Push Square's Scores

  • Games
For 487 reviews, this publication has graded:
  • 41% higher than the average critic
  • 9% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The Unfinished Swan
Lowest review score: 20 Smash 'N' Survive
Score distribution:
  1. Negative: 49 out of 487
487 game reviews
    • 59 Metascore
    • 60 Critic Score
    Those who'll be hunting fugitives alone might want to hunt somewhere else, but if you can scrounge up a co-op mate, then this bounty is worth pursuing.
    • 55 Metascore
    • 60 Critic Score
    While the motion and camera controls leave much to be desired, there is a huge amount of gameplay in this title for anyone looking to discover all areas and level up all their skills.
    • 67 Metascore
    • 60 Critic Score
    All Zombies Must Die! is cute and quirky in tone, and there's a lot to like about its self-referential narrative and bonkers arsenal of augmented weapons - radioactive sword anyone? - but the game's unwillingness to extend further on its own great concepts leaves the experience feeling a tad repetitive.
    • 57 Metascore
    • 60 Critic Score
    If you're looking for a game that will show you just about every in and out of the Vita's control experience, you'd be hard-pressed to find a more thorough showing than Little Deviants. Of course, if you're looking for a game that will keep you engaged for the duration and coming back for more, you might want to look elsewhere.
    • 64 Metascore
    • 60 Critic Score
    With the short amount of gameplay and overly easy mechanics, House of the Dead III has not aged gracefully.
    • 54 Metascore
    • 60 Critic Score
    While the game's underlying technology is impressive, there's just not enough content to keep you coming back.
    • 65 Metascore
    • 60 Critic Score
    Top Darts does a great job of replicating the feel of playing darts, but the campaign mode fails to encourage you to invest in its outstanding roster of modes.
    • 81 Metascore
    • 60 Critic Score
    SSX
    If you're prepared to stick to its well-crafted online modes and endure its over-sensitive handling the fun just about outweighs the moments of frustration brought about by questionable course design and the poorly implemented rewind mechanic.
    • 57 Metascore
    • 60 Critic Score
    Even with the rehashed environments, enemies and boss battles, Army Corps of Hell still manages to deliver satisfying bursts of strategy action.
    • 55 Metascore
    • 60 Critic Score
    Shinobido 2: Revenge of Zen stealthily slips its unique action into the starting line of Vita's launch titles. As the most powerful gaming handheld yet seen, low budget titles don't fully do Vita justice, though, and Shinobido 2 is no different.
    • 69 Metascore
    • 60 Critic Score
    Stood by itself, or put into the hands of a new player, Touch My Katamari might feel pretty great, but for experienced high rollers it misses the mark by nestling too close to the series' past. Though it attempts a new thing or two, it's not enough. Touch My Katamari's still fun at its core, but more clearly than ever it indicates that the series is dearly in need of another twist or a refreshed design.
    • 67 Metascore
    • 60 Critic Score
    A-Men walks a fine line between the fun of persevering with a trial-and-error system and the frustration of instant death, and should only be tackled by the most patient players.
    • 64 Metascore
    • 60 Critic Score
    A game designed for fans. Newcomers may (rightfully) frown at the poor controls and sub-par visuals, but series veterans will be thrilled to find their favourite characters integrated into such a baffling situation.
    • 75 Metascore
    • 60 Critic Score
    If you're longing for something different, and think you can overlook the game's nagging faults, I Am Alive has more than enough intriguing concepts to make it worth your while. Just be prepared to grit your teeth through some of the game's more maddening moments.
    • 79 Metascore
    • 60 Critic Score
    Like its predecessor, Prototype 2 is an enjoyable distraction rather than a must-play affair. Its varied combat and satisfying traversal mechanics provide the title with a surprisingly solid basis, but a lacklustre plot and dreary setting prevent it from competing with the very best in the open-world genre. There's certainly fun to be had here, but it's of the disappointingly dispensable kind.
    • 63 Metascore
    • 60 Critic Score
    Pure Chess's basic game and artificial intelligence are appropriate for beginners and experts alike, with many tutorials and challenges to keep single players busy. However, the lack of multiplayer outside of the crawling message play hurts a game that is, by its very nature, a two player game, and it isn't aided by flow-breaking input problems.
    • 57 Metascore
    • 60 Critic Score
    Datura holds very little challenge and has technical issues, but even in the face of these problems it's a title that is worth experiencing for its distorted narrative alone. It may not be an entirely great game, but it is at the least a push in a different direction and a breath of fresh air that makes you think – and for that, as more and more games fall victim to conformity, it deserves praise.
    • 70 Metascore
    • 60 Critic Score
    Sniper Elite V2 pins almost all of its hopes on its sniping mechanic, and it enjoys some success as a result. The game's disappointing presentation and lack of variety prevent it from providing much more than disposable entertainment, but with engaging gunplay and some decent replayability options, it's an enjoyable distraction when experienced in small chunks.
    • 44 Metascore
    • 60 Critic Score
    There are some neat ideas bubbling beneath Battleship's surface, but the overall poor presentation and frustrating lack of ideas mean this tie-in is best left at the bottom of the ocean.
    • 71 Metascore
    • 60 Critic Score
    Once it gets going and the tricks begin to unlock, Mad Riders is extremely fast and quite fun. There are several niggles that drag this racer down, though, such as the slow introduction of stunts and the harsh quickness of some respawns which directly opposes the multi-pathed style of the courses, and it never really does enough out of the ordinary to live up to its title.
    • 66 Metascore
    • 60 Critic Score
    London 2012 is frequently within touching distance of a podium place, but it sadly stumbles at the final hurdle. A lack of refinement in a number of the events mean that, while the title captures the atmosphere of the Olympic Games well, it crosses the finish line sandwiched somewhere in the middle of the pack.
    • 78 Metascore
    • 60 Critic Score
    SunFlowers is a whimsical timewaster with a striking visual style. The gameplay is slick and simple, but it lacks the urgency and variation required to hold your attention over prolonged periods of time. As a distraction, it's certainly worth the asking price – but don't go in expecting Chelsea Flower Show-esque layers of depth.
    • 70 Metascore
    • 60 Critic Score
    Despite its flaws, New Little King's Story is far from a bad game – but it certainly could have done with more polish before its coronation. If you can overlook its problems this is still a fun, often addictive, real-time strategy game that doesn't take itself too seriously and is pretty unique in the marketplace, but every issue is a gentle nudge that reminds you that this could have been a far more royal affair.
    • 63 Metascore
    • 60 Critic Score
    WRC 3: FIA World Rally Championship has more than enough content to keep you busy with its 83 tracks, 50 drivers, and 37 cars. But, despite being the official game of the World Rally Championship, it has many issues that strip away its authenticity – the most problematic of which being poor track feedback. The title's more than competent as a casual off-road racer, but unfortunately for developer Milestone, Codemasters already has that genre locked up with its exceptional DiRT series.
    • 74 Metascore
    • 60 Critic Score
    For all its style and silliness, Dead or Alive 5 is a fairly conventional game. The ridiculous story mode is an enjoyable distraction for an afternoon – but it's not enough to keep you hooked. Unless, you're a fan of the fighting mechanics in general – which, aside from a few minor tweaks, are largely unchanged – there's not a lot to get excited about here. Well, certainly not from a pure gameplay perspective anyway.
    • 73 Metascore
    • 60 Critic Score
    Repelling Viking invaders alongside your neighbours – figuratively in solo play or literally in multiplayer – taps into an old-school nostalgia that's enjoyable in short bursts. The game's lack of ideas make it frustrating in long stretches, though, and although the cross-platform functionality between PS3 and Vita is neat, solo players might want to give this game a miss.
    • 64 Metascore
    • 60 Critic Score
    Ratchet & Clank: Full Frontal Assault has some interesting ideas, but repetition and poor level design let the single-player campaign down. The innovative multiplayer mode represents the mini-adventure's strongest asset, but it's unlikely to hold your attention for very long. PlayStation's most enduring duo have seen better days, but this is still a likeable celebration of a fantastic franchise.
    • 74 Metascore
    • 60 Critic Score
    Worms Revolution is a cute experience, assuming you don't take it too seriously. If you do, it will drive you nuts. This is definitely a game that will appeal more to old-school fans, as newcomers will find the game frustrating due to its control issues. The sad truth is that Team 17's classic strategy series isn't as fun as it used to be – but it's still a decent timewaster if you've got some buddies nearby
    • 85 Metascore
    • 60 Critic Score
    Mass Effect's gameplay is unashamedly stuck in 2007. It's unpolished, frustrating, and much of it feels unnecessary. Fortunately, the plot and writing are enough to carry the experience. If you've already dipped into either of the series' superior sequels, prepare for a learning curve if you absolutely must explore the franchise's roots.
    • 77 Metascore
    • 60 Critic Score
    Even though the figurines are fantastic, Skylanders: Giants struggles to realise its full potential. There's very little depth to the character progression, and the narrative is pretty poor. However, it's tough to shake the appeal of the toys, and while the game is flawed, that's not going to stop the sequel and its catalogue of collectibles from commanding a spot at the top of most kids' Christmas lists.