RPGamer's Scores

  • Games
For 413 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Mass Effect 2
Lowest review score: 20 Mugen Souls
Score distribution:
  1. Negative: 61 out of 413
413 game reviews
    • 74 Metascore
    • 40 Critic Score
    Most RPGs are meant to be played steadily, but Puzzle Quest 2 is most assuredly not the sort of game to be played at length. In short bursts separated from each other by lengthy periods spent doing something else, the mechanics remain entertaining.
    • tbd Metascore
    • 40 Critic Score
    Steel & Steam has considerable potential for however many future installments it sees, but this first one didn't make me happy very often.
    • 54 Metascore
    • 40 Critic Score
    While Pokémon Mystery Dungeon: Explorers of Sky makes constant attempts at humor, the efforts mostly fall flat.
    • 42 Metascore
    • 40 Critic Score
    The potential is still there, because Romance Dawn doesn't do nearly enough right to make this an adequate substitute for reading the manga or watching the anime.
    • 42 Metascore
    • 40 Critic Score
    ArcaniA is just an altogether frustrating experience. Its few good points fail to shine through in any way thanks to the vast number of technical and design issues. Even a fun battle system can't do much for the game other than highlight even further the wasted potential.
    • 71 Metascore
    • 40 Critic Score
    Perhaps in a different world, Tales of Xillia 2 could have been the proper sequel that Tales fans wanted, one that more thoroughly explored the Elympios half of the world which was mostly glossed over in the first game. Instead, we got a game in which players collect cats and pay off their medical bills.
    • 69 Metascore
    • 40 Critic Score
    It frequently plays more like a puzzle game than a tactical game, however, with large doses of luck being required to come through some encounters. The bothersome interface aspects ensure that playing the game is more a chore than entertaining, relegating it to the status of yet another disappointing DS game.
    • 63 Metascore
    • 40 Critic Score
    There are a huge number of other issues plaguing the game: sparse save points, a quest-based structure with hardly any quests, and a difficulty curve heavily dependent on level are just a few. But the most obnoxious thing about Blue Dragon: Awakened Shadow, beyond the clunky mechanics, beyond the poor localization, is how blatantly it attempts to mimic Dragon Quest IX, and how poorly it does it.
    • 45 Metascore
    • 40 Critic Score
    This was supposed to be the first entry into an episodic game, but there are currently no announced continuations, and it is doubtful any who played this game are eager for more.
    • 58 Metascore
    • 40 Critic Score
    It's sad to see a game whose concept has a lot of potential but doesn't follow through with a better presentation.
    • 74 Metascore
    • 40 Critic Score
    It's a shame that the (supposedly) final entry into the Star Ocean series is marred by so many cosmetic and localization problems, because the game does sport a great easy-to-use item creation system and a fast-paced rough-and-tumble combat system.
    • 60 Metascore
    • 40 Critic Score
    Perhaps White Knight Chronicles II can be best considered a very large expansion of the first game.
    • 53 Metascore
    • 40 Critic Score
    It's difficult to justify players paying full new game price for Bound by Flame, particularly for the premium cost PS4 version. Ultimately, the game has an interesting premise and selling points that on the face of things are worthy of attention, but the scope aimed for is such that the resources and timescales devoted to it sadly had no hope in achieving.
    • 80 Metascore
    • 40 Critic Score
    While Lufia II on the SNES might have been a rising star, this title is clearly cursed. The game's problems get in the way of enjoying almost everything.
    • 65 Metascore
    • 40 Critic Score
    The Awakened Fate Ultimatum draws heavily on tired anime humor and noodling about transcending one's fate. Perhaps a smack with a cake pan or a high-intensity training montage would have fuelled its own will to power.
    • 67 Metascore
    • 40 Critic Score
    While the online makes for a fun social outing, Dungeon Hunter: Alliance doesn't do enough to stand out in a crowd. With its uninspired gameplay, joke of a story, and its constant recycling of just about everything, it's barely worth the $13 price tag. There are better Diablo clones worth your buck, and this is simply not one of them.
    • 57 Metascore
    • 40 Critic Score
    It's hard to find any reason to place Sacred 3 above the majority of action RPGs released recently. It doesn't do anything particularly well, with every aspect having been done considerably better elsewhere. Fans of the first two games in the series will likely prefer to pretend this never happened.
    • 60 Metascore
    • 40 Critic Score
    Dokapon Journey fails to impress.
    • 72 Metascore
    • 40 Critic Score
    Even as a compilation of the iOS content, Squids Odyssey ends with a 'to be continued' notification because the story is far from concluded, though developer The Game Bakers is unlikely to wait long for further updates. I feel like I got my fill of calamari with what I've already had though. Unless future installments receive a great deal of fine-tuning, my time with squid does not need extension.
    • 64 Metascore
    • 40 Critic Score
    As the basic framework of a game, it serves adequately, but that's about the most praise possible.
    • 53 Metascore
    • 40 Critic Score
    Ragnarok DS could have been a happy marriage between the addictive combat of an MMORPG and the enjoyable stories found in the best offline games.
    • 55 Metascore
    • 40 Critic Score
    In the end, Elminage sticks far too closely to old-school mechanics that just no longer provide for a fun experience.
    • 52 Metascore
    • 40 Critic Score
    In the end, Cross Edge is a disappointment.
    • 57 Metascore
    • 40 Critic Score
    Of Orcs and Men joins the list of games that have failed to deliver after some early promise. This is a pity as the concept of a game examining the point of view and culture of those fantasy races that would traditionally be shoved into the role of the antagonist forces without a second thought is an appealing one. Unfortunately, Of Orcs and Men squanders this opportunity and the result is a mediocre, all-too-short experience that won't live long in the memory.
    • 67 Metascore
    • 40 Critic Score
    From its trailers and screens, Fara promised an epic role-playing adventure in a beautifully crafted world. In actuality, Fara produces an extremely short adventure game with average music and visuals, insufficient difficulty and story, and hardly any RPG elements. While some RPGamers may find Fara to be a worthwhile use of two hours, most would be better off leaving this unwilling hero stranded on that island to fend for himself.
    • 43 Metascore
    • 40 Critic Score
    I had fun for a little while with Excave, but frustration at its many unpleasant aspects was a constant feeling later on.
    • 55 Metascore
    • 40 Critic Score
    While Trinity: Souls of Zill O'll has a lot of potential in its varied battle system, decent story, and wonderful soundtrack, it falls flat in other unforgivable areas. The repetitive and pointless missions combine with the pointless text-only overflow of dialogue to pad the game two or three times longer than it needs to be. If only the fat had been cut and more variety was offered, the game might have been decent. As is, Trinity is drowning in missteps.
    • tbd Metascore
    • 40 Critic Score
    This gets the job done for those who desperately need a new tactical experience and can't find anything else to play, but it's a hard recommendation to make even so.
    • 45 Metascore
    • 40 Critic Score
    The seven to fifteen hours required for completing Fighting Fantasy will be a by-and-large frustrating experience.
    • 70 Metascore
    • 40 Critic Score
    I felt no real desire to spend any more time in Lord of Magna, and will likely forget most of what I experienced in a few months. While it's not quite at the level to warrant George Carlin's famous comparison to the act of viewing a golf game, getting anywhere near that area is not an accomplishment a developer should ever want.