RewiredMind's Scores

  • Games
For 279 reviews, this publication has graded:
  • 35% higher than the average critic
  • 2% same as the average critic
  • 63% lower than the average critic
On average, this publication grades 6.6 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Devil May Cry 3: Dante's Awakening
Lowest review score: 10 Sprung
Score distribution:
  1. Negative: 42 out of 279
279 game reviews
    • 77 Metascore
    • 80 Critic Score
    Fair enough, it's very, very similar to the previous Xbox and Playstation 2 versions we've all played - but the added graphical touches and stable Xbox Live play make this a good buy.
    • 81 Metascore
    • 80 Critic Score
    Its well put together, well finished and is lifelike.
    • 67 Metascore
    • 80 Critic Score
    The package is the perfect compliment to the first collection – although if you’re deciding between the two, the first contains more instantly recognisable titles and would come as the recommended purchase.
    • 68 Metascore
    • 80 Critic Score
    With graphics almost fit for an FPS and lots of "shiny", plus real military hardware recreated in great detail, it's also a title to get the gaming enthusiasts rig warmed up as it draws them steadily into addiction.
    • 82 Metascore
    • 80 Critic Score
    The only thing you pretty much can’t do as a pirate is getting your own parrot, which is a shame but we’re willing to overlook it just this once.
    • 81 Metascore
    • 80 Critic Score
    The missions to the story are extremely well designed, and the tasks are considerably varied. The shooting missions are joy to behold too, set out in true 3rd person shooter style with no automatic lock on. But once all the razzmatazz of the story has gone, and the dust has settled on “the Row”, there isn’t enough variety to keep you coming back.
    • 93 Metascore
    • 80 Critic Score
    My surroundings are resplendent, yet my path to success lies in shrouding them with darkness. It seems strange that this wonderful Technicolor world is muted by the black-and-white night vision spectacles I view them with.
    • 62 Metascore
    • 80 Critic Score
    Prudish I am not, but some of the in-game "action" can be fairly shocking simply because you don't expect it of a videogame.
    • 74 Metascore
    • 80 Critic Score
    The lack of any real reason to play the game again once the final credits have rolled also manages to hamper the score. Red Dead Revolver is truly stellar fun whilst it lasts.
    • 83 Metascore
    • 80 Critic Score
    Approach it as a simulation of a complex sport and Colin McRae Rally 2005 will serve you perfectly as the best rally simulation game to date.
    • 74 Metascore
    • 80 Critic Score
    Burn enemies to death with White Phosphorous or just gun them down using a multitude of weapons. Whatever your mood, you're sure to have a good time.
    • 85 Metascore
    • 80 Critic Score
    If you're bored of the current slew of "shoot, run, shoot, run" FPS titles, then EiB's limited tactical bent might be enough to liven things up for you.
    • 91 Metascore
    • 80 Critic Score
    An incredibly impressive re-imagining of a gaming classic.
    • 79 Metascore
    • 80 Critic Score
    Graphically, I feel that Day Of Reckoning runs a little too fast a times. Wrestlers fly across the ring at the speed of light and when pulling off an Irish Whip on your opponent it is far too easy to completely miss them as they bounce off the ropes and come back across the ring towards you, simply because your move is so difficult to time.
    • 76 Metascore
    • 80 Critic Score
    Never losing focus on the fun design and interesting gameplay, Battalion Wars succeeds in presenting itself as a solid, well-rounded title.
    • 76 Metascore
    • 80 Critic Score
    Absolutely essential as a multiplayer title, but if single player action is what you're looking for, the appalling AI that some characters display is a bit of a let-down - although there is fun to be had.
    • 87 Metascore
    • 70 Critic Score
    Gets a final score of 70 simply because the minor changes to the PS2 version have somewhat lowered the quality of the gameplay experience. A lot of the tension has been forceably removed by the anomalies with the lighting system and for a stealth game, if you don't have tension, you don't have much else left to be going on with.
    • 63 Metascore
    • 70 Critic Score
    As a Suikoden game, its lacking something - that sparkle, which could be found in the first two in the series. Suikoden IV may not be quite the Suikoden game we were hoping for, but a decent role-playing adventure none-the-less.
    • 85 Metascore
    • 70 Critic Score
    It could have been a great game rather than a merely average one if it backed up it's shiny new exterior with some added substance. Expect to be pleased, but don't expect any surprises.
    • 75 Metascore
    • 70 Critic Score
    The combat system is as well done as anyone could ask for and is enough to make you play again and again. Unfortunately, the sections involving Octavianus’ are only punctuated with such pleasures, generally coming across as uninspired and fairly clumsy.
    • 70 Metascore
    • 70 Critic Score
    You'll not appreciate the "on-rails" feeling that Killzone provides. You will appreciate the wonderful graphics and score that ' barring the enemy voices ' is one of the best I've heard in a long while.
    • 68 Metascore
    • 70 Critic Score
    This game probably won’t win any awards for originality. But even as it is, comic fans will be especially pleased, and it’s more than capable of providing the desired bang you’d expect for your buck.
    • 81 Metascore
    • 70 Critic Score
    But if you are tempted by it’s smooth retro, isometric 16-bit leanings and complex combat-mechanics, then it’s as good as a starting point as any in the Nippon Ichi catalogue.
    • 83 Metascore
    • 70 Critic Score
    Whatever the future may hold though, Fahrenheit is itself a compelling, truly adult adventure of rare literary and filmic qualities, and that’s more than enough to satisfy for now.
    • 61 Metascore
    • 70 Critic Score
    One for multiplayer action mainly then, but still much, much better than the last few Olympic attempts.
    • 64 Metascore
    • 70 Critic Score
    If you can get past the delinquent, fiddly menus, then you can play a pretty decent third person stealth ‘em up, which has some ingenious little gimmicks and a decent storyline.
    • 63 Metascore
    • 70 Critic Score
    If you're after a genuinely funny game that features a massive challenge, then if you can overlook its obvious faults, Worms Forts: Under Siege will serve you well. The exploding refrigerators are just a bonus.
    • 70 Metascore
    • 70 Critic Score
    Scaler was never going to set the gaming world alight, but if you're looking for something to while away a few more of those cold winter hours, you could do much, much worse.
    • 83 Metascore
    • 70 Critic Score
    An incredibly sold game. The on-court action is on a par with NBA Live and for the price £19.99, you can’t really go wrong. The atmosphere of the arenas and the passion of the fans is there, the gameplay is there, and a huge chunk of addictiveness is certainly there.
    • 54 Metascore
    • 70 Critic Score
    Sometimes, try as you might, you can’t put your finger on what makes a game fun to play, and this is one of those occasions.