out of 102
  2. Negative: 9 out of 102
102 game reviews
    • 60 Metascore
    • 70 Critic Score
    It plays a solid game of chess and while it doesn't really bring anything new to the party, the theming and overall presentation make it a decent and brain-taxing title. [Mar 2007, p.81]
    • Pure Magazine UK
    • 54 Metascore
    • 70 Critic Score
    Simplistic gameplay is no bad thing when it's as fun to play as this. [Mar 2007, p.68]
    • Pure Magazine UK
    • 74 Metascore
    • 70 Critic Score
    A decent dungeon crawler RPG that should keep starved fans happy. [Feb 2007, p.81]
    • Pure Magazine UK
    • 75 Metascore
    • 70 Critic Score
    If only there were a longer solo mode and game sharing option, it could have been really ace. [Jan 2007, p.60]
    • Pure Magazine UK
    • 76 Metascore
    • 70 Critic Score
    A return to core Burnout values but the lack of Crash Mode makes it feel more of an add-on. [May 2007, p.77]
    • Pure Magazine UK
    • 68 Metascore
    • 70 Critic Score
    Still some minor glitches, but a much more playable title than the first outing. [May 2007, p.87]
    • Pure Magazine UK
    • 72 Metascore
    • 70 Critic Score
    A decent theme park sim with some great interactivity, but lacks the depth needed to be great. [Feb 2007, p.76]
    • Pure Magazine UK
    • 80 Metascore
    • 70 Critic Score
    Delivers a solid FPS game and in no way should be overlooked, but as a launch title it just lacks that all-important wow factor. [Mar 2007, p.58]
    • Pure Magazine UK
    • 63 Metascore
    • 70 Critic Score
    Let's be honest, Sudoku is always going to be a more cerebral and solitary affair. [May 2007, p.67]
    • Pure Magazine UK
    • 59 Metascore
    • 70 Critic Score
    Beautiful to look at but just a bit too slick and fast-paced for its won good. [Jan 2007, p.69]
    • Pure Magazine UK
    • 65 Metascore
    • 70 Critic Score
    Well-designed high-speed racing with great dogfight arenas for single and multiplayer fun. [Apr 2007, p.83]
    • Pure Magazine UK
    • 84 Metascore
    • 70 Critic Score
    Offers a great collection of heroes to choose from and has plenty of replay value. [Jan 2007, p.63]
    • Pure Magazine UK
    • 72 Metascore
    • 70 Critic Score
    A well-put-together game that lacks the depth needed for lasting appeal. [Jan 2007, p.62]
    • Pure Magazine UK
    • 62 Metascore
    • 70 Critic Score
    Yu-Gi-Oh! fans are getting the most complete game they've had in the series while the rest will all still look at it and wonder what the hell the fuss is about. Definitely one for fans only. [Mar 2007, p.80]
    • Pure Magazine UK
    • 70 Metascore
    • 70 Critic Score
    A game that is fun and easy to play but a little too infantile to make it a must have. [May 2007, p.70]
    • Pure Magazine UK
    • 51 Metascore
    • 70 Critic Score
    Nice to see the old yella fella in a decent game for a change. A great kart racing experience. [May 2007, p.86]
    • Pure Magazine UK
    • 55 Metascore
    • 70 Critic Score
    Hack and slash action that feels like it has a point makes this a highly playable game. [Apr 2007, p.85]
    • Pure Magazine UK
    • 73 Metascore
    • 70 Critic Score
    Some more variation and a fuller landscape would have made it perfect. [Jan 2007, p.64]
    • Pure Magazine UK
    • 60 Metascore
    • 65 Critic Score
    An interesting and diverting puzzler although a budget price would make it more attractive. [Apr 2007, p.84]
    • Pure Magazine UK
    • 70 Metascore
    • 65 Critic Score
    A port of the previous title from PS2 doesn't really have the next-gen punch you are looking for. [Apr 2007, p.58]
    • Pure Magazine UK
    • 72 Metascore
    • 60 Critic Score
    If there was a complaint to be levelled at the game, apart from its somewhat repetitive gameplay, it would be the lack of checkpoints - and with such huge odds against you, it does become irritating to have to restart a level from teh beginning each time you die. [May 2007, p.78]
    • Pure Magazine UK
    • 58 Metascore
    • 60 Critic Score
    A decent collection of boxing matches, but too disjointed to be world champion. [Mar 2007, p.77]
    • Pure Magazine UK
    • 55 Metascore
    • 60 Critic Score
    Looks beautiful but plays like a prawn cracker riding a motorbike. [Mar 2007, p.61]
    • Pure Magazine UK
    • 84 Metascore
    • 60 Critic Score
    A mish-mash of puzzler and RPG that never really hits the heights it initially promises. [Apr 2007, p.84]
    • Pure Magazine UK
    • 75 Metascore
    • 60 Critic Score
    A competent racer, but all the fun seems to have been sucked out of the series since "Most Wanted." [Apr 2007, p.56]
    • Pure Magazine UK
    • 58 Metascore
    • 60 Critic Score
    A lack of depth to the strategy leaves you feeling the license has been wasted on the PSP. [Feb 2007, p.76]
    • Pure Magazine UK
    • 68 Metascore
    • 60 Critic Score
    Every move seems to take a split second from your button press to its actual execution, which means chaining combos becomes a very taxing endeavour. [Apr 2007, p.52]
    • Pure Magazine UK
    • 51 Metascore
    • 60 Critic Score
    Fun for fans of the show, but doesn't take long to become really repetitive. [Jan 2007, p.58]
    • Pure Magazine UK
    • 42 Metascore
    • 60 Critic Score
    A competent racer that is more middle of the road than a fast-lane must-have. [Apr 2007, p.82]
    • Pure Magazine UK
    • 75 Metascore
    • 60 Critic Score
    One conversion too far, a game that is much more at home on the PSP than its bigger brother. [May 2007, p.71]
    • Pure Magazine UK