RewiredMind's Scores

  • Games
For 279 reviews, this publication has graded:
  • 35% higher than the average critic
  • 2% same as the average critic
  • 63% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Mr. Driller: Drill Spirits
Lowest review score: 10 Sprung
Score distribution:
  1. Negative: 42 out of 279
279 game reviews
    • 82 Metascore
    • 60 Critic Score
    This game may be worth playing in about a year’s time when Obsidian has finished patching this clunky monstrosity, but right now, it’s a strictly average affair.
    • 76 Metascore
    • 60 Critic Score
    On one hand, SingStar owners will love the new tracks but will hate the fact that there are absolutely no new features to be had – so we’re looking at a five or six out of ten. For gamers who haven’t played SingStar and don’t own the game, we’re looking at an eight or a nine. I fall into the former category, and I’m pretty sure that most people will too.
    • 55 Metascore
    • 50 Critic Score
    Genuinely funny in places, groan-making in others – Under The Skin is a bizarre concept that could have been really good fun. Unfortunately, it needs a few more strings to its bow, as the final package feels very much like it could have been named "One Trick Pony."
    • 64 Metascore
    • 50 Critic Score
    Do you feel like hacking the living hell out of a thousand-plus enemy factions that you can easily defeat? Do you want to just repeatedly press the square button until you grow a blister? If so, then Devil Kings will be superb for you. If not, then you’re likely to be somewhat bored.
    • 73 Metascore
    • 50 Critic Score
    The bottom line is if you can put up with some quirky controls and are a massive fan of the originals then this is probably worth a look. However, if you are a purist and perhaps have a favourite Metal Slug outing, then you should wait for it to appear on the Virtual Console.
    • 64 Metascore
    • 50 Critic Score
    Basically more of the same, albeit with a little more freedom to roam.
    • 72 Metascore
    • 50 Critic Score
    The cracks show very clearly after the game drags you in by providing a trouble-free first mission, and they are enough to completely kill the game for anyone who only has a passing interest.
    • 71 Metascore
    • 50 Critic Score
    What can't be overlooked though, is the fact that the game started out as a technical demo to show off what the DS can do. Since then, little has been done to turn it into a fully fledged game.
    • 70 Metascore
    • 50 Critic Score
    As far as racing games go, Full Auto’s arcade handling provides a welcome change to the rigours of the superb "Project Gotham Racing 3," but the slowdown and – in some cases – downright bugginess means that it won’t ever take you to gaming nirvana.
    • 77 Metascore
    • 50 Critic Score
    The fact that the storyline really fails to draw you in at all will doubtless be the main barrier that falls across the path of the casual player.
    • 66 Metascore
    • 50 Critic Score
    A solid game idea realised with some weak online play and a mixed graphical performance means that there are many titles that are more deserving of your money for the 360 right now.
    • 66 Metascore
    • 50 Critic Score
    An average game that looks like the characters were developed first, with the gameplay being filled in as the coders went along.
    • 64 Metascore
    • 50 Critic Score
    It does fail in attempting to create an identity of it’s own. Instead, choosing to plagiarise bits and pieces from successful titles within the genre that have come before it.
    • 72 Metascore
    • 50 Critic Score
    For general fans of racing, there are many, many titles available that will satiate your need for speed better than this effort. Not a tragic attempt, but at the same time, IndyCar Series 2005 is as close to average as they come.
    • 58 Metascore
    • 50 Critic Score
    If you’re a die-hard Rayman fan (they exist, believe me), then even you will probably be a little disappointed with Rayman DS. The game as a whole doesn’t even come close to the high points of the series.
    • 71 Metascore
    • 50 Critic Score
    At times, things look great and play well, but this is all too rare. For the majority of your playing time, you'll be doing the same things over and over again, whilst wandering through what's fast becoming the stock set of urban environments.
    • 64 Metascore
    • 50 Critic Score
    A missed opportunity. Dynasty Warriors was a poor attempt at a launch title, and whilst this second title in the Warriors series is a fair bit better, it still leaves a great deal to be desired.
    • 78 Metascore
    • 50 Critic Score
    I hate to say it, but even though Rockstar have released Liberty City Stories at an absolute steal of a price, this feels like a desperate cash-in. The PSP’s biggest selling game to date has been ported over quickly, and without a great deal of care. It shows.
    • 65 Metascore
    • 50 Critic Score
    It’s probably the most depressingly average game I’ve ever encountered. It doesn’t even try to be good, because it can’t be bothered. It just plods along, at it’s own pace, chucking enemies at you every now and again.
    • 69 Metascore
    • 50 Critic Score
    PQ is but a one-trick pony. It does what it says on the box and very little else. Your brain will get a workout, but 30% of the time it’ll be a practical one as per the title, with the other 70% being used to think of other games you could be playing on your PSP. Original yes, fun…not so much.
    • 67 Metascore
    • 50 Critic Score
    The game fails simply due to a lack of polish and attention. You can play 9-ball and 8-ball in "World Championship Snooker 2004," so I would recommend picking that one up instead to satiate your need for cuestick action.
    • 62 Metascore
    • 50 Critic Score
    Nothing comes across as 24 except for the plot and the cut scenes which is only a small part of it. I’m now off to get a Happy Meal and to watch Judy Garland sing with a bunch of midgets with funny hats.
    • 60 Metascore
    • 50 Critic Score
    Like long car journeys, rainy days or when there's nothing on TV, playing Trapt is one of those times when you have to make your own fun. The only real puzzle here is who but the most ardent strategy fans and death fetishists will bother.
    • 58 Metascore
    • 50 Critic Score
    Surprisingly solid for the greater part, don’t get me wrong here. Unfortunately, it’s let down by a lack of any real challenge and fails to really inspire or capture the player in any way at all.
    • 62 Metascore
    • 50 Critic Score
    Online play is fairly lag free and will add some longevity to the game, but the only thing that would really save Rumble Roses XX would be a whole new set of moves for each of the characters on offer. There are only so many times you can punch and kick your opponent until they’re vulnerable to a pinfall before you start looking elsewhere for your thrills.
    • 52 Metascore
    • 50 Critic Score
    X-Men: The Official Game isn’t all bad, and I’ve probably made it sound a lot worse than it actually is, it’s just that if you’re looking for a yardstick for middle-of-the-road gameplay and average execution, you’ve found it.
    • 69 Metascore
    • 50 Critic Score
    It looks old, it plays old, the music is just annoying, the cut scenes are poor, the video sequences of amateur re-enactors, and the sound doesn’t utilize modern systems like EAX.
    • 67 Metascore
    • 50 Critic Score
    The ability to lock and unlock the camera to the main enemy is a bonus in boss battles and works well, but since this idea doesn't filter through to the rest of the game, there is much to be frustrated with.
    • 66 Metascore
    • 50 Critic Score
    There are games out there that are five and six years old that do point and clicking better than this. That’s not to say that it’s distinctly flawed, because it runs along just nicely. It’s just not very good.
    • 63 Metascore
    • 50 Critic Score
    To be brutally honest, the flaws in the putting system kill the game almost completely dead.

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