RewiredMind's Scores

  • Games
For 279 reviews, this publication has graded:
  • 35% higher than the average critic
  • 2% same as the average critic
  • 63% lower than the average critic
On average, this publication grades 7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 NBA 2K7
Lowest review score: 10 Sprung
Score distribution:
  1. Negative: 42 out of 279
279 game reviews
    • 60 Metascore
    • 50 Critic Score
    Any sort of challenge or replayability would have turned Asphalt Urban GT into an absolute godsend for Nintendo and their new console. As it stands, the gameplay is hollow and lifeless, and bears little resemblance to an essential title.
    • 60 Metascore
    • 60 Critic Score
    The ability to build your own weapons and suchlike with things that you’ve found is a nice inclusion which – while limited – works out to be cheaper than going to ye olde item shoppe to pick up a new blade every time your favourite one decides that it’s going to break.
    • 58 Metascore
    • 50 Critic Score
    If you’re a die-hard Rayman fan (they exist, believe me), then even you will probably be a little disappointed with Rayman DS. The game as a whole doesn’t even come close to the high points of the series.
    • 58 Metascore
    • 50 Critic Score
    Surprisingly solid for the greater part, don’t get me wrong here. Unfortunately, it’s let down by a lack of any real challenge and fails to really inspire or capture the player in any way at all.
    • 58 Metascore
    • 60 Critic Score
    Not a terrible game by any means, but a bit more time in the testing tank would have surely turned it into a masterpiece to stand alongside the Conflict series.
    • 58 Metascore
    • 60 Critic Score
    Although Kao the Kangaroo: Round 2 seems to constantly offer up a new genre at every point the action might otherwise become dull and lifeless, there is a persistent feeling during play that the game never seems to stand on its own feet.
    • 58 Metascore
    • 30 Critic Score
    The AI is so basic that it is possible to rush through many areas without fear of getting hurt or even getting noticed. Even if you do decide you’re going to take it slow, it is a lottery as to whether some enemies will detect you or not.
    • 58 Metascore
    • 40 Critic Score
    You’re impressed by the graphics, and then the sound comes along and kicks you in the head with some of the most appalling suicide-inducing midi tunes that have ever been part of a finished game.
    • 57 Metascore
    • 40 Critic Score
    The point of the fact is that this game is identical to all the other instalments of the series. So, if you already have an older version, keep it, or if you do not have any version and were looking to buy one, forget this latest one, buy an older version and save your pennies.
    • 57 Metascore
    • 30 Critic Score
    Armored Core: Nine Breaker was destined to be a poor game from the moment the developer said "I know, let’s take the story mode out!"
    • 57 Metascore
    • 40 Critic Score
    We didn't expect that once we had been given our orders by the Sergeant, we would find so many bugs, glitches and plain annoyances to hinder our progress through the seedy underbelly of old London Town.
    • 57 Metascore
    • 70 Critic Score
    Xtreme Legends is – quite simply – the game that Dynasty Warriors 5 should have been. Some real improvements have been made, and the game is much deeper than it ever has been before.
    • 57 Metascore
    • 40 Critic Score
    The fact of the matter is that for the majority of Vietcong: Purple Haze, I was just plain bored. "Shellshock" at least provided a hint of tension and atmosphere during the first few missions to make you want to play on. Purple Haze doesn't. Enough said.
    • 56 Metascore
    • 70 Critic Score
    An above average game. Most people will love the intense action and gunplay that features so prominently, whilst putting up with the control issues, occasional camera problems and sometimes downright annoying fact at you can complete a mission and feel very proud of yourself, before being told that you failed and that you have to do it all again.
    • 55 Metascore
    • 50 Critic Score
    Genuinely funny in places, groan-making in others – Under The Skin is a bizarre concept that could have been really good fun. Unfortunately, it needs a few more strings to its bow, as the final package feels very much like it could have been named "One Trick Pony."
    • 55 Metascore
    • 40 Critic Score
    With a powerful brand behind it, it could sell a truckload of copies. If the game mechanic was worked on a little bit more, then it could have sold several truckloads.
    • 55 Metascore
    • 70 Critic Score
    Technically, the game could be classed as above-average, but no matter how many times you make use of the more-than-adequate control system and your far-too-limited selection of moves to grind your opponent down, they always seem to pop back up and have the amazing ability to pin you without really doing any work beforehand.
    • 55 Metascore
    • 40 Critic Score
    This game could have been so much better than it is, but I didn't think it would ever turn out as distinctly average as it has.
    • 54 Metascore
    • 30 Critic Score
    Petrolheads and tuning fans will probably get a kick out of it for a short while, but the lack of any sense of speed, the monotony of doing the same thing time after time from the beginning of the game to the end and the fact that the development team have forgotten to add the slightest bit of personality means that you probably shouldn’t bother.
    • 54 Metascore
    • 40 Critic Score
    The frontend system looks like it has been pulled from a PSone title and the loading times are about as quick, whilst in the octagon, the fighters seem to have lost a little definition and gained a few of the dreaded “jaggies”.
    • 54 Metascore
    • 70 Critic Score
    Sometimes, try as you might, you can’t put your finger on what makes a game fun to play, and this is one of those occasions.
    • 54 Metascore
    • 50 Critic Score
    One minute you’re watching a badly rendered cutscene telling you about the different forces, the next you’re looking at a live-action portion of the movie that doesn’t serve to improve your comprehension of the story whatsoever.
    • 53 Metascore
    • 30 Critic Score
    Despite the slight visual upgrades, the engine is essentially the same as it was five or six years ago, as is the gameplay, as is the general plot, as is the method of reaching your goal. The tactical advancements are welcome and really do add to the game, but when the game is so bland, that isn’t saying much.
    • 53 Metascore
    • 40 Critic Score
    The main aim of the game is to create smooth combinations and do it with enough rhythm to win more medals" than your opponent - but that isn’t particularly difficult, even later on in the game.
    • 53 Metascore
    • 60 Critic Score
    On the one hand, Spy vs. Spy is a fun, engaging, throwaway platform game that comes in at the right price. The addition of the multiplayer modes and classic game are just a bonus. On the other hand, you've got a fairly buggy and technically inferior platform game that contains just enough inventiveness to get by.
    • 52 Metascore
    • 40 Critic Score
    I desperately wanted to like this game. Really. But the terrible gameplay, boring mission structure and pathetic mini-games just make me pity it.
    • 52 Metascore
    • 40 Critic Score
    The repetition of the combat means that sore thumbs – and an underused brain – are the main enemy of Dead Man’s Chest.
    • 52 Metascore
    • 50 Critic Score
    X-Men: The Official Game isn’t all bad, and I’ve probably made it sound a lot worse than it actually is, it’s just that if you’re looking for a yardstick for middle-of-the-road gameplay and average execution, you’ve found it.
    • 51 Metascore
    • 40 Critic Score
    An average package by anyone’s standards, especially given that most people’s mobile phones can play a mean version of most of the games on the cartridge for a similar cost per title.
    • 51 Metascore
    • 30 Critic Score
    What they've actually done is take that terrible idea, and throw it into a game engine that just isn't capable of performing the task that they've asked it to. The result? Jaws Unleashed is – in a word - appalling.