Quandary's Scores

  • Games
For 186 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Riven: The Sequel to Myst
Lowest review score: 10 Harvester
Score distribution:
  1. Negative: 9 out of 186
186 game reviews
    • 85 Metascore
    • 80 Critic Score
    If you take time out from puzzle solving the game provides some food for thought, not least of which is the proposition that technology may evolve with a consciousness that finds little use for the carbon-based life forms that created it.
    • 85 Metascore
    • 80 Critic Score
    A fun park is an obvious location for some fun investigating. Add some hauntings for a bit of spice. It's not a spooky game though, so it's suitable for all comers.
    • 69 Metascore
    • 80 Critic Score
    The puzzles are generally entertaining and fun to solve and the game sweeps you along with its great characters, story, humour and dialogue.
    • 77 Metascore
    • 80 Critic Score
    It's not a hard game, but it is a thoughtful game, and you will need to consider everything you know and review your material more than once if you are going to get a conviction.
    • 79 Metascore
    • 80 Critic Score
    I enjoyed it but I wanted a bit more, more places to explore and more opportunity to admire the Nautilus, and get to know Mina and, perhaps, Captain Nemo a little better.
    • 63 Metascore
    • 80 Critic Score
    An adventure game that has a lot going for it; impressive graphics with seamlessly integrated cut scenes, interesting worlds to explore, varied and challenging puzzles, and some rather nice music for the most part.
    • 85 Metascore
    • 80 Critic Score
    Re-jig the control system and there is no doubt you would be on the verge of an outstanding game. Even with the foibles of the controls, both of us agree that this game was well worth the price of admission.
    • 75 Metascore
    • 80 Critic Score
    A suitably gripping and atmospheric thriller and the transitions between the Chicago and Prague investigations are very smooth.
    • 66 Metascore
    • 80 Critic Score
    This game is a light-hearted romp through the old wild west. I happily played it through with a smile on my face and the occasional good chuckle at a playful anachronism or a witty remark. A lot of work has gone into making the characters fun and larger than life.
    • 71 Metascore
    • 80 Critic Score
    A most enjoyable and mostly satisfying game. Despite being a bit too generous with the sound puzzles, it's a lot of fun sorting out the problems and following the story.
    • 68 Metascore
    • 80 Critic Score
    It's a game that's particularly good for pre-teen adventurers as the story is simple but entertaining, and the dialogue is well written, very clear and easy to follow.
    • 67 Metascore
    • 80 Critic Score
    The SpongeBob SquarePants Movie is a challenge that younger kids, say from 6 to 10 years, should thoroughly enjoy, and have a good few chuckles along the way. I did.
    • 66 Metascore
    • 80 Critic Score
    Like the first Dark Fall, for full enjoyment don't rush through Lights Out. Read the letters and books you find, examine the photos and pictures. Listen to the sounds and embrace the dark. It's a many layered experience.
    • 82 Metascore
    • 80 Critic Score
    So it isn't perfect, particularly not for players who prefer using the mouse, but Neverwinter Nights 2 is nevertheless a hugely enjoyable trip.
    • 74 Metascore
    • 80 Critic Score
    I had some fun in Stormreach despite sometimes waiting around to find adventuring companions. The dungeons make up for this with the various challenges and secret ways to ferret out.
    • tbd Metascore
    • 80 Critic Score
    A great purchase for patient puzzlers. The graphics are inspiring and the music is superb. Not constant, but it adds that extra eerie touch. And Uru is a world so tantalising you want to keep right on going and explore everywhere and not miss a thing.
    • 81 Metascore
    • 80 Critic Score
    The story is fun and woven together well and puzzle-wise it's the best ever, even with the mini games and timed components that might frustrate some players.
    • 74 Metascore
    • 80 Critic Score
    The documentary is a wonderful adjunct to the game, insightful and witty, well put together and with some original footage including the audition of the lead actor and a 1996 spot on Good Morning America (check out the price of the game back then.
    • tbd Metascore
    • 80 Critic Score
    It looks quite good, having a sort of old fashioned Sierra look about it.
    • 67 Metascore
    • 80 Critic Score
    A creaking cupboard door will send shivers up your spine if the characters haven't already started it a-tingling! The character graphics have to be seen to be believed. They are superb, almost caricatures, with eyes that tell their own stories.
    • 80 Metascore
    • 80 Critic Score
    So the Myst series ends serenely, calmly, and the way it began. In truth though, I probably did want a fusion of all the best bits.
    • tbd Metascore
    • 80 Critic Score
    An independent game, and a remarkably good one at that.
    • 71 Metascore
    • 80 Critic Score
    I thought that maybe the game could have been designed a bit tighter so that it wasn't so easy to solve puzzles before having all the clues, but I know I'm on shaky ground here. Many players prefer openness (or non-linearity) in adventure games, so I shouldn't dwell on this point.
    • 66 Metascore
    • 80 Critic Score
    Overall Nibiru is an intriguing and entertaining game, not overly difficult, and I had a lot of fun playing it.
    • 77 Metascore
    • 80 Critic Score
    It's always fun to play adventure games where a teenage girl is the hero. You can guess that I enjoy them a lot as I'm still playing them four years on. My only concern would be the ending, as all of the story didn't seem to quite tie up.
    • 67 Metascore
    • 80 Critic Score
    The characters are interesting, the stories are a good mix and ran smoothly, and wound up satisfactorily.
    • 68 Metascore
    • 80 Critic Score
    The puzzles are fun without being too daunting and there is an intriguing mystery to solve which is your ultimate goal. There is a gentle and poignant story and with a name like Keepsake you may be surprised to learn that one of the themes is about letting go.
    • 74 Metascore
    • 80 Critic Score
    Definitely one for fans of humorous graphic adventures. It pays homage to the LucasArts classics and you will find references to familiar situations and characters that no doubt inspired the making of this game. Even if you miss the references you will still have a thoroughly good time.
    • 67 Metascore
    • 80 Critic Score
    Both the story and the gameplay are substantial and the game is genuinely scary rather than gory. Proving once again that you don't need dripping blood and gore to be scary.
    • 65 Metascore
    • 80 Critic Score
    Daemonica isn't perfect but it certainly made me want to play, which is a lot of what you want from a game. Its dark side appealed to mine, and for me, its strengths overpowered its flaws. Its final rating might not be the same as yours (isn't that always the case) but reflects how much fun I had over a few very lengthy and absorbing playing sessions.