Quarter to Three's Scores
- Games
For 146 reviews, this publication has graded:
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31% higher than the average critic
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5% same as the average critic
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64% lower than the average critic
On average, this publication grades 9.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 64
| Highest review score: |
Critic Score
100
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|---|---|
| Lowest review score: |
Critic Score
20
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Score distribution:
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Positive: 72 out of 146
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Mixed: 27 out of 146
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Negative: 47 out of 146
146
game reviews
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Critic Score 60
There is no risk of failure in a game like this. There is only the risk of having the play the same section yet again. In a survival game, that’s anathema. A survival game without meaningful death isn’t a survival game. It’s just a game.- Posted Jun 13, 2013
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Critic Score 60
Bioshock Infinite attempts an Uncharted style relationship between two characters. It doesn’t work as well as it needs to. Booker DeWitt, ably if not unremarkably acted by Troy Baker, would be a fine figure in a novel or a movie. But in a game driven by his relationship with Elizabeth, Bioshock Infinite snags on the issue of a third-person protagonist in a first-person game. What does Booker look like? How does he feel? How is he reacting to what Elizabeth tells him? What does he do when I press X to “comfort Elizabeth”? Is there any subtext when he makes a choice? How do they look at each other? An actor’s face belongs here. There isn’t one.- Posted Mar 26, 2013
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Critic Score 40
It mostly reminded me of some of the dull and barely interactive bits of Uncharted 3. I think the lesson here is that deserts are often poorly suited to games without dune buggies...There's no challenge and no real gameplay, which isn't necessarily a criticism. It's sort of like Shadow of the Colossus without any colossi, or Ico without the little girl.- Posted Mar 19, 2012
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Critic Score 100
There's a lot more to recommend Xenoblade Chronicles. The dialogue, the humor, the artwork, the prophecy system, the music, the variety of environments, the character progression, the crafting system, the crazy quest density, the quest quality, the memorable characters, the collectibles, the secrets, and so on. This is a landmark achievement in the genre. As of its release, you can no longer talk about great RPGs, or maybe even great games, without also talking about Xenoblade Chronicles.- Posted Apr 19, 2012
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Critic Score 60
Far Cry 3, a pretty good open-world shooter, is a terrible sequel to Far Cry 2. One of the hallmarks of Far Cry 2 was that you never left the game world, even to check your map. But like many good games, Far Cry 3 is brimming with gamey stuff that takes you out of the world and into the gaminess.- Posted Dec 4, 2012
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Critic Score 80
It all comes down to the fact that I would rather pay for a carefully tuned game than get a financially optimized one for free. But I guess if a developer's going to screw up the equation, they might as well do it with a game as good as Jetpack Joyride.- Posted Jan 10, 2012
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Critic Score 100
I can count on two hands the games I've loved as much as I now love Guild Wars 2. This isn't just a great example of the genre and arguably the Second Coming of MMOs. It isn't even just one of the best games I've ever played. This is what happens when a group of talented, smart, dedicated, imaginative, bold, consumer-friendly creators get together and spend years solving problems and making something wonderful.- Posted Sep 20, 2012
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Critic Score 100
I'm not terribly surprised that the studio that made the first Borderlands has created such a wildly good gunplay-based action RPG. But I'm surprised that the studio that stitched together Duke Nukem Forever and all those Brothers in Arms games has also made it such a joy to discover for reasons other than the awesome guns and gunplay. Bravo, Gearbox.- Posted Oct 15, 2012
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Critic Score 80
It knows. It understands. But not blindly, not slavishly. More than a fan of X-Com, this game is a fan of the tenets of modern game design. It's doing exactly the right thing, in exactly the right ways, at exactly the right time.- Posted Oct 16, 2012
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Critic Score 80
There's no debate whether Mass Effect 3 is a good game. It has good combat, an effective atmosphere, satisfying resolution, and a few great characters. Co-op is surprisingly entertaining. Bioware has finally settled on a good balance of RPG elements, too. It's easy to dismiss most of the nitpicks. It's the best game in the series for all these reasons...Instead, I argue about whether Mass Effect 3 is a great game. I write about it because I deeply care about Bioware as a developer. I want Bioware to strengthen choice and consequence and master character writing so I can consider their games to be classics again. At the very least, I'm no longer left out of this series now that I appreciate the combat and the universe.- Posted Mar 17, 2012
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Critic Score 80
The reality-bending and dimension hopping are nicely realized, and the whole idea of having to find gems for a magic glove lends itself well to a pinball table. Here's a great example of how to do obscure lore in a pinball table.- Posted Jun 19, 2012
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Critic Score 80
Torchlight II's willingness to play tough is only one of its selling points, but it's arguably what sets it apart from the other good latest-gen action RPGs you could be playing right now (Diablo III, Borderlands 2, Darksiders II, and Guild Wars 2 come to mind).- Posted Sep 26, 2012
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Critic Score 80
It's a real thumb in the eye to have to suffer through a launch that was exactly like any MMO launch. It's a sad reality that too many of us have accepted DRM with gritted teeth and open wallets, so this is likely the price of AAA gaming for the foreseeable future. Us sheep get what we deserve, which is a Diablo III, a fine game for playing solo, with all the pitfalls of an online game.- Posted May 17, 2012
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Critic Score 20
A shiny old dog without any new tricks. I got more out of the Halo 1 remake, which at least had the appeal of nostalgia. Playing through an updated version of the original Halo was at times tired or tedious. But it was also a reminder of the raw genius that launched the series. There is none of that in Halo 4, which is a drawn-out retread without any fresh perspective or energy, and furthermore missing a lot of what I need to pull me through a Halo game. Halo 4 demonstrates that if there's one thing worse than more of the same, it's less of the same.- Posted Nov 4, 2012
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Critic Score 100
Zen’s table lovingly captures the movie’s production design, a combination of timeless imagination and 80s sci-fi aesthetic. Of course the sound effects are there, snippet of familiar dialogue, and characters, usually without any of the silly dolls.- Posted Feb 26, 2013
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Critic Score 80
I suppose the gamepad is a valuable way to look at the map without calling up a fullscreen map view. But mostly, it’s a sadly missed opportunity in an otherwise great racing game.- Posted Mar 25, 2013
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Critic Score 40
The campaign is poorly written, poorly acted, erratically paced, full of pointless upgrades and meaningless choices, crammed full of overproduced cutscenes that fail to relate to the gameplay, and without a shred of creative insight into how to use a real time strategy game to tell a story, much less how to get me to click "next mission" without heaving a tired sigh. For all their incomparable game design smarts, Blizzard remains one of the worst storytellers in the business, partly for how hard they try and mostly for how spectacularly they fail.- Posted Mar 14, 2013
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Critic Score 80
DMC Devil May Cry is a best-case scenario for what happens when you take an established series and hand it over to a new developer to let them have a turn.- Posted Jan 21, 2013
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Critic Score 40
The shootporn is satisfying enough, if you're into that sort of thing. I know I am. Which is why I have so little patience for how often the awful story and grim prattle get in the way.- Posted May 28, 2012
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Critic Score 80
This is one of a few boardgames that I've bought for the tabletop after being introduced to it on the iPad. And unlike the other two (Dominant Species and Small World), this is a game still worth having on the iOS.- Posted Jan 9, 2013
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Critic Score 100
For gamers out there like myself who cut their teeth on R.B.I. Baseball rather than Strat-O-Matic, I highly recommend this as a supplemental experience to today's console baseball titles. It may just supplant them in your imagination, as it's a platform to weave believable baseball tales of any stripe, at whatever speed or level of control you desire.- Posted May 16, 2012
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Critic Score 60
In Forza Horizon, racing is rubbing, wrecking, banging, and rewinding. Without a meaningful economy, there's no incentive to drive anything other than completely wrecklessly. The driving physics concur. This is one of those games that has no solution to the problem of videogames teaching kids that the best way to keep inside a turn is to bounce off the side of another car. Bounce off other cars, rear end the guy in front of you to slow down, and cut across corners with impunity.- Posted Oct 29, 2012
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Critic Score 100
It's simply a great game. You don't have to know anything special about tanks, or river crossings, or the Luftwaffe. Everything in the game is easily explained: these units move fast, these roads speed movement, these woods impede attackers.- Posted Jan 1, 2013
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Critic Score 80
Suffice to say if you’re going to virtually pinball on the PC, this is the way to do it.- Posted May 12, 2013
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Critic Score 100
This new presentation is particularly appropriate since the entire game is such an enthusiastic package. This isn't just a way to play Lost Cities matches. It's a whole silly metagame, with four different AI opponents, ingame emoticon chat, goals, and leveling up.- Posted Aug 25, 2012
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Critic Score 80
Pixel Defenders Puzzle can get crazily detailed - in a good way - as you take into account your units' various abilities, the monsters' various abilities, the powerful support monsters that show up, and the complexity of the grid filling up.- Posted Feb 1, 2013
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Critic Score 100
No multiplayer game so cannily captures a feeling of cat and mouse, and relies so completely on tension and suspense instead of yet more thrills. To call this multiplayer unique doesn't do it justice. If you care about new experiences in videogames, if you want to see how games can explore 3D spaces without resorting to shooting stuff or breaking things, you owe it to yourself to try Assassin's Creed multiplayer.- Posted Nov 14, 2012
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Critic Score 80
This dumb, loud, fast, silly, sexy car porn is eminently gratifying. Well done, Criterion. This is the game I've been waiting for you to make since Burnout.- Posted Nov 5, 2012
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Critic Score 100
Waking Mars is just about the coolest new thing I've seen someone do with a side-scrolling Castlevania/Metroid exploration game.- Posted Apr 23, 2012
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Critic Score 80
This persistence is Epic Quest's most notable feature. Think of it as an experiment in building an ongoing leveling system onto a single table.- Posted Feb 14, 2012
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