RPGamer's Scores

  • Games
For 319 reviews, this publication has graded:
  • 32% higher than the average critic
  • 3% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Mass Effect 2
Lowest review score: 20 Final Fantasy Crystal Chronicles: The Crystal Bearers
Score distribution:
  1. Negative: 45 out of 319
319 game reviews
    • 68 Metascore
    • 50 Critic Score
    While Grand Bazaar can be considered a solid entry to the Harvest Moon DS titles, its problem is that it doesn't really do anything new other than the bazaar.
    • 42 Metascore
    • 50 Critic Score
    Venetica is a tough game to recommend. On one hand, there's a luscious and unique world to explore that is vibrant and astonishing. On the other hand, the story is muddled with poor dialogue and voice acting, and overly-simplistic combat that might not appeal to some.
    • 65 Metascore
    • 50 Critic Score
    While Phantom Brave: The Hermuda Triangle isn't a poor game, it fails to distinguish itself from the multitude of tactical RPGs already around.
    • 71 Metascore
    • 50 Critic Score
    The 3rd Birthday is a difficult game to recommend. There are aspects of it that really shine and make it an enjoyable experience, but others features, particularly the game's tortuous story, will surely disappoint those who were expecting the game to be in the vein of the previous Parasite Eve titles.
    • 62 Metascore
    • 50 Critic Score
    Overall, Chantelise will tickle those who are gluttons for punishment, but with its unfriendly game design, it'll leave many newcomers starving for something more approachable.
    • 77 Metascore
    • 50 Critic Score
    While it might not be the most pleasant-looking game or have a ton of depth, Tom Clancy's Ghost Recon: Shadow Wars is still enjoyable and at its best when played in small doses.
    • 72 Metascore
    • 50 Critic Score
    Crimson Alliance is a fairly competent, if completely forgettable game.
    • 71 Metascore
    • 50 Critic Score
    In short bursts or with a group of friends, there's certainly a lot of fun to be had, but it's the sort of mindless, arcade-style fun you'd find in Zombies Ate My Neighbours. Players looking for a complete package had best look elsewhere.
    • 47 Metascore
    • 50 Critic Score
    Although X-Men Destiny is extremely short, wrapping up at six hours or less, the game's many customization options, including three power sets with multiple individual power options, three playable characters with different backgrounds, and two factions to join, give it a lot of replay value. Unfortunately, other elements of the game are not up to snuff, and it's difficult to recommend as a full-priced product.
    • 58 Metascore
    • 50 Critic Score
    It's a serviceable package, but could have been so much more if its mechanics matched the sweep of its story and the story didn't wear itself out on tangents. The participants in the Holy Grail War are nuanced, cleverly designed characters, but they gutter and die before becoming truly awesome.
    • 64 Metascore
    • 50 Critic Score
    The problem with Yakuza: Dead Souls is that it's a game full of wasted potential. The story is fun and the atmosphere is excellent, but the broken controls and awkward camera make this game more frustrating than fun.
    • 52 Metascore
    • 50 Critic Score
    For all its flaws, it did genuinely surprise me in areas and had twists and turns that were unexpected. It's a pleasantly mediocre game that could have used tons more polish to create a better experience.
    • 70 Metascore
    • 50 Critic Score
    Despite its flaws Rainbow Moon is a decent option for fans of the SRPG genre at a very approachable initial price.
    • 75 Metascore
    • 50 Critic Score
    I wasn't really sure what to expect from 3D, having never seriously partaken of this series before. The experience, with its annoying mechanics and impenetrable narrative, has soured me on trying any more. Fans of other Kingdom Hearts titles will probably have a completely different reaction as they have already learned to cope with the mechanics and have some clue what the hell is going on. Absent from this conditioning, I find I have no interest in learning what else this series has to offer.
    • 56 Metascore
    • 50 Critic Score
    Agarest 2 is a definite step in the right direction for the series, but there's still plenty of room for improvement. Some time spent focusing on creating a more engaging world and story, as well as to streamline some of the game's unnecessarily complex systems should help in getting Agarest to rise up the rankings. The series is beginning to show promise, however, and its pre-existing fans will find much to like in this entry.
    • 70 Metascore
    • 50 Critic Score
    If you're desperate for a portable Little King's Story experience, New Little King's Story should sate your appetite, but be warned: little Corobo's all grown up, and he's lost his imagination.
    • 66 Metascore
    • 50 Critic Score
    All of the problems listed here are clearly something to take into consideration when looking at Ragnarok Odyssey, but this game is not a typical start-to-finish RPG. It's best played in chunks with occasional bouts of co-op thrown in for good measure.
    • 65 Metascore
    • 50 Critic Score
    Those expecting an experience from Ragnarok Tactics on par with Final Fantasy Tactics or Tactics Ogre are likely to come away disappointed. While the game doesn't suffer from any major issues or grievances, there just seems to be a general lack of inspiration or anything to make the game stand out. However, Ragnarok Tactics is a decent time-killer that should at least be able to satisfy any tactical RPG itch, albeit one unlikely to make an impact on many favourites lists.
    • 76 Metascore
    • 50 Critic Score
    It's a unique and breezy endeavor, but one with plenty of aggravation along the way.
    • 70 Metascore
    • 50 Critic Score
    Pandora's Reflection has some flashes of enjoyment, but these aren't strong enough to hold up the game without support, which is sadly lacking.
    • 55 Metascore
    • 50 Critic Score
    Despite a lot of issues in the gameplay, I actually had a lot of fun playing Hyperdimension Neptunia Victory, and that's largely in part to the humorous script and terrific localization job.
    • 62 Metascore
    • 50 Critic Score
    At the end of the day, Dead Island: Riptide has a lot of good ideas, especially in its latter half. The combat, while repetitive and often frustrating with the annoying inventory management, still manages to provide exciting encounters. It just seems as if the developer didn't trust players enough to fully immerse them with the survival horror title suggested by the mechanics.
    • 59 Metascore
    • 50 Critic Score
    With a dearth of decent western RPGs as of late, players desperate for something new might find that Mars War Logs scratches that itch, but don't expect anything amazing.
    • 77 Metascore
    • 50 Critic Score
    The nostalgia present in the Disney worlds is a treat for all, and it's easy to get attached to the cast. However, there's very little about the gameplay that impresses, and those bits that do try and get away from the uninteresting battles are frequently interrupted or still have issues plaguing them.
    • 57 Metascore
    • 50 Critic Score
    Two Brothers will find most appeal with those who grew up in the earlier periods of adventure gaming, when players had to make their own way through the world.
    • 40 Metascore
    • 50 Critic Score
    If the game wasn't crippled by its glitches and save data wiping, there is an entertaining experience to be had.
    • 68 Metascore
    • 50 Critic Score
    Blackguards is a fairly decent first go, and fills up the roughly forty hours it takes to complete, including most side quests, quite nicely.
    • 66 Metascore
    • 50 Critic Score
    Overall, Lightning Returns: Final Fantasy XIII is more trouble than it's worth. While there are a few things to enjoy about it, the game is all over the place, and the banal plot and ridiculously neat ending make it impossible to take seriously.
    • 60 Metascore
    • 40 Critic Score
    Dokapon Journey fails to impress.
    • 52 Metascore
    • 40 Critic Score
    In the end, Cross Edge is a disappointment.