RPGamer's Scores

  • Games
For 408 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.8 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Demon's Souls
Lowest review score: 20 Final Fantasy Crystal Chronicles: The Crystal Bearers
Score distribution:
  1. Negative: 58 out of 408
408 game reviews
    • 75 Metascore
    • 70 Critic Score
    Drakensang is ultimately a rich and polished experience, and fans of the old party-based PC RPG design will find the same virtues and flaws that come with this type of game.
    • 78 Metascore
    • 70 Critic Score
    In the end, Disgaea 3: Absence of Detention is a fine port of the PlayStation 3 original. It tweaks the gameplay in interesting ways, and improves the look and feel of story sequences. It's not all great, as the gameplay graphics have not been improved from the original, and the added Vita touch controls and GPS functionality to get minor bonuses are largely pointless. With a lengthy story, additional post game challenges, and the many optional endeavors present in a Disgaea game, it still makes for an exceptional package of content.
    • 74 Metascore
    • 70 Critic Score
    Admittedly, Atelier Meruru lends itself well to a portable platform. While there's no touch controls, the game is great to play in episodic chunks on the go. For newcomers, this is a great way to experience the series, but for veterans this is ground that has already been tread, without any true improvements to speak of.
    • tbd Metascore
    • 70 Critic Score
    While Deadly Sin 2 has its faults, they feel far more minor in comparison to what other RPG Maker games do, making it a treat to play, and providing a nice bite-sized RPG experience, with the exception of the final areas. For those who are weary of testing out an RPG Maker game, this one is definitely worth checking out and certainly should not be missed.
    • 71 Metascore
    • 70 Critic Score
    Avalon Code is a quirky, highly original action adventure that will probably appeal most to fans of the Legend of Zelda series or Harvest Moon's relationship systems. The glaring interface issues detract from the experience somewhat, but for the most part aren't much more than a minor irritation and can be alleviated with a bit of storage management on the part of the player. There are also a handful of localization errors that make a small number of the recipes unusable, though.
    • 60 Metascore
    • 70 Critic Score
    What we get is a game that doesn't take itself too seriously and demands patience be destroyed in button mashing fury. Sometimes, a nice button mashing experience is exactly what you need after a tough day, and Jikandia delivers this in spades.
    • 89 Metascore
    • 70 Critic Score
    Deus Ex: Human Revolution is a game that's definitely worth playing, but there's a lot of room for improvement.
    • 80 Metascore
    • 70 Critic Score
    Dragon Age: Origins - Awakening serves as a good stopgap between major releases, but it doesn't fully satisfy the Dragon Age craving.
    • 78 Metascore
    • 70 Critic Score
    Shin Megami Tensei: Persona was so different and unique when it first came out that it still feels like a fresh experience today.
    • 75 Metascore
    • 70 Critic Score
    Shin Megami Tensei: Persona 2: Innocent Sin doesn't bring any mechanical wonders to the table, but uses what tricks it has to keep the excellent story rolling along.
    • 82 Metascore
    • 70 Critic Score
    For those looking for an exceptional simulation-RPG experience chock full of great humor and charm, Recettear may be that diamond in the rough that you've been searching for.
    • 78 Metascore
    • 70 Critic Score
    This is not the sort of game that can easily be recommended to a mass audience, but for a certain group of players it definitely delivers an experience worth having.
    • 79 Metascore
    • 70 Critic Score
    If you can accept some mechanical quirks in exchange for a torrent of indie exuberance, check it out.
    • 70 Metascore
    • 70 Critic Score
    Fossil Fighters does not have top-notch graphics and sound or a big name to call its own. Its quality lies in entertaining battles and having many addictive things to do. Its prominent use of dinosaurs is also a plus.
    • 75 Metascore
    • 70 Critic Score
    Overall, Final Fantasy Crystal Chronicles: Echoes of Times is an enjoyable game with a few noticeable faults.
    • 84 Metascore
    • 70 Critic Score
    There are a few things done unusually well in this specific title, namely a story the player should actually care about, an even and consistent pace that was missing in Dragon Quest IV, less need to level grind, a party-forming mechanic that gives the player several diverse options to consider, and an overall experience that develops and changes over the course of the game, flowing naturally with the plot and maintaining a fresh feel for the battle system.
    • 74 Metascore
    • 70 Critic Score
    Those who weren't fans of the previous games are unlikely to see anything in Inazuma Eleven GO that'll change their minds, but fans who getting a little tired of the original cast and systems should find that the game once more successfully injects its winning combination of charm and bonkers.
    • 79 Metascore
    • 70 Critic Score
    Rune Factory: Frontier can be somewhat tedious at times, but at the least it always gives players something to do.
    • 73 Metascore
    • 70 Critic Score
    It isn't perfect by any stretch of the imagination, and its choice of storyline from the series makes a sequel unavoidable, but at last a worthy RPG featuring Akira Toriyama's magnum opus has been created.
    • tbd Metascore
    • 70 Critic Score
    WFF is not particularly long, but a comedy beat'em up that's asset, as it doesn't have time to outwear its welcome.
    • 68 Metascore
    • 70 Critic Score
    Gungnir isn't the most original game out there, but neither is it as bog standard as it first appears. The story is engrossing and the battles skillfully tease the line between challenging and punishing. There's enough going on under the hood to keep arithmeticians happy, without making the game inaccessible to everyone else.
    • 53 Metascore
    • 70 Critic Score
    Ultimately, Hyperdimension Neptunia mk2 is a much, much better game than its predecessor. While the script isn't as funny as the first and tends to cross the line of good taste a few times too often, the improvements to the gameplay, the more diverse cast, and the better developed world all solidify it as an actually enjoyable game. It's much shorter than the original Hyperdimension Neptunia, clocking in at a little over twenty hours, but in many ways that's a good thing, not a bad thing. I couldn't be more pleasantly surprised.
    • 78 Metascore
    • 70 Critic Score
    While it's been a monumental pleasure to finally be able to play Inazuma Eleven in North America, the game reeks of missed potential.
    • 74 Metascore
    • 70 Critic Score
    Soul Hackers is definitely a creation of the mid 90s, but hardly a relic that is resistant to attempts in the present to play it. Shin Megami Tensei aficianados will already be interested, but anyone looking for a compelling 3DS title should at least give it consideration.
    • 71 Metascore
    • 70 Critic Score
    In the end, Gods Eater Burst certainly does enough to differentiate itself as not just a Monster Hunter-clone, and easily provides good amount of portable enjoyment. Whether or not it works as a story will be completely dependent on how much players can stomach overused anime tropes, especially the execution, but does at least arrive with interesting setting and premise. RPGamers who enjoy experimenting should find the battle system an excellent laboratory, especially with the superb bullet creator.
    • 61 Metascore
    • 70 Critic Score
    While Hunted isn't an amazing game, it's still a good game, and a unique experience all around.
    • 54 Metascore
    • 70 Critic Score
    Rise of the Argonauts is a difficult game to judge, mainly due to its backwards design. The majority of the game is spent engaged in the story rather than the combat, which is unusual for a game of its type.
    • 79 Metascore
    • 70 Critic Score
    Devil Survivor 2 remains an addictive experience for a large chunk of its length.
    • 67 Metascore
    • 70 Critic Score
    Code of Princess provides an excellent means of satisfying the reptile-brain impulses within me, and like many other games in this genre it will be there whenever I need a sudden adrenaline boost. That makes it a difficult game to recommend for anyone without a reptilian brain that sometimes demands relief, but it satisfies the urge to concuss everything in sight splendidly.
    • 88 Metascore
    • 70 Critic Score
    While I clearly had issues with the actual gameplay parts of The Witcher 2, the story and characters were memorable enough to make it worthwhile, mostly because of how real they felt. While it starts off rough, has a steep learning curve, and offers a lot of places where it can get frustrating, in the end the experience was worth the effort. With a little more polish on the controls and interface, this series can continue to mature into something truly outstanding.